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Makefile.in
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arb_program_shader.c
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wined3d: Check the correct debug channel in shader_arb_load_constantsF().
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2009-09-08 13:06:07 +02:00 |
ati_fragment_shader.c
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baseshader.c
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basetexture.c
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wined3d: SetLOD is ignored on D3DPOOL_DEFAULT textures.
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2009-08-31 12:18:56 +02:00 |
buffer.c
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clipper.c
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context.c
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cubetexture.c
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device.c
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wined3d: Remove unused parameters to drawPrimitive().
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2009-09-11 12:09:14 +02:00 |
directx.c
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wined3d: Fix vendor detection when using an Intel X4500HD.
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2009-09-09 12:07:31 +02:00 |
drawprim.c
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wined3d: Remove unused parameters to drawPrimitive().
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2009-09-11 12:09:14 +02:00 |
gl_compat.c
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glsl_shader.c
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wined3d: Only warn about using Lod sample functions in fragment shaders is ARB_shader_texture_lod isn't supported.
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2009-09-01 14:05:51 +02:00 |
nvidia_texture_shader.c
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palette.c
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pixelshader.c
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query.c
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resource.c
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shader_sm1.c
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shader_sm4.c
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wined3d: Add WINED3D_SM4_OP_MIN.
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2009-08-28 11:54:49 +02:00 |
state.c
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wined3d: Add support for ARB_depth_clamp.
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2009-09-01 14:05:45 +02:00 |
stateblock.c
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wined3d: Remove trailing spaces.
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2009-08-27 11:45:37 +02:00 |
surface.c
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wined3d: Test and fix ddraw and d3d9 GetDC differences.
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2009-09-08 13:04:52 +02:00 |
surface_base.c
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wined3d: Test and fix ddraw and d3d9 GetDC differences.
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2009-09-08 13:04:52 +02:00 |
surface_gdi.c
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wined3d: Test and fix ddraw and d3d9 GetDC differences.
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2009-09-08 13:04:52 +02:00 |
swapchain.c
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swapchain_base.c
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swapchain_gdi.c
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texture.c
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wined3d: Allow filtering on RECT textures.
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2009-08-31 12:18:01 +02:00 |
utils.c
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wined3d: Test and fix ddraw and d3d9 GetDC differences.
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2009-09-08 13:04:52 +02:00 |
vertexdeclaration.c
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vertexshader.c
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wined3d: Remove trailing spaces.
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2009-08-27 11:45:37 +02:00 |
view.c
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volume.c
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volumetexture.c
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wined3d.spec
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wined3d_gl.h
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wined3d: Fix some function pointers and typedefs.
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2009-09-08 13:06:14 +02:00 |
wined3d_main.c
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wined3d: Remove trailing spaces.
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2009-08-27 11:45:37 +02:00 |
wined3d_private.h
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wined3d: Remove unused parameters to drawPrimitive().
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2009-09-11 12:09:14 +02:00 |