d3dx10: Use float instead of long in the spec files for 32-bit floating point values.
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f161990eef
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98d05ee873
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@ -67,18 +67,18 @@
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@ stdcall D3DX10SaveTextureToMemory(ptr ptr ptr long) d3dx10_43.D3DX10SaveTextureToMemory
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@ stdcall D3DX10UnsetAllDeviceObjects(ptr) d3dx10_43.D3DX10UnsetAllDeviceObjects
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@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx10_43.D3DXBoxBoundProbe
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@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx10_43.D3DXColorAdjustContrast
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@ stdcall D3DXColorAdjustSaturation(ptr ptr long) d3dx10_43.D3DXColorAdjustSaturation
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@ stdcall D3DXColorAdjustContrast(ptr ptr float) d3dx10_43.D3DXColorAdjustContrast
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@ stdcall D3DXColorAdjustSaturation(ptr ptr float) d3dx10_43.D3DXColorAdjustSaturation
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@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) d3dx10_43.D3DXComputeBoundingBox
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@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) d3dx10_43.D3DXComputeBoundingSphere
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@ stdcall D3DXCpuOptimizations(long) d3dx10_43.D3DXCpuOptimizations
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@ stdcall D3DXCreateMatrixStack(long ptr) d3dx10_43.D3DXCreateMatrixStack
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@ stdcall D3DXFloat16To32Array(ptr ptr long) d3dx10_43.D3DXFloat16To32Array
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@ stdcall D3DXFloat32To16Array(ptr ptr long) d3dx10_43.D3DXFloat32To16Array
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@ stdcall D3DXFresnelTerm(long long) d3dx10_43.D3DXFresnelTerm
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@ stdcall D3DXFresnelTerm(float float) d3dx10_43.D3DXFresnelTerm
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@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXIntersectTri
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@ stdcall D3DXMatrixAffineTransformation2D(ptr long ptr long ptr) d3dx10_43.D3DXMatrixAffineTransformation2D
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@ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr) d3dx10_43.D3DXMatrixAffineTransformation
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@ stdcall D3DXMatrixAffineTransformation2D(ptr float ptr float ptr) d3dx10_43.D3DXMatrixAffineTransformation2D
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@ stdcall D3DXMatrixAffineTransformation(ptr float ptr ptr ptr) d3dx10_43.D3DXMatrixAffineTransformation
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@ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr) d3dx10_43.D3DXMatrixDecompose
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@ stdcall D3DXMatrixDeterminant(ptr) d3dx10_43.D3DXMatrixDeterminant
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@ stdcall D3DXMatrixInverse(ptr ptr ptr) d3dx10_43.D3DXMatrixInverse
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@ -86,28 +86,28 @@
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@ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) d3dx10_43.D3DXMatrixLookAtRH
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@ stdcall D3DXMatrixMultiply(ptr ptr ptr) d3dx10_43.D3DXMatrixMultiply
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@ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) d3dx10_43.D3DXMatrixMultiplyTranspose
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@ stdcall D3DXMatrixOrthoLH(ptr long long long long) d3dx10_43.D3DXMatrixOrthoLH
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@ stdcall D3DXMatrixOrthoOffCenterLH(ptr long long long long long long) d3dx10_43.D3DXMatrixOrthoOffCenterLH
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@ stdcall D3DXMatrixOrthoOffCenterRH(ptr long long long long long long) d3dx10_43.D3DXMatrixOrthoOffCenterRH
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@ stdcall D3DXMatrixOrthoRH(ptr long long long long) d3dx10_43.D3DXMatrixOrthoRH
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@ stdcall D3DXMatrixPerspectiveFovLH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveFovLH
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@ stdcall D3DXMatrixPerspectiveFovRH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveFovRH
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@ stdcall D3DXMatrixPerspectiveLH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveLH
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@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr long long long long long long) d3dx10_43.D3DXMatrixPerspectiveOffCenterLH
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@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr long long long long long long) d3dx10_43.D3DXMatrixPerspectiveOffCenterRH
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@ stdcall D3DXMatrixPerspectiveRH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveRH
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@ stdcall D3DXMatrixOrthoLH(ptr float float float float) d3dx10_43.D3DXMatrixOrthoLH
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@ stdcall D3DXMatrixOrthoOffCenterLH(ptr float float float float float float) d3dx10_43.D3DXMatrixOrthoOffCenterLH
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@ stdcall D3DXMatrixOrthoOffCenterRH(ptr float float float float float float) d3dx10_43.D3DXMatrixOrthoOffCenterRH
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@ stdcall D3DXMatrixOrthoRH(ptr float float float float) d3dx10_43.D3DXMatrixOrthoRH
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@ stdcall D3DXMatrixPerspectiveFovLH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveFovLH
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@ stdcall D3DXMatrixPerspectiveFovRH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveFovRH
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@ stdcall D3DXMatrixPerspectiveLH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveLH
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@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr float float float float float float) d3dx10_43.D3DXMatrixPerspectiveOffCenterLH
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@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr float float float float float float) d3dx10_43.D3DXMatrixPerspectiveOffCenterRH
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@ stdcall D3DXMatrixPerspectiveRH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveRH
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@ stdcall D3DXMatrixReflect(ptr ptr) d3dx10_43.D3DXMatrixReflect
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@ stdcall D3DXMatrixRotationAxis(ptr ptr long) d3dx10_43.D3DXMatrixRotationAxis
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@ stdcall D3DXMatrixRotationAxis(ptr ptr float) d3dx10_43.D3DXMatrixRotationAxis
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@ stdcall D3DXMatrixRotationQuaternion(ptr ptr) d3dx10_43.D3DXMatrixRotationQuaternion
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@ stdcall D3DXMatrixRotationX(ptr long) d3dx10_43.D3DXMatrixRotationX
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@ stdcall D3DXMatrixRotationY(ptr long) d3dx10_43.D3DXMatrixRotationY
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@ stdcall D3DXMatrixRotationYawPitchRoll(ptr long long long) d3dx10_43.D3DXMatrixRotationYawPitchRoll
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@ stdcall D3DXMatrixRotationZ(ptr long) d3dx10_43.D3DXMatrixRotationZ
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@ stdcall D3DXMatrixScaling(ptr long long long) d3dx10_43.D3DXMatrixScaling
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@ stdcall D3DXMatrixRotationX(ptr float) d3dx10_43.D3DXMatrixRotationX
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@ stdcall D3DXMatrixRotationY(ptr float) d3dx10_43.D3DXMatrixRotationY
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@ stdcall D3DXMatrixRotationYawPitchRoll(ptr float float float) d3dx10_43.D3DXMatrixRotationYawPitchRoll
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@ stdcall D3DXMatrixRotationZ(ptr float) d3dx10_43.D3DXMatrixRotationZ
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@ stdcall D3DXMatrixScaling(ptr float float float) d3dx10_43.D3DXMatrixScaling
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@ stdcall D3DXMatrixShadow(ptr ptr ptr) d3dx10_43.D3DXMatrixShadow
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@ stdcall D3DXMatrixTransformation2D(ptr ptr long ptr ptr long ptr) d3dx10_43.D3DXMatrixTransformation2D
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@ stdcall D3DXMatrixTransformation2D(ptr ptr float ptr ptr float ptr) d3dx10_43.D3DXMatrixTransformation2D
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@ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXMatrixTransformation
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@ stdcall D3DXMatrixTranslation(ptr long long long) d3dx10_43.D3DXMatrixTranslation
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@ stdcall D3DXMatrixTranslation(ptr float float float) d3dx10_43.D3DXMatrixTranslation
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@ stdcall D3DXMatrixTranspose(ptr ptr) d3dx10_43.D3DXMatrixTranspose
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@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) d3dx10_43.D3DXPlaneFromPointNormal
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@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) d3dx10_43.D3DXPlaneFromPoints
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@ -115,17 +115,17 @@
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@ stdcall D3DXPlaneNormalize(ptr ptr) d3dx10_43.D3DXPlaneNormalize
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@ stdcall D3DXPlaneTransform(ptr ptr ptr) d3dx10_43.D3DXPlaneTransform
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@ stdcall D3DXPlaneTransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXPlaneTransformArray
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@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXQuaternionBaryCentric
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@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXQuaternionBaryCentric
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@ stdcall D3DXQuaternionExp(ptr ptr) d3dx10_43.D3DXQuaternionExp
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@ stdcall D3DXQuaternionInverse(ptr ptr) d3dx10_43.D3DXQuaternionInverse
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@ stdcall D3DXQuaternionLn(ptr ptr) d3dx10_43.D3DXQuaternionLn
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@ stdcall D3DXQuaternionMultiply(ptr ptr ptr) d3dx10_43.D3DXQuaternionMultiply
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@ stdcall D3DXQuaternionNormalize(ptr ptr) d3dx10_43.D3DXQuaternionNormalize
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@ stdcall D3DXQuaternionRotationAxis(ptr ptr long) d3dx10_43.D3DXQuaternionRotationAxis
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@ stdcall D3DXQuaternionRotationAxis(ptr ptr float) d3dx10_43.D3DXQuaternionRotationAxis
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@ stdcall D3DXQuaternionRotationMatrix(ptr ptr) d3dx10_43.D3DXQuaternionRotationMatrix
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@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long) d3dx10_43.D3DXQuaternionRotationYawPitchRoll
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@ stdcall D3DXQuaternionSlerp(ptr ptr ptr long) d3dx10_43.D3DXQuaternionSlerp
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@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXQuaternionSquad
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@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr float float float) d3dx10_43.D3DXQuaternionRotationYawPitchRoll
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@ stdcall D3DXQuaternionSlerp(ptr ptr ptr float) d3dx10_43.D3DXQuaternionSlerp
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@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXQuaternionSquad
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@ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXQuaternionSquadSetup
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@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx10_43.D3DXQuaternionToAxisAngle
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@ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx10_43.D3DXSHAdd
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@ -143,10 +143,10 @@
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@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx10_43.D3DXSHRotate
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@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx10_43.D3DXSHRotateZ
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@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx10_43.D3DXSHScale
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@ stdcall D3DXSphereBoundProbe(ptr long ptr ptr) d3dx10_43.D3DXSphereBoundProbe
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@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec2BaryCentric
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@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec2CatmullRom
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@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec2Hermite
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@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx10_43.D3DXSphereBoundProbe
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@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec2BaryCentric
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@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2CatmullRom
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@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2Hermite
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@ stdcall D3DXVec2Normalize(ptr ptr) d3dx10_43.D3DXVec2Normalize
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@ stdcall D3DXVec2Transform(ptr ptr ptr) d3dx10_43.D3DXVec2Transform
