d3dx9: Start implementation of d3dx9_28, d3dx9_29 and d3dx9_30.
This commit is contained in:
parent
409b19b910
commit
2aa1505ab3
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@ -208,6 +208,9 @@ ALL_MAKEFILES = \
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dlls/d3dx9_25/Makefile \
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dlls/d3dx9_26/Makefile \
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dlls/d3dx9_27/Makefile \
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dlls/d3dx9_28/Makefile \
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dlls/d3dx9_29/Makefile \
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dlls/d3dx9_30/Makefile \
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dlls/d3dx9_36/Makefile \
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dlls/d3dxof/Makefile \
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dlls/dbghelp/Makefile \
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@ -611,6 +614,9 @@ dlls/d3dx9_24/Makefile: dlls/d3dx9_24/Makefile.in dlls/Makedll.rules
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dlls/d3dx9_25/Makefile: dlls/d3dx9_25/Makefile.in dlls/Makedll.rules
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dlls/d3dx9_26/Makefile: dlls/d3dx9_26/Makefile.in dlls/Makedll.rules
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dlls/d3dx9_27/Makefile: dlls/d3dx9_27/Makefile.in dlls/Makedll.rules
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dlls/d3dx9_28/Makefile: dlls/d3dx9_28/Makefile.in dlls/Makedll.rules
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dlls/d3dx9_29/Makefile: dlls/d3dx9_29/Makefile.in dlls/Makedll.rules
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dlls/d3dx9_30/Makefile: dlls/d3dx9_30/Makefile.in dlls/Makedll.rules
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dlls/d3dx9_36/Makefile: dlls/d3dx9_36/Makefile.in dlls/Makedll.rules
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dlls/d3dxof/Makefile: dlls/d3dxof/Makefile.in dlls/Makedll.rules
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dlls/dbghelp/Makefile: dlls/dbghelp/Makefile.in dlls/Makedll.rules
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@ -21267,6 +21267,12 @@ ac_config_files="$ac_config_files dlls/d3dx9_26/Makefile"
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ac_config_files="$ac_config_files dlls/d3dx9_27/Makefile"
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ac_config_files="$ac_config_files dlls/d3dx9_28/Makefile"
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ac_config_files="$ac_config_files dlls/d3dx9_29/Makefile"
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ac_config_files="$ac_config_files dlls/d3dx9_30/Makefile"
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ac_config_files="$ac_config_files dlls/d3dx9_36/Makefile"
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ac_config_files="$ac_config_files dlls/d3dxof/Makefile"
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@ -22559,6 +22565,9 @@ do
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"dlls/d3dx9_25/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3dx9_25/Makefile" ;;
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"dlls/d3dx9_26/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3dx9_26/Makefile" ;;
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"dlls/d3dx9_27/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3dx9_27/Makefile" ;;
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"dlls/d3dx9_28/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3dx9_28/Makefile" ;;
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"dlls/d3dx9_29/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3dx9_29/Makefile" ;;
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"dlls/d3dx9_30/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3dx9_30/Makefile" ;;
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"dlls/d3dx9_36/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3dx9_36/Makefile" ;;
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"dlls/d3dxof/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/d3dxof/Makefile" ;;
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"dlls/dbghelp/Makefile") CONFIG_FILES="$CONFIG_FILES dlls/dbghelp/Makefile" ;;
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@ -1707,6 +1707,9 @@ AC_CONFIG_FILES([dlls/d3dx9_24/Makefile])
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AC_CONFIG_FILES([dlls/d3dx9_25/Makefile])
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AC_CONFIG_FILES([dlls/d3dx9_26/Makefile])
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AC_CONFIG_FILES([dlls/d3dx9_27/Makefile])
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AC_CONFIG_FILES([dlls/d3dx9_28/Makefile])
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AC_CONFIG_FILES([dlls/d3dx9_29/Makefile])
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AC_CONFIG_FILES([dlls/d3dx9_30/Makefile])
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AC_CONFIG_FILES([dlls/d3dx9_36/Makefile])
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AC_CONFIG_FILES([dlls/d3dxof/Makefile])
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AC_CONFIG_FILES([dlls/dbghelp/Makefile])
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@ -53,6 +53,9 @@ BASEDIRS = \
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d3dx9_25 \
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d3dx9_26 \
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d3dx9_27 \
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d3dx9_28 \
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d3dx9_29 \
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d3dx9_30 \
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d3dx9_36 \
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d3dxof \
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dbghelp \
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@ -0,0 +1,13 @@
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TOPSRCDIR = @top_srcdir@
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TOPOBJDIR = ../..
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SRCDIR = @srcdir@
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VPATH = @srcdir@
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MODULE = d3dx9_28.dll
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IMPORTS = d3d9 kernel32
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C_SRCS = \
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d3dx9_28_main.c
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@MAKE_DLL_RULES@
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@DEPENDENCIES@ # everything below this line is overwritten by make depend
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@ -0,0 +1,332 @@
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@ stdcall D3DXAssembleShader(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShader
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@ stdcall D3DXAssembleShaderFromFileA(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromFileA
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@ stdcall D3DXAssembleShaderFromFileW(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromFileW
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@ stdcall D3DXAssembleShaderFromResourceA(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromResourceA
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@ stdcall D3DXAssembleShaderFromResourceW(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromResourceW
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@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx9_36.D3DXBoxBoundProbe
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@ stdcall D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckCubeTextureRequirements
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@ stdcall D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckTextureRequirements
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@ stdcall D3DXCheckVersion(long long) d3dx9_36.D3DXCheckVersion
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@ stdcall D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckVolumeTextureRequirements
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@ stdcall D3DXCleanMesh(ptr ptr ptr ptr ptr) d3dx9_36.D3DXCleanMesh
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@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx9_36.D3DXColorAdjustContrast
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@ stdcall D3DXColorAdjustSaturation(ptr ptr long) d3dx9_36.D3DXColorAdjustSaturation
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@ stdcall D3DXCompileShader(ptr long ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCompileShader
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@ stdcall D3DXCompileShaderFromFileA(ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromFileA
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@ stdcall D3DXCompileShaderFromFileW(ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromFileW
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@ stdcall D3DXCompileShaderFromResourceA(long ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromResourceA
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@ stdcall D3DXCompileShaderFromResourceW(long ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromResourceW
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@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingBox
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@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingSphere
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@ stdcall D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerVertexSignal
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@ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
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@ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
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@ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
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@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
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@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
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@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
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@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
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@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
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@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
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@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
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@ stdcall D3DXCpuOptimizations(long) d3dx9_24.D3DXCpuOptimizations
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@ stdcall D3DXCreateAnimationController(long long long long ptr) d3dx9_36.D3DXCreateAnimationController
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@ stdcall D3DXCreateBox(ptr long long long ptr ptr) d3dx9_36.D3DXCreateBox
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@ stdcall D3DXCreateBuffer(long ptr) d3dx9_36.D3DXCreateBuffer
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@ stdcall D3DXCreateCompressedAnimationSet(ptr long long ptr long ptr ptr) d3dx9_36.D3DXCreateCompressedAnimationSet
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@ stdcall D3DXCreateCubeTexture(ptr long long long long long ptr) d3dx9_36.D3DXCreateCubeTexture
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@ stdcall D3DXCreateCubeTextureFromFileA(ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileA
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@ stdcall D3DXCreateCubeTextureFromFileExA(ptr ptr long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileExA
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@ stdcall D3DXCreateCubeTextureFromFileExW(ptr ptr long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileExW
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@ stdcall D3DXCreateCubeTextureFromFileInMemory(ptr ptr long ptr) d3dx9_36.D3DXCreateCubeTextureFromFileInMemory
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@ stdcall D3DXCreateCubeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileInMemoryEx
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@ stdcall D3DXCreateCubeTextureFromFileW(ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileW
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@ stdcall D3DXCreateCubeTextureFromResourceA(ptr long ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceA
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@ stdcall D3DXCreateCubeTextureFromResourceExA(ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceExA
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@ stdcall D3DXCreateCubeTextureFromResourceExW(ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceExW
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@ stdcall D3DXCreateCubeTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceW
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@ stdcall D3DXCreateCylinder(ptr long long long long long ptr ptr) d3dx9_36.D3DXCreateCylinder
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@ stdcall D3DXCreateEffect(ptr ptr long ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffect
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@ stdcall D3DXCreateEffectCompiler(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompiler
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@ stdcall D3DXCreateEffectCompilerFromFileA(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromFileA
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@ stdcall D3DXCreateEffectCompilerFromFileW(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromFileW
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@ stdcall D3DXCreateEffectCompilerFromResourceA(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromResourceA
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@ stdcall D3DXCreateEffectCompilerFromResourceW(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromResourceW
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@ stdcall D3DXCreateEffectEx(ptr ptr long ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectEx
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@ stdcall D3DXCreateEffectFromFileA(ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileA
