opengl32: Use variables for file names.

This commit is contained in:
Rico Schüller 2013-11-01 18:18:05 +01:00 committed by Alexandre Julliard
parent 44bf8dc429
commit 3c08b95b3b
1 changed files with 7 additions and 5 deletions

View File

@ -65,6 +65,8 @@ use strict;
my $spec_file = "opengl32.spec";
my $norm_file = "opengl_norm.c";
my $ext_file = "opengl_ext.c";
my $wgl_driver_file = "../../include/wine/wgl_driver.h";
my $wgl_file = "../../include/wine/wgl.h";
# Set to 0 for removing the ENTER / LEAVE GL calls
my $gen_thread_safe = 0;
@ -776,7 +778,7 @@ parse_enum_file( "enumext.spec", \%enums );
# Get the current wgl_driver.h version
#
my $wgl_version = 0;
open HEADER, "<../../include/wine/wgl_driver.h" or die "cannot open wgl_driver.h";
open HEADER, "<$wgl_driver_file" or die "cannot open $wgl_driver_file";
while (<HEADER>)
{
next unless /^#define WINE_WGL_DRIVER_VERSION (\d+)/;
@ -788,8 +790,8 @@ close HEADER;
#
# Generate the wgl_driver.h file
#
open HEADER, ">../../include/wine/wgl_driver.h" or die "cannot create wgl_driver.h";
print HEADER "/* Automatically generated from http://www.opengl.org/registry/api files; DO NOT EDIT! */\n\n";
open HEADER, ">$wgl_driver_file" or die "cannot create $wgl_driver_file";
print HEADER "/* Automatically generated from http://www.opengl.org/registry files; DO NOT EDIT! */\n\n";
print HEADER "#ifndef __WINE_WGL_DRIVER_H\n";
print HEADER "#define __WINE_WGL_DRIVER_H\n\n";
print HEADER "#ifndef WINE_GLAPI\n";
@ -841,8 +843,8 @@ close HEADER;
#
# Generate the wgl.h file
#
open HEADER, ">../../include/wine/wgl.h" or die "cannot create wgl.h";
print HEADER "/* Automatically generated from http://www.opengl.org/registry/api files; DO NOT EDIT! */\n\n";
open HEADER, ">$wgl_file" or die "cannot create $wgl_file";
print HEADER "/* Automatically generated from http://www.opengl.org/registry files; DO NOT EDIT! */\n\n";
print HEADER "#ifndef __WINE_WGL_H\n";
print HEADER "#define __WINE_WGL_H\n\n";