wined3d: Rename ShaderBackend registry setting to shader_backend.
This appears to be preferred naming convention for new registry keys. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
f451c7b586
commit
660b446aae
|
@ -219,7 +219,7 @@ static BOOL wined3d_dll_init(HINSTANCE hInstDLL)
|
|||
tmpvalue >> 16, tmpvalue & 0xffff);
|
||||
wined3d_settings.max_gl_version = tmpvalue;
|
||||
}
|
||||
if (!get_config_key(hkey, appkey, "ShaderBackend", buffer, size))
|
||||
if (!get_config_key(hkey, appkey, "shader_backend", buffer, size))
|
||||
{
|
||||
if (!strcasecmp(buffer, "glsl"))
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue