Alistair Leslie-Hughes
a2debce7c5
msxml3: Correct get_nodeValue for PI Nodes.
2008-02-21 12:26:19 +01:00
Alexandre Julliard
55165f87cc
user32: Pass the modified SetWindowPos flags to the set_window_pos server request.
2008-02-20 14:41:09 +01:00
Alistair Leslie-Hughes
ea563709ef
slc: Initial stub DLL.
2008-02-20 12:40:51 +01:00
Andrew Riedi
5b3f53baf9
user32: Test LoadImage() to load an icon as a cursor.
2008-02-20 12:36:06 +01:00
Dmitry Timoshkov
9f23c3f9d5
user32: Add a z-order test for owned popup windows.
2008-02-20 12:21:41 +01:00
Alistair Leslie-Hughes
3c4cc5fb88
msxml3: Implement put_dataType.
2008-02-20 12:09:49 +01:00
Alistair Leslie-Hughes
6277bd3fe1
msxml3: Implemented IDispatch for IXMLDOMAttribute.
2008-02-20 12:07:34 +01:00
James Hawkins
55b470545f
msi: Forward MsiSourceListEnumSourcesA to a stub implementation of MsiSourceListEnumSourcesW.
2008-02-20 12:07:10 +01:00
Michael Stefaniuc
de66aebebd
gdi32: Move EnumFontFamiliesEx16() to gdi16.c and reimplement it based on EnumFontFamiliesExW().
2008-02-20 12:07:03 +01:00
Marcus Meissner
47b050a047
netapi32: Added some return value checking.
2008-02-20 12:06:54 +01:00
Roderick Colenbrander
8f18eeea35
wined3d: Let flush_to_framebuffer_drawpixels use a valid rect.
2008-02-20 12:06:46 +01:00
Andrew Talbot
0c4ffe4ff0
dmband: Assign to struct instead of using memcpy.
2008-02-20 12:06:40 +01:00
Detlef Riekenberg
1eb52667ac
ddraw/tests: Avoid endless loop, when T&L is not supported.
2008-02-20 12:06:28 +01:00
Michael Stefaniuc
01cba07624
ddraw: Add missing unlock on error path. Found by Smatch.
2008-02-19 20:54:50 +01:00
Roy Shea
884e7e7b56
qmgr: Add some tests.
2008-02-19 20:47:57 +01:00
Roy Shea
5c51ad2c3f
qmgr: Add ServiceMain.
2008-02-19 20:47:44 +01:00
Roy Shea
313a903a85
qmgr: Implement DLL server registration.
2008-02-19 20:47:38 +01:00
Stefan Leichter
9b478283c5
user32: Add some tests for GetMouseMovePointsEx.
2008-02-19 20:24:12 +01:00
Peter Oberndorfer
a73a0aa613
user32: Fix caption bar being drawn 1 pixel too high.
2008-02-19 20:20:34 +01:00
Alexandre Julliard
5721560e8b
uuid: Fixed the CLSID_Picture_EnhMetafile definition.
2008-02-19 20:09:39 +01:00
Alexandre Julliard
427cd9183a
uuid: Remove a few iids that don't belong here.
2008-02-19 20:09:19 +01:00
Alexandre Julliard
c0d6899945
dxguid: Add a few more iids.
2008-02-19 19:49:34 +01:00
Gerald Pfeifer
db70edfc82
msi: Remove unused parameter to msi_comp_find_prodcode().
2008-02-19 18:08:38 +01:00
Gerald Pfeifer
6bf0f0e1f6
msi: Adjust the signedness of three variables.
2008-02-19 18:08:28 +01:00
Lei Zhang
4868cde91d
qedit: Add stub implementation of MediaDet.
2008-02-19 18:04:08 +01:00
Lei Zhang
e8551a073d
qedit: Add tests directory and a simple test.
2008-02-19 18:03:21 +01:00
Lei Zhang
f4f7a5c5c9
qedit: Add MediaDet registration.
...
Much of the code is from quartz.
2008-02-19 18:02:00 +01:00
Lei Zhang
3a69b83f1e
include: Generate qedit.h, add ISampleGrabberCB interface.
2008-02-19 18:00:05 +01:00
Lei Zhang
080c0812bc
qedit: Add the DirectShow ClassFactory.
2008-02-19 17:58:14 +01:00
Lei Zhang
6de8be71b3
qedit: Skeleton implementation of qedit.dll.
2008-02-19 17:57:23 +01:00
Aric Stewart
a41e77448c
gdi32: Japanese Windows had a default fallback Font SystemLink of Microsoft Sans Serif. Implement that for Japanese.