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@ stdcall D3DXCreateEffectFromFileExA(ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileExA
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@ stdcall D3DXCreateEffectFromFileExW(ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileExW
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@ stdcall D3DXCreateEffectFromFileW(ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileW
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@ stdcall D3DXCreateEffectFromResourceA(ptr long ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceA
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@ stdcall D3DXCreateEffectFromResourceExA(ptr long ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceExA
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@ stdcall D3DXCreateEffectFromResourceExW(ptr long ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceExW
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@ stdcall D3DXCreateEffectFromResourceW(ptr long ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceW
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@ stdcall D3DXCreateEffectPool(ptr) d3dx9_36.D3DXCreateEffectPool
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@ stdcall D3DXCreateFontA(ptr long long long long long long long long long ptr ptr) d3dx9_36.D3DXCreateFontA
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@ stdcall D3DXCreateFontIndirectA(ptr ptr ptr) d3dx9_36.D3DXCreateFontIndirectA
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@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr) d3dx9_36.D3DXCreateFontIndirectW
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@ stdcall D3DXCreateFontW(ptr long long long long long long long long long ptr ptr) d3dx9_36.D3DXCreateFontW
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@ stdcall D3DXCreateFragmentLinker(ptr long ptr) d3dx9_36.D3DXCreateFragmentLinker
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@ stdcall D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr) d3dx9_36.D3DXCreateKeyframedAnimationSet
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@ stdcall D3DXCreateLine(ptr ptr) d3dx9_36.D3DXCreateLine
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@ stdcall D3DXCreateMatrixStack(long ptr) d3dx9_36.D3DXCreateMatrixStack
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@ stdcall D3DXCreateMesh(long long long ptr ptr ptr) d3dx9_36.D3DXCreateMesh
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@ stdcall D3DXCreateMeshFVF(long long long long ptr ptr) d3dx9_36.D3DXCreateMeshFVF
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@ stdcall D3DXCreateNPatchMesh(ptr ptr) d3dx9_36.D3DXCreateNPatchMesh
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@ stdcall D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXCreatePMeshFromStream
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@ stdcall D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) d3dx9_36.D3DXCreatePatchMesh
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@ stdcall D3DXCreatePolygon(ptr long long ptr ptr) d3dx9_36.D3DXCreatePolygon
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@ stdcall D3DXCreatePRTBuffer(long long long ptr) d3dx9_36.D3DXCreatePRTBuffer
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@ stdcall D3DXCreatePRTBufferTex(long long long long ptr) d3dx9_36.D3DXCreatePRTBufferTex
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@ stdcall D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr) d3dx9_36.D3DXCreatePRTCompBuffer
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@ stdcall D3DXCreatePRTEngine(ptr ptr long ptr ptr) d3dx9_36.D3DXCreatePRTEngine
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@ stdcall D3DXCreateRenderToEnvMap(ptr long long long long long ptr) d3dx9_36.D3DXCreateRenderToEnvMap
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@ stdcall D3DXCreateRenderToSurface(ptr long long long long long ptr) d3dx9_36.D3DXCreateRenderToSurface
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@ stdcall D3DXCreateSPMesh(ptr ptr ptr ptr ptr) d3dx9_36.D3DXCreateSPMesh
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@ stdcall D3DXCreateSkinInfo(long ptr long ptr) d3dx9_36.D3DXCreateSkinInfo
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@ stdcall D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) d3dx9_36.D3DXCreateSkinInfoFromBlendedMesh
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@ stdcall D3DXCreateSkinInfoFVF(long long long ptr) d3dx9_36.D3DXCreateSkinInfoFVF
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@ stdcall D3DXCreateSphere(ptr long long long ptr ptr) d3dx9_36.D3DXCreateSphere
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@ stdcall D3DXCreateSprite(ptr ptr) d3dx9_36.D3DXCreateSprite
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@ stdcall D3DXCreateTeapot(ptr ptr ptr) d3dx9_36.D3DXCreateTeapot
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@ stdcall D3DXCreateTextA(ptr long ptr long long ptr ptr ptr) d3dx9_36.D3DXCreateTextA
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@ stdcall D3DXCreateTextW(ptr long ptr long long ptr ptr ptr) d3dx9_36.D3DXCreateTextW
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@ stdcall D3DXCreateTexture(ptr long long long long long long ptr) d3dx9_36.D3DXCreateTexture
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@ stdcall D3DXCreateTextureFromFileA(ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileA
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@ stdcall D3DXCreateTextureFromFileExA(ptr ptr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileExA
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@ stdcall D3DXCreateTextureFromFileExW(ptr ptr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileExW
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@ stdcall D3DXCreateTextureFromFileInMemory(ptr ptr long ptr) d3dx9_36.D3DXCreateTextureFromFileInMemory
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@ stdcall D3DXCreateTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileInMemoryEx
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@ stdcall D3DXCreateTextureFromFileW(ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileW
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@ stdcall D3DXCreateTextureFromResourceA(ptr long ptr ptr) d3dx9_36.D3DXCreateTextureFromResourceA
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@ stdcall D3DXCreateTextureFromResourceExA(ptr long ptr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromResourceExA
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@ stdcall D3DXCreateTextureFromResourceExW(ptr long ptr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromResourceExW
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@ stdcall D3DXCreateTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateTextureFromResourceW
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@ stdcall D3DXCreateTextureGutterHelper(long long ptr long ptr) d3dx9_36.D3DXCreateTextureGutterHelper
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@ stdcall D3DXCreateTextureShader(ptr ptr) d3dx9_36.D3DXCreateTextureShader
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@ stdcall D3DXCreateTorus(ptr long long long long ptr ptr) d3dx9_36.D3DXCreateTorus
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@ stdcall D3DXCreateVolumeTexture(ptr long long long long long long long ptr) d3dx9_36.D3DXCreateVolumeTexture
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@ stdcall D3DXCreateVolumeTextureFromFileA(ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileA
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@ stdcall D3DXCreateVolumeTextureFromFileExA(ptr ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileExA
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@ stdcall D3DXCreateVolumeTextureFromFileExW(ptr ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileExW
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@ stdcall D3DXCreateVolumeTextureFromFileInMemory(ptr ptr long ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileInMemory
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@ stdcall D3DXCreateVolumeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileInMemoryEx
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@ stdcall D3DXCreateVolumeTextureFromFileW(ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileW
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@ stdcall D3DXCreateVolumeTextureFromResourceA(ptr long ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceA
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@ stdcall D3DXCreateVolumeTextureFromResourceExA(ptr long ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceExA
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@ stdcall D3DXCreateVolumeTextureFromResourceExW(ptr long ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceExW
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@ stdcall D3DXCreateVolumeTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceW
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@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
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@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
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@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
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@ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
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@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
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@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX
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@ stdcall D3DXFillTexture(ptr ptr ptr) d3dx9_36.D3DXFillTexture
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@ stdcall D3DXFillTextureTX(ptr ptr) d3dx9_36.D3DXFillTextureTX
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@ stdcall D3DXFillVolumeTexture(ptr ptr ptr) d3dx9_36.D3DXFillVolumeTexture
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@ stdcall D3DXFillVolumeTextureTX(ptr ptr) d3dx9_36.D3DXFillVolumeTextureTX
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@ stdcall D3DXFilterTexture(ptr ptr long long) d3dx9_36.D3DXFilterTexture
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@ stdcall D3DXFindShaderComment(ptr long ptr ptr) d3dx9_36.D3DXFindShaderComment
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@ stdcall D3DXFloat16To32Array(ptr ptr long) d3dx9_36.D3DXFloat16To32Array
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@ stdcall D3DXFloat32To16Array(ptr ptr long) d3dx9_36.D3DXFloat32To16Array
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@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
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@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
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@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
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@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
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@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
|
||||
@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
|
||||
@ stdcall D3DXFresnelTerm(long long) d3dx9_36.D3DXFresnelTerm
|
||||
@ stdcall D3DXFVFFromDeclarator(ptr ptr) d3dx9_36.D3DXFVFFromDeclarator
|
||||
@ stdcall D3DXGatherFragments(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragments
|
||||
@ stdcall D3DXGatherFragmentsFromFileA(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromFileA
|
||||
@ stdcall D3DXGatherFragmentsFromFileW(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromFileW
|
||||
@ stdcall D3DXGatherFragmentsFromResourceA(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromResourceA
|
||||
@ stdcall D3DXGatherFragmentsFromResourceW(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromResourceW
|
||||
@ stdcall D3DXGenerateOutputDecl(ptr ptr) d3dx9_36.D3DXGenerateOutputDecl
|
||||
@ stdcall D3DXGeneratePMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXGeneratePMesh
|
||||
@ stdcall D3DXGetDeclLength(ptr) d3dx9_36.D3DXGetDeclLength
|
||||
@ stdcall D3DXGetDeclVertexSize(ptr long) d3dx9_36.D3DXGetDeclVertexSize
|
||||
@ stdcall D3DXGetDriverLevel(ptr) d3dx9_36.D3DXGetDriverLevel
|
||||
@ stdcall D3DXGetFVFVertexSize(long) d3dx9_36.D3DXGetFVFVertexSize
|
||||
@ stdcall D3DXGetImageInfoFromFileA(ptr ptr) d3dx9_36.D3DXGetImageInfoFromFileA
|
||||
@ stdcall D3DXGetImageInfoFromFileInMemory(ptr long ptr) d3dx9_36.D3DXGetImageInfoFromFileInMemory
|
||||
@ stdcall D3DXGetImageInfoFromFileW(ptr ptr) d3dx9_36.D3DXGetImageInfoFromFileW
|
||||
@ stdcall D3DXGetImageInfoFromResourceA(long ptr ptr) d3dx9_36.D3DXGetImageInfoFromResourceA
|
||||
@ stdcall D3DXGetImageInfoFromResourceW(long ptr ptr) d3dx9_36.D3DXGetImageInfoFromResourceW
|
||||
@ stdcall D3DXGetPixelShaderProfile(ptr) d3dx9_36.D3DXGetPixelShaderProfile
|
||||
@ stdcall D3DXGetShaderConstantTable(ptr ptr) d3dx9_36.D3DXGetShaderConstantTable
|
||||
@ stdcall D3DXGetShaderInputSemantics(ptr ptr ptr) d3dx9_36.D3DXGetShaderInputSemantics
|
||||
@ stdcall D3DXGetShaderOutputSemantics(ptr ptr ptr) d3dx9_36.D3DXGetShaderOutputSemantics
|
||||
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr) d3dx9_36.D3DXGetShaderSamplers
|
||||
@ stdcall D3DXGetShaderSize(ptr) d3dx9_36.D3DXGetShaderSize
|
||||
@ stdcall D3DXGetShaderVersion(ptr) d3dx9_36.D3DXGetShaderVersion
|
||||
@ stub D3DXGetTargetDescByName
|
||||
@ stub D3DXGetTargetDescByVersion
|
||||
@ stdcall D3DXGetVertexShaderProfile(ptr) d3dx9_36.D3DXGetVertexShaderProfile
|
||||
@ stdcall D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersect
|
||||
@ stdcall D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersectSubset
|
||||
@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersectTri
|
||||
@ stdcall D3DXLoadMeshFromXA(ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXA
|
||||
@ stdcall D3DXLoadMeshFromXInMemory(ptr long long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXInMemory
|
||||
@ stdcall D3DXLoadMeshFromXResource(long ptr ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXResource
|
||||
@ stdcall D3DXLoadMeshFromXW(ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXW
|
||||
@ stdcall D3DXLoadMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXof
|
||||
@ stdcall D3DXLoadMeshHierarchyFromXA(ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshHierarchyFromXA
|
||||
@ stdcall D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshHierarchyFromXInMemory
|
||||
