Henri Verbeet
6794a57073
wined3d: Return ~0U for wined3d_log2i(0).
2009-08-10 13:53:05 +02:00
Henri Verbeet
3b06fc92f4
wined3d: Use EXT_provoking_vertex to match Direct3D's provoking vertex convention.
2009-08-10 13:52:50 +02:00
Henri Verbeet
ac64bf6406
wined3d: Detect EXT_provoking_vertex.
2009-08-10 13:52:43 +02:00
Henri Verbeet
8d746c31ba
wined3d: Properly handle negative loop step in shader_glsl_loop().
2009-08-10 13:52:37 +02:00
Vladimir Pankratov
3bc4e67f9e
shdocvw: Fix format parameter type.
2009-08-10 13:19:42 +02:00
Jacek Caban
2ca7683dfb
mshtml: Added IHTMLLocation::get_pathname implementation.
2009-08-10 13:19:26 +02:00
Vincent Povirk
3d1bb79983
windowscodecs: Fix copy_pixels when Y != 0.
2009-08-10 13:19:17 +02:00
Jacek Caban
52bade97f4
shdocvw: Check GetContainer result before setting new container.
2009-08-10 13:11:34 +02:00
Aric Stewart
e9aaea044b
winemp3: A fix for security alert CVE-2006-1655.
2009-08-10 13:11:30 +02:00
Rein Klazes
b7a852b1df
comdlg32/tests: Fix some test failures on Win95 and NT4.
...
Reported by Paul Vriens.
2009-08-10 13:11:21 +02:00
Andrew Nguyen
e903872fd2
user32/tests: Fix some test failures on Windows.
2009-08-10 13:11:13 +02:00
Andrew Nguyen
15b0087d6e
msvcrt: Remove dead code in wcscpy_s.
2009-08-10 13:11:02 +02:00
Roderick Colenbrander
5a00c8053e
wined3d: Get rid of two dead render target lock mode options.
2009-08-10 13:10:49 +02:00
Mike Kaplinskiy
5b1992b466
ws2_32/tests: Fix the last failures on NT4/2000.
2009-08-10 13:10:42 +02:00
Mike Kaplinskiy
ebc7c138e7
ntdll/tests: Test NtCancelIoFileEx, if present.
2009-08-10 13:10:37 +02:00
Akihiro Sagawa
c6a947d2ec
shell32: Use IDS_DESKTOPDIRECTORY for CSIDL_COMMON_DESKTOPDIRECTORY.
2009-08-10 13:10:30 +02:00
Rein Klazes
1b740dd14a
comdlg32: In the file dialog change the position of the file browser when the application changes that of the invisible listbox control.
2009-08-10 13:10:22 +02:00
Vincent Povirk
b364bc005d
windowscodecs: Add support for BI_BITFIELDS compressed BMP files.
2009-08-10 13:09:27 +02:00
Juan Lang
d2827be07f
rsaenh: Implement exporting PLAINTEXTKEYBLOBs.
2009-08-10 13:09:13 +02:00
Juan Lang
ff6328efcc
rsaenh: Implement importing PLAINTEXTKEYBLOBs.
2009-08-10 13:09:06 +02:00
Juan Lang
64b320b7d9
wintrust: Correct alignment for 64-bit.
2009-08-10 13:09:00 +02:00
Juan Lang
15512454fb
secur32: Implement QueryContextAttributes for SECPKG_ATTR_CONNECTION_INFO.
2009-08-10 13:08:54 +02:00
Juan Lang
570c57ac95
secur32: Trace values of SCHANNEL_CRED structure.
2009-08-07 15:27:24 +02:00
Vincent Povirk
c689451cd1
hhctrl.ocx: Ensure that the topic within MSITStore url's begins with /.
2009-08-07 15:27:18 +02:00
André Hentschel
8309788b55
jscript: Update German translation.
2009-08-07 14:57:34 +02:00
Andrew Nguyen
20276d0b38
kernel32: Revise SetThreadIdealProcessor to return success.
2009-08-07 14:57:31 +02:00
Dylan Smith
e306b91392
richedit: Avoid comparing padding in cursor structures on memcmp.
2009-08-07 14:57:24 +02:00
Mike Kaplinskiy
da1e7a7208
ws2_32/tests: Test closing (and CancelIo'ing) accepting socket with pending AcceptEx call.
