wined3d: Fix some function pointers and typedefs.

This commit is contained in:
Henri Verbeet 2009-09-07 11:15:17 +02:00 committed by Alexandre Julliard
parent f8a3a5fd49
commit d1f5fa65d0
1 changed files with 14 additions and 14 deletions

View File

@ -878,8 +878,8 @@ void (WINE_GLAPI *glEdgeFlagv) (const GLboolean* flag);
void (WINE_GLAPI *glEnable) (GLenum cap);
void (WINE_GLAPI *glEnableWINE) (GLenum cap);
void (WINE_GLAPI *glEnableClientState) (GLenum array);
void (WINE_GLAPI *glEnd) ();
void (WINE_GLAPI *glEndList) ();
void (WINE_GLAPI *glEnd) (void);
void (WINE_GLAPI *glEndList) (void);
void (WINE_GLAPI *glEvalCoord1d) (GLdouble u);
void (WINE_GLAPI *glEvalCoord1dv) (const GLdouble* u);
void (WINE_GLAPI *glEvalCoord1f) (GLfloat u);
@ -904,7 +904,7 @@ void (WINE_GLAPI *glGenTextures) (GLsizei n, GLuint* textures);
void (WINE_GLAPI *glGetBooleanv) (GLenum pname, GLboolean* params);
void (WINE_GLAPI *glGetClipPlane) (GLenum plane, GLdouble* equation);
void (WINE_GLAPI *glGetDoublev) (GLenum pname, GLdouble* params);
GLenum (WINE_GLAPI *glGetError) ();
GLenum (WINE_GLAPI *glGetError) (void);
void (WINE_GLAPI *glGetFloatv) (GLenum pname, GLfloat* params);
void (WINE_GLAPI *glGetIntegerv) (GLenum pname, GLint* params);
void (WINE_GLAPI *glGetLightfv) (GLenum light, GLenum pname, GLfloat* params);
@ -943,7 +943,7 @@ void (WINE_GLAPI *glIndexs) (GLshort c);
void (WINE_GLAPI *glIndexsv) (const GLshort* c);
void (WINE_GLAPI *glIndexub) (GLubyte c);
void (WINE_GLAPI *glIndexubv) (const GLubyte* c);
void (WINE_GLAPI *glInitNames) ();
void (WINE_GLAPI *glInitNames) (void);
void (WINE_GLAPI *glInterleavedArrays) (GLenum format, GLsizei stride, const GLvoid* pointer);
GLboolean (WINE_GLAPI *glIsEnabled) (GLenum cap);
GLboolean (WINE_GLAPI *glIsList) (GLuint list);
@ -959,7 +959,7 @@ void (WINE_GLAPI *glLightiv) (GLenum light, GLenum pname, const GLint* params);
void (WINE_GLAPI *glLineStipple) (GLint factor, GLushort pattern);
void (WINE_GLAPI *glLineWidth) (GLfloat width);
void (WINE_GLAPI *glListBase) (GLuint base);
void (WINE_GLAPI *glLoadIdentity) ();
void (WINE_GLAPI *glLoadIdentity) (void);
void (WINE_GLAPI *glLoadMatrixd) (const GLdouble* m);
void (WINE_GLAPI *glLoadMatrixf) (const GLfloat* m);
void (WINE_GLAPI *glLoadName) (GLuint name);
@ -1005,14 +1005,14 @@ void (WINE_GLAPI *glPointSize) (GLfloat size);
void (WINE_GLAPI *glPolygonMode) (GLenum face, GLenum mode);
void (WINE_GLAPI *glPolygonOffset) (GLfloat factor, GLfloat units);
void (WINE_GLAPI *glPolygonStipple) (const GLubyte* mask);
void (WINE_GLAPI *glPopAttrib) ();
void (WINE_GLAPI *glPopClientAttrib) ();
void (WINE_GLAPI *glPopMatrix) ();
void (WINE_GLAPI *glPopName) ();
void (WINE_GLAPI *glPopAttrib) (void);
void (WINE_GLAPI *glPopClientAttrib) (void);
void (WINE_GLAPI *glPopMatrix) (void);
void (WINE_GLAPI *glPopName) (void);
void (WINE_GLAPI *glPrioritizeTextures) (GLsizei n, const GLuint* textures, const GLclampf* priorities);
void (WINE_GLAPI *glPushAttrib) (GLbitfield mask);
void (WINE_GLAPI *glPushClientAttrib) (GLbitfield mask);
void (WINE_GLAPI *glPushMatrix) ();
void (WINE_GLAPI *glPushMatrix) (void);
void (WINE_GLAPI *glPushName) (GLuint name);
void (WINE_GLAPI *glRasterPos2d) (GLdouble x, GLdouble y);
void (WINE_GLAPI *glRasterPos2dv) (const GLdouble* v);
@ -1146,8 +1146,8 @@ void (WINE_GLAPI *glPointParameterfv) (GLenum pname, const GLfloat *params);
* They are wgl functions and must not be called inside the gl lock, give them a
* name that makes this clear
*/
void (__stdcall *wglFinish) ();
void (__stdcall *wglFlush) ();
void (__stdcall *wglFinish) (void);
void (__stdcall *wglFlush) (void);
/* WGL functions */
HGLRC (WINAPI *pwglCreateContext)(HDC);
@ -3031,8 +3031,8 @@ typedef void (WINE_GLAPI * PGLFNPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target
typedef GLuint (WINE_GLAPI *PGLFNGENFRAGMENTSHADERSATI) (GLuint range);
typedef void (WINE_GLAPI *PGLFNBINDFRAGMENTSHADERATI) (GLuint id);
typedef void (WINE_GLAPI *PGLFNDELETEFRAGMENTSHADERATI) (GLuint id);
typedef void (WINE_GLAPI *PGLFNBEGINFRAGMENTSHADERATI) ();
typedef void (WINE_GLAPI *PGLFNENDFRAGMENTSHADERATI) ();
typedef void (WINE_GLAPI *PGLFNBEGINFRAGMENTSHADERATI) (void);
typedef void (WINE_GLAPI *PGLFNENDFRAGMENTSHADERATI) (void);
typedef void (WINE_GLAPI *PGLFNPASSTEXCOORDATI) (GLuint dst, GLuint coord, GLenum swizzle);
typedef void (WINE_GLAPI *PGLFNSAMPLEMAPATI) (GLuint dst, GLuint interp, GLenum swizzle);
typedef void (WINE_GLAPI *PGLFNCOLORFRAGMENTOP1ATI) (GLenum op, GLuint dst, GLuint dstMask,