@ stdcall D3DXLoadMeshHierarchyFromXW(ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshHierarchyFromXW
|
||||
@ stdcall D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) d3dx9_36.D3DXLoadPatchMeshFromXof
|
||||
@ stdcall D3DXLoadPRTBufferFromFileA(ptr ptr) d3dx9_36.D3DXLoadPRTBufferFromFileA
|
||||
@ stdcall D3DXLoadPRTBufferFromFileW(ptr ptr) d3dx9_36.D3DXLoadPRTBufferFromFileW
|
||||
@ stdcall D3DXLoadPRTCompBufferFromFileA(ptr ptr) d3dx9_36.D3DXLoadPRTCompBufferFromFileA
|
||||
@ stdcall D3DXLoadPRTCompBufferFromFileW(ptr ptr) d3dx9_36.D3DXLoadPRTCompBufferFromFileW
|
||||
@ stdcall D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadSkinMeshFromXof
|
||||
@ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromFileA
|
||||
@ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromFileInMemory
|
||||
@ stdcall D3DXLoadSurfaceFromFileW(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromFileW
|
||||
@ stdcall D3DXLoadSurfaceFromMemory(ptr ptr ptr ptr long long ptr ptr long long) d3dx9_36.D3DXLoadSurfaceFromMemory
|
||||
@ stdcall D3DXLoadSurfaceFromResourceA(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromResourceA
|
||||
@ stdcall D3DXLoadSurfaceFromResourceW(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromResourceW
|
||||
@ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long) d3dx9_36.D3DXLoadSurfaceFromSurface
|
||||
@ stdcall D3DXLoadVolumeFromFileA(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileA
|
||||
@ stdcall D3DXLoadVolumeFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileInMemory
|
||||
@ stdcall D3DXLoadVolumeFromFileW(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileW
|
||||
@ stdcall D3DXLoadVolumeFromMemory(ptr ptr ptr ptr long long long ptr ptr long long) d3dx9_36.D3DXLoadVolumeFromMemory
|
||||
@ stdcall D3DXLoadVolumeFromResourceA(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromResourceA
|
||||
@ stdcall D3DXLoadVolumeFromResourceW(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromResourceW
|
||||
@ stdcall D3DXLoadVolumeFromVolume(ptr ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXLoadVolumeFromVolume
|
||||
@ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr) d3dx9_36.D3DXMatrixAffineTransformation
|
||||
@ stdcall D3DXMatrixAffineTransformation2D(ptr long ptr long ptr) d3dx9_36.D3DXMatrixAffineTransformation2D
|
||||
@ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr) d3dx9_36.D3DXMatrixDecompose
|
||||
@ stdcall D3DXMatrixDeterminant(ptr) d3dx9_36.D3DXMatrixfDeterminant
|
||||
@ stdcall D3DXMatrixInverse(ptr ptr ptr) d3dx9_36.D3DXMatrixInverse
|
||||
@ stdcall D3DXMatrixLookAtLH(ptr ptr ptr ptr) d3dx9_36.D3DXMatrixLookAtLH
|
||||
@ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) d3dx9_36.D3DXMatrixLookAtRH
|
||||
@ stdcall D3DXMatrixMultiply(ptr ptr ptr) d3dx9_36.D3DXMatrixMultiply
|
||||
@ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) d3dx9_36.D3DXMatrixMultiplyTranspose
|
||||
@ stdcall D3DXMatrixOrthoLH(ptr long long long long) d3dx9_36.D3DXMatrixOrthoLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterLH(ptr long long long long long long) d3dx9_36.D3DXMatrixOrthoOffCenterLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterRH(ptr long long long long long long) d3dx9_36.D3DXMatrixOrthoOffCenterRH
|
||||
@ stdcall D3DXMatrixOrthoRH(ptr long long long long) d3dx9_36.D3DXMatrixOrthoRH
|
||||
@ stdcall D3DXMatrixPerspectiveFovLH(ptr long long long long) d3dx9_36.D3DXMatrixPerspectiveFovLH
|
||||
@ stdcall D3DXMatrixPerspectiveFovRH(ptr long long long long) d3dx9_36.D3DXMatrixPerspectiveFovRH
|
||||
@ stdcall D3DXMatrixPerspectiveLH(ptr long long long long) d3dx9_36.D3DXMatrixPerspectiveLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr long long long long long long) d3dx9_36.D3DXMatrixPerspectiveOffCenterLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr long long long long long long) d3dx9_36.D3DXMatrixPerspectiveOffCenterRH
|
||||
@ stdcall D3DXMatrixPerspectiveRH(ptr long long long long) d3dx9_36.D3DXMatrixPerspectiveRH
|
||||
@ stdcall D3DXMatrixReflect(ptr ptr) d3dx9_36.D3DXMatrixReflect
|
||||
@ stdcall D3DXMatrixRotationAxis(ptr ptr long) d3dx9_36.D3DXMatrixRotationAxis
|
||||
@ stdcall D3DXMatrixRotationQuaternion(ptr ptr) d3dx9_36.D3DXMatrixRotationQuaternion
|
||||
@ stdcall D3DXMatrixRotationX(ptr long) d3dx9_36.D3DXMatrixRotationX
|
||||
@ stdcall D3DXMatrixRotationY(ptr long) d3dx9_36.D3DXMatrixRotationY
|
||||
@ stdcall D3DXMatrixRotationYawPitchRoll(ptr long long long) d3dx9_36.D3DXMatrixRotationYawPitchRoll
|
||||
@ stdcall D3DXMatrixRotationZ(ptr long) d3dx9_36.D3DXMatrixRotationZ
|
||||
@ stdcall D3DXMatrixScaling(ptr long long long) d3dx9_36.D3DXMatrixScaling
|
||||
@ stdcall D3DXMatrixShadow(ptr ptr ptr) d3dx9_36.D3DXMatrixShadow
|
||||
@ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXMatrixTransformation
|
||||
@ stdcall D3DXMatrixTransformation2D(ptr ptr long ptr ptr long ptr) d3dx9_36.D3DXMatrixTransformation2D
|
||||
@ stdcall D3DXMatrixTranslation(ptr long long long) d3dx9_36.D3DXMatrixTranslation
|
||||
@ stdcall D3DXMatrixTranspose(ptr ptr) d3dx9_36.D3DXMatrixTranspose
|
||||
@ stdcall D3DXOptimizeFaces(ptr long long long ptr) d3dx9_36.D3DXOptimizeFaces
|
||||
@ stdcall D3DXOptimizeVertices(ptr long long long ptr) d3dx9_36.D3DXOptimizeVertices
|
||||
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) d3dx9_36.D3DXPlaneFromPointNormal
|
||||
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) d3dx9_36.D3DXPlaneFromPoints
|
||||
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr) d3dx9_36.D3DXPlaneIntersectLine
|
||||
@ stdcall D3DXPlaneNormalize(ptr ptr) d3dx9_36.D3DXPlaneNormalize
|
||||
@ stdcall D3DXPlaneTransform(ptr ptr ptr) d3dx9_36.D3DXPlaneTransform
|
||||
@ stdcall D3DXPlaneTransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXPlaneTransformArray
|
||||
@ stdcall D3DXPreprocessShader(ptr long ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShader
|
||||
@ stdcall D3DXPreprocessShaderFromFileA(ptr ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromFileA
|
||||
@ stdcall D3DXPreprocessShaderFromFileW(ptr ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromFileW
|
||||
@ stdcall D3DXPreprocessShaderFromResourceA(long long ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromResourceA
|
||||
@ stdcall D3DXPreprocessShaderFromResourceW(long long ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromResourceW
|
||||
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr long long) d3dx9_36.D3DXQuaternionBaryCentric
|
||||
@ stdcall D3DXQuaternionExp(ptr ptr) d3dx9_36.D3DXQuaternionExp
|
||||
@ stdcall D3DXQuaternionInverse(ptr ptr) d3dx9_36.D3DXQuaternionInverse
|
||||
@ stdcall D3DXQuaternionLn(ptr ptr) d3dx9_36.D3DXQuaternionLn
|
||||
@ stdcall D3DXQuaternionMultiply(ptr ptr ptr) d3dx9_36.D3DXQuaternionMultiply
|
||||
@ stdcall D3DXQuaternionNormalize(ptr ptr) d3dx9_36.D3DXQuaternionNormalize
|
||||
@ stdcall D3DXQuaternionRotationAxis(ptr ptr long) d3dx9_36.D3DXQuaternionRotationAxis
|
||||
@ stdcall D3DXQuaternionRotationMatrix(ptr ptr) d3dx9_36.D3DXQuaternionRotationMatrix
|
||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long) d3dx9_36.D3DXQuaternionRotationYawPitchRoll
|
||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr long) d3dx9_36.D3DXQuaternionSlerp
|
||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXQuaternionSquad
|
||||
@ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXQuaternionSquadSetup
|
||||
@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx9_36.D3DXQuaternionToAxisAngle
|
||||
@ stdcall D3DXRectPatchSize(ptr ptr ptr) d3dx9_36.D3DXRectPatchSize
|
||||
@ stdcall D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveMeshHierarchyToFileA
|
||||
@ stdcall D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveMeshHierarchyToFileW
|
||||
@ stdcall D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXSaveMeshToXA
|
||||
@ stdcall D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXSaveMeshToXW
|
||||
@ stdcall D3DXSavePRTBufferToFileA(ptr ptr) d3dx9_36.D3DXSavePRTBufferToFileA
|
||||
@ stdcall D3DXSavePRTBufferToFileW(ptr ptr) d3dx9_36.D3DXSavePRTBufferToFileW
|
||||
@ stdcall D3DXSavePRTCompBufferToFileA(ptr ptr) d3dx9_36.D3DXSavePRTCompBufferToFileA
|
||||
@ stdcall D3DXSavePRTCompBufferToFileW(ptr ptr) d3dx9_36.D3DXSavePRTCompBufferToFileW
|
||||
@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveSurfaceToFileA
|
||||
@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveSurfaceToFileInMemory
|
||||
@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveSurfaceToFileW
|
||||
@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) d3dx9_36.D3DXSaveTextureToFileA
|
||||
@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) d3dx9_36.D3DXSaveTextureToFileInMemory
|
||||
@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) d3dx9_36.D3DXSaveTextureToFileW
|
||||
@ stdcall D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveVolumeToFileA
|
||||
@ stdcall D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveVolumeToFileInMemory
|
||||
@ stdcall D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveVolumeToFileW
|
||||
@ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx9_36.D3DXSHAdd
|
||||
@ stdcall D3DXSHDot(long ptr ptr) d3dx9_36.D3DXSHDot
|
||||
@ stdcall D3DXSHEvalConeLight(long ptr long long long long ptr ptr ptr) d3dx9_36.D3DXSHEvalConeLight
|
||||
@ stdcall D3DXSHEvalDirection(ptr long ptr) d3dx9_36.D3DXSHEvalDirection
|
||||
@ stdcall D3DXSHEvalDirectionalLight(long ptr long long long long ptr ptr ptr) d3dx9_36.D3DXSHEvalDirectionalLight
|
||||
@ stdcall D3DXSHEvalHemisphereLight(long ptr long long ptr ptr ptr) d3dx9_36.D3DXSHEvalHemisphereLight
|
||||
@ stdcall D3DXSHEvalSphericalLight(long ptr long long long long ptr ptr ptr) d3dx9_36.D3DXSHEvalSphericalLight
|
||||
@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) d3dx9_36.D3DXSHProjectCubeMap
|
||||
@ stdcall D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSHPRTCompSplitMeshSC
|
||||
@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster
|
||||
@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
|
||||
@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
|
||||
@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
|
||||
@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh
|
||||
@ stdcall D3DXSphereBoundProbe(ptr long ptr ptr) d3dx9_36.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh
|
||||
@ stdcall D3DXTessellateNPatches(ptr ptr long long ptr ptr) d3dx9_36.D3DXTessellateNPatches
|
||||
@ stdcall D3DXTessellateRectPatch(ptr ptr ptr ptr ptr) d3dx9_36.D3DXTessellateRectPatch
|
||||
@ stdcall D3DXTessellateTriPatch(ptr ptr ptr ptr ptr) d3dx9_36.D3DXTessellateTriPatch
|
||||
@ stdcall D3DXTriPatchSize(ptr ptr ptr) d3dx9_36.D3DXTriPatchSize
|
||||
@ stdcall D3DXUVAtlasCreate(ptr long long long long long long ptr ptr ptr ptr long ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXUVAtlasCreate
|
||||
@ stdcall D3DXUVAtlasPack(ptr long long long long ptr ptr long ptr long ptr) d3dx9_36.D3DXUVAtlasPack
|
||||
@ stdcall D3DXUVAtlasPartition(ptr long long long ptr ptr ptr ptr long ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXUVAtlasPartition
|
||||
@ stdcall D3DXValidMesh(ptr ptr ptr) d3dx9_36.D3DXValidMesh
|
||||
@ stdcall D3DXValidPatchMesh(ptr ptr ptr ptr) d3dx9_36.D3DXValidPatchMesh
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) d3dx9_36.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec2Hermite
|
||||
@ stdcall D3DXVec2Normalize(ptr ptr) d3dx9_36.D3DXVec2Normalize
|
||||
@ stdcall D3DXVec2Transform(ptr ptr ptr) d3dx9_36.D3DXVec2Transform
|
||||
@ stdcall D3DXVec2TransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformArray
|
||||
@ stdcall D3DXVec2TransformCoord(ptr ptr ptr) d3dx9_36.D3DXVec2TransformCoord
|
||||
@ stdcall D3DXVec2TransformCoordArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformCoordArray
|
||||
@ stdcall D3DXVec2TransformNormal(ptr ptr ptr) d3dx9_36.D3DXVec2TransformNormal
|
||||
@ stdcall D3DXVec2TransformNormalArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformNormalArray
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long) d3dx9_36.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3Normalize(ptr ptr) d3dx9_36.D3DXVec3Normalize
|
||||
@ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXVec3Project
|
||||
@ stdcall D3DXVec3ProjectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx9_36.D3DXVec3ProjectArray
|
||||
@ stdcall D3DXVec3Transform(ptr ptr ptr) d3dx9_36.D3DXVec3Transform
|
||||
@ stdcall D3DXVec3TransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec3TransformArray
|
||||
@ stdcall D3DXVec3TransformCoord(ptr ptr ptr) d3dx9_36.D3DXVec3TransformCoord
|
||||
@ stdcall D3DXVec3TransformCoordArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec3TransformCoordArray
|
||||
@ stdcall D3DXVec3TransformNormal(ptr ptr ptr) d3dx9_36.D3DXVec3TransformNormal
|
||||
@ stdcall D3DXVec3TransformNormalArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec3TransformNormalArray
|
||||
@ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXVec3Unproject
|
||||
@ stdcall D3DXVec3UnprojectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx9_36.D3DXVec3UnprojectArray
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long) d3dx9_36.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4Cross(ptr ptr ptr ptr) d3dx9_36.D3DXVec4Cross
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Normalize(ptr ptr) d3dx9_36.D3DXVec4Normalize
|
||||
@ stdcall D3DXVec4Transform(ptr ptr ptr) d3dx9_36.D3DXVec4Transform
|
||||
@ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec4TransformArray
|
||||
@ stdcall D3DXWeldVertices(ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXWeldVertices
|
|
@ -0,0 +1,53 @@
|
|||
/*
|
||||
* Direct3D X 9 main file
|
||||
*
|
||||
* Copyright (C) 2007 David Adam
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
#include "wine/port.h"
|
||||
|
||||
#include <stdarg.h>
|
||||
|
||||
#include "windef.h"
|
||||
#include "winbase.h"
|
||||
#include "wingdi.h"
|
||||
#include "winuser.h"
|
||||
#include "wine/debug.h"
|
||||
|
||||
#include "d3dx9.h"
|
||||
|
||||
WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
|
||||
|
||||
/***********************************************************************
|
||||
* DllMain.
|
||||
*/
|
||||
BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
|
||||
{
|
||||
switch(reason)
|
||||
{
|
||||
case DLL_WINE_PREATTACH:
|
||||
return FALSE; /* prefer native version */
|
||||
case DLL_PROCESS_ATTACH:
|
||||
DisableThreadLibraryCalls(inst);
|
||||
break;
|
||||
case DLL_PROCESS_DETACH:
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
|
@ -0,0 +1,13 @@
|
|||
TOPSRCDIR = @top_srcdir@
|
||||
TOPOBJDIR = ../..
