Sweden-Number/dlls/wined3d
Józef Kucia d97ca4b86f wined3d: Take into account all shader stages when determining feature level.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-07-16 09:14:29 +02:00
..
Makefile.in
arb_program_shader.c wined3d: Sort WINED3DSIH enum values. 2018-05-29 17:13:50 +02:00
ati_fragment_shader.c
buffer.c wined3d: Call wined3d_cs_emit_update_sub_resource() directly in buffer_init(). 2018-06-20 16:02:42 +02:00
context.c d3d11: Implement depth clip control. 2018-05-21 10:51:29 +02:00
cs.c d3d11: Implement depth clip control. 2018-05-21 10:51:29 +02:00
device.c wined3d: Get rid of WINED3DCAPS typedef. 2018-06-15 09:11:29 +02:00
directx.c wined3d: Take into account all shader stages when determining feature level. 2018-07-16 09:14:29 +02:00
gl_compat.c
glsl_shader.c wined3d: Separate feature level checks from shader model checks. 2018-07-16 09:14:27 +02:00
nvidia_texture_shader.c
palette.c
query.c
resource.c
sampler.c
shader.c wined3d: Compare interpolation mode VS compilation arguments. 2018-06-05 16:07:18 +02:00
shader_sm1.c
shader_sm4.c
state.c d3d11: Implement depth clip control. 2018-05-21 10:51:29 +02:00
stateblock.c
surface.c wined3d: Reduce nesting in texture2d_load_sysmem(). 2018-06-20 16:02:38 +02:00
swapchain.c wined3d: Execute all CS commands before changing swapchain window. 2018-06-11 18:12:44 +02:00
texture.c wined3d: Initialize depth/stencil texture data. 2018-06-20 16:02:34 +02:00
utils.c wined3d: Remove redundant entries from "formats" table. 2018-05-23 17:33:06 +02:00
version.rc
vertexdeclaration.c
view.c wined3d: Fix condition for FIXME() about unsupported depth slices. 2018-05-28 22:08:23 +02:00
wined3d.spec wined3d: Delete the wined3d_device_get_*_cb and wined3d_device_set_*_cb methods. 2018-05-29 17:13:24 +02:00
wined3d_gl.h d3d11: Implement depth clip control. 2018-05-21 10:51:29 +02:00
wined3d_main.c wined3d: Disallow disabling GLSL on core profile contexts. 2018-06-11 18:13:09 +02:00
wined3d_private.h include: Add a generic available ARRAY_SIZE(). 2018-07-04 10:39:15 +02:00