Sweden-Number/dlls/wined3d
Henri Verbeet 9d865274c0 wined3d: Fix a comment. 2010-05-19 16:57:59 +02:00
..
Makefile.in
arb_program_shader.c
ati_fragment_shader.c
basetexture.c wined3d: Add support for shadow samplers. 2010-05-17 13:19:53 +02:00
buffer.c wined3d: Don't use GL_ARB_map_buffer_range for now. 2010-05-10 13:45:16 +02:00
clipper.c
context.c wined3d: Explicitly pass the FBO target to context_clean_fbo_attachments(). 2010-05-19 16:57:59 +02:00
cubetexture.c
device.c wined3d: Use BltFast in UpdateSurface when desc.convert is set. 2010-05-17 14:44:09 +02:00
directx.c wined3d: Cope with the new Intel renderer string. 2010-05-18 08:47:57 +02:00
drawprim.c wined3d: Handle depth/stencil surfaces in IWineD3DSurfaceImpl_LoadLocation(). 2010-05-17 13:19:40 +02:00
gl_compat.c
glsl_shader.c wined3d: Add support for shadow samplers. 2010-05-17 13:19:53 +02:00
nvidia_texture_shader.c
palette.c
query.c
resource.c
shader.c wined3d: Add support for shadow samplers. 2010-05-17 13:19:53 +02:00
shader_sm1.c
shader_sm4.c
state.c
stateblock.c
surface.c wined3d: Use wine_dbgstr_rect() for tracing the rectangle in IWineD3DSurfaceImpl_LockRect(). 2010-05-19 16:57:59 +02:00
surface_base.c wined3d: Fix a comment. 2010-05-19 16:57:59 +02:00
surface_gdi.c
swapchain.c wined3d: Correctly translate between coordinate systems in swapchain_blit(). 2010-05-18 18:42:09 +02:00
swapchain_base.c
swapchain_gdi.c
texture.c
utils.c wined3d: Add support for shadow samplers. 2010-05-17 13:19:53 +02:00
version.rc
vertexdeclaration.c
view.c
volume.c
volumetexture.c
wined3d.spec
wined3d_gl.h wined3d: Add support for ARB_shadow. 2010-05-17 13:19:49 +02:00
wined3d_main.c
wined3d_private.h wined3d: Make context_attach_surface_fbo() static. 2010-05-19 16:57:59 +02:00