2009-08-07 14:57:18 +02:00
Stefan Dösinger
4f9f8fef0b
wined3d: Dirtify the correct state.
2009-08-07 14:57:09 +02:00
Stefan Dösinger
6f5a1d9a15
wined3d: Filter WINED3DSTENCILCAPS_TWOSIDED in d3d8.
2009-08-07 14:56:48 +02:00
Stefan Dösinger
296573caae
d3d: Filter R8G8B8 in d3d8 and d3d9.
2009-08-07 14:56:40 +02:00
Stefan Dösinger
14eedc5be7
wined3d: Watch out about higher constants when clamping ps 1.x consts.
...
ps 1.x supports only 8 constants, so the shader load code dirtifies the
first 8 on a shader switch. However, the constant load code reloaded all dirty
consts with clamping. That potentially left constants > 8 clamped.
2009-08-07 14:56:33 +02:00
Henri Verbeet
85fe381daf
winex11.drv: Fallback to X11DRV_SHM_NONE in X11DRV_DIB_DoCopyDIBSection() if dest doesn't match the pixmap.
...
Falling back to X11DRV_SHM_IMAGE doesn't work, the image's data isn't in
shared memory if the pixmap was created as Shm pixmap.
2009-08-07 12:11:55 +02:00
Stefan Leichter
a4c1c66c87
shdocvw: Add stub for SHRestricted2W.
2009-08-07 12:11:50 +02:00
Andrew Nguyen
797ec7a58e
user32/tests: Test the behavior of DialogBoxParamA with dialog procedure window destruction.
2009-08-07 12:11:42 +02:00
Henri Verbeet
35826e9761
wined3d: Fix a condition in record_lights().
2009-08-07 12:11:35 +02:00
Henri Verbeet
41729ca919
wined3d: Check the return value of wglDeleteContext() in context_destroy_gl_resources().
2009-08-07 12:11:27 +02:00
Henri Verbeet
7ed116da2e
wined3d: Merge the context->current_rt check for rendertarget readback with the code above.
...
Also update the comments.
2009-08-07 12:11:17 +02:00
Henri Verbeet
0479fb13b5
wined3d: Explicitly pass the context to drawStridedSlow().
2009-08-07 12:11:10 +02:00
Henri Verbeet
3bf0ad4528
wined3d: Explicitly pass the context to the shader_select() handler.
2009-08-07 12:11:06 +02:00
Hans Leidekker
9cec6e64ec
advapi32: Add tests for LsaLookupNames2.
2009-08-07 11:39:50 +02:00
Hans Leidekker
bf021af0ee
advapi32: Add a basic implementation of LsaLookupNames2.
2009-08-07 11:39:43 +02:00
Juan Lang
598e0a8fcf
wintrust: Implement WVTAsn1SpcSpOpusInfoDecode.
2009-08-07 11:39:35 +02:00
Nikolay Sivov
6bcdc69ec0
comctl32/treeview: Check passed handle value in WM_COMMAND handler.
2009-08-07 11:39:28 +02:00
Nikolay Sivov
83c9cdb797
comctl32/treeview: Use separate pointer for currently edited item.
2009-08-07 11:39:20 +02:00
Frédéric Delanoy
99ec95e474
jscript: Update French translation.
2009-08-07 11:39:10 +02:00
Ricardo Filipe
57675f801c
wininet: Fix Portuguese translation and convert to UTF8.
2009-08-06 17:28:14 +02:00
Ricardo Filipe
63aec3f325
jscript: Add Portuguese translation.
2009-08-06 17:28:13 +02:00
Vladimir Pankratov
d1de34a58b
kernel32: Convert the Russian resources to UTF-8.
2009-08-06 17:26:34 +02:00
Nikolay Sivov
861fb2eddd
comctl32/treeview: Handle EN_KILLFOCUS in WM_COMMAND handler.
2009-08-06 17:26:34 +02:00
Nikolay Sivov
578e872b31
comctl32/treeview: Some tests to show edit item label problems.
2009-08-06 17:26:34 +02:00
Nikolay Sivov
0adb4ef423
comctl32/treeview: Make tests not depend from each other, replace some magics with macros.
