..
Makefile.in
…
adapter_gl.c
wined3d: Introduce a separate structure for OpenGL adapters.
2019-03-22 20:31:49 +01:00
arb_program_shader.c
wined3d: Pass context to vp_free() and free_private().
2019-03-26 20:35:55 +01:00
ati_fragment_shader.c
wined3d: Pass context to vp_free() and free_private().
2019-03-26 20:35:55 +01:00
buffer.c
…
context.c
wined3d: Store BGRA vertex capabilities in struct wined3d_d3d_info.
2019-03-13 23:40:39 +01:00
cs.c
wined3d: Pass swap interval to swapchain ops.
2019-03-18 16:52:14 +01:00
device.c
wined3d: Pass context to vp_free() and free_private().
2019-03-26 20:35:55 +01:00
directx.c
wined3d: Get rid of special case for shadow textures from wined3d_check_device_format().
2019-03-26 20:35:55 +01:00
gl_compat.c
…
glsl_shader.c
wined3d: Pass context to vp_free() and free_private().
2019-03-26 20:35:55 +01:00
nvidia_texture_shader.c
wined3d: Pass context to vp_free() and free_private().
2019-03-26 20:35:55 +01:00
palette.c
…
query.c
…
resource.c
wined3d: Introduce general helper function to get sample count for resource.
2019-03-04 19:34:46 +01:00
sampler.c
…
shader.c
wined3d: Pass context to vp_free() and free_private().
2019-03-26 20:35:55 +01:00
shader_sm1.c
…
shader_sm4.c
…
state.c
wined3d: Pass context to vp_free() and free_private().
2019-03-26 20:35:55 +01:00
stateblock.c
wined3d: Clean up lights in wined3d_stateblock_cleanup().
2019-03-25 15:56:25 +01:00
surface.c
…
swapchain.c
wined3d: Pass swap interval to swapchain ops.
2019-03-18 16:52:14 +01:00
texture.c
wined3d: Adjust video memory when resizing swapchain buffers.
2019-03-25 15:56:28 +01:00
utils.c
wined3d: Unset WINED3DFMT_FLAG_TEXTURE for unsupported shadow textures.
2019-03-26 20:35:55 +01:00
version.rc
…
vertexdeclaration.c
wined3d: Rename MAX_STREAMS to WINED3D_MAX_STREAMS.
2019-02-22 12:26:16 +01:00
view.c
…
wined3d.spec
…
wined3d_gl.h
wined3d: Add driver and device UUIDs to adapter identifiers.
2019-03-12 20:31:33 +01:00
wined3d_main.c
wined3d: Rename ShaderBackend registry setting to shader_backend.
2019-02-28 21:37:30 +01:00
wined3d_private.h
wined3d: Pass context to vp_free() and free_private().
2019-03-26 20:35:55 +01:00