|
||||
SRCDIR = @srcdir@
|
||||
VPATH = @srcdir@
|
||||
MODULE = d3dx9_29.dll
|
||||
IMPORTS = d3d9 kernel32
|
||||
|
||||
C_SRCS = \
|
||||
d3dx9_29_main.c
|
||||
|
||||
@MAKE_DLL_RULES@
|
||||
|
||||
@DEPENDENCIES@ # everything below this line is overwritten by make depend
|
|
@ -0,0 +1,332 @@
|
|||
@ stdcall D3DXAssembleShader(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShader
|
||||
@ stdcall D3DXAssembleShaderFromFileA(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromFileA
|
||||
@ stdcall D3DXAssembleShaderFromFileW(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromFileW
|
||||
@ stdcall D3DXAssembleShaderFromResourceA(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromResourceA
|
||||
@ stdcall D3DXAssembleShaderFromResourceW(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromResourceW
|
||||
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx9_36.D3DXBoxBoundProbe
|
||||
@ stdcall D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckCubeTextureRequirements
|
||||
@ stdcall D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckTextureRequirements
|
||||
@ stdcall D3DXCheckVersion(long long) d3dx9_36.D3DXCheckVersion
|
||||
@ stdcall D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckVolumeTextureRequirements
|
||||
@ stdcall D3DXCleanMesh(ptr ptr ptr ptr ptr) d3dx9_36.D3DXCleanMesh
|
||||
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx9_36.D3DXColorAdjustContrast
|
||||
@ stdcall D3DXColorAdjustSaturation(ptr ptr long) d3dx9_36.D3DXColorAdjustSaturation
|
||||
@ stdcall D3DXCompileShader(ptr long ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCompileShader
|
||||
@ stdcall D3DXCompileShaderFromFileA(ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromFileA
|
||||
@ stdcall D3DXCompileShaderFromFileW(ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromFileW
|
||||
@ stdcall D3DXCompileShaderFromResourceA(long ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromResourceA
|
||||
@ stdcall D3DXCompileShaderFromResourceW(long ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromResourceW
|
||||
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingBox
|
||||
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingSphere
|
||||
@ stdcall D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerVertexSignal
|
||||
@ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
|
||||
@ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
|
||||
@ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
|
||||
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
|
||||
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
|
||||
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
|
||||
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
|
||||
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
||||
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
|
||||
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
|
||||
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
|
||||
@ stdcall D3DXCpuOptimizations(long) d3dx9_24.D3DXCpuOptimizations
|
||||
@ stdcall D3DXCreateAnimationController(long long long long ptr) d3dx9_36.D3DXCreateAnimationController
|
||||
@ stdcall D3DXCreateBox(ptr long long long ptr ptr) d3dx9_36.D3DXCreateBox
|
||||
@ stdcall D3DXCreateBuffer(long ptr) d3dx9_36.D3DXCreateBuffer
|
||||
@ stdcall D3DXCreateCompressedAnimationSet(ptr long long ptr long ptr ptr) d3dx9_36.D3DXCreateCompressedAnimationSet
|
||||
@ stdcall D3DXCreateCubeTexture(ptr long long long long long ptr) d3dx9_36.D3DXCreateCubeTexture
|
||||
@ stdcall D3DXCreateCubeTextureFromFileA(ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileA
|
||||
@ stdcall D3DXCreateCubeTextureFromFileExA(ptr ptr long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileExA
|
||||
@ stdcall D3DXCreateCubeTextureFromFileExW(ptr ptr long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileExW
|
||||
@ stdcall D3DXCreateCubeTextureFromFileInMemory(ptr ptr long ptr) d3dx9_36.D3DXCreateCubeTextureFromFileInMemory
|
||||
@ stdcall D3DXCreateCubeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileInMemoryEx
|
||||
@ stdcall D3DXCreateCubeTextureFromFileW(ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileW
|
||||
@ stdcall D3DXCreateCubeTextureFromResourceA(ptr long ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceA
|
||||
@ stdcall D3DXCreateCubeTextureFromResourceExA(ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceExA
|
||||
@ stdcall D3DXCreateCubeTextureFromResourceExW(ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceExW
|
||||
@ stdcall D3DXCreateCubeTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceW
|
||||
@ stdcall D3DXCreateCylinder(ptr long long long long long ptr ptr) d3dx9_36.D3DXCreateCylinder
|
||||
@ stdcall D3DXCreateEffect(ptr ptr long ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffect
|
||||
@ stdcall D3DXCreateEffectCompiler(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompiler
|
||||
@ stdcall D3DXCreateEffectCompilerFromFileA(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromFileA
|
||||
@ stdcall D3DXCreateEffectCompilerFromFileW(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromFileW
|
||||
@ stdcall D3DXCreateEffectCompilerFromResourceA(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromResourceA
|
||||
@ stdcall D3DXCreateEffectCompilerFromResourceW(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromResourceW
|
||||
@ stdcall D3DXCreateEffectEx(ptr ptr long ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectEx
|
||||
@ stdcall D3DXCreateEffectFromFileA(ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileA
|
||||
@ stdcall D3DXCreateEffectFromFileExA(ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileExA
|
||||
@ stdcall D3DXCreateEffectFromFileExW(ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileExW
|
||||
@ stdcall D3DXCreateEffectFromFileW(ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileW
|
||||
@ stdcall D3DXCreateEffectFromResourceA(ptr long ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceA
|
||||
@ stdcall D3DXCreateEffectFromResourceExA(ptr long ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceExA
|
||||
@ stdcall D3DXCreateEffectFromResourceExW(ptr long ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceExW
|
||||
@ stdcall D3DXCreateEffectFromResourceW(ptr long ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceW
|
||||
@ stdcall D3DXCreateEffectPool(ptr) d3dx9_36.D3DXCreateEffectPool
|
||||
@ stdcall D3DXCreateFontA(ptr long long long long long long long long long ptr ptr) d3dx9_36.D3DXCreateFontA
|
||||
@ stdcall D3DXCreateFontIndirectA(ptr ptr ptr) d3dx9_36.D3DXCreateFontIndirectA
|
||||
@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr) d3dx9_36.D3DXCreateFontIndirectW
|
||||
@ stdcall D3DXCreateFontW(ptr long long long long long long long long long ptr ptr) d3dx9_36.D3DXCreateFontW
|
||||
@ stdcall D3DXCreateFragmentLinker(ptr long ptr) d3dx9_36.D3DXCreateFragmentLinker
|
||||
@ stdcall D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr) d3dx9_36.D3DXCreateKeyframedAnimationSet
|
||||
@ stdcall D3DXCreateLine(ptr ptr) d3dx9_36.D3DXCreateLine
|
||||
@ stdcall D3DXCreateMatrixStack(long ptr) d3dx9_36.D3DXCreateMatrixStack
|
||||
@ stdcall D3DXCreateMesh(long long long ptr ptr ptr) d3dx9_36.D3DXCreateMesh
|
||||
@ stdcall D3DXCreateMeshFVF(long long long long ptr ptr) d3dx9_36.D3DXCreateMeshFVF
|
||||
@ stdcall D3DXCreateNPatchMesh(ptr ptr) d3dx9_36.D3DXCreateNPatchMesh
|
||||
@ stdcall D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXCreatePMeshFromStream
|
||||
@ stdcall D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) d3dx9_36.D3DXCreatePatchMesh
|
||||
@ stdcall D3DXCreatePolygon(ptr long long ptr ptr) d3dx9_36.D3DXCreatePolygon
|
||||
@ stdcall D3DXCreatePRTBuffer(long long long ptr) d3dx9_36.D3DXCreatePRTBuffer
|
||||
@ stdcall D3DXCreatePRTBufferTex(long long long long ptr) d3dx9_36.D3DXCreatePRTBufferTex
|
||||
@ stdcall D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr) d3dx9_36.D3DXCreatePRTCompBuffer
|
||||
@ stdcall D3DXCreatePRTEngine(ptr ptr long ptr ptr) d3dx9_36.D3DXCreatePRTEngine
|
||||
@ stdcall D3DXCreateRenderToEnvMap(ptr long long long long long ptr) d3dx9_36.D3DXCreateRenderToEnvMap
|
||||
@ stdcall D3DXCreateRenderToSurface(ptr long long long long long ptr) d3dx9_36.D3DXCreateRenderToSurface
|
||||
@ stdcall D3DXCreateSPMesh(ptr ptr ptr ptr ptr) d3dx9_36.D3DXCreateSPMesh
|
||||
@ stdcall D3DXCreateSkinInfo(long ptr long ptr) d3dx9_36.D3DXCreateSkinInfo
|
||||
@ stdcall D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) d3dx9_36.D3DXCreateSkinInfoFromBlendedMesh
|
||||
@ stdcall D3DXCreateSkinInfoFVF(long long long ptr) d3dx9_36.D3DXCreateSkinInfoFVF
|
||||
@ stdcall D3DXCreateSphere(ptr long long long ptr ptr) d3dx9_36.D3DXCreateSphere
|
||||
@ stdcall D3DXCreateSprite(ptr ptr) d3dx9_36.D3DXCreateSprite
|
||||
@ stdcall D3DXCreateTeapot(ptr ptr ptr) d3dx9_36.D3DXCreateTeapot
|
||||
@ stdcall D3DXCreateTextA(ptr long ptr long long ptr ptr ptr) d3dx9_36.D3DXCreateTextA
|
||||
@ stdcall D3DXCreateTextW(ptr long ptr long long ptr ptr ptr) d3dx9_36.D3DXCreateTextW
|
||||
@ stdcall D3DXCreateTexture(ptr long long long long long long ptr) d3dx9_36.D3DXCreateTexture
|
||||
@ stdcall D3DXCreateTextureFromFileA(ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileA
|
||||
@ stdcall D3DXCreateTextureFromFileExA(ptr ptr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileExA
|
||||
@ stdcall D3DXCreateTextureFromFileExW(ptr ptr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileExW
|
||||
@ stdcall D3DXCreateTextureFromFileInMemory(ptr ptr long ptr) d3dx9_36.D3DXCreateTextureFromFileInMemory
|
||||
@ stdcall D3DXCreateTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileInMemoryEx
|
||||
@ stdcall D3DXCreateTextureFromFileW(ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileW
|
||||
@ stdcall D3DXCreateTextureFromResourceA(ptr long ptr ptr) d3dx9_36.D3DXCreateTextureFromResourceA
|
||||
@ stdcall D3DXCreateTextureFromResourceExA(ptr long ptr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromResourceExA
|
||||
@ stdcall D3DXCreateTextureFromResourceExW(ptr long ptr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromResourceExW
|
||||
@ stdcall D3DXCreateTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateTextureFromResourceW
|
||||
@ stdcall D3DXCreateTextureGutterHelper(long long ptr long ptr) d3dx9_36.D3DXCreateTextureGutterHelper
|
||||
@ stdcall D3DXCreateTextureShader(ptr ptr) d3dx9_36.D3DXCreateTextureShader
|
||||
@ stdcall D3DXCreateTorus(ptr long long long long ptr ptr) d3dx9_36.D3DXCreateTorus
|
||||
@ stdcall D3DXCreateVolumeTexture(ptr long long long long long long long ptr) d3dx9_36.D3DXCreateVolumeTexture
|
||||
@ stdcall D3DXCreateVolumeTextureFromFileA(ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileA
|
||||
@ stdcall D3DXCreateVolumeTextureFromFileExA(ptr ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileExA
|
||||
@ stdcall D3DXCreateVolumeTextureFromFileExW(ptr ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileExW
|
||||
@ stdcall D3DXCreateVolumeTextureFromFileInMemory(ptr ptr long ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileInMemory
|
||||
@ stdcall D3DXCreateVolumeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileInMemoryEx
|
||||
@ stdcall D3DXCreateVolumeTextureFromFileW(ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileW
|
||||
@ stdcall D3DXCreateVolumeTextureFromResourceA(ptr long ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceA
|
||||
@ stdcall D3DXCreateVolumeTextureFromResourceExA(ptr long ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceExA
|
||||
@ stdcall D3DXCreateVolumeTextureFromResourceExW(ptr long ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceExW
|
||||
@ stdcall D3DXCreateVolumeTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceW
|
||||
@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
|
||||
@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
|
||||
@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
|
||||
@ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader
|
||||
@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
|
||||
@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
|
||||
@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX
|
||||
@ stdcall D3DXFillTexture(ptr ptr ptr) d3dx9_36.D3DXFillTexture
|
||||
@ stdcall D3DXFillTextureTX(ptr ptr) d3dx9_36.D3DXFillTextureTX
|
||||
@ stdcall D3DXFillVolumeTexture(ptr ptr ptr) d3dx9_36.D3DXFillVolumeTexture
|
||||
@ stdcall D3DXFillVolumeTextureTX(ptr ptr) d3dx9_36.D3DXFillVolumeTextureTX
|
||||
@ stdcall D3DXFilterTexture(ptr ptr long long) d3dx9_36.D3DXFilterTexture
|
||||
@ stdcall D3DXFindShaderComment(ptr long ptr ptr) d3dx9_36.D3DXFindShaderComment
|
||||
@ stdcall D3DXFloat16To32Array(ptr ptr long) d3dx9_36.D3DXFloat16To32Array
|
||||
@ stdcall D3DXFloat32To16Array(ptr ptr long) d3dx9_36.D3DXFloat32To16Array
|
||||
@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
|
||||
@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
|
||||
@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
|
||||
@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
|
||||
@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
|
||||
@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
|
||||
@ stdcall D3DXFresnelTerm(long long) d3dx9_36.D3DXFresnelTerm
|
||||
@ stdcall D3DXFVFFromDeclarator(ptr ptr) d3dx9_36.D3DXFVFFromDeclarator
|
||||
@ stdcall D3DXGatherFragments(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragments
|
||||
@ stdcall D3DXGatherFragmentsFromFileA(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromFileA
|
||||
@ stdcall D3DXGatherFragmentsFromFileW(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromFileW
|
||||
@ stdcall D3DXGatherFragmentsFromResourceA(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromResourceA
|
||||
@ stdcall D3DXGatherFragmentsFromResourceW(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromResourceW
|
||||
@ stdcall D3DXGenerateOutputDecl(ptr ptr) d3dx9_36.D3DXGenerateOutputDecl
|
||||
@ stdcall D3DXGeneratePMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXGeneratePMesh
|
||||
@ stdcall D3DXGetDeclLength(ptr) d3dx9_36.D3DXGetDeclLength
|
||||
@ stdcall D3DXGetDeclVertexSize(ptr long) d3dx9_36.D3DXGetDeclVertexSize
|
||||
@ stdcall D3DXGetDriverLevel(ptr) d3dx9_36.D3DXGetDriverLevel
|
||||
@ stdcall D3DXGetFVFVertexSize(long) d3dx9_36.D3DXGetFVFVertexSize
|
||||
@ stdcall D3DXGetImageInfoFromFileA(ptr ptr) d3dx9_36.D3DXGetImageInfoFromFileA
|
||||
@ stdcall D3DXGetImageInfoFromFileInMemory(ptr long ptr) d3dx9_36.D3DXGetImageInfoFromFileInMemory
|
||||
@ stdcall D3DXGetImageInfoFromFileW(ptr ptr) d3dx9_36.D3DXGetImageInfoFromFileW
|
||||
@ stdcall D3DXGetImageInfoFromResourceA(long ptr ptr) d3dx9_36.D3DXGetImageInfoFromResourceA
|
||||
@ stdcall D3DXGetImageInfoFromResourceW(long ptr ptr) d3dx9_36.D3DXGetImageInfoFromResourceW
|
||||
@ stdcall D3DXGetPixelShaderProfile(ptr) d3dx9_36.D3DXGetPixelShaderProfile
|
||||
@ stdcall D3DXGetShaderConstantTable(ptr ptr) d3dx9_36.D3DXGetShaderConstantTable
|
||||
@ stdcall D3DXGetShaderInputSemantics(ptr ptr ptr) d3dx9_36.D3DXGetShaderInputSemantics
|
||||
@ stdcall D3DXGetShaderOutputSemantics(ptr ptr ptr) d3dx9_36.D3DXGetShaderOutputSemantics
|
||||
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr) d3dx9_36.D3DXGetShaderSamplers
|
||||
@ stdcall D3DXGetShaderSize(ptr) d3dx9_36.D3DXGetShaderSize
|
