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tests
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d2d1: Handle invalid interpolation mode in DrawBitmap().
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2018-10-04 09:22:40 -05:00 |
Makefile.in
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d2d1: Add ID2D1Effect stub.
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2018-09-26 20:25:43 +02:00 |
bitmap.c
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d2d1: Set GDI compatible resource flag from bitmap options.
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2018-10-02 19:38:04 -07:00 |
bitmap_render_target.c
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d2d1: Do not release the "dxgi_target" interface on d2d_bitmap_render_target_init() error paths.
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2018-10-08 20:26:50 +02:00 |
brush.c
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d2d1: Use correct interpolation mode enum type member.
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2018-10-04 09:22:36 -05:00 |
d2d1.spec
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d2d1: Implement D2D1MakeSkewMatrix().
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2018-10-03 16:22:18 -05:00 |
d2d1_private.h
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d2d1: Implement d2d_device_context_SetTarget() for bitmap targets.
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2018-09-30 10:59:35 +02:00 |
dc_render_target.c
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d2d1: Simplify target bitmap creation for DC target.
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2018-10-02 19:38:07 -07:00 |
device.c
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d2d1: Use default NULL argument in SetBlendState call.
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2018-10-16 22:26:07 +02:00 |
effect.c
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d2d1: Add ID2D1Effect stub.
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2018-09-26 20:25:43 +02:00 |
factory.c
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d2d1: Implement D2D1MakeSkewMatrix().
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2018-10-03 16:22:18 -05:00 |
geometry.c
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d2d1: Introduce a debug helper for D2D1_POINT_2F.
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2018-09-25 12:29:00 +02:00 |
hwnd_render_target.c
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d2d1: Implement d2d_device_context_SetTarget() for bitmap targets.
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2018-09-30 10:59:35 +02:00 |
layer.c
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d2d1: Use the global memory allocation helpers.
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2018-01-30 20:42:06 +01:00 |
mesh.c
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d2d1: Use the global memory allocation helpers.
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2018-01-30 20:42:06 +01:00 |
state_block.c
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d2d1: Update to ID2D1DrawingStateBlock1.
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2018-09-14 19:09:42 +02:00 |
stroke.c
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d2d1: Replace d2d_calloc() with a global heap_calloc() helper.
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2018-02-01 22:24:49 +01:00 |
version.rc
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…
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wic_render_target.c
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d2d1: Implement GetDevice() for device context.
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2018-09-24 22:41:30 +02:00 |