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@ stdcall D3DXVec2TransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformArray
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@ -154,9 +154,9 @@
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@ stdcall D3DXVec2TransformCoordArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformCoordArray
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@ stdcall D3DXVec2TransformNormal(ptr ptr ptr) d3dx10_43.D3DXVec2TransformNormal
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@ stdcall D3DXVec2TransformNormalArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformNormalArray
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@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec3BaryCentric
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@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec3CatmullRom
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@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec3Hermite
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@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec3BaryCentric
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@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec3CatmullRom
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@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec3Hermite
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@ stdcall D3DXVec3Normalize(ptr ptr) d3dx10_43.D3DXVec3Normalize
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@ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXVec3Project
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@ stdcall D3DXVec3ProjectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx10_43.D3DXVec3ProjectArray
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@ -168,10 +168,10 @@
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@ stdcall D3DXVec3TransformNormalArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec3TransformNormalArray
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@ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXVec3Unproject
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@ stdcall D3DXVec3UnprojectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx10_43.D3DXVec3UnprojectArray
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@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec4BaryCentric
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@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec4CatmullRom
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@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec4BaryCentric
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@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec4CatmullRom
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@ stdcall D3DXVec4Cross(ptr ptr ptr ptr) d3dx10_43.D3DXVec4Cross
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@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec4Hermite
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@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec4Hermite
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@ stdcall D3DXVec4Normalize(ptr ptr) d3dx10_43.D3DXVec4Normalize
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@ stdcall D3DXVec4Transform(ptr ptr ptr) d3dx10_43.D3DXVec4Transform
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@ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec4TransformArray
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@ -67,18 +67,18 @@
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@ stdcall D3DX10SaveTextureToMemory(ptr ptr ptr long) d3dx10_43.D3DX10SaveTextureToMemory
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@ stdcall D3DX10UnsetAllDeviceObjects(ptr) d3dx10_43.D3DX10UnsetAllDeviceObjects
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@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx10_43.D3DXBoxBoundProbe
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@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx10_43.D3DXColorAdjustContrast
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@ stdcall D3DXColorAdjustSaturation(ptr ptr long) d3dx10_43.D3DXColorAdjustSaturation
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@ stdcall D3DXColorAdjustContrast(ptr ptr float) d3dx10_43.D3DXColorAdjustContrast
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@ stdcall D3DXColorAdjustSaturation(ptr ptr float) d3dx10_43.D3DXColorAdjustSaturation
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@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) d3dx10_43.D3DXComputeBoundingBox
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@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) d3dx10_43.D3DXComputeBoundingSphere
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@ stdcall D3DXCpuOptimizations(long) d3dx10_43.D3DXCpuOptimizations
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@ stdcall D3DXCreateMatrixStack(long ptr) d3dx10_43.D3DXCreateMatrixStack
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@ stdcall D3DXFloat16To32Array(ptr ptr long) d3dx10_43.D3DXFloat16To32Array
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@ stdcall D3DXFloat32To16Array(ptr ptr long) d3dx10_43.D3DXFloat32To16Array
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@ stdcall D3DXFresnelTerm(long long) d3dx10_43.D3DXFresnelTerm
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@ stdcall D3DXFresnelTerm(float float) d3dx10_43.D3DXFresnelTerm
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@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXIntersectTri
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@ stdcall D3DXMatrixAffineTransformation2D(ptr long ptr long ptr) d3dx10_43.D3DXMatrixAffineTransformation2D
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@ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr) d3dx10_43.D3DXMatrixAffineTransformation
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@ stdcall D3DXMatrixAffineTransformation2D(ptr float ptr float ptr) d3dx10_43.D3DXMatrixAffineTransformation2D
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@ stdcall D3DXMatrixAffineTransformation(ptr float ptr ptr ptr) d3dx10_43.D3DXMatrixAffineTransformation
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@ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr) d3dx10_43.D3DXMatrixDecompose
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@ stdcall D3DXMatrixDeterminant(ptr) d3dx10_43.D3DXMatrixDeterminant
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@ stdcall D3DXMatrixInverse(ptr ptr ptr) d3dx10_43.D3DXMatrixInverse
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@ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) d3dx10_43.D3DXMatrixLookAtRH
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@ stdcall D3DXMatrixMultiply(ptr ptr ptr) d3dx10_43.D3DXMatrixMultiply
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@ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) d3dx10_43.D3DXMatrixMultiplyTranspose
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@ stdcall D3DXMatrixOrthoLH(ptr long long long long) d3dx10_43.D3DXMatrixOrthoLH
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@ stdcall D3DXMatrixOrthoOffCenterLH(ptr long long long long long long) d3dx10_43.D3DXMatrixOrthoOffCenterLH