2008-02-19 14:56:22 +01:00
Stefan Dösinger
22f379ccac
d3d9: Some Windows drivers do not like reversed fog.
...
The fog test used start = 0.9 and end = 0.1. This is perfectly ok in
theory, but some Windows drivers do not like it. Since this test tests
how fog is calculated with Vertex and Pixel shaders put the fog range in
the normal order(start = 0.1, end = 0.9), this fixes a number of fog
failures on ATI cards on Windows.
2008-02-19 14:48:34 +01:00
Stefan Dösinger
1a906aace7
d3d9: Do not expect consistent failures.
...
The drivers for some radeon cards are not prepared for the things the
fixed function type test does and fail inconsistently. Thus skip the
color comparison if one of the two draws fails, and do not write an
extra complaint about the inconsistency
2008-02-19 14:48:20 +01:00
Stefan Dösinger
27dd3428d7
d3d9: Add a stencil+culling test.
2008-02-19 14:48:08 +01:00
Stefan Dösinger
f952419651
wined3d: Enable the texcoord init workaround on radeon HD cards on MacOS.
2008-02-19 14:47:59 +01:00
Stefan Dösinger
e40bb4a8c3
wined3d: Create a VBO before returning memory.
...
The state manager calls GetMemory before it calls PreLoad on the VBO,
and PreLoad depends on finding the VBO in the strided vertex structure.
This can cause problems on the first draw which creates the vertex
buffer, because the first PreLoad creates the vbo and attempts to
convert with an incorrect strided structure.
2008-02-19 14:47:51 +01:00
Tony Wasserka
7dec20d84a
d3dx9: Implement D3DXGetDriverLevel.
2008-02-19 14:39:56 +01:00
Tony Wasserka
df0a694f9e
d3dx9: Start implementation of d3dx9_32, d3dx9_33, d3dx9_34 and d3dx9_35.
2008-02-19 14:35:05 +01:00
Tony Wasserka
e4866622cb
d3dx9: Start implementation of d3dx9_31.
2008-02-19 14:34:17 +01:00
Tony Wasserka
2aa1505ab3
d3dx9: Start implementation of d3dx9_28, d3dx9_29 and d3dx9_30.
2008-02-19 14:32:55 +01:00
Tony Wasserka
409b19b910
d3dx9: Start implementation of d3dx9_26 and d3dx9_27.
2008-02-19 14:32:17 +01:00
Tony Wasserka
e9c16391c2
d3dx9: Start implementation of d3dx9_25.
2008-02-19 14:31:25 +01:00
Tony Wasserka
6f834d353c
d3dx9: Start implementation of d3dx9_24.
2008-02-19 14:29:37 +01:00
Alistair Leslie-Hughes
72e70a0122
msxml3: Implement IXMLDOMText length property.
2008-02-19 14:17:33 +01:00
Alistair Leslie-Hughes
e2ac47a4f1
msxml3: Implemented IDispatch for IXMLDOMDocument2.
2008-02-19 14:16:18 +01:00
Alistair Leslie-Hughes
aa284e7e76
msxml3: Implemented IDispatch for IXMLDocument.
2008-02-19 14:15:05 +01:00
Alistair Leslie-Hughes
c75df9b842
msxml3: Implemented IDispatch for IXMLElement.
2008-02-19 14:14:57 +01:00
Alistair Leslie-Hughes
a6eb94f380
msxml3: Implemented IDispatch for IXMLDOMNodeList.
2008-02-19 14:14:47 +01:00
Alistair Leslie-Hughes
39b2f0fd83
msxml3: Implemented IDispatch for IXMLDOMParseError.
2008-02-19 14:14:37 +01:00
Alistair Leslie-Hughes
5fb8b2f3c1
msxml3: Implemented IDispatch for IXMLDOMNamedNodeMap.
2008-02-19 14:14:25 +01:00
Alistair Leslie-Hughes
b0783a3d94
msxml3: Implemented IDispatch for IXMLDOMEntityReference.
2008-02-19 14:14:16 +01:00
Alistair Leslie-Hughes
fb08f209e1
msxml3: Implemented IDispatch for IXMLDOMElement.
2008-02-19 14:14:06 +01:00
Alistair Leslie-Hughes
f02505ebfb
msxml3: Implemented IDispatch for IXMLDOMDocumentFragment.
2008-02-19 14:13:54 +01:00
Alistair Leslie-Hughes
14705ad8f5
msxml3: Implemented IDispatch for IXMLDOMComment.