||||
@ stdcall D3DXGetShaderVersion(ptr) d3dx9_36.D3DXGetShaderVersion
|
||||
@ stub D3DXGetTargetDescByName
|
||||
@ stub D3DXGetTargetDescByVersion
|
||||
@ stdcall D3DXGetVertexShaderProfile(ptr) d3dx9_36.D3DXGetVertexShaderProfile
|
||||
@ stdcall D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersect
|
||||
@ stdcall D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersectSubset
|
||||
@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersectTri
|
||||
@ stdcall D3DXLoadMeshFromXA(ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXA
|
||||
@ stdcall D3DXLoadMeshFromXInMemory(ptr long long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXInMemory
|
||||
@ stdcall D3DXLoadMeshFromXResource(long ptr ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXResource
|
||||
@ stdcall D3DXLoadMeshFromXW(ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXW
|
||||
@ stdcall D3DXLoadMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXof
|
||||
@ stdcall D3DXLoadMeshHierarchyFromXA(ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshHierarchyFromXA
|
||||
@ stdcall D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshHierarchyFromXInMemory
|
||||
@ stdcall D3DXLoadMeshHierarchyFromXW(ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshHierarchyFromXW
|
||||
@ stdcall D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) d3dx9_36.D3DXLoadPatchMeshFromXof
|
||||
@ stdcall D3DXLoadPRTBufferFromFileA(ptr ptr) d3dx9_36.D3DXLoadPRTBufferFromFileA
|
||||
@ stdcall D3DXLoadPRTBufferFromFileW(ptr ptr) d3dx9_36.D3DXLoadPRTBufferFromFileW
|
||||
@ stdcall D3DXLoadPRTCompBufferFromFileA(ptr ptr) d3dx9_36.D3DXLoadPRTCompBufferFromFileA
|
||||
@ stdcall D3DXLoadPRTCompBufferFromFileW(ptr ptr) d3dx9_36.D3DXLoadPRTCompBufferFromFileW
|
||||
@ stdcall D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadSkinMeshFromXof
|
||||
@ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromFileA
|
||||
@ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromFileInMemory
|
||||
@ stdcall D3DXLoadSurfaceFromFileW(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromFileW
|
||||
@ stdcall D3DXLoadSurfaceFromMemory(ptr ptr ptr ptr long long ptr ptr long long) d3dx9_36.D3DXLoadSurfaceFromMemory
|
||||
@ stdcall D3DXLoadSurfaceFromResourceA(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromResourceA
|
||||
@ stdcall D3DXLoadSurfaceFromResourceW(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromResourceW
|
||||
@ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long) d3dx9_36.D3DXLoadSurfaceFromSurface
|
||||
@ stdcall D3DXLoadVolumeFromFileA(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileA
|
||||
@ stdcall D3DXLoadVolumeFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileInMemory
|
||||
@ stdcall D3DXLoadVolumeFromFileW(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileW
|
||||
@ stdcall D3DXLoadVolumeFromMemory(ptr ptr ptr ptr long long long ptr ptr long long) d3dx9_36.D3DXLoadVolumeFromMemory
|
||||
@ stdcall D3DXLoadVolumeFromResourceA(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromResourceA
|
||||
@ stdcall D3DXLoadVolumeFromResourceW(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromResourceW
|
||||
@ stdcall D3DXLoadVolumeFromVolume(ptr ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXLoadVolumeFromVolume
|
||||
@ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr) d3dx9_36.D3DXMatrixAffineTransformation
|
||||
@ stdcall D3DXMatrixAffineTransformation2D(ptr long ptr long ptr) d3dx9_36.D3DXMatrixAffineTransformation2D
|
||||
@ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr) d3dx9_36.D3DXMatrixDecompose
|
||||
@ stdcall D3DXMatrixDeterminant(ptr) d3dx9_36.D3DXMatrixfDeterminant
|
||||
@ stdcall D3DXMatrixInverse(ptr ptr ptr) d3dx9_36.D3DXMatrixInverse
|
||||
@ stdcall D3DXMatrixLookAtLH(ptr ptr ptr ptr) d3dx9_36.D3DXMatrixLookAtLH
|
||||
@ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) d3dx9_36.D3DXMatrixLookAtRH
|
||||
@ stdcall D3DXMatrixMultiply(ptr ptr ptr) d3dx9_36.D3DXMatrixMultiply
|
||||
@ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) d3dx9_36.D3DXMatrixMultiplyTranspose
|
||||
@ stdcall D3DXMatrixOrthoLH(ptr long long long long) d3dx9_36.D3DXMatrixOrthoLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterLH(ptr long long long long long long) d3dx9_36.D3DXMatrixOrthoOffCenterLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterRH(ptr long long long long long long) d3dx9_36.D3DXMatrixOrthoOffCenterRH
|
||||
@ stdcall D3DXMatrixOrthoRH(ptr long long long long) d3dx9_36.D3DXMatrixOrthoRH
|
||||
@ stdcall D3DXMatrixPerspectiveFovLH(ptr long long long long) d3dx9_36.D3DXMatrixPerspectiveFovLH
|
||||
@ stdcall D3DXMatrixPerspectiveFovRH(ptr long long long long) d3dx9_36.D3DXMatrixPerspectiveFovRH
|
||||
@ stdcall D3DXMatrixPerspectiveLH(ptr long long long long) d3dx9_36.D3DXMatrixPerspectiveLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr long long long long long long) d3dx9_36.D3DXMatrixPerspectiveOffCenterLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr long long long long long long) d3dx9_36.D3DXMatrixPerspectiveOffCenterRH
|
||||
@ stdcall D3DXMatrixPerspectiveRH(ptr long long long long) d3dx9_36.D3DXMatrixPerspectiveRH
|
||||
@ stdcall D3DXMatrixReflect(ptr ptr) d3dx9_36.D3DXMatrixReflect
|
||||
@ stdcall D3DXMatrixRotationAxis(ptr ptr long) d3dx9_36.D3DXMatrixRotationAxis
|
||||
@ stdcall D3DXMatrixRotationQuaternion(ptr ptr) d3dx9_36.D3DXMatrixRotationQuaternion
|
||||
@ stdcall D3DXMatrixRotationX(ptr long) d3dx9_36.D3DXMatrixRotationX
|
||||
@ stdcall D3DXMatrixRotationY(ptr long) d3dx9_36.D3DXMatrixRotationY
|
||||
@ stdcall D3DXMatrixRotationYawPitchRoll(ptr long long long) d3dx9_36.D3DXMatrixRotationYawPitchRoll
|
||||
@ stdcall D3DXMatrixRotationZ(ptr long) d3dx9_36.D3DXMatrixRotationZ
|
||||
@ stdcall D3DXMatrixScaling(ptr long long long) d3dx9_36.D3DXMatrixScaling
|
||||
@ stdcall D3DXMatrixShadow(ptr ptr ptr) d3dx9_36.D3DXMatrixShadow
|
||||
@ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXMatrixTransformation
|
||||
@ stdcall D3DXMatrixTransformation2D(ptr ptr long ptr ptr long ptr) d3dx9_36.D3DXMatrixTransformation2D
|
||||
@ stdcall D3DXMatrixTranslation(ptr long long long) d3dx9_36.D3DXMatrixTranslation
|
||||
@ stdcall D3DXMatrixTranspose(ptr ptr) d3dx9_36.D3DXMatrixTranspose
|
||||
@ stdcall D3DXOptimizeFaces(ptr long long long ptr) d3dx9_36.D3DXOptimizeFaces
|
||||
@ stdcall D3DXOptimizeVertices(ptr long long long ptr) d3dx9_36.D3DXOptimizeVertices
|
||||
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) d3dx9_36.D3DXPlaneFromPointNormal
|
||||
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) d3dx9_36.D3DXPlaneFromPoints
|
||||
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr) d3dx9_36.D3DXPlaneIntersectLine
|
||||
@ stdcall D3DXPlaneNormalize(ptr ptr) d3dx9_36.D3DXPlaneNormalize
|
||||
@ stdcall D3DXPlaneTransform(ptr ptr ptr) d3dx9_36.D3DXPlaneTransform
|
||||
@ stdcall D3DXPlaneTransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXPlaneTransformArray
|
||||
@ stdcall D3DXPreprocessShader(ptr long ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShader
|
||||
@ stdcall D3DXPreprocessShaderFromFileA(ptr ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromFileA
|
||||
@ stdcall D3DXPreprocessShaderFromFileW(ptr ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromFileW
|
||||
@ stdcall D3DXPreprocessShaderFromResourceA(long long ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromResourceA
|
||||
@ stdcall D3DXPreprocessShaderFromResourceW(long long ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromResourceW
|
||||
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr long long) d3dx9_36.D3DXQuaternionBaryCentric
|
||||
@ stdcall D3DXQuaternionExp(ptr ptr) d3dx9_36.D3DXQuaternionExp
|
||||
@ stdcall D3DXQuaternionInverse(ptr ptr) d3dx9_36.D3DXQuaternionInverse
|
||||
@ stdcall D3DXQuaternionLn(ptr ptr) d3dx9_36.D3DXQuaternionLn
|
||||
@ stdcall D3DXQuaternionMultiply(ptr ptr ptr) d3dx9_36.D3DXQuaternionMultiply
|
||||
@ stdcall D3DXQuaternionNormalize(ptr ptr) d3dx9_36.D3DXQuaternionNormalize
|
||||
@ stdcall D3DXQuaternionRotationAxis(ptr ptr long) d3dx9_36.D3DXQuaternionRotationAxis
|
||||
@ stdcall D3DXQuaternionRotationMatrix(ptr ptr) d3dx9_36.D3DXQuaternionRotationMatrix
|
||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long) d3dx9_36.D3DXQuaternionRotationYawPitchRoll
|
||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr long) d3dx9_36.D3DXQuaternionSlerp
|
||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXQuaternionSquad
|
||||
@ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXQuaternionSquadSetup
|
||||
@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx9_36.D3DXQuaternionToAxisAngle
|
||||
@ stdcall D3DXRectPatchSize(ptr ptr ptr) d3dx9_36.D3DXRectPatchSize
|
||||
@ stdcall D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveMeshHierarchyToFileA
|
||||
@ stdcall D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveMeshHierarchyToFileW
|
||||
@ stdcall D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXSaveMeshToXA
|
||||
@ stdcall D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXSaveMeshToXW
|
||||
@ stdcall D3DXSavePRTBufferToFileA(ptr ptr) d3dx9_36.D3DXSavePRTBufferToFileA
|
||||
@ stdcall D3DXSavePRTBufferToFileW(ptr ptr) d3dx9_36.D3DXSavePRTBufferToFileW
|
||||
@ stdcall D3DXSavePRTCompBufferToFileA(ptr ptr) d3dx9_36.D3DXSavePRTCompBufferToFileA
|
||||
@ stdcall D3DXSavePRTCompBufferToFileW(ptr ptr) d3dx9_36.D3DXSavePRTCompBufferToFileW
|
||||
@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveSurfaceToFileA
|
||||
@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveSurfaceToFileInMemory
|
||||
@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveSurfaceToFileW
|
||||
@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) d3dx9_36.D3DXSaveTextureToFileA
|
||||
@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) d3dx9_36.D3DXSaveTextureToFileInMemory
|
||||
@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) d3dx9_36.D3DXSaveTextureToFileW
|
||||
@ stdcall D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveVolumeToFileA
|
||||
@ stdcall D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveVolumeToFileInMemory
|
||||
@ stdcall D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveVolumeToFileW
|
||||
@ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx9_36.D3DXSHAdd
|
||||
@ stdcall D3DXSHDot(long ptr ptr) d3dx9_36.D3DXSHDot
|
||||
@ stdcall D3DXSHEvalConeLight(long ptr long long long long ptr ptr ptr) d3dx9_36.D3DXSHEvalConeLight
|
||||
@ stdcall D3DXSHEvalDirection(ptr long ptr) d3dx9_36.D3DXSHEvalDirection
|
||||
@ stdcall D3DXSHEvalDirectionalLight(long ptr long long long long ptr ptr ptr) d3dx9_36.D3DXSHEvalDirectionalLight
|
||||
@ stdcall D3DXSHEvalHemisphereLight(long ptr long long ptr ptr ptr) d3dx9_36.D3DXSHEvalHemisphereLight
|
||||
@ stdcall D3DXSHEvalSphericalLight(long ptr long long long long ptr ptr ptr) d3dx9_36.D3DXSHEvalSphericalLight
|
||||
@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) d3dx9_36.D3DXSHProjectCubeMap
|
||||
@ stdcall D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSHPRTCompSplitMeshSC
|
||||
@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster
|
||||
@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
|
||||
@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
|
||||
@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
|
||||
@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh
|
||||
@ stdcall D3DXSphereBoundProbe(ptr long ptr ptr) d3dx9_36.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh
|
||||
@ stdcall D3DXTessellateNPatches(ptr ptr long long ptr ptr) d3dx9_36.D3DXTessellateNPatches
|
||||
@ stdcall D3DXTessellateRectPatch(ptr ptr ptr ptr ptr) d3dx9_36.D3DXTessellateRectPatch
|
||||
@ stdcall D3DXTessellateTriPatch(ptr ptr ptr ptr ptr) d3dx9_36.D3DXTessellateTriPatch
|
||||
@ stdcall D3DXTriPatchSize(ptr ptr ptr) d3dx9_36.D3DXTriPatchSize
|
||||
@ stdcall D3DXUVAtlasCreate(ptr long long long long long long ptr ptr ptr ptr long ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXUVAtlasCreate
|
||||
@ stdcall D3DXUVAtlasPack(ptr long long long long ptr ptr long ptr long ptr) d3dx9_36.D3DXUVAtlasPack
|
||||
@ stdcall D3DXUVAtlasPartition(ptr long long long ptr ptr ptr ptr long ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXUVAtlasPartition
|
||||
@ stdcall D3DXValidMesh(ptr ptr ptr) d3dx9_36.D3DXValidMesh
|
||||
@ stdcall D3DXValidPatchMesh(ptr ptr ptr ptr) d3dx9_36.D3DXValidPatchMesh
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) d3dx9_36.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec2Hermite
|
||||
@ stdcall D3DXVec2Normalize(ptr ptr) d3dx9_36.D3DXVec2Normalize
|
||||
@ stdcall D3DXVec2Transform(ptr ptr ptr) d3dx9_36.D3DXVec2Transform
|
||||
@ stdcall D3DXVec2TransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformArray
|
||||
@ stdcall D3DXVec2TransformCoord(ptr ptr ptr) d3dx9_36.D3DXVec2TransformCoord
|
||||
@ stdcall D3DXVec2TransformCoordArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformCoordArray
|
||||
@ stdcall D3DXVec2TransformNormal(ptr ptr ptr) d3dx9_36.D3DXVec2TransformNormal
|
||||
@ stdcall D3DXVec2TransformNormalArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformNormalArray
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long) d3dx9_36.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3Normalize(ptr ptr) d3dx9_36.D3DXVec3Normalize
|
||||
@ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXVec3Project
|
||||
@ stdcall D3DXVec3ProjectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx9_36.D3DXVec3ProjectArray
|
||||
@ stdcall D3DXVec3Transform(ptr ptr ptr) d3dx9_36.D3DXVec3Transform
|
||||
@ stdcall D3DXVec3TransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec3TransformArray
|
||||
@ stdcall D3DXVec3TransformCoord(ptr ptr ptr) d3dx9_36.D3DXVec3TransformCoord
|
||||
@ stdcall D3DXVec3TransformCoordArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec3TransformCoordArray
|
||||
@ stdcall D3DXVec3TransformNormal(ptr ptr ptr) d3dx9_36.D3DXVec3TransformNormal
|
||||
@ stdcall D3DXVec3TransformNormalArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec3TransformNormalArray
|
||||
@ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXVec3Unproject
|
||||
@ stdcall D3DXVec3UnprojectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx9_36.D3DXVec3UnprojectArray
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long) d3dx9_36.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4Cross(ptr ptr ptr ptr) d3dx9_36.D3DXVec4Cross
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Normalize(ptr ptr) d3dx9_36.D3DXVec4Normalize
|
||||
@ stdcall D3DXVec4Transform(ptr ptr ptr) d3dx9_36.D3DXVec4Transform
|
||||
@ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec4TransformArray
|
||||
@ stdcall D3DXWeldVertices(ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXWeldVertices
|
|
@ -0,0 +1,53 @@
|
|||
/*
|
||||
* Direct3D X 9 main file
|
||||
*
|
||||
* Copyright (C) 2007 David Adam
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
#include "wine/port.h"
|
||||
|
||||
#include <stdarg.h>
|
||||
|
||||
#include "windef.h"
|
||||
#include "winbase.h"
|
||||
#include "wingdi.h"
|
||||
#include "winuser.h"
|
||||
#include "wine/debug.h"
|
||||
|
||||
#include "d3dx9.h"
|
||||
|
||||
WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
|
||||
|
||||
/***********************************************************************
|
||||
* DllMain.
