Ken Thomases
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7366709d60
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d3d8/tests: Test that Direct3D8 doesn't modify the pixel format of the window it targets.
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2014-02-22 08:42:03 -06:00 |
Henri Verbeet
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56d1225ec2
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d3d8/tests: Direct3DCreate8() is always available if we have d3d8.
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2014-01-29 20:26:06 +01:00 |
Alexandre Julliard
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99ef0d6ff0
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makefiles: Get rid of the MAKE_TEST_RULES variable.
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2014-01-02 12:13:16 +01:00 |
Henri Verbeet
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45a1aae0a1
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d3d8/tests: Use explicit A calls.
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2013-10-29 10:34:18 +01:00 |
Michael Stefaniuc
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0e681027a2
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tests: Compile the tests by default with -D__WINESRC__.
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2013-10-02 11:04:02 +02:00 |
Henri Verbeet
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f279d09f78
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d3d8/tests: Merge surface.c into device.c.
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2013-01-09 17:39:29 +01:00 |
Henri Verbeet
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59aab5ca5c
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d3d8/tests: Merge texture.c into device.c.
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2013-01-09 17:05:05 +01:00 |
Henri Verbeet
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19cb2e21a3
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d3d8/tests: Merge buffer.c into device.c.
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2013-01-09 17:05:02 +01:00 |
Henri Verbeet
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00ef7a5285
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d3d8/tests: Merge volume.c into device.c.
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2013-01-08 12:49:07 +01:00 |
Henri Verbeet
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9dbf059c75
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d3d8/tests: Merge d3d8_main.c into device.c.
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2013-01-08 12:49:06 +01:00 |
Alexandre Julliard
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81b8ee863e
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makefiles: Add a standard header for all makefiles to replace the common variable initializations.
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2010-09-19 12:36:48 +02:00 |
Alexandre Julliard
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b86d515ed6
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dlls: Remove explicit imports of kernel32 and ntdll.
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2010-07-21 17:38:36 +02:00 |
Alexandre Julliard
|
bef5645eb1
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makefiles: Remove the no longer needed explicit separators for dependencies.
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2010-03-16 13:28:19 +01:00 |
Alexandre Julliard
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6164ce2d82
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makefiles: Use the standard C_SRCS variable as the list of test files.
This enables it to be auto-updated by make_makefiles.
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2010-02-22 10:47:11 +01:00 |
Stefan Dösinger
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e2f83db007
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d3d8: Test buffer lock flags.
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2010-02-02 14:10:27 +01:00 |
Henri Verbeet
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ff409280e7
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d3d8: Port the d3d9 stateblock tests to d3d8.
|
2008-12-30 11:36:11 +01:00 |
Alexandre Julliard
|
f98157f601
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d3d8: Don't depend on the dxerr8 static library in the tests.
|
2008-07-08 17:51:45 +02:00 |
Alexandre Julliard
|
79c64acc7b
|
tests: Don't depend on the static uuid libraries in the tests.
This avoids trouble with the broken MingW libraries when
cross-compiling the tests.
|
2008-07-08 17:51:45 +02:00 |
Alexandre Julliard
|
dad21bbcbf
|
makefiles: List the static libraries as normal imports instead of extra libs.
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2008-04-30 14:23:55 +02:00 |
Stefan Dösinger
|
03bc11fa16
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wined3d: Visual test framework.
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2007-02-19 13:07:44 +01:00 |
Markus Amsler
|
7cbf2a38cb
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d3d8: Backport volume tests.
|
2006-11-09 12:45:16 +01:00 |
Markus Amsler
|
019bf2eabd
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d3d8: Backport texture tests.
|
2006-11-09 12:44:54 +01:00 |
Markus Amsler
|
5f1a80a47b
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d3d8: Backport d3d9 surface tests.
|
2006-10-17 11:16:05 +02:00 |
H. Verbeet
|
a5d0342010
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d3d8/tests: Win64 printf format warning fixes.
|
2006-10-10 19:59:01 +02:00 |
Michael Stefaniuc
|
85ce5117c5
|
Add a WINE_NO_LONG_INT define to many makefiles to ease the transition of DWORD/LONG/ULONG from long to int.
|
2006-09-29 16:08:30 +02:00 |
Alexandre Julliard
|
32ab895e46
|
makefiles: Generate the dependencies line to avoid some code duplication.
|
2006-09-14 09:38:16 +02:00 |
Louis. Lenders
|
9002468c7b
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d3d8: Better stub for ValidateVertexShader + tests.
|
2006-09-11 11:29:56 +02:00 |
Vitaliy Margolen
|
1175a2f3a2
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d3d8: Add refcount test.
|
2006-05-22 11:31:36 +02:00 |