2008-02-19 14:13:37 +01:00
Alistair Leslie-Hughes
2ad03e8d07
msxml3: Implemented IDispatch for IXMLDOMCDATASection.
2008-02-19 14:13:23 +01:00
Alistair Leslie-Hughes
9fecdccc63
msxml3: Implemented IDispatch for IXMLDOMProcessingInstruction.
2008-02-19 14:13:12 +01:00
Alistair Leslie-Hughes
4a053e66ce
msxml3: Implemented IDispatch for IXMLDOMSchemaCollection.
2008-02-19 14:12:56 +01:00
Alistair Leslie-Hughes
003beeafb9
msxml3: Implemented IDispatch for IXMLDOMText.
2008-02-19 14:12:06 +01:00
Jeff Latimer
c0700eeff3
pdh: Pass parameters through to PdhLookupPerfIndexByNameW for checking.
2008-02-19 14:11:54 +01:00
Rob Shearman
99bde8b0b4
shdocvw: The WINAPI modifier on function pointers should become before the '*' for portability.
2008-02-19 14:11:45 +01:00
Rob Shearman
dfda3c4dc8
d3d9: Fix copy and paste error in reset_enum_callback.
...
vertex_desc.Pool should obviously be used in the
WINED3DRTYPE_VERTEXBUFFER case instead of index_desc.Pool.
2008-02-19 14:11:43 +01:00
Rob Shearman
c6c205a1d5
avifil32: Simplify a comparison in AVIBuildFilterW.
2008-02-19 14:11:39 +01:00
Roderick Colenbrander
28464f9689
wined3d: Fix lack of indent in PreLoad.
2008-02-19 13:39:25 +01:00
Roderick Colenbrander
ef21f1e85e
wined3d: The base RealizePalette isn't needed anymore.
2008-02-19 13:39:25 +01:00
Roderick Colenbrander
48275308ee
wined3d: Add a GL specific RealizePalette which also updates the drawable.
2008-02-19 13:39:25 +01:00
Roderick Colenbrander
61c82f8069
wined3d: Add a GDI version of RealizePalette.
...
The base version won't suffice anymore as it is not able to upload
palette changes to the drawable in an efficient way for both GDI and
GL. Further the LoadLocation code in RealizePalette isn't needed for
the GDI version as in all cases it works on system memory.
2008-02-19 13:39:25 +01:00
James Hawkins
123602df78
msi: Remove invalid FIXMEs.
2008-02-19 13:39:25 +01:00
James Hawkins
7cf6be8aeb
msi: Return ERROR_INVALID_PARAMETER if the context is machine and szUserSid is non-NULL.
2008-02-19 13:39:25 +01:00
James Hawkins
4ee1745e81
msi: Validate the dwOptions parameter of MsiSourceListSetInfo.
2008-02-19 13:39:25 +01:00
James Hawkins
95ef6a1fbc
msi: Simplify the MEDIAPACKAGEPATH and DISKPROMPT cases.
2008-02-19 13:39:25 +01:00
James Hawkins
fe987103fb
msi: Return the results from OpenSourceKey.
2008-02-19 13:39:25 +01:00
James Hawkins
d37ac289db
msi: Return ERROR_UNKNOWN_PATCH if dwOptions contains MSICODE_PATCH.
2008-02-19 13:39:25 +01:00
James Hawkins
f83d049888
msi: Validate the szProduct parameter of MsiSourceListSetInfo.
2008-02-19 13:39:25 +01:00
James Hawkins
10be16f33a
msi: Add tests for MsiSourceListSetInfo.
2008-02-19 13:39:25 +01:00
Francois Gouget
1fa0e443e3
wininet/tests: Don't include the trailing '\0' in dwHeadersLength otherwise HttpSendRequestEx() sends it too which some servers object to.
2008-02-19 13:39:25 +01:00
Francois Gouget
abfa73b5c1
wininet: Document HttpAddRequestHeadersW()'s handling of the trailing '\0'. Fix tracing of the corresponding header strings as they may not be '\0' terminated.
2008-02-19 13:39:24 +01:00
Francois Gouget
7a585f3c37
advapi32/tests: Check whether RegGetValue() '\0'-terminates the buffer when retrieving a zero-byte string value.
2008-02-19 13:39:24 +01:00
Francois Gouget
6843da68e7
advapi32/tests: Remove an obsolete comment: Wine's on-disk registry format now supports string values with no trailing '\0'.