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@ stdcall D3DXMatrixOrthoOffCenterRH(ptr long long long long long long) d3dx10_43.D3DXMatrixOrthoOffCenterRH
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@ stdcall D3DXMatrixOrthoRH(ptr long long long long) d3dx10_43.D3DXMatrixOrthoRH
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@ stdcall D3DXMatrixPerspectiveFovLH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveFovLH
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@ stdcall D3DXMatrixPerspectiveFovRH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveFovRH
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@ stdcall D3DXMatrixPerspectiveLH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveLH
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@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr long long long long long long) d3dx10_43.D3DXMatrixPerspectiveOffCenterLH
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@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr long long long long long long) d3dx10_43.D3DXMatrixPerspectiveOffCenterRH
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@ stdcall D3DXMatrixPerspectiveRH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveRH
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@ stdcall D3DXMatrixOrthoLH(ptr float float float float) d3dx10_43.D3DXMatrixOrthoLH
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@ stdcall D3DXMatrixOrthoOffCenterLH(ptr float float float float float float) d3dx10_43.D3DXMatrixOrthoOffCenterLH
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@ stdcall D3DXMatrixOrthoOffCenterRH(ptr float float float float float float) d3dx10_43.D3DXMatrixOrthoOffCenterRH
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@ stdcall D3DXMatrixOrthoRH(ptr float float float float) d3dx10_43.D3DXMatrixOrthoRH
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@ stdcall D3DXMatrixPerspectiveFovLH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveFovLH
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@ stdcall D3DXMatrixPerspectiveFovRH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveFovRH
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@ stdcall D3DXMatrixPerspectiveLH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveLH
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@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr float float float float float float) d3dx10_43.D3DXMatrixPerspectiveOffCenterLH
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@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr float float float float float float) d3dx10_43.D3DXMatrixPerspectiveOffCenterRH
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@ stdcall D3DXMatrixPerspectiveRH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveRH
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@ stdcall D3DXMatrixReflect(ptr ptr) d3dx10_43.D3DXMatrixReflect
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@ stdcall D3DXMatrixRotationAxis(ptr ptr long) d3dx10_43.D3DXMatrixRotationAxis
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@ stdcall D3DXMatrixRotationAxis(ptr ptr float) d3dx10_43.D3DXMatrixRotationAxis
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@ stdcall D3DXMatrixRotationQuaternion(ptr ptr) d3dx10_43.D3DXMatrixRotationQuaternion
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@ stdcall D3DXMatrixRotationX(ptr long) d3dx10_43.D3DXMatrixRotationX
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@ stdcall D3DXMatrixRotationY(ptr long) d3dx10_43.D3DXMatrixRotationY
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@ stdcall D3DXMatrixRotationYawPitchRoll(ptr long long long) d3dx10_43.D3DXMatrixRotationYawPitchRoll
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@ stdcall D3DXMatrixRotationZ(ptr long) d3dx10_43.D3DXMatrixRotationZ
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@ stdcall D3DXMatrixScaling(ptr long long long) d3dx10_43.D3DXMatrixScaling
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@ stdcall D3DXMatrixRotationX(ptr float) d3dx10_43.D3DXMatrixRotationX
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@ stdcall D3DXMatrixRotationY(ptr float) d3dx10_43.D3DXMatrixRotationY
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@ stdcall D3DXMatrixRotationYawPitchRoll(ptr float float float) d3dx10_43.D3DXMatrixRotationYawPitchRoll
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@ stdcall D3DXMatrixRotationZ(ptr float) d3dx10_43.D3DXMatrixRotationZ
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@ stdcall D3DXMatrixScaling(ptr float float float) d3dx10_43.D3DXMatrixScaling
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@ stdcall D3DXMatrixShadow(ptr ptr ptr) d3dx10_43.D3DXMatrixShadow
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@ stdcall D3DXMatrixTransformation2D(ptr ptr long ptr ptr long ptr) d3dx10_43.D3DXMatrixTransformation2D
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@ stdcall D3DXMatrixTransformation2D(ptr ptr float ptr ptr float ptr) d3dx10_43.D3DXMatrixTransformation2D
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@ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXMatrixTransformation
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@ stdcall D3DXMatrixTranslation(ptr long long long) d3dx10_43.D3DXMatrixTranslation
|
||||
@ stdcall D3DXMatrixTranslation(ptr float float float) d3dx10_43.D3DXMatrixTranslation
|
||||
@ stdcall D3DXMatrixTranspose(ptr ptr) d3dx10_43.D3DXMatrixTranspose
|
||||
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) d3dx10_43.D3DXPlaneFromPointNormal
|
||||
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) d3dx10_43.D3DXPlaneFromPoints
|
||||
|
@ -115,17 +115,17 @@
|
|||
@ stdcall D3DXPlaneNormalize(ptr ptr) d3dx10_43.D3DXPlaneNormalize
|
||||
@ stdcall D3DXPlaneTransform(ptr ptr ptr) d3dx10_43.D3DXPlaneTransform
|
||||
@ stdcall D3DXPlaneTransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXPlaneTransformArray
|
||||
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXQuaternionBaryCentric
|
||||
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXQuaternionBaryCentric
|
||||
@ stdcall D3DXQuaternionExp(ptr ptr) d3dx10_43.D3DXQuaternionExp
|
||||
@ stdcall D3DXQuaternionInverse(ptr ptr) d3dx10_43.D3DXQuaternionInverse
|
||||
@ stdcall D3DXQuaternionLn(ptr ptr) d3dx10_43.D3DXQuaternionLn
|
||||
@ stdcall D3DXQuaternionMultiply(ptr ptr ptr) d3dx10_43.D3DXQuaternionMultiply
|
||||
@ stdcall D3DXQuaternionNormalize(ptr ptr) d3dx10_43.D3DXQuaternionNormalize
|
||||
@ stdcall D3DXQuaternionRotationAxis(ptr ptr long) d3dx10_43.D3DXQuaternionRotationAxis
|
||||
@ stdcall D3DXQuaternionRotationAxis(ptr ptr float) d3dx10_43.D3DXQuaternionRotationAxis
|
||||
@ stdcall D3DXQuaternionRotationMatrix(ptr ptr) d3dx10_43.D3DXQuaternionRotationMatrix
|
||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long) d3dx10_43.D3DXQuaternionRotationYawPitchRoll
|
||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr long) d3dx10_43.D3DXQuaternionSlerp
|
||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXQuaternionSquad
|
||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr float float float) d3dx10_43.D3DXQuaternionRotationYawPitchRoll
|
||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr float) d3dx10_43.D3DXQuaternionSlerp