|
||||
*/
|
||||
BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
|
||||
{
|
||||
switch(reason)
|
||||
{
|
||||
case DLL_WINE_PREATTACH:
|
||||
return FALSE; /* prefer native version */
|
||||
case DLL_PROCESS_ATTACH:
|
||||
DisableThreadLibraryCalls(inst);
|
||||
break;
|
||||
case DLL_PROCESS_DETACH:
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
|
@ -0,0 +1,13 @@
|
|||
TOPSRCDIR = @top_srcdir@
|
||||
TOPOBJDIR = ../..
|
||||
SRCDIR = @srcdir@
|
||||
VPATH = @srcdir@
|
||||
MODULE = d3dx9_30.dll
|
||||
IMPORTS = d3d9 kernel32
|
||||
|
||||
C_SRCS = \
|
||||
d3dx9_30_main.c
|
||||
|
||||
@MAKE_DLL_RULES@
|
||||
|
||||
@DEPENDENCIES@ # everything below this line is overwritten by make depend
|
|
@ -0,0 +1,332 @@
|
|||
@ stdcall D3DXAssembleShader(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShader
|
||||
@ stdcall D3DXAssembleShaderFromFileA(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromFileA
|
||||
@ stdcall D3DXAssembleShaderFromFileW(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromFileW
|
||||
@ stdcall D3DXAssembleShaderFromResourceA(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromResourceA
|
||||
@ stdcall D3DXAssembleShaderFromResourceW(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXAssembleShaderFromResourceW
|
||||
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx9_36.D3DXBoxBoundProbe
|
||||
@ stdcall D3DXCheckCubeTextureRequirements(ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckCubeTextureRequirements
|
||||
@ stdcall D3DXCheckTextureRequirements(ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckTextureRequirements
|
||||
@ stdcall D3DXCheckVersion(long long) d3dx9_36.D3DXCheckVersion
|
||||
@ stdcall D3DXCheckVolumeTextureRequirements(ptr ptr ptr ptr ptr long ptr long) d3dx9_36.D3DXCheckVolumeTextureRequirements
|
||||
@ stdcall D3DXCleanMesh(ptr ptr ptr ptr ptr) d3dx9_36.D3DXCleanMesh
|
||||
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx9_36.D3DXColorAdjustContrast
|
||||
@ stdcall D3DXColorAdjustSaturation(ptr ptr long) d3dx9_36.D3DXColorAdjustSaturation
|
||||
@ stdcall D3DXCompileShader(ptr long ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCompileShader
|
||||
@ stdcall D3DXCompileShaderFromFileA(ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromFileA
|
||||
@ stdcall D3DXCompileShaderFromFileW(ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromFileW
|
||||
@ stdcall D3DXCompileShaderFromResourceA(long ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromResourceA
|
||||
@ stdcall D3DXCompileShaderFromResourceW(long ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCompileShaderFromResourceW
|
||||
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingBox
|
||||
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingSphere
|
||||
@ stdcall D3DXComputeIMTFromPerVertexSignal(ptr ptr long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerVertexSignal
|
||||
@ stdcall D3DXComputeIMTFromPerTexelSignal(ptr long ptr long long long long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromPerTexelSignal
|
||||
@ stdcall D3DXComputeIMTFromSignal(ptr long long long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromSignal
|
||||
@ stdcall D3DXComputeIMTFromTexture(ptr ptr long long ptr ptr ptr) d3dx9_36.D3DXComputeIMTFromTexture
|
||||
@ stdcall D3DXComputeNormalMap(ptr ptr ptr long long long) d3dx9_36.D3DXComputeNormalMap
|
||||
@ stdcall D3DXComputeNormals(ptr ptr) d3dx9_36.D3DXComputeNormals
|
||||
@ stdcall D3DXComputeTangent(ptr long long long long ptr) d3dx9_36.D3DXComputeTangent
|
||||
@ stdcall D3DXComputeTangentFrame(ptr long) d3dx9_36.D3DXComputeTangentFrame
|
||||
@ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr long long long ptr ptr) d3dx9_36.D3DXComputeTangentFrameEx
|
||||
@ stdcall D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXConcatenateMeshes
|
||||
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToSingleStrip
|
||||
@ stdcall D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) d3dx9_36.D3DXConvertMeshSubsetToStrips
|
||||
@ stdcall D3DXCpuOptimizations(long) d3dx9_24.D3DXCpuOptimizations
|
||||
@ stdcall D3DXCreateAnimationController(long long long long ptr) d3dx9_36.D3DXCreateAnimationController
|
||||
@ stdcall D3DXCreateBox(ptr long long long ptr ptr) d3dx9_36.D3DXCreateBox
|
||||
@ stdcall D3DXCreateBuffer(long ptr) d3dx9_36.D3DXCreateBuffer
|
||||
@ stdcall D3DXCreateCompressedAnimationSet(ptr long long ptr long ptr ptr) d3dx9_36.D3DXCreateCompressedAnimationSet
|
||||
@ stdcall D3DXCreateCubeTexture(ptr long long long long long ptr) d3dx9_36.D3DXCreateCubeTexture
|
||||
@ stdcall D3DXCreateCubeTextureFromFileA(ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileA
|
||||
@ stdcall D3DXCreateCubeTextureFromFileExA(ptr ptr long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileExA
|
||||
@ stdcall D3DXCreateCubeTextureFromFileExW(ptr ptr long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileExW
|
||||
@ stdcall D3DXCreateCubeTextureFromFileInMemory(ptr ptr long ptr) d3dx9_36.D3DXCreateCubeTextureFromFileInMemory
|
||||
@ stdcall D3DXCreateCubeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileInMemoryEx
|
||||
@ stdcall D3DXCreateCubeTextureFromFileW(ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromFileW
|
||||
@ stdcall D3DXCreateCubeTextureFromResourceA(ptr long ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceA
|
||||
@ stdcall D3DXCreateCubeTextureFromResourceExA(ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceExA
|
||||
@ stdcall D3DXCreateCubeTextureFromResourceExW(ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceExW
|
||||
@ stdcall D3DXCreateCubeTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateCubeTextureFromResourceW
|
||||
@ stdcall D3DXCreateCylinder(ptr long long long long long ptr ptr) d3dx9_36.D3DXCreateCylinder
|
||||
@ stdcall D3DXCreateEffect(ptr ptr long ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffect
|
||||
@ stdcall D3DXCreateEffectCompiler(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompiler
|
||||
@ stdcall D3DXCreateEffectCompilerFromFileA(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromFileA
|
||||
@ stdcall D3DXCreateEffectCompilerFromFileW(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromFileW
|
||||
@ stdcall D3DXCreateEffectCompilerFromResourceA(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromResourceA
|
||||
@ stdcall D3DXCreateEffectCompilerFromResourceW(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXCreateEffectCompilerFromResourceW
|
||||
@ stdcall D3DXCreateEffectEx(ptr ptr long ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectEx
|
||||
@ stdcall D3DXCreateEffectFromFileA(ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileA
|
||||
@ stdcall D3DXCreateEffectFromFileExA(ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileExA
|
||||
@ stdcall D3DXCreateEffectFromFileExW(ptr ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileExW
|
||||
@ stdcall D3DXCreateEffectFromFileW(ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromFileW
|
||||
@ stdcall D3DXCreateEffectFromResourceA(ptr long ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceA
|
||||
@ stdcall D3DXCreateEffectFromResourceExA(ptr long ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceExA
|
||||
@ stdcall D3DXCreateEffectFromResourceExW(ptr long ptr ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceExW
|
||||
@ stdcall D3DXCreateEffectFromResourceW(ptr long ptr ptr ptr long ptr ptr ptr) d3dx9_36.D3DXCreateEffectFromResourceW
|
||||
@ stdcall D3DXCreateEffectPool(ptr) d3dx9_36.D3DXCreateEffectPool
|
||||
@ stdcall D3DXCreateFontA(ptr long long long long long long long long long ptr ptr) d3dx9_36.D3DXCreateFontA
|
||||
@ stdcall D3DXCreateFontIndirectA(ptr ptr ptr) d3dx9_36.D3DXCreateFontIndirectA
|
||||
@ stdcall D3DXCreateFontIndirectW(ptr ptr ptr) d3dx9_36.D3DXCreateFontIndirectW
|
||||
@ stdcall D3DXCreateFontW(ptr long long long long long long long long long ptr ptr) d3dx9_36.D3DXCreateFontW
|
||||
@ stdcall D3DXCreateFragmentLinker(ptr long ptr) d3dx9_36.D3DXCreateFragmentLinker
|
||||
@ stdcall D3DXCreateKeyframedAnimationSet(ptr long long long long ptr ptr) d3dx9_36.D3DXCreateKeyframedAnimationSet
|
||||
@ stdcall D3DXCreateLine(ptr ptr) d3dx9_36.D3DXCreateLine
|
||||
@ stdcall D3DXCreateMatrixStack(long ptr) d3dx9_36.D3DXCreateMatrixStack
|
||||
@ stdcall D3DXCreateMesh(long long long ptr ptr ptr) d3dx9_36.D3DXCreateMesh
|
||||
@ stdcall D3DXCreateMeshFVF(long long long long ptr ptr) d3dx9_36.D3DXCreateMeshFVF
|
||||
@ stdcall D3DXCreateNPatchMesh(ptr ptr) d3dx9_36.D3DXCreateNPatchMesh
|
||||
@ stdcall D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXCreatePMeshFromStream
|
||||
@ stdcall D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) d3dx9_36.D3DXCreatePatchMesh
|
||||
@ stdcall D3DXCreatePolygon(ptr long long ptr ptr) d3dx9_36.D3DXCreatePolygon
|
||||
@ stdcall D3DXCreatePRTBuffer(long long long ptr) d3dx9_36.D3DXCreatePRTBuffer
|
||||
@ stdcall D3DXCreatePRTBufferTex(long long long long ptr) d3dx9_36.D3DXCreatePRTBufferTex
|
||||
@ stdcall D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr) d3dx9_36.D3DXCreatePRTCompBuffer
|
||||
@ stdcall D3DXCreatePRTEngine(ptr ptr long ptr ptr) d3dx9_36.D3DXCreatePRTEngine
|
||||
@ stdcall D3DXCreateRenderToEnvMap(ptr long long long long long ptr) d3dx9_36.D3DXCreateRenderToEnvMap
|
||||
@ stdcall D3DXCreateRenderToSurface(ptr long long long long long ptr) d3dx9_36.D3DXCreateRenderToSurface
|
||||
@ stdcall D3DXCreateSPMesh(ptr ptr ptr ptr ptr) d3dx9_36.D3DXCreateSPMesh
|
||||
@ stdcall D3DXCreateSkinInfo(long ptr long ptr) d3dx9_36.D3DXCreateSkinInfo
|
||||
@ stdcall D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) d3dx9_36.D3DXCreateSkinInfoFromBlendedMesh
|
||||
@ stdcall D3DXCreateSkinInfoFVF(long long long ptr) d3dx9_36.D3DXCreateSkinInfoFVF
|
||||
@ stdcall D3DXCreateSphere(ptr long long long ptr ptr) d3dx9_36.D3DXCreateSphere
|
||||
@ stdcall D3DXCreateSprite(ptr ptr) d3dx9_36.D3DXCreateSprite
|
||||
@ stdcall D3DXCreateTeapot(ptr ptr ptr) d3dx9_36.D3DXCreateTeapot
|
||||
@ stdcall D3DXCreateTextA(ptr long ptr long long ptr ptr ptr) d3dx9_36.D3DXCreateTextA
|
||||
@ stdcall D3DXCreateTextW(ptr long ptr long long ptr ptr ptr) d3dx9_36.D3DXCreateTextW
|
||||
@ stdcall D3DXCreateTexture(ptr long long long long long long ptr) d3dx9_36.D3DXCreateTexture
|
||||
@ stdcall D3DXCreateTextureFromFileA(ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileA
|
||||
@ stdcall D3DXCreateTextureFromFileExA(ptr ptr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileExA
|
||||
@ stdcall D3DXCreateTextureFromFileExW(ptr ptr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileExW
|
||||
@ stdcall D3DXCreateTextureFromFileInMemory(ptr ptr long ptr) d3dx9_36.D3DXCreateTextureFromFileInMemory
|
||||
@ stdcall D3DXCreateTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileInMemoryEx
|
||||
@ stdcall D3DXCreateTextureFromFileW(ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromFileW
|
||||
@ stdcall D3DXCreateTextureFromResourceA(ptr long ptr ptr) d3dx9_36.D3DXCreateTextureFromResourceA
|
||||
@ stdcall D3DXCreateTextureFromResourceExA(ptr long ptr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromResourceExA
|
||||
@ stdcall D3DXCreateTextureFromResourceExW(ptr long ptr long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateTextureFromResourceExW
|
||||
@ stdcall D3DXCreateTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateTextureFromResourceW
|
||||
@ stdcall D3DXCreateTextureGutterHelper(long long ptr long ptr) d3dx9_36.D3DXCreateTextureGutterHelper
|
||||
@ stdcall D3DXCreateTextureShader(ptr ptr) d3dx9_36.D3DXCreateTextureShader
|
||||
@ stdcall D3DXCreateTorus(ptr long long long long ptr ptr) d3dx9_36.D3DXCreateTorus
|
||||
@ stdcall D3DXCreateVolumeTexture(ptr long long long long long long long ptr) d3dx9_36.D3DXCreateVolumeTexture
|
||||
@ stdcall D3DXCreateVolumeTextureFromFileA(ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileA
|
||||
@ stdcall D3DXCreateVolumeTextureFromFileExA(ptr ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileExA
|
||||
@ stdcall D3DXCreateVolumeTextureFromFileExW(ptr ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileExW
|
||||
@ stdcall D3DXCreateVolumeTextureFromFileInMemory(ptr ptr long ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileInMemory
|
||||
@ stdcall D3DXCreateVolumeTextureFromFileInMemoryEx(ptr ptr long long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileInMemoryEx
|
||||
@ stdcall D3DXCreateVolumeTextureFromFileW(ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromFileW
|
||||
@ stdcall D3DXCreateVolumeTextureFromResourceA(ptr long ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceA
|
||||
@ stdcall D3DXCreateVolumeTextureFromResourceExA(ptr long ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceExA
|
||||
@ stdcall D3DXCreateVolumeTextureFromResourceExW(ptr long ptr long long long long long long long long long long ptr ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceExW
|
||||
@ stdcall D3DXCreateVolumeTextureFromResourceW(ptr long ptr ptr) d3dx9_36.D3DXCreateVolumeTextureFromResourceW
|
||||
@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
|
||||
@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
|
||||
@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
|
||||
@ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader
|
||||
@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
|
||||
@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
|
||||
@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX
|
||||
@ stdcall D3DXFillTexture(ptr ptr ptr) d3dx9_36.D3DXFillTexture
|
||||
@ stdcall D3DXFillTextureTX(ptr ptr) d3dx9_36.D3DXFillTextureTX
|
||||
@ stdcall D3DXFillVolumeTexture(ptr ptr ptr) d3dx9_36.D3DXFillVolumeTexture
|
||||
@ stdcall D3DXFillVolumeTextureTX(ptr ptr) d3dx9_36.D3DXFillVolumeTextureTX
|
||||
@ stdcall D3DXFilterTexture(ptr ptr long long) d3dx9_36.D3DXFilterTexture
|
||||
@ stdcall D3DXFindShaderComment(ptr long ptr ptr) d3dx9_36.D3DXFindShaderComment
|
||||
@ stdcall D3DXFloat16To32Array(ptr ptr long) d3dx9_36.D3DXFloat16To32Array
|
||||
@ stdcall D3DXFloat32To16Array(ptr ptr long) d3dx9_36.D3DXFloat32To16Array
|
||||
@ stdcall D3DXFrameAppendChild(ptr ptr) d3dx9_36.D3DXFrameAppendChild
|
||||
@ stdcall D3DXFrameCalculateBoundingSphere(ptr ptr ptr) d3dx9_36.D3DXFrameCalculateBoundingSphere
|
||||
@ stdcall D3DXFrameDestroy(ptr ptr) d3dx9_36.D3DXFrameDestroy
|
||||
@ stdcall D3DXFrameFind(ptr ptr) d3dx9_36.D3DXFrameFind
|
||||
@ stdcall D3DXFrameNumNamedMatrices(ptr) d3dx9_36.D3DXFrameNumNamedMatrices
|
||||
@ stdcall D3DXFrameRegisterNamedMatrices(ptr ptr) d3dx9_36.D3DXFrameRegisterNamedMatrices
|
||||
@ stdcall D3DXFresnelTerm(long long) d3dx9_36.D3DXFresnelTerm
|
||||
@ stdcall D3DXFVFFromDeclarator(ptr ptr) d3dx9_36.D3DXFVFFromDeclarator
|
||||
@ stdcall D3DXGatherFragments(ptr long ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragments
|
||||
@ stdcall D3DXGatherFragmentsFromFileA(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromFileA
|
||||
@ stdcall D3DXGatherFragmentsFromFileW(ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromFileW
|
||||
@ stdcall D3DXGatherFragmentsFromResourceA(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromResourceA
|
||||
@ stdcall D3DXGatherFragmentsFromResourceW(long ptr ptr ptr long ptr ptr) d3dx9_36.D3DXGatherFragmentsFromResourceW
|
||||
@ stdcall D3DXGenerateOutputDecl(ptr ptr) d3dx9_36.D3DXGenerateOutputDecl
|
||||
@ stdcall D3DXGeneratePMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXGeneratePMesh
|
||||
@ stdcall D3DXGetDeclLength(ptr) d3dx9_36.D3DXGetDeclLength
|
||||
@ stdcall D3DXGetDeclVertexSize(ptr long) d3dx9_36.D3DXGetDeclVertexSize
|
||||
@ stdcall D3DXGetDriverLevel(ptr) d3dx9_36.D3DXGetDriverLevel
|
||||
@ stdcall D3DXGetFVFVertexSize(long) d3dx9_36.D3DXGetFVFVertexSize
|
||||
@ stdcall D3DXGetImageInfoFromFileA(ptr ptr) d3dx9_36.D3DXGetImageInfoFromFileA
|
||||
@ stdcall D3DXGetImageInfoFromFileInMemory(ptr long ptr) d3dx9_36.D3DXGetImageInfoFromFileInMemory
|
||||
@ stdcall D3DXGetImageInfoFromFileW(ptr ptr) d3dx9_36.D3DXGetImageInfoFromFileW
|
||||
@ stdcall D3DXGetImageInfoFromResourceA(long ptr ptr) d3dx9_36.D3DXGetImageInfoFromResourceA
|
||||
@ stdcall D3DXGetImageInfoFromResourceW(long ptr ptr) d3dx9_36.D3DXGetImageInfoFromResourceW
|
||||
@ stdcall D3DXGetPixelShaderProfile(ptr) d3dx9_36.D3DXGetPixelShaderProfile
|
||||
@ stdcall D3DXGetShaderConstantTable(ptr ptr) d3dx9_36.D3DXGetShaderConstantTable
|
||||
@ stdcall D3DXGetShaderInputSemantics(ptr ptr ptr) d3dx9_36.D3DXGetShaderInputSemantics
|
||||
@ stdcall D3DXGetShaderOutputSemantics(ptr ptr ptr) d3dx9_36.D3DXGetShaderOutputSemantics
|
||||
@ stdcall D3DXGetShaderSamplers(ptr ptr ptr) d3dx9_36.D3DXGetShaderSamplers
|
||||
@ stdcall D3DXGetShaderSize(ptr) d3dx9_36.D3DXGetShaderSize
|
||||
@ stdcall D3DXGetShaderVersion(ptr) d3dx9_36.D3DXGetShaderVersion
|
||||
@ stub D3DXGetTargetDescByName
|
||||
@ stub D3DXGetTargetDescByVersion
|
||||
@ stdcall D3DXGetVertexShaderProfile(ptr) d3dx9_36.D3DXGetVertexShaderProfile
|
||||
@ stdcall D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersect
|
||||
@ stdcall D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersectSubset
|
||||
@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersectTri
|
||||
@ stdcall D3DXLoadMeshFromXA(ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXA
|
||||
@ stdcall D3DXLoadMeshFromXInMemory(ptr long long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXInMemory
|
||||
@ stdcall D3DXLoadMeshFromXResource(long ptr ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXResource
|
||||
@ stdcall D3DXLoadMeshFromXW(ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXW
|
||||
@ stdcall D3DXLoadMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshFromXof
|
||||
@ stdcall D3DXLoadMeshHierarchyFromXA(ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshHierarchyFromXA
|
||||
@ stdcall D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshHierarchyFromXInMemory
|
||||
@ stdcall D3DXLoadMeshHierarchyFromXW(ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadMeshHierarchyFromXW
|
||||
@ stdcall D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) d3dx9_36.D3DXLoadPatchMeshFromXof
|
||||
@ stdcall D3DXLoadPRTBufferFromFileA(ptr ptr) d3dx9_36.D3DXLoadPRTBufferFromFileA
|
||||
@ stdcall D3DXLoadPRTBufferFromFileW(ptr ptr) d3dx9_36.D3DXLoadPRTBufferFromFileW
|
||||
@ stdcall D3DXLoadPRTCompBufferFromFileA(ptr ptr) d3dx9_36.D3DXLoadPRTCompBufferFromFileA
|
||||
@ stdcall D3DXLoadPRTCompBufferFromFileW(ptr ptr) d3dx9_36.D3DXLoadPRTCompBufferFromFileW
|
||||
@ stdcall D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXLoadSkinMeshFromXof
|
||||
@ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromFileA
|
||||
@ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromFileInMemory
|
||||
@ stdcall D3DXLoadSurfaceFromFileW(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromFileW
|
||||
@ stdcall D3DXLoadSurfaceFromMemory(ptr ptr ptr ptr long long ptr ptr long long) d3dx9_36.D3DXLoadSurfaceFromMemory
|
||||
@ stdcall D3DXLoadSurfaceFromResourceA(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromResourceA
|
||||
@ stdcall D3DXLoadSurfaceFromResourceW(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadSurfaceFromResourceW
|
||||
@ stdcall D3DXLoadSurfaceFromSurface(ptr ptr ptr ptr ptr ptr long) d3dx9_36.D3DXLoadSurfaceFromSurface
|
||||
@ stdcall D3DXLoadVolumeFromFileA(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileA
|
||||
@ stdcall D3DXLoadVolumeFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileInMemory
|
||||
@ stdcall D3DXLoadVolumeFromFileW(ptr ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromFileW
|
||||
@ stdcall D3DXLoadVolumeFromMemory(ptr ptr ptr ptr long long long ptr ptr long long) d3dx9_36.D3DXLoadVolumeFromMemory
|
||||
@ stdcall D3DXLoadVolumeFromResourceA(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromResourceA
|
||||
@ stdcall D3DXLoadVolumeFromResourceW(ptr ptr ptr long ptr ptr long long ptr) d3dx9_36.D3DXLoadVolumeFromResourceW
|
||||
@ stdcall D3DXLoadVolumeFromVolume(ptr ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXLoadVolumeFromVolume
|
||||
@ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr) d3dx9_36.D3DXMatrixAffineTransformation
|
||||
@ stdcall D3DXMatrixAffineTransformation2D(ptr long ptr long ptr) d3dx9_36.D3DXMatrixAffineTransformation2D
|
||||
@ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr) d3dx9_36.D3DXMatrixDecompose
|
||||
@ stdcall D3DXMatrixDeterminant(ptr) d3dx9_36.D3DXMatrixfDeterminant
|
||||
@ stdcall D3DXMatrixInverse(ptr ptr ptr) d3dx9_36.D3DXMatrixInverse
|
||||
@ stdcall D3DXMatrixLookAtLH(ptr ptr ptr ptr) d3dx9_36.D3DXMatrixLookAtLH
|
||||
@ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) d3dx9_36.D3DXMatrixLookAtRH
|
||||
@ stdcall D3DXMatrixMultiply(ptr ptr ptr) d3dx9_36.D3DXMatrixMultiply
|
||||
@ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) d3dx9_36.D3DXMatrixMultiplyTranspose
|
||||
@ stdcall D3DXMatrixOrthoLH(ptr long long long long) d3dx9_36.D3DXMatrixOrthoLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterLH(ptr long long long long long long) d3dx9_36.D3DXMatrixOrthoOffCenterLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterRH(ptr long long long long long long) d3dx9_36.D3DXMatrixOrthoOffCenterRH
|
||||
@ stdcall D3DXMatrixOrthoRH(ptr long long long long) d3dx9_36.D3DXMatrixOrthoRH
|
||||
@ stdcall D3DXMatrixPerspectiveFovLH(ptr long long long long) d3dx9_36.D3DXMatrixPerspectiveFovLH
|
||||
@ stdcall D3DXMatrixPerspectiveFovRH(ptr long long long long) d3dx9_36.D3DXMatrixPerspectiveFovRH
|
||||
@ stdcall D3DXMatrixPerspectiveLH(ptr long long long long) d3dx9_36.D3DXMatrixPerspectiveLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr long long long long long long) d3dx9_36.D3DXMatrixPerspectiveOffCenterLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr long long long long long long) d3dx9_36.D3DXMatrixPerspectiveOffCenterRH