2008-02-19 13:39:24 +01:00
Francois Gouget
4a7bedfe75
msi: Use 'HKCU\Software\Microsoft\MS Setup (ACME)' as a source for the default user and company names before falling back to the RegisteredXXX values. Fix the conformance test accordingly.
2008-02-19 13:39:24 +01:00
Michael Stefaniuc
e9a8e6a426
gdi32: Move EnumFonts16 and EnumFontFamilies16 to gdi16.c.
2008-02-19 13:39:24 +01:00
Rob Shearman
3055239f69
advpack: Fix buffer overrun in convert_file_list.
2008-02-19 13:39:24 +01:00
Rob Shearman
9b5d3677df
msi: Remove some unused functions.
2008-02-19 13:39:24 +01:00
Rob Shearman
3f4eb28bf5
mciwave: Fix the character count passed to GetTempPathW in create_tmp_file.
2008-02-19 13:39:24 +01:00
Rob Shearman
608ac1e828
advapi32: Fix the AccessCheck tests so that the ACCESS_SYSTEM_SECURITY test now runs (when the user has the Security privilege).
...
Duplicate the token at SecurityImpersonation impersonation level instead
of SecurityIdentification, otherwise the call to RtlAdjustPrivilege
fails on Windows.
2008-02-19 13:39:24 +01:00
Rob Shearman
9ad684b426
comdlg32: Fix the character length passed into GetDlgItemTextW in PRINTDLG_PS_UpdateDlgStructW.
2008-02-19 13:39:24 +01:00
Rob Shearman
ff527875d9
comdlg32: Fix potential buffer overrun of lpxx->lfFaceName in CFn_WMCommand.
2008-02-19 13:39:24 +01:00
Rob Shearman
e1affcc55e
browseui: Fix typo in declaration of empty_string in set_buffer.
2008-02-19 13:39:24 +01:00
Rob Shearman
719cd82f35
wininet: Fix potential buffer overrun in HttpQueryInfoA.
...
If HTTP_QUERY_CUSTOM is specified then the buffer contains a
null-terminated string on input and data of length len on output. The
code wasn't taking into account that the input len could be less than
the length of the string and thus could result in the allocated buffer
being overrun with the call to WideCharToMultiByte.
2008-02-19 13:39:24 +01:00
Mikołaj Zalewski
39dce04658
devenum: Add Polish translation.
2008-02-19 13:39:24 +01:00
Mikołaj Zalewski
b536702b60
devenum: Convert resource file to UTF-8.
2008-02-19 13:39:24 +01:00
Alexander Dorofeyev
5346039d5a
wined3d: Take alpha from device palette entry for d3d 8 and later.
...
Adds support for D3D >= 8 style palettes that contain alpha. This fixes
rendering problems in games like Commandos 3 and Madden NFL 2004.
2008-02-19 13:39:24 +01:00
Alexander Dorofeyev
74c380cb7b
ddraw/tests: Add test for palette handling in IDirect3DTexture_Load.
2008-02-19 13:39:24 +01:00
Alexander Dorofeyev
cfa40a22c9
ddraw/tests: Split d3d1 initialization and destruction into separate functions.
...
Slight rewrite to make creating additional D3D1 tests easier.
2008-02-19 13:39:23 +01:00
Alexander Dorofeyev
ed44f9d130
ddraw: Fix palette handling in IDirect3DTexture_Load.
...
This fixes a potential refcounting problem and makes the function fail with NULL
destination texture's palette and non-NULL source palette like it does on native.
2008-02-19 13:39:17 +01:00
Alexander Dorofeyev
ddd0ec1670
ddraw/tests: Add test for branch instruction with non-zero offset.
2008-02-19 12:06:50 +01:00
Alexander Dorofeyev
4981eda895
ddraw: Fix executebuffer branching with non-zero offset.
...
Fixes a crash in Moto Racer 2.
2008-02-19 12:06:38 +01:00
Roderick Colenbrander
1079f37407
wined3d: When DDCAPS_ALLOW256 is set, palette entry 0 and 255 are filled with black and white.
2008-02-19 12:06:25 +01:00
Roderick Colenbrander
c937634376
gdi32: GetPaletteEntries should not filter peFlags (test included).
2008-02-19 12:06:10 +01:00
Alexandre Julliard
1fa9e526ff
gdi32: Avoid calling GetObject16 from 32-bit code.
2008-02-18 18:07:51 +01:00
Alexandre Julliard
30e2cb1616
gdi32: Move a few more gdiobj functions to gdi16.c.
2008-02-18 17:53:43 +01:00