wined3d: Rename ShaderBackend registry setting to shader_backend.

This appears to be preferred naming convention for new registry keys.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2019-02-27 16:05:03 +01:00 committed by Alexandre Julliard
parent f451c7b586
commit 660b446aae
1 changed files with 1 additions and 1 deletions

View File

@ -219,7 +219,7 @@ static BOOL wined3d_dll_init(HINSTANCE hInstDLL)
tmpvalue >> 16, tmpvalue & 0xffff);
wined3d_settings.max_gl_version = tmpvalue;
}
if (!get_config_key(hkey, appkey, "ShaderBackend", buffer, size))
if (!get_config_key(hkey, appkey, "shader_backend", buffer, size))
{
if (!strcasecmp(buffer, "glsl"))
{