Sweden-Number/dlls/windows.gaming.input
Rémi Bernon 4e04446c9b windows.gaming.input: Implement Windows.Gaming.Input.ConditionForceEffect runtimeclass.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-05-17 20:46:52 +02:00
..
tests windows.gaming.input/tests: Fix printf warnings with long types. 2022-01-31 18:38:54 +01:00
Makefile.in windows.gaming.input: Implement Windows.Gaming.Input.ConditionForceEffect runtimeclass. 2022-05-17 20:46:52 +02:00
async.c windows.gaming.input: Implement IForceFeedbackMotor_LoadEffectAsync. 2022-05-16 11:21:42 +02:00
classes.idl windows.gaming.input: Register Windows.Gaming.Input.ForceFeedback classes. 2022-05-11 11:40:41 +02:00
condition_effect.c windows.gaming.input: Implement Windows.Gaming.Input.ConditionForceEffect runtimeclass. 2022-05-17 20:46:52 +02:00
constant_effect.c windows.gaming.input: Add a type parameter to force_feedback_effect_create. 2022-05-16 11:21:41 +02:00
controller.c windows.gaming.input: Implement ForceFeedbackMotor stub runtimeclass. 2022-04-25 20:34:04 +02:00
event_handlers.c windows.gaming.input: Implement Controller(Added|Removed) event support. 2022-03-10 18:27:44 +01:00
force_feedback.c windows.gaming.input: Implement Windows.Gaming.Input.ConditionForceEffect runtimeclass. 2022-05-17 20:46:52 +02:00
gamepad.c windows.gaming.input: Implement HID simple haptics controllers support. 2022-03-15 12:48:11 +01:00
main.c windows.gaming.input: Implement Windows.Gaming.Input.ConditionForceEffect runtimeclass. 2022-05-17 20:46:52 +02:00
manager.c windows.gaming.input: Implement RacingWheel runtimeclass stub. 2022-04-22 13:20:09 +02:00
periodic_effect.c windows.gaming.input: Implement Windows.Gaming.Input.PeriodicForceEffect runtimeclass. 2022-05-17 20:46:51 +02:00
private.h windows.gaming.input: Implement Windows.Gaming.Input.ConditionForceEffect runtimeclass. 2022-05-17 20:46:52 +02:00
provider.c windows.gaming.input: Use case insensitive compare when looking for devices. 2022-05-11 11:40:40 +02:00
provider.idl windows.gaming.input: Implement Windows.Gaming.Input.ConditionForceEffect runtimeclass. 2022-05-17 20:46:52 +02:00
racing_wheel.c windows.gaming.input: Implement ForceFeedbackMotor stub runtimeclass. 2022-04-25 20:34:04 +02:00
ramp_effect.c windows.gaming.input: Implement Windows.Gaming.Input.RampForceEffect runtimeclass. 2022-05-17 20:46:49 +02:00
vector.c windows.gaming.input: Fix vector InsertAt / RemoveAt copy sizes. 2022-03-18 17:29:53 +01:00
windows.gaming.input.spec