d3d9: Don't assert on invalid IDirect3DBaseTexture9 interfaces.
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@ -6627,8 +6627,9 @@ static void test_filter(void)
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DestroyWindow(window);
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}
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static void test_get_texture(void)
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static void test_get_set_texture(void)
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{
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const IDirect3DBaseTexture9Vtbl *texture_vtbl;
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IDirect3DBaseTexture9 *texture;
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IDirect3DDevice9 *device;
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IDirect3D9 *d3d;
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@ -6655,6 +6656,23 @@ static void test_get_texture(void)
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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ok(!texture, "Got unexpected texture %p.\n", texture);
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hr = IDirect3DDevice9_CreateTexture(device, 16, 16, 1, 0, D3DFMT_A8R8G8B8,
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D3DPOOL_MANAGED, (IDirect3DTexture9 **)&texture, NULL);
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ok(SUCCEEDED(hr), "Failed to create texture, hr %#x.\n", hr);
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texture_vtbl = texture->lpVtbl;
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texture->lpVtbl = (IDirect3DBaseTexture9Vtbl *)0xdeadbeef;
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hr = IDirect3DDevice9_SetTexture(device, 0, texture);
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ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr);
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hr = IDirect3DDevice9_SetTexture(device, 0, NULL);
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ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr);
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texture->lpVtbl = NULL;
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hr = IDirect3DDevice9_SetTexture(device, 0, texture);
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ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr);
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hr = IDirect3DDevice9_SetTexture(device, 0, NULL);
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ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr);
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texture->lpVtbl = texture_vtbl;
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IDirect3DBaseTexture9_Release(texture);
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refcount = IDirect3DDevice9_Release(device);
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ok(!refcount, "Device has %u references left.\n", refcount);
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IDirect3D9_Release(d3d);
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@ -10231,7 +10249,7 @@ START_TEST(device)
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test_cube_textures();
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test_mipmap_gen();
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test_filter();
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test_get_texture();
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test_get_set_texture();
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test_lod();
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test_surface_get_container();
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test_surface_alignment();
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@ -1252,9 +1252,15 @@ struct d3d9_texture *unsafe_impl_from_IDirect3DBaseTexture9(IDirect3DBaseTexture
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{
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if (!iface)
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return NULL;
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assert(iface->lpVtbl == (const IDirect3DBaseTexture9Vtbl *)&d3d9_texture_2d_vtbl
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|| iface->lpVtbl == (const IDirect3DBaseTexture9Vtbl *)&d3d9_texture_cube_vtbl
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|| iface->lpVtbl == (const IDirect3DBaseTexture9Vtbl *)&d3d9_texture_3d_vtbl);
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if (iface->lpVtbl != (const IDirect3DBaseTexture9Vtbl *)&d3d9_texture_2d_vtbl
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&& iface->lpVtbl != (const IDirect3DBaseTexture9Vtbl *)&d3d9_texture_cube_vtbl
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&& iface->lpVtbl != (const IDirect3DBaseTexture9Vtbl *)&d3d9_texture_3d_vtbl)
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{
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WARN("%p is not a valid IDirect3DBaseTexture9 interface.\n", iface);
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return NULL;
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}
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return CONTAINING_RECORD(iface, struct d3d9_texture, IDirect3DBaseTexture9_iface);
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}
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