Sweden-Number/dlls/d3d9
Stefan Dösinger 9329e996b4 d3d9/tests: Fix some ok() call style issues. 2014-07-09 14:43:56 +02:00
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tests d3d9/tests: Fix some ok() call style issues. 2014-07-09 14:43:56 +02:00
Makefile.in makefiles: Get rid of the MAKE_DLL_RULES variable. 2014-01-02 12:08:18 +01:00
buffer.c d3d9: Use the private store api for buffers. 2014-03-24 20:20:16 +01:00
d3d9.spec d3d9: Remove D3D9GetSWInfo. 2008-03-03 20:53:00 +01:00
d3d9_main.c d3d9: Remove unnecessary DllMain implementation. 2014-05-15 19:04:50 +02:00
d3d9_private.h d3d9: Improve d3d9_device_TestCooperativeLevel(). 2014-06-27 10:37:36 +02:00
device.c d3d9: Improve d3d9_device_CheckDeviceState() a little. 2014-06-30 22:04:53 +02:00
directx.c wined3d: Remove the version parameter. 2014-03-20 19:04:37 +01:00
query.c wined3d: Validate and handle query size parameter. 2014-06-16 13:56:35 +02:00
shader.c d3d9: Get rid of IDirect3DPixelShader9Impl. 2012-06-12 17:27:29 +02:00
stateblock.c wined3d: wined3d_stateblock_apply() never fails. 2012-10-08 11:28:37 +02:00
surface.c d3d9: Ignore SetPriority and GetPriority calls on surfaces. 2014-07-09 14:43:30 +02:00
swapchain.c d3d9: Check the device status in present calls. 2014-06-27 10:37:39 +02:00
texture.c d3d9: Use the private store api for textures. 2014-03-24 20:20:17 +01:00
version.rc
vertexdeclaration.c d3d9: Remove ERR() on HeapAlloc failure for small sizes known at compile time. 2013-02-07 15:48:20 +01:00
volume.c wined3d: Remove resource private data methods. 2014-03-24 20:20:18 +01:00