|
||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXQuaternionSquad
|
||||
@ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXQuaternionSquadSetup
|
||||
@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx10_43.D3DXQuaternionToAxisAngle
|
||||
@ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx10_43.D3DXSHAdd
|
||||
|
@ -143,10 +143,10 @@
|
|||
@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx10_43.D3DXSHRotate
|
||||
@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx10_43.D3DXSHRotateZ
|
||||
@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx10_43.D3DXSHScale
|
||||
@ stdcall D3DXSphereBoundProbe(ptr long ptr ptr) d3dx10_43.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec2Hermite
|
||||
@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx10_43.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2Hermite
|
||||
@ stdcall D3DXVec2Normalize(ptr ptr) d3dx10_43.D3DXVec2Normalize
|
||||
@ stdcall D3DXVec2Transform(ptr ptr ptr) d3dx10_43.D3DXVec2Transform
|
||||
@ stdcall D3DXVec2TransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformArray
|
||||
|
@ -154,9 +154,9 @@
|
|||
@ stdcall D3DXVec2TransformCoordArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformCoordArray
|
||||
@ stdcall D3DXVec2TransformNormal(ptr ptr ptr) d3dx10_43.D3DXVec2TransformNormal
|
||||
@ stdcall D3DXVec2TransformNormalArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformNormalArray
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3Normalize(ptr ptr) d3dx10_43.D3DXVec3Normalize
|
||||
@ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXVec3Project
|
||||
@ stdcall D3DXVec3ProjectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx10_43.D3DXVec3ProjectArray
|
||||
|
@ -168,10 +168,10 @@
|
|||
@ stdcall D3DXVec3TransformNormalArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec3TransformNormalArray
|
||||
@ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXVec3Unproject
|
||||
@ stdcall D3DXVec3UnprojectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx10_43.D3DXVec3UnprojectArray
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4Cross(ptr ptr ptr ptr) d3dx10_43.D3DXVec4Cross
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Normalize(ptr ptr) d3dx10_43.D3DXVec4Normalize
|
||||
@ stdcall D3DXVec4Transform(ptr ptr ptr) d3dx10_43.D3DXVec4Transform
|
||||
@ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec4TransformArray
|
||||
|
|
|
@ -70,18 +70,18 @@
|
|||
@ stdcall D3DX10SaveTextureToMemory(ptr ptr ptr long) d3dx10_43.D3DX10SaveTextureToMemory
|
||||
@ stdcall D3DX10UnsetAllDeviceObjects(ptr) d3dx10_43.D3DX10UnsetAllDeviceObjects
|
||||
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx10_43.D3DXBoxBoundProbe
|
||||
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx10_43.D3DXColorAdjustContrast
|
||||
@ stdcall D3DXColorAdjustSaturation(ptr ptr long) d3dx10_43.D3DXColorAdjustSaturation
|
||||
@ stdcall D3DXColorAdjustContrast(ptr ptr float) d3dx10_43.D3DXColorAdjustContrast
|
||||
@ stdcall D3DXColorAdjustSaturation(ptr ptr float) d3dx10_43.D3DXColorAdjustSaturation
|
||||
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) d3dx10_43.D3DXComputeBoundingBox
|
||||
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) d3dx10_43.D3DXComputeBoundingSphere
|
||||
@ stdcall D3DXCpuOptimizations(long) d3dx10_43.D3DXCpuOptimizations
|
||||
@ stdcall D3DXCreateMatrixStack(long ptr) d3dx10_43.D3DXCreateMatrixStack
|
||||
@ stdcall D3DXFloat16To32Array(ptr ptr long) d3dx10_43.D3DXFloat16To32Array
|
||||
@ stdcall D3DXFloat32To16Array(ptr ptr long) d3dx10_43.D3DXFloat32To16Array
|
||||
@ stdcall D3DXFresnelTerm(long long) d3dx10_43.D3DXFresnelTerm
|
||||
@ stdcall D3DXFresnelTerm(float float) d3dx10_43.D3DXFresnelTerm
|
||||
@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXIntersectTri
|
||||
@ stdcall D3DXMatrixAffineTransformation2D(ptr long ptr long ptr) d3dx10_43.D3DXMatrixAffineTransformation2D
|
||||
@ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr) d3dx10_43.D3DXMatrixAffineTransformation
|
||||
@ stdcall D3DXMatrixAffineTransformation2D(ptr float ptr float ptr) d3dx10_43.D3DXMatrixAffineTransformation2D
|
||||
@ stdcall D3DXMatrixAffineTransformation(ptr float ptr ptr ptr) d3dx10_43.D3DXMatrixAffineTransformation
|
||||
@ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr) d3dx10_43.D3DXMatrixDecompose
|
||||
@ stdcall D3DXMatrixDeterminant(ptr) d3dx10_43.D3DXMatrixDeterminant
|
||||
@ stdcall D3DXMatrixInverse(ptr ptr ptr) d3dx10_43.D3DXMatrixInverse
|
||||
|
@ -89,28 +89,28 @@
|
|||
@ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) d3dx10_43.D3DXMatrixLookAtRH
|
||||
@ stdcall D3DXMatrixMultiply(ptr ptr ptr) d3dx10_43.D3DXMatrixMultiply
|
||||
@ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) d3dx10_43.D3DXMatrixMultiplyTranspose
|
||||
@ stdcall D3DXMatrixOrthoLH(ptr long long long long) d3dx10_43.D3DXMatrixOrthoLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterLH(ptr long long long long long long) d3dx10_43.D3DXMatrixOrthoOffCenterLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterRH(ptr long long long long long long) d3dx10_43.D3DXMatrixOrthoOffCenterRH
|
||||
@ stdcall D3DXMatrixOrthoRH(ptr long long long long) d3dx10_43.D3DXMatrixOrthoRH
|
||||
@ stdcall D3DXMatrixPerspectiveFovLH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveFovLH
|
||||
@ stdcall D3DXMatrixPerspectiveFovRH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveFovRH
|
||||
@ stdcall D3DXMatrixPerspectiveLH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr long long long long long long) d3dx10_43.D3DXMatrixPerspectiveOffCenterLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr long long long long long long) d3dx10_43.D3DXMatrixPerspectiveOffCenterRH
|
||||
@ stdcall D3DXMatrixPerspectiveRH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveRH
|
||||
@ stdcall D3DXMatrixOrthoLH(ptr float float float float) d3dx10_43.D3DXMatrixOrthoLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterLH(ptr float float float float float float) d3dx10_43.D3DXMatrixOrthoOffCenterLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterRH(ptr float float float float float float) d3dx10_43.D3DXMatrixOrthoOffCenterRH
|
||||
@ stdcall D3DXMatrixOrthoRH(ptr float float float float) d3dx10_43.D3DXMatrixOrthoRH
|
||||
@ stdcall D3DXMatrixPerspectiveFovLH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveFovLH
|
||||
@ stdcall D3DXMatrixPerspectiveFovRH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveFovRH
|
||||
@ stdcall D3DXMatrixPerspectiveLH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr float float float float float float) d3dx10_43.D3DXMatrixPerspectiveOffCenterLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr float float float float float float) d3dx10_43.D3DXMatrixPerspectiveOffCenterRH
|
||||
@ stdcall D3DXMatrixPerspectiveRH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveRH
|
||||
@ stdcall D3DXMatrixReflect(ptr ptr) d3dx10_43.D3DXMatrixReflect
|
||||
@ stdcall D3DXMatrixRotationAxis(ptr ptr long) d3dx10_43.D3DXMatrixRotationAxis
|
||||
@ stdcall D3DXMatrixRotationAxis(ptr ptr float) d3dx10_43.D3DXMatrixRotationAxis
|
||||
@ stdcall D3DXMatrixRotationQuaternion(ptr ptr) d3dx10_43.D3DXMatrixRotationQuaternion
|
||||
@ stdcall D3DXMatrixRotationX(ptr long) d3dx10_43.D3DXMatrixRotationX