2009-08-06 17:26:33 +02:00
Nikolay Sivov
b32bccb4da
comctl32/treeview: Use a common structure for tests (as we use already for others).
2009-08-06 17:26:33 +02:00
Nikolay Sivov
a6694761fa
comctl32/listview: Fix comment typo.
2009-08-06 17:26:33 +02:00
Rein Klazes
229d9a6e03
comdlg32: Fix problems in calculation of the size of a file dialog.
2009-08-06 17:26:32 +02:00
Hans Leidekker
e5e40ef423
advapi32: Factor out lookup of local usernames and well-known SIDs.
...
Based on a patch by Aric Stewart.
2009-08-06 17:26:31 +02:00
Stefan Dösinger
c0892c2f35
ddraw: d3d7 does not support two sided stencil.
...
The header is wrong. There is simply no API to set this. The MS header does
not have this declaration either.
2009-08-06 17:26:31 +02:00
Stefan Dösinger
c6d3e75482
wined3d: Not all cards support float16 filtering.
2009-08-06 17:26:31 +02:00
Henri Verbeet
9fd29492c1
winex11.drv: Add support for XShm pixmaps.
...
Most of this is "Copyright 2004 Huw Davies for CodeWeavers", I just did a
little bit of integration.
2009-08-06 17:26:31 +02:00
Henri Verbeet
4c1b3de936
wined3d: Call the shader_load_np2fixup_constants() handler directly from inside the shader backend.
2009-08-06 17:26:30 +02:00
Henri Verbeet
03686cb6bd
wined3d: Explicitly pass the context to the shader_load_constants() handlers.
2009-08-06 17:26:30 +02:00
Henri Verbeet
a7251f0f4e
wined3d: Track render_offscreen in the context.
...
This makes sure the relevant states in FindContext() are actually marked dirty
when needed.
2009-08-06 17:26:30 +02:00
Henri Verbeet
b04e992a65
wined3d: Set the WINED3DTEXF_NONE entry in the minification lookup table to GL_NEAREST.
...
Although WINED3DTEXF_NONE is not a valid minification filter, having it in the
tables simplifies the lookup. GL_NEAREST is more appropriate than GL_LINEAR
though.
2009-08-06 17:26:29 +02:00
Andrew Nguyen
4569eb2e66
gdi32: Fix the type of a few return values.
2009-08-06 17:26:29 +02:00
Ken Sharp
e072d36a87
gdiplus: Add GdipIsVisibleRectI stub.
2009-08-06 12:25:53 +02:00
Maarten Lankhorst
c186d8a337
msgsm32.acm: Also check for gsm/gsm.h.
...
Some systems don't have a gsm.h, so try including gsm/gsm.h first
2009-08-06 12:22:26 +02:00
Aurimas Fišeras
bc1f3f4c95
jscript: Update Lithuanian translation.
2009-08-06 12:02:39 +02:00
Piotr Caban
3edf1ba22f
jscript: Added JSGlobal_parseFloat implementation.
2009-08-06 12:02:34 +02:00
Piotr Caban
9d23f8a771
jscript: Make compare2_values working with NULL BSTR's.
2009-08-06 12:02:09 +02:00
Piotr Caban
ec25138a46
jscript: Added 'unterminated string' error.
2009-08-06 12:02:00 +02:00
Juan Lang
5ee34ea870
secur32: Implement QueryContextAttributes for SECPKG_ATTR_REMOTE_CERT_CONTEXT.
2009-08-06 12:01:41 +02:00
Juan Lang
3a493d7782
secur32: Sanity check handle index before indexing table.
2009-08-06 12:01:30 +02:00
Alexandre Julliard
7f64b8a9a9
ntdll: Don't switch from small to large block when HEAP_REALLOC_IN_PLACE_ONLY is specified.
2009-08-05 20:35:36 +02:00
Alistair Leslie-Hughes
31dab8f0db
shlwapi: Correct AssocCreate tests.
2009-08-05 15:30:16 +02:00
Jeff Latimer
f40cbb3d77
ws2_32: Add the scope_id to the IPv6 address string if present.
2009-08-05 15:30:16 +02:00
Jeff Latimer
4028a0e9f0
ws2_32: Add the port to the IPv6 address string if present.
