Sweden-Number/dlls/wined3d
Henri Verbeet 25bc1a334c wined3d: Use d3d_info to determine BGRA vertex support in wined3d_buffer_load().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-02 08:58:58 +02:00
..
Makefile.in
adapter_gl.c wined3d: Pass a wined3d_context structure to fragment_pipeline.enable_extension(). 2019-08-01 08:03:26 +02:00
adapter_vk.c wined3d: Create a blitter for the Vulkan adapter. 2019-06-06 15:30:37 +02:00
arb_program_shader.c wined3d: Pass a wined3d_context structure to fragment_pipeline.enable_extension(). 2019-08-01 08:03:26 +02:00
ati_fragment_shader.c wined3d: Pass a wined3d_context structure to fragment_pipeline.enable_extension(). 2019-08-01 08:03:26 +02:00
buffer.c wined3d: Use d3d_info to determine BGRA vertex support in wined3d_buffer_load(). 2019-08-02 08:58:58 +02:00
context.c wined3d: Pass a wined3d_context_gl structure to wined3d_shader_resource_view_gl_bind(). 2019-08-02 08:58:55 +02:00
cs.c wined3d: Move the "desc" field from struct wined3d_swapchain to struct wined3d_swapchain_state. 2019-07-31 08:30:11 +02:00
device.c dxgi: Implement d3d12_swapchain_SetFullscreenState(). 2019-08-01 08:04:48 +02:00
directx.c wined3d: Add GPU information for various Mac GPUs. 2019-07-31 08:29:40 +02:00
gl_compat.c
glsl_shader.c wined3d: Pass a wined3d_context structure to fragment_pipeline.enable_extension(). 2019-08-01 08:03:26 +02:00
nvidia_texture_shader.c wined3d: Pass a wined3d_context structure to fragment_pipeline.enable_extension(). 2019-08-01 08:03:26 +02:00
palette.c
query.c wined3d: Pass a wined3d_context_gl structure to wined3d_pipeline_statistics_query_end(). 2019-07-05 17:43:54 +02:00
resource.c
sampler.c wined3d: Pass a wined3d_context_gl structure to wined3d_sampler_bind(). 2019-06-13 20:55:35 +02:00
shader.c wined3d: Pass a wined3d_context structure to fragment_pipeline.enable_extension(). 2019-08-01 08:03:26 +02:00
shader_sm1.c
shader_sm4.c
state.c wined3d: Pass a wined3d_context_gl structure to wined3d_sampler_desc_from_sampler_states(). 2019-08-02 08:58:48 +02:00
stateblock.c
surface.c wined3d: Move the "desc" field from struct wined3d_swapchain to struct wined3d_swapchain_state. 2019-07-31 08:30:11 +02:00
swapchain.c wined3d: Pass a wined3d_context_gl structure to swapchain_gl_set_swap_interval(). 2019-08-02 08:58:51 +02:00
texture.c wined3d: Pass a wined3d_context_gl structure to texture_download_data_slow_path(). 2019-08-02 08:58:53 +02:00
utils.c wined3d: Drop support for WINED3DFMT_D32_UNORM. 2019-06-25 08:27:56 +02:00
version.rc
vertexdeclaration.c
view.c wined3d: Pass a wined3d_context_gl structure to wined3d_shader_resource_view_gl_bind(). 2019-08-02 08:58:55 +02:00
wined3d.spec dxgi: Implement d3d12_swapchain_SetFullscreenState(). 2019-08-01 08:04:48 +02:00
wined3d_gl.h
wined3d_main.c dxgi: Implement d3d12_swapchain_SetFullscreenState(). 2019-08-01 08:04:48 +02:00
wined3d_private.h wined3d: Pass a wined3d_context_gl structure to wined3d_shader_resource_view_gl_bind(). 2019-08-02 08:58:55 +02:00
wined3d_vk.h