|
||||
@ stdcall D3DXMatrixRotationY(ptr long) d3dx10_43.D3DXMatrixRotationY
|
||||
@ stdcall D3DXMatrixRotationYawPitchRoll(ptr long long long) d3dx10_43.D3DXMatrixRotationYawPitchRoll
|
||||
@ stdcall D3DXMatrixRotationZ(ptr long) d3dx10_43.D3DXMatrixRotationZ
|
||||
@ stdcall D3DXMatrixScaling(ptr long long long) d3dx10_43.D3DXMatrixScaling
|
||||
@ stdcall D3DXMatrixRotationX(ptr float) d3dx10_43.D3DXMatrixRotationX
|
||||
@ stdcall D3DXMatrixRotationY(ptr float) d3dx10_43.D3DXMatrixRotationY
|
||||
@ stdcall D3DXMatrixRotationYawPitchRoll(ptr float float float) d3dx10_43.D3DXMatrixRotationYawPitchRoll
|
||||
@ stdcall D3DXMatrixRotationZ(ptr float) d3dx10_43.D3DXMatrixRotationZ
|
||||
@ stdcall D3DXMatrixScaling(ptr float float float) d3dx10_43.D3DXMatrixScaling
|
||||
@ stdcall D3DXMatrixShadow(ptr ptr ptr) d3dx10_43.D3DXMatrixShadow
|
||||
@ stdcall D3DXMatrixTransformation2D(ptr ptr long ptr ptr long ptr) d3dx10_43.D3DXMatrixTransformation2D
|
||||
@ stdcall D3DXMatrixTransformation2D(ptr ptr float ptr ptr float ptr) d3dx10_43.D3DXMatrixTransformation2D
|
||||
@ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXMatrixTransformation
|
||||
@ stdcall D3DXMatrixTranslation(ptr long long long) d3dx10_43.D3DXMatrixTranslation
|
||||
@ stdcall D3DXMatrixTranslation(ptr float float float) d3dx10_43.D3DXMatrixTranslation
|
||||
@ stdcall D3DXMatrixTranspose(ptr ptr) d3dx10_43.D3DXMatrixTranspose
|
||||
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) d3dx10_43.D3DXPlaneFromPointNormal
|
||||
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) d3dx10_43.D3DXPlaneFromPoints
|
||||
|
@ -118,17 +118,17 @@
|
|||
@ stdcall D3DXPlaneNormalize(ptr ptr) d3dx10_43.D3DXPlaneNormalize
|
||||
@ stdcall D3DXPlaneTransform(ptr ptr ptr) d3dx10_43.D3DXPlaneTransform
|
||||
@ stdcall D3DXPlaneTransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXPlaneTransformArray
|
||||
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXQuaternionBaryCentric
|
||||
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXQuaternionBaryCentric
|
||||
@ stdcall D3DXQuaternionExp(ptr ptr) d3dx10_43.D3DXQuaternionExp
|
||||
@ stdcall D3DXQuaternionInverse(ptr ptr) d3dx10_43.D3DXQuaternionInverse
|
||||
@ stdcall D3DXQuaternionLn(ptr ptr) d3dx10_43.D3DXQuaternionLn
|
||||
@ stdcall D3DXQuaternionMultiply(ptr ptr ptr) d3dx10_43.D3DXQuaternionMultiply
|
||||
@ stdcall D3DXQuaternionNormalize(ptr ptr) d3dx10_43.D3DXQuaternionNormalize
|
||||
@ stdcall D3DXQuaternionRotationAxis(ptr ptr long) d3dx10_43.D3DXQuaternionRotationAxis
|
||||
@ stdcall D3DXQuaternionRotationAxis(ptr ptr float) d3dx10_43.D3DXQuaternionRotationAxis
|
||||
@ stdcall D3DXQuaternionRotationMatrix(ptr ptr) d3dx10_43.D3DXQuaternionRotationMatrix
|
||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long) d3dx10_43.D3DXQuaternionRotationYawPitchRoll
|
||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr long) d3dx10_43.D3DXQuaternionSlerp
|
||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXQuaternionSquad
|
||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr float float float) d3dx10_43.D3DXQuaternionRotationYawPitchRoll
|
||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr float) d3dx10_43.D3DXQuaternionSlerp
|
||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXQuaternionSquad
|
||||
@ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXQuaternionSquadSetup
|
||||
@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx10_43.D3DXQuaternionToAxisAngle
|
||||
@ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx10_43.D3DXSHAdd
|
||||
|
@ -146,10 +146,10 @@
|
|||
@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx10_43.D3DXSHRotate
|
||||
@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx10_43.D3DXSHRotateZ
|
||||
@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx10_43.D3DXSHScale
|
||||
@ stdcall D3DXSphereBoundProbe(ptr long ptr ptr) d3dx10_43.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec2Hermite
|
||||
@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx10_43.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2Hermite
|
||||
@ stdcall D3DXVec2Normalize(ptr ptr) d3dx10_43.D3DXVec2Normalize
|
||||
@ stdcall D3DXVec2Transform(ptr ptr ptr) d3dx10_43.D3DXVec2Transform
|
||||
@ stdcall D3DXVec2TransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformArray
|
||||
|
@ -157,9 +157,9 @@
|
|||
@ stdcall D3DXVec2TransformCoordArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformCoordArray
|
||||
@ stdcall D3DXVec2TransformNormal(ptr ptr ptr) d3dx10_43.D3DXVec2TransformNormal
|
||||
@ stdcall D3DXVec2TransformNormalArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformNormalArray
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3Normalize(ptr ptr) d3dx10_43.D3DXVec3Normalize
|
||||
@ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXVec3Project
|
||||
@ stdcall D3DXVec3ProjectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx10_43.D3DXVec3ProjectArray
|
||||
|
@ -171,10 +171,10 @@
|
|||
@ stdcall D3DXVec3TransformNormalArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec3TransformNormalArray
|
||||
@ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXVec3Unproject
|
||||
@ stdcall D3DXVec3UnprojectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx10_43.D3DXVec3UnprojectArray
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4Cross(ptr ptr ptr ptr) d3dx10_43.D3DXVec4Cross
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Normalize(ptr ptr) d3dx10_43.D3DXVec4Normalize
|
||||
@ stdcall D3DXVec4Transform(ptr ptr ptr) d3dx10_43.D3DXVec4Transform
|
||||
@ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec4TransformArray
|
||||
|
|
|
@ -70,18 +70,18 @@
|
|||
@ stdcall D3DX10SaveTextureToMemory(ptr ptr ptr long) d3dx10_43.D3DX10SaveTextureToMemory
|
||||
@ stdcall D3DX10UnsetAllDeviceObjects(ptr) d3dx10_43.D3DX10UnsetAllDeviceObjects
|
||||
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx10_43.D3DXBoxBoundProbe
|
||||
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx10_43.D3DXColorAdjustContrast
|
||||
@ stdcall D3DXColorAdjustSaturation(ptr ptr long) d3dx10_43.D3DXColorAdjustSaturation
|
||||
@ stdcall D3DXColorAdjustContrast(ptr ptr float) d3dx10_43.D3DXColorAdjustContrast
|
||||
@ stdcall D3DXColorAdjustSaturation(ptr ptr float) d3dx10_43.D3DXColorAdjustSaturation
|
||||
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) d3dx10_43.D3DXComputeBoundingBox
|
||||
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) d3dx10_43.D3DXComputeBoundingSphere
|
||||
@ stdcall D3DXCpuOptimizations(long) d3dx10_43.D3DXCpuOptimizations
|
||||
@ stdcall D3DXCreateMatrixStack(long ptr) d3dx10_43.D3DXCreateMatrixStack
|
||||
@ stdcall D3DXFloat16To32Array(ptr ptr long) d3dx10_43.D3DXFloat16To32Array
|
||||
@ stdcall D3DXFloat32To16Array(ptr ptr long) d3dx10_43.D3DXFloat32To16Array
|
||||
@ stdcall D3DXFresnelTerm(long long) d3dx10_43.D3DXFresnelTerm
|
||||
@ stdcall D3DXFresnelTerm(float float) d3dx10_43.D3DXFresnelTerm
|
||||
@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXIntersectTri
|
||||
@ stdcall D3DXMatrixAffineTransformation2D(ptr long ptr long ptr) d3dx10_43.D3DXMatrixAffineTransformation2D
|
||||
@ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr) d3dx10_43.D3DXMatrixAffineTransformation
|
||||
@ stdcall D3DXMatrixAffineTransformation2D(ptr float ptr float ptr) d3dx10_43.D3DXMatrixAffineTransformation2D
