.. |
Makefile.in
|
…
|
|
arb_program_shader.c
|
wined3d: Recognize SM5 ubfe opcode.
|
2016-07-15 21:34:49 +09:00 |
ati_fragment_shader.c
|
…
|
|
buffer.c
|
wined3d: Check BLENDWEIGHT and BLENDINDICES FFP attributes for fixups.
|
2016-07-20 22:49:57 +09:00 |
context.c
|
wined3d: Add compute shader type.
|
2016-06-22 00:58:56 +09:00 |
cs.c
|
wined3d: Introduce rasterizer state object.
|
2016-07-28 21:38:05 +09:00 |
device.c
|
wined3d: Introduce rasterizer state object.
|
2016-07-28 21:38:05 +09:00 |
directx.c
|
wined3d: Add ARB_derivative_control extension.
|
2016-07-25 23:15:48 +09:00 |
drawprim.c
|
wined3d: Include the base vertex index in WINED3D_CS_OP_DRAW.
|
2016-06-22 00:58:55 +09:00 |
gl_compat.c
|
…
|
|
glsl_shader.c
|
wined3d: Get rid of separate function for SM5 derivative instructions.
|
2016-07-28 21:38:08 +09:00 |
nvidia_texture_shader.c
|
…
|
|
palette.c
|
wined3d: Send palette destruction through the command stream.
|
2016-06-22 22:16:30 +09:00 |
query.c
|
wined3d: Use the context's gl_info in wined3d_timestamp_query_ops_issue().
|
2016-07-29 20:17:50 +09:00 |
resource.c
|
wined3d: Synchronise resource destruction with the command stream.
|
2016-07-08 22:35:02 +09:00 |
sampler.c
|
wined3d: Send sampler object desctruction through the command stream.
|
2016-06-22 22:09:59 +09:00 |
shader.c
|
wined3d: Implement SV_IsFrontFace input sysval semantic.
|
2016-07-28 21:38:06 +09:00 |
shader_sm1.c
|
…
|
|
shader_sm4.c
|
wined3d: Recognize SM5 rcp opcode.
|
2016-07-25 23:15:49 +09:00 |
state.c
|
wined3d: Rename wined3d_cull enum values.
|
2016-07-28 21:38:07 +09:00 |
stateblock.c
|
wined3d: Rename wined3d_cull enum values.
|
2016-07-28 21:38:07 +09:00 |
surface.c
|
…
|
|
swapchain.c
|
wined3d: Use SetRect() instead of open coding it.
|
2016-07-03 10:17:57 +09:00 |
texture.c
|
wined3d: Upload only a single sub-resource in wined3d_texture_upload_data().
|
2016-07-29 20:17:47 +09:00 |
utils.c
|
wined3d: Introduce R10G10B10X2 vertex formats for D3D8/9.
|
2016-07-27 22:21:12 +09:00 |
version.rc
|
…
|
|
vertexdeclaration.c
|
wined3d: Store vertex attribute size instead of component size in wined3d_format.
|
2016-07-19 19:59:31 +09:00 |
view.c
|
wined3d: Destroy the resource after view in wined3d_rendertarget_view_decref.
|
2016-07-04 23:06:28 +09:00 |
volume.c
|
wined3d: Merge wined3d_volume_load_location() into texture3d_load_location().
|
2016-07-28 21:38:12 +09:00 |
wined3d.spec
|
wined3d: Introduce rasterizer state object.
|
2016-07-28 21:38:05 +09:00 |
wined3d_gl.h
|
wined3d: Add ARB_derivative_control extension.
|
2016-07-25 23:15:48 +09:00 |
wined3d_main.c
|
wined3d: Add compute shader type.
|
2016-06-22 00:58:56 +09:00 |
wined3d_private.h
|
wined3d: Pass a wined3d_const_bo_address structure to wined3d_texture_ops.texture_upload_data().
|
2016-07-29 20:17:43 +09:00 |