Sweden-Number/dlls/wined3d
Henri Verbeet 615f75faec wined3d: IWineD3DSurface_PreLoad() doesn't do an implicit glBindTexture() anymore.
This was exposed by moving texture id generation from Preload() to BindTexture().
2008-09-04 11:15:33 +02:00
..
Makefile.in wined3d: Use a swapchain for GDI surfaces. 2008-08-19 12:21:32 +02:00
arb_program_shader.c wined3d: Optimize the projected bump map handling. 2008-09-02 14:56:57 +02:00
ati_fragment_shader.c wined3d: Remove useless hash_table_t typedef. 2008-08-29 12:26:55 +02:00
baseshader.c wined3d: Ask the ffp/shader/blit implementation about format support. 2008-08-20 12:26:02 +02:00
basetexture.c wined3d: Remove BaseTexture::UnBindTexture. 2008-08-28 11:24:49 +02:00
clipper.c
context.c wined3d: Be more careful when deleting FBOs. 2008-09-04 11:14:53 +02:00
cubetexture.c wined3d: Remove BaseTexture::UnBindTexture. 2008-08-28 11:24:49 +02:00
device.c wined3d: IWineD3DSurface_PreLoad() doesn't do an implicit glBindTexture() anymore. 2008-09-04 11:15:33 +02:00
directx.c ddraw: Beware of the surface type when checking for format support. 2008-09-02 14:56:26 +02:00
drawprim.c wined3d: Correct a TRACE and remove an incorrect comment. 2008-09-04 11:15:24 +02:00
glsl_shader.c wined3d: Handle projected textures properly in arbfp and atifs. 2008-08-28 11:24:49 +02:00
indexbuffer.c
nvidia_texture_shader.c wined3d: Add a '\n' to Wine traces. 2008-09-02 13:59:11 +02:00
palette.c
pixelshader.c wined3d: Remove some more junk code. 2008-08-28 11:24:49 +02:00
query.c
resource.c
state.c wined3d: Use the correct representative for texture transform states. 2008-09-04 11:15:09 +02:00
stateblock.c wined3d: Remove unneeded address-of operators from array names. 2008-07-14 11:50:22 +02:00
surface.c wined3d: Remove glFlush in RealizePalette. 2008-09-03 13:14:52 +02:00
surface_base.c wined3d: Track overlay surfaces in the overlayed surface. 2008-08-05 14:09:37 +02:00
surface_gdi.c wined3d: Fix copy paste error in IWineGDISurfaceImpl_RealizePalette. 2008-08-21 13:35:35 +02:00
swapchain.c wined3d: Add a swapchain method to set the dest override. 2008-08-19 12:25:20 +02:00
swapchain_base.c wined3d: Move some swapchain code into a base class. 2008-08-19 12:20:47 +02:00
swapchain_gdi.c wined3d: Add a swapchain method to set the dest override. 2008-08-19 12:25:20 +02:00
texture.c wined3d: Remove BaseTexture::UnBindTexture. 2008-08-28 11:24:49 +02:00
utils.c wined3d: Implement YV12 support for emulated overlays. 2008-09-02 14:55:50 +02:00
vertexbuffer.c
vertexdeclaration.c d3d: D3DDECLTYPE_UNUSED is not valid in vertex declarations. 2008-07-24 11:55:42 +02:00
vertexshader.c wined3d: Remove some more junk code. 2008-08-28 11:24:49 +02:00
volume.c
volumetexture.c wined3d: Remove BaseTexture::UnBindTexture. 2008-08-28 11:24:49 +02:00
wined3d.spec
wined3d_main.c
wined3d_private.h wined3d: Implement YV12 support for emulated overlays. 2008-09-02 14:55:50 +02:00
wined3d_private_types.h