|
||||
@ stdcall D3DXMatrixAffineTransformation(ptr float ptr ptr ptr) d3dx10_43.D3DXMatrixAffineTransformation
|
||||
@ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr) d3dx10_43.D3DXMatrixDecompose
|
||||
@ stdcall D3DXMatrixDeterminant(ptr) d3dx10_43.D3DXMatrixDeterminant
|
||||
@ stdcall D3DXMatrixInverse(ptr ptr ptr) d3dx10_43.D3DXMatrixInverse
|
||||
|
@ -89,28 +89,28 @@
|
|||
@ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) d3dx10_43.D3DXMatrixLookAtRH
|
||||
@ stdcall D3DXMatrixMultiply(ptr ptr ptr) d3dx10_43.D3DXMatrixMultiply
|
||||
@ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) d3dx10_43.D3DXMatrixMultiplyTranspose
|
||||
@ stdcall D3DXMatrixOrthoLH(ptr long long long long) d3dx10_43.D3DXMatrixOrthoLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterLH(ptr long long long long long long) d3dx10_43.D3DXMatrixOrthoOffCenterLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterRH(ptr long long long long long long) d3dx10_43.D3DXMatrixOrthoOffCenterRH
|
||||
@ stdcall D3DXMatrixOrthoRH(ptr long long long long) d3dx10_43.D3DXMatrixOrthoRH
|
||||
@ stdcall D3DXMatrixPerspectiveFovLH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveFovLH
|
||||
@ stdcall D3DXMatrixPerspectiveFovRH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveFovRH
|
||||
@ stdcall D3DXMatrixPerspectiveLH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr long long long long long long) d3dx10_43.D3DXMatrixPerspectiveOffCenterLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr long long long long long long) d3dx10_43.D3DXMatrixPerspectiveOffCenterRH
|
||||
@ stdcall D3DXMatrixPerspectiveRH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveRH
|
||||
@ stdcall D3DXMatrixOrthoLH(ptr float float float float) d3dx10_43.D3DXMatrixOrthoLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterLH(ptr float float float float float float) d3dx10_43.D3DXMatrixOrthoOffCenterLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterRH(ptr float float float float float float) d3dx10_43.D3DXMatrixOrthoOffCenterRH
|
||||
@ stdcall D3DXMatrixOrthoRH(ptr float float float float) d3dx10_43.D3DXMatrixOrthoRH
|
||||
@ stdcall D3DXMatrixPerspectiveFovLH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveFovLH
|
||||
@ stdcall D3DXMatrixPerspectiveFovRH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveFovRH
|
||||
@ stdcall D3DXMatrixPerspectiveLH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr float float float float float float) d3dx10_43.D3DXMatrixPerspectiveOffCenterLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr float float float float float float) d3dx10_43.D3DXMatrixPerspectiveOffCenterRH
|
||||
@ stdcall D3DXMatrixPerspectiveRH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveRH
|
||||
@ stdcall D3DXMatrixReflect(ptr ptr) d3dx10_43.D3DXMatrixReflect
|
||||
@ stdcall D3DXMatrixRotationAxis(ptr ptr long) d3dx10_43.D3DXMatrixRotationAxis
|
||||
@ stdcall D3DXMatrixRotationAxis(ptr ptr float) d3dx10_43.D3DXMatrixRotationAxis
|
||||
@ stdcall D3DXMatrixRotationQuaternion(ptr ptr) d3dx10_43.D3DXMatrixRotationQuaternion
|
||||
@ stdcall D3DXMatrixRotationX(ptr long) d3dx10_43.D3DXMatrixRotationX
|
||||
@ stdcall D3DXMatrixRotationY(ptr long) d3dx10_43.D3DXMatrixRotationY
|
||||
@ stdcall D3DXMatrixRotationYawPitchRoll(ptr long long long) d3dx10_43.D3DXMatrixRotationYawPitchRoll
|
||||
@ stdcall D3DXMatrixRotationZ(ptr long) d3dx10_43.D3DXMatrixRotationZ
|
||||
@ stdcall D3DXMatrixScaling(ptr long long long) d3dx10_43.D3DXMatrixScaling
|
||||
@ stdcall D3DXMatrixRotationX(ptr float) d3dx10_43.D3DXMatrixRotationX
|
||||
@ stdcall D3DXMatrixRotationY(ptr float) d3dx10_43.D3DXMatrixRotationY
|
||||
@ stdcall D3DXMatrixRotationYawPitchRoll(ptr float float float) d3dx10_43.D3DXMatrixRotationYawPitchRoll
|
||||
@ stdcall D3DXMatrixRotationZ(ptr float) d3dx10_43.D3DXMatrixRotationZ
|
||||
@ stdcall D3DXMatrixScaling(ptr float float float) d3dx10_43.D3DXMatrixScaling
|
||||
@ stdcall D3DXMatrixShadow(ptr ptr ptr) d3dx10_43.D3DXMatrixShadow
|
||||
@ stdcall D3DXMatrixTransformation2D(ptr ptr long ptr ptr long ptr) d3dx10_43.D3DXMatrixTransformation2D
|
||||
@ stdcall D3DXMatrixTransformation2D(ptr ptr float ptr ptr float ptr) d3dx10_43.D3DXMatrixTransformation2D
|
||||
@ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXMatrixTransformation
|
||||
@ stdcall D3DXMatrixTranslation(ptr long long long) d3dx10_43.D3DXMatrixTranslation
|
||||
@ stdcall D3DXMatrixTranslation(ptr float float float) d3dx10_43.D3DXMatrixTranslation
|
||||
@ stdcall D3DXMatrixTranspose(ptr ptr) d3dx10_43.D3DXMatrixTranspose
|
||||
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) d3dx10_43.D3DXPlaneFromPointNormal
|
||||
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) d3dx10_43.D3DXPlaneFromPoints
|
||||
|
@ -118,17 +118,17 @@
|
|||
@ stdcall D3DXPlaneNormalize(ptr ptr) d3dx10_43.D3DXPlaneNormalize
|
||||
@ stdcall D3DXPlaneTransform(ptr ptr ptr) d3dx10_43.D3DXPlaneTransform
|
||||
@ stdcall D3DXPlaneTransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXPlaneTransformArray
|
||||
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXQuaternionBaryCentric
|
||||
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXQuaternionBaryCentric
|
||||
@ stdcall D3DXQuaternionExp(ptr ptr) d3dx10_43.D3DXQuaternionExp
|
||||
@ stdcall D3DXQuaternionInverse(ptr ptr) d3dx10_43.D3DXQuaternionInverse
|
||||
@ stdcall D3DXQuaternionLn(ptr ptr) d3dx10_43.D3DXQuaternionLn
|
||||
@ stdcall D3DXQuaternionMultiply(ptr ptr ptr) d3dx10_43.D3DXQuaternionMultiply
|
||||
@ stdcall D3DXQuaternionNormalize(ptr ptr) d3dx10_43.D3DXQuaternionNormalize
|
||||
@ stdcall D3DXQuaternionRotationAxis(ptr ptr long) d3dx10_43.D3DXQuaternionRotationAxis
|
||||
@ stdcall D3DXQuaternionRotationAxis(ptr ptr float) d3dx10_43.D3DXQuaternionRotationAxis
|
||||
@ stdcall D3DXQuaternionRotationMatrix(ptr ptr) d3dx10_43.D3DXQuaternionRotationMatrix
|
||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long) d3dx10_43.D3DXQuaternionRotationYawPitchRoll
|
||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr long) d3dx10_43.D3DXQuaternionSlerp
|
||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXQuaternionSquad
|
||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr float float float) d3dx10_43.D3DXQuaternionRotationYawPitchRoll
|
||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr float) d3dx10_43.D3DXQuaternionSlerp
|
||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXQuaternionSquad
|
||||
@ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXQuaternionSquadSetup
|
||||
@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx10_43.D3DXQuaternionToAxisAngle
|
||||
@ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx10_43.D3DXSHAdd
|
||||
|
@ -146,10 +146,10 @@
|
|||
@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx10_43.D3DXSHRotate
|
||||
@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx10_43.D3DXSHRotateZ
|
||||
@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx10_43.D3DXSHScale
|
||||
@ stdcall D3DXSphereBoundProbe(ptr long ptr ptr) d3dx10_43.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec2Hermite
|
||||
@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx10_43.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2Hermite
|
||||
@ stdcall D3DXVec2Normalize(ptr ptr) d3dx10_43.D3DXVec2Normalize
|
||||
