Sweden-Number/dlls/d3d9
Gerald Pfeifer 601aa570f1 d3d9: Avoid shift overflow in render_state_test_data_init.
Same patch as just a minute ago, alas fro d3d9 instead of d3d8.

Gerald
2015-09-08 21:59:17 +09:00
..
tests d3d9: Avoid shift overflow in render_state_test_data_init. 2015-09-08 21:59:17 +09:00
Makefile.in
buffer.c
d3d9.spec
d3d9_main.c
d3d9_private.h
device.c wined3d: Remove wined3d_backbuffer_type. 2015-09-08 21:59:16 +09:00
directx.c wined3d: Add support for half-integer pixel centers. 2015-03-30 19:10:29 +09:00
query.c
shader.c d3d9: Don't assert for shaders with the wrong vtbl. 2014-12-16 11:39:40 +01:00
stateblock.c
surface.c
swapchain.c wined3d: Remove wined3d_backbuffer_type. 2015-09-08 21:59:16 +09:00
texture.c d3d9: Don't assert on invalid IDirect3DBaseTexture9 interfaces. 2015-08-04 12:21:58 +02:00
version.rc
vertexdeclaration.c wined3d: Implement d3d10 style instance data step rates. 2015-03-24 17:41:06 +09:00
volume.c