Logo
Explore Help
Register Sign In
ReceiveTempSMS/Sweden-Number
1
0
Fork 0
You've already forked Sweden-Number
Code Issues Pull Requests Releases Wiki Activity
Sweden-Number/dlls/d3d10core
History
Henri Verbeet 39fc855316 d3d10core: Release the wined3d query in d3d10_query_Release() (Valgrind).
2015-04-29 12:24:43 +09:00
..
tests
d3d10core/tests: Port the d3d9 vPos test to d3d10.
2015-03-31 18:49:28 +09:00
async.c
d3d10core: Release the wined3d query in d3d10_query_Release() (Valgrind).
2015-04-29 12:24:43 +09:00
buffer.c
d3d10core: Implement d3d10_buffer_GetPrivateData().
2015-02-25 20:35:26 +09:00
d3d10core_main.c
d3d10core: Remove unnecessary DllMain implementation.
2014-05-16 11:33:45 +02:00
d3d10core_private.h
d3d10core: Implement d3d10_shader_resource_view_SetPrivateData().
2015-03-13 21:57:26 +09:00
d3d10core.spec
…
device.c
d3d10core: Don't use potentially uninitialized data in the depth/stencil state key (Valgrind).
2015-04-29 12:24:40 +09:00
inputlayout.c
wined3d: Implement d3d10 style instance data step rates.
2015-03-24 17:41:06 +09:00
Makefile.in
makefiles: Get rid of the MAKE_DLL_RULES variable.
2014-01-02 12:08:18 +01:00
shader.c
d3d10core: Implement d3d10_pixel_shader_GetPrivateData().
2015-02-27 20:30:28 +09:00
state.c
d3d10core: Implement d3d10_sampler_state_GetPrivateData().
2015-03-11 22:10:16 +09:00
texture.c
d3d10core: Implement d3d10_texture3d_GetPrivateData().
2015-03-11 22:10:22 +09:00
utils.c
d3d10core: Implement d3d10_texture2d_GetPrivateData().
2015-02-24 12:36:02 +09:00
version.rc
…
view.c
d3d10core: Implement d3d10_shader_resource_view_GetPrivateData().
2015-03-13 21:57:27 +09:00
Powered by Gitea Page: 1423ms Template: 5ms
English
Deutsch English Español Français Italiano Latviešu Nederlands Polski Português do Brasil Suomi Svenska Türkçe čeština български русский српски Українська 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API Contact Report abuse fuwafuwa.moe