Alexandre Julliard
c169bfb428
opengl32: Add stub for wglGetDefaultProcAddress().
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48898
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-23 13:35:05 +02:00
Alexandre Julliard
b0e2d046fc
opengl32: Make wgl driver entry points WINAPI.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-23 13:33:20 +02:00
Alexandre Julliard
60d7923682
opengl32: Update to the current OpenGL spec.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-23 13:32:20 +02:00
Alexandre Julliard
29839b7fd9
opengl32: Specify the exact commit when fetching Khronos files.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-23 13:27:49 +02:00
Sebastian Lackner
e07230ed4e
opengl32: Add wrappers for glDebugMessageCallback to handle calling convention differences.
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=38402
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-09 12:59:43 +02:00
Alexandre Julliard
d900547f58
opengl32: Update to the current OpenGL spec.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-09 12:59:34 +02:00
Henri Verbeet
3eaa23cbbf
winex11: Implement WGL_ARB_create_context_no_error.
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Mostly because it's easy, and we'd like to use this from wined3d at some
point.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-24 21:30:51 +01:00
Alexandre Julliard
c4e9e3fcb9
opengl32: Generate thunks for WGL extensions when possible.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-10-11 19:49:29 +02:00
Alexandre Julliard
278c89a846
opengl32: Only output enums for supported extensions, including WGL ones.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-10-11 19:49:29 +02:00
Alexandre Julliard
bbb71620cd
opengl32: Get type definitions from the XML files.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-10-10 18:19:10 +02:00
Alexandre Julliard
fd3d5d6f82
opengl32: Convert the XML parser to use XML::LibXML.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-10-10 10:16:03 +02:00
Alexandre Julliard
2abeb7634c
opengl32: Remove no longer used support for generating thread-safe thunks.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-10-10 10:10:41 +02:00
Alexandre Julliard
17dffaac7d
opengl32: Get WGL function definitions from the XML files.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-10-10 10:06:10 +02:00
Alexandre Julliard
e8767bed3c
opengl32: Store GL extensions in a private XML file instead of Perl arrays.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-10-09 20:14:56 +02:00
Matteo Bruni
b4c5d73cc0
opengl32: Support a couple new typedefs in the XML.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-09-15 17:01:22 +02:00
Józef Kucia
2901ccceb0
opengl32: Update OpenGL Registry files URLs.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-08-01 09:26:34 +02:00
Henri Verbeet
ffb27c61c0
opengl32: Introduce WGL_WINE_query_renderer.
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This is a fairly straightforward adaptation of GLX_MESA_query_renderer to WGL.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-16 12:10:06 +09:00
Alexandre Julliard
26d0a0a081
opengl32: Update to the current OpenGL spec.
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Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-13 13:33:25 +09:00
Sebastian Lackner
68867e30b2
opengl32: Ensure extension tables generated by make_opengl contain earliest GL_VERSION for each function.
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Signed-off-by: Sebastian Lackner <sebastian@fds-team.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-02-13 13:23:40 +09:00
Matteo Bruni
9e45ae0413
opengl32: Introduce wrappers for glGetIntegerv and glGetStringi. (v3).
2015-02-11 22:22:57 +09:00
Matteo Bruni
d6450cfad5
opengl32: Update to GL 4.5.
2015-01-15 22:12:57 +01:00
Ken Thomases
fbf2e243fe
opengl32: Download OpenGL registry files even if server certificate can't be verified.
2014-01-16 10:54:30 +01:00
Ken Thomases
46c7acadd7
opengl32: Fix Perl compilation errors in make_opengl script.
2014-01-16 10:52:56 +01:00
Rico Schüller
2fa9b7ebb5
opengl32: Use opengl xml registry files.
2013-11-05 20:38:21 +01:00
Rico Schüller
465673a3d6
opengl32: Fix some style issues.
2013-11-05 20:38:21 +01:00
Rico Schüller
3c08b95b3b
opengl32: Use variables for file names.
2013-11-05 20:38:21 +01:00
Alexandre Julliard
2480c9395b
opengl32: Get rid of wine_ prefix on generated functions.
2012-11-08 15:37:45 +01:00
Alexandre Julliard
a56c5b185e
opengl32: Don't substitute OpenGL types that are already defined in wgl.h.
2012-11-07 18:12:04 +01:00
Alexandre Julliard
fdc1f2d432
opengl32: Avoid using the system GL headers.
2012-11-07 18:12:02 +01:00
Alexandre Julliard
70e536f46b
opengl32: Generate our own wgl.h header from the OpenGL registry data.
2012-11-07 18:11:52 +01:00
Ken Thomases
26670de210
opengl32: Don't lose __wine_set_pixel_format() declaration during make_opengl.
2012-11-05 11:30:33 +01:00
Alexandre Julliard
05c32b9b89
gdi32: Move the SwapBuffers entry point to the OpenGL driver.
2012-09-10 11:38:28 +02:00
Alexandre Julliard
9713a54b33
opengl32: Update the extension list.
2012-09-10 11:38:27 +02:00
Alexandre Julliard
2c54f8c12c
opengl32: Generate null driver entry points for all extension functions.
2012-08-23 21:36:55 +02:00
Alexandre Julliard
96e80c2623
gdi32: Move DescribePixelFormat and SetPixelFormat to the WGL driver.
2012-07-30 22:12:13 +02:00
Alexandre Julliard
5f157e18e2
opengl32: Store the context current DCs on the opengl32 side.
2012-07-25 16:11:05 +02:00
Alexandre Julliard
6a3aa4eb49
opengl32: Use proper handles for PBuffers instead of raw pointers.
2012-07-20 12:36:41 +02:00
Alexandre Julliard
1b9455e65d
opengl32: Add supported wgl extension functions to the OpenGL function table.
2012-07-20 00:40:42 +02:00
Alexandre Julliard
4c0779006e
opengl32: Move the wgl functions to the main OpenGL function table.
2012-07-19 22:50:37 +02:00
Alexandre Julliard
782e96b910
opengl32: Declare input pointers as const in function prototypes.
2012-07-19 22:17:14 +02:00
Alexandre Julliard
fd9b0e3006
opengl32: Remove redundant fields in the functions hashes.
2012-07-19 00:07:03 +02:00
Alexandre Julliard
df91c7bc83
opengl32: Redirect standard OpenGL functions through the TEB function table.
2012-07-18 17:12:29 +02:00
Alexandre Julliard
d66fa61e09
opengl32: Call OpenGL extension functions through the TEB function table.
2012-07-18 17:12:21 +02:00
Alexandre Julliard
5bfd5f3d7b
opengl32: Call standard OpenGL functions through the TEB function table.
2012-07-18 17:12:10 +02:00
Alexandre Julliard
edb0044e50
opengl32: Generate a function table with null OpenGL entry points and store it in the TEB.
2012-07-18 17:10:45 +02:00
Alexandre Julliard
bddea5b5f5
opengl32: Generate a header file containing function tables for all OpenGL functions.
2012-07-18 17:09:25 +02:00
Alexandre Julliard
312dd5297b
opengl32: Get rid of the X11 locking.
2012-06-26 17:06:13 +02:00
Alexandre Julliard
b6a7a3fe23
opengl32: Generate an entry point for glDebugEntry.
2012-06-26 17:06:13 +02:00
Roderick Colenbrander
29346f28ae
opengl32: Sync with latest GL specs.
2012-06-11 11:20:50 +02:00
Alexandre Julliard
658b048940
opengl32: Use float type where appropriate in the spec file.
2010-09-01 12:40:07 +02:00