Matteo Bruni
|
11f9cac435
|
wined3d: Set stream stride and offset even when buffer is NULL.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-06-15 09:11:20 +02:00 |
Michael Stefaniuc
|
c64185214f
|
d3dx10/tests: Use the available ARRAY_SIZE() macro.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-05-31 20:00:38 +02:00 |
Nikolay Sivov
|
a1c2cd0154
|
d3d11: Add support for returning multiple scissor rectangles.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-04-26 20:30:17 +02:00 |
Zebediah Figura
|
94756f2400
|
d3dx10/tests: Remove todo_wine from succeeding tests.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2018-04-24 00:25:15 +02:00 |
Matteo Bruni
|
e9e4805d92
|
d3dx10: Fix tracing of shader source data.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-11-10 12:45:02 +01:00 |
Matteo Bruni
|
e35e3a50a8
|
d3dx10: Remove redundant header include.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-11-10 12:44:03 +01:00 |
Andrey Gusev
|
010119085b
|
d3dx10: Add D3DX10PreprocessShaderFromMemory stub.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-11-09 23:35:43 +01:00 |
Matteo Bruni
|
5bcdee38c0
|
d3dx10: Make use of data_size when tracing data string.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2017-02-08 17:00:07 +01:00 |
Nikolay Sivov
|
16433fa6f6
|
d3dx10: Implement async data loader interfaces.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-11-08 11:27:48 +01:00 |
Nikolay Sivov
|
53d01474f2
|
d3dx10/tests: Basic tests for async loaders.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-09-02 11:34:49 +09:00 |
Huw Davies
|
91d72e0841
|
d3dx10/tests: Dynamically load d3d10 and skip if it's not present.
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-08-22 23:05:21 +09:00 |
Andrey Gusev
|
2d16a9d01a
|
d3dx10: Add D3DX10CreateEffectPoolFromFileA/W stubs.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-08-10 23:29:37 +09:00 |
Alistair Leslie-Hughes
|
deafe568d2
|
d3dx10: Implement D3DX10CreateDeviceAndSwapChain.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-08-05 14:48:57 -05:00 |
Matteo Bruni
|
f110a82dd0
|
d3dx10: Use debugstr_a() to trace a user-supplied string.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-08-05 14:48:47 -05:00 |
Andrey Gusev
|
7aadb08212
|
d3dx10: Add D3DX10CreateTextureFromMemory stub.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-08-01 13:23:09 -05:00 |
Alistair Leslie-Hughes
|
e09f404bd0
|
d3dx10: Add D3DXCpuOptimizations stub.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-07-29 12:01:44 +09:00 |
Andrey Gusev
|
40c2b73573
|
d3dx10: Implement D3DX10CompileFromMemory.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-07-03 10:54:18 +09:00 |
Michael Stefaniuc
|
6329f37d5c
|
d3dx10/tests: Use SetRect() instead of open coding it.
Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-07-03 10:16:50 +09:00 |
Andrey Gusev
|
768926b13d
|
d3dx10: Add D3DX10FilterTexture stub.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-06-17 00:09:19 +09:00 |
Michael Stefaniuc
|
16a64e993d
|
d3dx10/tests: Use wine_dbgstr_rect() to print a RECT.
Signed-off-by: Michael Stefaniuc <mstefani@redhat.de>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-06-15 17:11:53 +09:00 |
Alistair Leslie-Hughes
|
62ede82a72
|
d3dx10_43: Add D3DX10GetImageInfoFromMemory stub.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-05-27 00:14:48 +09:00 |
Nikolay Sivov
|
ce53cb4a00
|
d3dx10: Implement D3DX10UnsetAllDeviceObjects().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-05-03 00:03:59 +09:00 |
Nikolay Sivov
|
ef36a25aec
|
d3dx10: Implement D3DX10GetFeatureLevel1().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-22 23:18:28 +09:00 |
Nikolay Sivov
|
8622cdac40
|
d3dx10: Implement D3DX10CreateDevice().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-21 13:37:17 +09:00 |
Alistair Leslie-Hughes
|
e2da1a4ee1
|
d3dx10: Add D3DX10UnsetAllDeviceObjects stub.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-07 00:59:56 +09:00 |
Alistair Leslie-Hughes
|
3f38d2a117
|
configure: Create d3dx10 import library.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-12-07 21:29:34 +09:00 |
Alistair Leslie-Hughes
|
ed5a375b8a
|
d3dx10_43: Add D3DX10CreateEffectPoolFromMemory stub.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-30 16:03:03 +09:00 |
Alistair Leslie-Hughes
|
978b4f19c7
|
d3dx10_43: Added D3DX10CreateEffectFromMemory stub.
|
2015-09-16 23:07:14 +09:00 |
Alistair Leslie-Hughes
|
145dc1dd14
|
d3dx10_43: Add D3DX10CreateEffectFromFileA/W stubs.
|
2015-09-16 23:07:14 +09:00 |
Alexandre Julliard
|
5e7416e5c8
|
makefiles: Get rid of the MAKE_DLL_RULES variable.
|
2014-01-02 12:08:18 +01:00 |
Alexandre Julliard
|
f02cdd877f
|
Remove empty DLL_PROCESS_DETACH case statements.
|
2013-04-15 16:45:35 +02:00 |
Piotr Caban
|
9f855ae4bb
|
d3dx10: Match parameters list with function we're forwarding to.
|
2013-03-27 12:04:53 +01:00 |
Alexandre Julliard
|
2565019d4a
|
d3dx10: Specify arguments for stub entry points.
|
2011-05-03 19:34:25 +02:00 |
Alexandre Julliard
|
81b8ee863e
|
makefiles: Add a standard header for all makefiles to replace the common variable initializations.
|
2010-09-19 12:36:48 +02:00 |
Alexandre Julliard
|
98d05ee873
|
d3dx10: Use float instead of long in the spec files for 32-bit floating point values.
|
2010-08-31 14:23:49 +02:00 |
Alexandre Julliard
|
3f4573cc72
|
d3dx10: Fix typo in a forward name.
|
2010-08-29 12:02:48 +02:00 |
Owen Rudge
|
3c5b2e6e50
|
d3dx10: Add stub for d3dx10_43.
|
2010-08-19 17:32:18 +02:00 |