|
||||
@ stdcall D3DXMatrixPerspectiveRH(ptr long long long long) d3dx9_36.D3DXMatrixPerspectiveRH
|
||||
@ stdcall D3DXMatrixReflect(ptr ptr) d3dx9_36.D3DXMatrixReflect
|
||||
@ stdcall D3DXMatrixRotationAxis(ptr ptr long) d3dx9_36.D3DXMatrixRotationAxis
|
||||
@ stdcall D3DXMatrixRotationQuaternion(ptr ptr) d3dx9_36.D3DXMatrixRotationQuaternion
|
||||
@ stdcall D3DXMatrixRotationX(ptr long) d3dx9_36.D3DXMatrixRotationX
|
||||
@ stdcall D3DXMatrixRotationY(ptr long) d3dx9_36.D3DXMatrixRotationY
|
||||
@ stdcall D3DXMatrixRotationYawPitchRoll(ptr long long long) d3dx9_36.D3DXMatrixRotationYawPitchRoll
|
||||
@ stdcall D3DXMatrixRotationZ(ptr long) d3dx9_36.D3DXMatrixRotationZ
|
||||
@ stdcall D3DXMatrixScaling(ptr long long long) d3dx9_36.D3DXMatrixScaling
|
||||
@ stdcall D3DXMatrixShadow(ptr ptr ptr) d3dx9_36.D3DXMatrixShadow
|
||||
@ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXMatrixTransformation
|
||||
@ stdcall D3DXMatrixTransformation2D(ptr ptr long ptr ptr long ptr) d3dx9_36.D3DXMatrixTransformation2D
|
||||
@ stdcall D3DXMatrixTranslation(ptr long long long) d3dx9_36.D3DXMatrixTranslation
|
||||
@ stdcall D3DXMatrixTranspose(ptr ptr) d3dx9_36.D3DXMatrixTranspose
|
||||
@ stdcall D3DXOptimizeFaces(ptr long long long ptr) d3dx9_36.D3DXOptimizeFaces
|
||||
@ stdcall D3DXOptimizeVertices(ptr long long long ptr) d3dx9_36.D3DXOptimizeVertices
|
||||
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) d3dx9_36.D3DXPlaneFromPointNormal
|
||||
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) d3dx9_36.D3DXPlaneFromPoints
|
||||
@ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr) d3dx9_36.D3DXPlaneIntersectLine
|
||||
@ stdcall D3DXPlaneNormalize(ptr ptr) d3dx9_36.D3DXPlaneNormalize
|
||||
@ stdcall D3DXPlaneTransform(ptr ptr ptr) d3dx9_36.D3DXPlaneTransform
|
||||
@ stdcall D3DXPlaneTransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXPlaneTransformArray
|
||||
@ stdcall D3DXPreprocessShader(ptr long ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShader
|
||||
@ stdcall D3DXPreprocessShaderFromFileA(ptr ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromFileA
|
||||
@ stdcall D3DXPreprocessShaderFromFileW(ptr ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromFileW
|
||||
@ stdcall D3DXPreprocessShaderFromResourceA(long long ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromResourceA
|
||||
@ stdcall D3DXPreprocessShaderFromResourceW(long long ptr ptr ptr ptr) d3dx9_36.D3DXPreprocessShaderFromResourceW
|
||||
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr long long) d3dx9_36.D3DXQuaternionBaryCentric
|
||||
@ stdcall D3DXQuaternionExp(ptr ptr) d3dx9_36.D3DXQuaternionExp
|
||||
@ stdcall D3DXQuaternionInverse(ptr ptr) d3dx9_36.D3DXQuaternionInverse
|
||||
@ stdcall D3DXQuaternionLn(ptr ptr) d3dx9_36.D3DXQuaternionLn
|
||||
@ stdcall D3DXQuaternionMultiply(ptr ptr ptr) d3dx9_36.D3DXQuaternionMultiply
|
||||
@ stdcall D3DXQuaternionNormalize(ptr ptr) d3dx9_36.D3DXQuaternionNormalize
|
||||
@ stdcall D3DXQuaternionRotationAxis(ptr ptr long) d3dx9_36.D3DXQuaternionRotationAxis
|
||||
@ stdcall D3DXQuaternionRotationMatrix(ptr ptr) d3dx9_36.D3DXQuaternionRotationMatrix
|
||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long) d3dx9_36.D3DXQuaternionRotationYawPitchRoll
|
||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr long) d3dx9_36.D3DXQuaternionSlerp
|
||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXQuaternionSquad
|
||||
@ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXQuaternionSquadSetup
|
||||
@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx9_36.D3DXQuaternionToAxisAngle
|
||||
@ stdcall D3DXRectPatchSize(ptr ptr ptr) d3dx9_36.D3DXRectPatchSize
|
||||
@ stdcall D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveMeshHierarchyToFileA
|
||||
@ stdcall D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveMeshHierarchyToFileW
|
||||
@ stdcall D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXSaveMeshToXA
|
||||
@ stdcall D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) d3dx9_36.D3DXSaveMeshToXW
|
||||
@ stdcall D3DXSavePRTBufferToFileA(ptr ptr) d3dx9_36.D3DXSavePRTBufferToFileA
|
||||
@ stdcall D3DXSavePRTBufferToFileW(ptr ptr) d3dx9_36.D3DXSavePRTBufferToFileW
|
||||
@ stdcall D3DXSavePRTCompBufferToFileA(ptr ptr) d3dx9_36.D3DXSavePRTCompBufferToFileA
|
||||
@ stdcall D3DXSavePRTCompBufferToFileW(ptr ptr) d3dx9_36.D3DXSavePRTCompBufferToFileW
|
||||
@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveSurfaceToFileA
|
||||
@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveSurfaceToFileInMemory
|
||||
@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveSurfaceToFileW
|
||||
@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) d3dx9_36.D3DXSaveTextureToFileA
|
||||
@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) d3dx9_36.D3DXSaveTextureToFileInMemory
|
||||
@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) d3dx9_36.D3DXSaveTextureToFileW
|
||||
@ stdcall D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveVolumeToFileA
|
||||
@ stdcall D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveVolumeToFileInMemory
|
||||
@ stdcall D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) d3dx9_36.D3DXSaveVolumeToFileW
|
||||
@ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx9_36.D3DXSHAdd
|
||||
@ stdcall D3DXSHDot(long ptr ptr) d3dx9_36.D3DXSHDot
|
||||
@ stdcall D3DXSHEvalConeLight(long ptr long long long long ptr ptr ptr) d3dx9_36.D3DXSHEvalConeLight
|
||||
@ stdcall D3DXSHEvalDirection(ptr long ptr) d3dx9_36.D3DXSHEvalDirection
|
||||
@ stdcall D3DXSHEvalDirectionalLight(long ptr long long long long ptr ptr ptr) d3dx9_36.D3DXSHEvalDirectionalLight
|
||||
@ stdcall D3DXSHEvalHemisphereLight(long ptr long long ptr ptr ptr) d3dx9_36.D3DXSHEvalHemisphereLight
|
||||
@ stdcall D3DXSHEvalSphericalLight(long ptr long long long long ptr ptr ptr) d3dx9_36.D3DXSHEvalSphericalLight
|
||||
@ stdcall D3DXSHProjectCubeMap(long ptr ptr ptr ptr) d3dx9_36.D3DXSHProjectCubeMap
|
||||
@ stdcall D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSHPRTCompSplitMeshSC
|
||||
@ stdcall D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) d3dx9_36.D3DXSHPRTCompSuperCluster
|
||||
@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
|
||||
@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
|
||||
@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
|
||||
@ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx9_36.D3DXSimplifyMesh
|
||||
@ stdcall D3DXSphereBoundProbe(ptr long ptr ptr) d3dx9_36.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx9_36.D3DXSplitMesh
|
||||
@ stdcall D3DXTessellateNPatches(ptr ptr long long ptr ptr) d3dx9_36.D3DXTessellateNPatches
|
||||
@ stdcall D3DXTessellateRectPatch(ptr ptr ptr ptr ptr) d3dx9_36.D3DXTessellateRectPatch
|
||||
@ stdcall D3DXTessellateTriPatch(ptr ptr ptr ptr ptr) d3dx9_36.D3DXTessellateTriPatch
|
||||
@ stdcall D3DXTriPatchSize(ptr ptr ptr) d3dx9_36.D3DXTriPatchSize
|
||||
@ stdcall D3DXUVAtlasCreate(ptr long long long long long long ptr ptr ptr ptr long ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXUVAtlasCreate
|
||||
@ stdcall D3DXUVAtlasPack(ptr long long long long ptr ptr long ptr long ptr) d3dx9_36.D3DXUVAtlasPack
|
||||
@ stdcall D3DXUVAtlasPartition(ptr long long long ptr ptr ptr ptr long ptr long ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXUVAtlasPartition
|
||||
@ stdcall D3DXValidMesh(ptr ptr ptr) d3dx9_36.D3DXValidMesh
|
||||
@ stdcall D3DXValidPatchMesh(ptr ptr ptr ptr) d3dx9_36.D3DXValidPatchMesh
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) d3dx9_36.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec2Hermite
|
||||
@ stdcall D3DXVec2Normalize(ptr ptr) d3dx9_36.D3DXVec2Normalize
|
||||
@ stdcall D3DXVec2Transform(ptr ptr ptr) d3dx9_36.D3DXVec2Transform
|
||||
@ stdcall D3DXVec2TransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformArray
|
||||
@ stdcall D3DXVec2TransformCoord(ptr ptr ptr) d3dx9_36.D3DXVec2TransformCoord
|
||||
@ stdcall D3DXVec2TransformCoordArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformCoordArray
|
||||
@ stdcall D3DXVec2TransformNormal(ptr ptr ptr) d3dx9_36.D3DXVec2TransformNormal
|
||||
@ stdcall D3DXVec2TransformNormalArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformNormalArray
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long) d3dx9_36.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3Normalize(ptr ptr) d3dx9_36.D3DXVec3Normalize
|
||||
@ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXVec3Project
|
||||
@ stdcall D3DXVec3ProjectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx9_36.D3DXVec3ProjectArray
|
||||
@ stdcall D3DXVec3Transform(ptr ptr ptr) d3dx9_36.D3DXVec3Transform
|
||||
@ stdcall D3DXVec3TransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec3TransformArray
|
||||
@ stdcall D3DXVec3TransformCoord(ptr ptr ptr) d3dx9_36.D3DXVec3TransformCoord
|
||||
@ stdcall D3DXVec3TransformCoordArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec3TransformCoordArray
|
||||
@ stdcall D3DXVec3TransformNormal(ptr ptr ptr) d3dx9_36.D3DXVec3TransformNormal
|
||||
@ stdcall D3DXVec3TransformNormalArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec3TransformNormalArray
|
||||
@ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXVec3Unproject
|
||||
@ stdcall D3DXVec3UnprojectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx9_36.D3DXVec3UnprojectArray
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long) d3dx9_36.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4Cross(ptr ptr ptr ptr) d3dx9_36.D3DXVec4Cross
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Normalize(ptr ptr) d3dx9_36.D3DXVec4Normalize
|
||||
@ stdcall D3DXVec4Transform(ptr ptr ptr) d3dx9_36.D3DXVec4Transform
|
||||
@ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec4TransformArray
|
||||
@ stdcall D3DXWeldVertices(ptr long ptr ptr ptr ptr ptr) d3dx9_36.D3DXWeldVertices
|
|
@ -0,0 +1,53 @@
|
|||
/*
|
||||
* Direct3D X 9 main file
|
||||
*
|
||||
* Copyright (C) 2007 David Adam
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*
|
||||
*/
|
||||
|
||||
#include "config.h"
|
||||
#include "wine/port.h"
|
||||
|
||||
#include <stdarg.h>
|
||||
|
||||
#include "windef.h"
|
||||
#include "winbase.h"
|
||||
#include "wingdi.h"
|
||||
#include "winuser.h"
|
||||
#include "wine/debug.h"
|
||||
|
||||
#include "d3dx9.h"
|
||||
|
||||
WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
|
||||
|
||||
/***********************************************************************
|
||||
* DllMain.
|
||||
*/
|
||||
BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
|
||||
{
|
||||
switch(reason)
|
||||
{
|
||||
case DLL_WINE_PREATTACH:
|
||||
return FALSE; /* prefer native version */
|
||||
case DLL_PROCESS_ATTACH:
|
||||
DisableThreadLibraryCalls(inst);
|
||||
break;
|
||||
case DLL_PROCESS_DETACH:
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
Loading…
Reference in New Issue