Sweden-Number/dlls/d3d8/tests
Akihiro Sagawa 513d3e1376 d3d8: Support texture dirty regions.
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-12-10 22:15:05 +01:00
..
Makefile.in d3d8/tests: Test that Direct3D8 doesn't modify the pixel format of the window it targets. 2014-02-22 08:42:03 -06:00
device.c d3d8: Use wined3d_stateblock_* methods directly in BeginStateBlock() and EndStateBlock(). 2019-11-26 22:49:03 +01:00
stateblock.c d3d8/tests: Use the available ARRAY_SIZE() macro. 2018-06-06 19:25:08 +02:00
visual.c d3d8: Support texture dirty regions. 2019-12-10 22:15:05 +01:00