2009-08-05 15:30:16 +02:00
Austin English
4814d67ed5
userenv: Add a stub for LoadUserProfileW.
2009-08-05 15:30:16 +02:00
Alexandre Julliard
66e83d2156
comctl32/tests: Fix some test failures on older versions.
2009-08-05 15:30:10 +02:00
Alexandre Julliard
8c700d2b3b
kernel32/tests: Add one more possible error code.
2009-08-05 13:52:42 +02:00
Vladimir Pankratov
148551f900
winspool.drv: Convert the Russian resources to UTF-8.
2009-08-05 13:11:08 +02:00
Vladimir Pankratov
c574f6c421
wldap32: Convert the Russian resources to UTF-8.
2009-08-05 13:11:01 +02:00
Vladimir Pankratov
590bb35079
winmm: Convert the Russian resources to UTF-8.
2009-08-05 13:10:56 +02:00
Juan Lang
90d7172bcb
crypt32: Fix leak on error path.
...
Spotted by Chris Ahrendt.
2009-08-05 11:40:33 +02:00
Vincent Povirk
100546686c
windowscodecs: Add test for IWICImagingFactory::CreateDecoderFromStream.
2009-08-05 11:40:24 +02:00
Vincent Povirk
219b8c64ac
windowscodecs: Implement IWICImagingFactory::CreateDecoderFromStream.
2009-08-05 11:40:02 +02:00
Vincent Povirk
cd4fdb9587
windowscodecs: Implement IWICImagingFactory::CreateComponentEnumerator.
2009-08-05 11:39:47 +02:00
Vincent Povirk
d8c926d79e
windowscodecs: Implement GetDecoderInfo for BMP decoder.
2009-08-05 11:39:38 +02:00
Vincent Povirk
220edb7900
windowscodecs: Add tests for IWICBitmapDecoderInfo.
2009-08-05 11:39:31 +02:00
Vincent Povirk
a13899cc90
windowscodecs: Implement IWICBitmapDecoderInfo::MatchesPattern.
2009-08-05 11:39:21 +02:00
Vincent Povirk
4e5ee3699f
windowscodecs: Implement IWICBitmapDecoderInfo::CreateInstance.
2009-08-05 11:39:14 +02:00
Vincent Povirk
6c5d1b2f63
windowscodecs: Implement IWICBitmapDecoderInfo::GetPatterns.
2009-08-05 11:39:07 +02:00
Vincent Povirk
3f2ff08803
windowscodecs: Implement IWICBitmapDecoderInfo::GetComponentType.
2009-08-05 11:39:01 +02:00
Vincent Povirk
f24834f486
windowscodecs: Add stub implementation of IWICBitmapDecoderInfo.
2009-08-05 11:38:53 +02:00
Stefan Leichter
a14256f621
shell32: Make the tests of the value returned from function SHGetFileInfoA more strick, fix wine to pass the tests.
2009-08-05 11:23:41 +02:00
Alexandre Julliard
b76dc21b82
ntdll: Ignore activation context entries that don't specify a path.
2009-08-05 11:23:16 +02:00
Alexandre Julliard
c10bdbefd6
ntdll: Don't free low address space for large address aware applications.
...
Many games set the LARGE_ADDRESS_AWARE flag but don't pass the
appropriate flags to d3dx9 to make it cope with it.
2009-08-05 11:23:02 +02:00
Alexandre Julliard
6aa4d2e562
mshtml: Never try to unload the Gecko libraries.
2009-08-05 11:21:33 +02:00
Henri Verbeet
7165bd19c1
wined3d: WINED3DTEXF_NONE only makes sense as a mip filter.
2009-08-05 11:20:43 +02:00
Henri Verbeet
9e8f7898c9
wined3d: Get rid of the ANISOTROPIC entry from the filter lookup tables.
...
Anisotropy and texture filters are orthogonal in GL. In D3D
D3DTEXF_ANISOTROPIC just selects the best (linear) filter type and enables
anisotropy.
2009-08-05 11:20:36 +02:00
Henri Verbeet
62ac872b36
wined3d: Remove a redundant check from basetexture_get_autogen_filter_type().
...
This is already initialized to an appropriate value in basetexture_init().
Also fix the indentation while we're at it.
2009-08-05 11:20:24 +02:00