@ stdcall D3DXVec2Transform(ptr ptr ptr) d3dx10_43.D3DXVec2Transform
|
||||
@ stdcall D3DXVec2TransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformArray
|
||||
|
@ -157,9 +157,9 @@
|
|||
@ stdcall D3DXVec2TransformCoordArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformCoordArray
|
||||
@ stdcall D3DXVec2TransformNormal(ptr ptr ptr) d3dx10_43.D3DXVec2TransformNormal
|
||||
@ stdcall D3DXVec2TransformNormalArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformNormalArray
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3Normalize(ptr ptr) d3dx10_43.D3DXVec3Normalize
|
||||
@ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXVec3Project
|
||||
@ stdcall D3DXVec3ProjectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx10_43.D3DXVec3ProjectArray
|
||||
|
@ -171,10 +171,10 @@
|
|||
@ stdcall D3DXVec3TransformNormalArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec3TransformNormalArray
|
||||
@ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXVec3Unproject
|
||||
@ stdcall D3DXVec3UnprojectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx10_43.D3DXVec3UnprojectArray
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4Cross(ptr ptr ptr ptr) d3dx10_43.D3DXVec4Cross
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Normalize(ptr ptr) d3dx10_43.D3DXVec4Normalize
|
||||
@ stdcall D3DXVec4Transform(ptr ptr ptr) d3dx10_43.D3DXVec4Transform
|
||||
@ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec4TransformArray
|
||||
|
|
|
@ -71,18 +71,18 @@
|
|||
@ stdcall D3DX10SaveTextureToMemory(ptr ptr ptr long) d3dx10_43.D3DX10SaveTextureToMemory
|
||||
@ stdcall D3DX10UnsetAllDeviceObjects(ptr) d3dx10_43.D3DX10UnsetAllDeviceObjects
|
||||
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx10_43.D3DXBoxBoundProbe
|
||||
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx10_43.D3DXColorAdjustContrast
|
||||
@ stdcall D3DXColorAdjustSaturation(ptr ptr long) d3dx10_43.D3DXColorAdjustSaturation
|
||||
@ stdcall D3DXColorAdjustContrast(ptr ptr float) d3dx10_43.D3DXColorAdjustContrast
|
||||
@ stdcall D3DXColorAdjustSaturation(ptr ptr float) d3dx10_43.D3DXColorAdjustSaturation
|
||||
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) d3dx10_43.D3DXComputeBoundingBox
|
||||
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) d3dx10_43.D3DXComputeBoundingSphere
|
||||
@ stdcall D3DXCpuOptimizations(long) d3dx10_43.D3DXCpuOptimizations
|
||||
@ stdcall D3DXCreateMatrixStack(long ptr) d3dx10_43.D3DXCreateMatrixStack
|
||||
@ stdcall D3DXFloat16To32Array(ptr ptr long) d3dx10_43.D3DXFloat16To32Array
|
||||
@ stdcall D3DXFloat32To16Array(ptr ptr long) d3dx10_43.D3DXFloat32To16Array
|
||||
@ stdcall D3DXFresnelTerm(long long) d3dx10_43.D3DXFresnelTerm
|
||||
@ stdcall D3DXFresnelTerm(float float) d3dx10_43.D3DXFresnelTerm
|
||||
@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXIntersectTri
|
||||
@ stdcall D3DXMatrixAffineTransformation2D(ptr long ptr long ptr) d3dx10_43.D3DXMatrixAffineTransformation2D
|
||||
@ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr) d3dx10_43.D3DXMatrixAffineTransformation
|
||||
@ stdcall D3DXMatrixAffineTransformation2D(ptr float ptr float ptr) d3dx10_43.D3DXMatrixAffineTransformation2D
|
||||
@ stdcall D3DXMatrixAffineTransformation(ptr float ptr ptr ptr) d3dx10_43.D3DXMatrixAffineTransformation
|
||||
@ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr) d3dx10_43.D3DXMatrixDecompose
|
||||
@ stdcall D3DXMatrixDeterminant(ptr) d3dx10_43.D3DXMatrixDeterminant
|
||||
@ stdcall D3DXMatrixInverse(ptr ptr ptr) d3dx10_43.D3DXMatrixInverse
|
||||
|
@ -90,28 +90,28 @@
|
|||
@ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) d3dx10_43.D3DXMatrixLookAtRH
|
||||
@ stdcall D3DXMatrixMultiply(ptr ptr ptr) d3dx10_43.D3DXMatrixMultiply
|
||||
@ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) d3dx10_43.D3DXMatrixMultiplyTranspose
|
||||
@ stdcall D3DXMatrixOrthoLH(ptr long long long long) d3dx10_43.D3DXMatrixOrthoLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterLH(ptr long long long long long long) d3dx10_43.D3DXMatrixOrthoOffCenterLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterRH(ptr long long long long long long) d3dx10_43.D3DXMatrixOrthoOffCenterRH
|
||||
@ stdcall D3DXMatrixOrthoRH(ptr long long long long) d3dx10_43.D3DXMatrixOrthoRH
|
||||
@ stdcall D3DXMatrixPerspectiveFovLH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveFovLH
|
||||
@ stdcall D3DXMatrixPerspectiveFovRH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveFovRH
|
||||
@ stdcall D3DXMatrixPerspectiveLH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr long long long long long long) d3dx10_43.D3DXMatrixPerspectiveOffCenterLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr long long long long long long) d3dx10_43.D3DXMatrixPerspectiveOffCenterRH
|
||||
@ stdcall D3DXMatrixPerspectiveRH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveRH
|
||||
@ stdcall D3DXMatrixOrthoLH(ptr float float float float) d3dx10_43.D3DXMatrixOrthoLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterLH(ptr float float float float float float) d3dx10_43.D3DXMatrixOrthoOffCenterLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterRH(ptr float float float float float float) d3dx10_43.D3DXMatrixOrthoOffCenterRH
|
||||
@ stdcall D3DXMatrixOrthoRH(ptr float float float float) d3dx10_43.D3DXMatrixOrthoRH
|
||||
@ stdcall D3DXMatrixPerspectiveFovLH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveFovLH
|
||||
@ stdcall D3DXMatrixPerspectiveFovRH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveFovRH
|
||||
@ stdcall D3DXMatrixPerspectiveLH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr float float float float float float) d3dx10_43.D3DXMatrixPerspectiveOffCenterLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr float float float float float float) d3dx10_43.D3DXMatrixPerspectiveOffCenterRH
|
||||
@ stdcall D3DXMatrixPerspectiveRH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveRH
|
||||
@ stdcall D3DXMatrixReflect(ptr ptr) d3dx10_43.D3DXMatrixReflect
|
||||
@ stdcall D3DXMatrixRotationAxis(ptr ptr long) d3dx10_43.D3DXMatrixRotationAxis
|
||||
@ stdcall D3DXMatrixRotationAxis(ptr ptr float) d3dx10_43.D3DXMatrixRotationAxis
|
||||
@ stdcall D3DXMatrixRotationQuaternion(ptr ptr) d3dx10_43.D3DXMatrixRotationQuaternion
|
||||
@ stdcall D3DXMatrixRotationX(ptr long) d3dx10_43.D3DXMatrixRotationX
|
||||
@ stdcall D3DXMatrixRotationY(ptr long) d3dx10_43.D3DXMatrixRotationY
|
||||
@ stdcall D3DXMatrixRotationYawPitchRoll(ptr long long long) d3dx10_43.D3DXMatrixRotationYawPitchRoll
|
||||
@ stdcall D3DXMatrixRotationZ(ptr long) d3dx10_43.D3DXMatrixRotationZ
|
||||
@ stdcall D3DXMatrixScaling(ptr long long long) d3dx10_43.D3DXMatrixScaling
|
||||
@ stdcall D3DXMatrixRotationX(ptr float) d3dx10_43.D3DXMatrixRotationX
|
||||
@ stdcall D3DXMatrixRotationY(ptr float) d3dx10_43.D3DXMatrixRotationY
|
||||
@ stdcall D3DXMatrixRotationYawPitchRoll(ptr float float float) d3dx10_43.D3DXMatrixRotationYawPitchRoll
|
||||
@ stdcall D3DXMatrixRotationZ(ptr float) d3dx10_43.D3DXMatrixRotationZ
|
||||
@ stdcall D3DXMatrixScaling(ptr float float float) d3dx10_43.D3DXMatrixScaling
|
||||
@ stdcall D3DXMatrixShadow(ptr ptr ptr) d3dx10_43.D3DXMatrixShadow
|
||||
@ stdcall D3DXMatrixTransformation2D(ptr ptr long ptr ptr long ptr) d3dx10_43.D3DXMatrixTransformation2D
|
||||
@ stdcall D3DXMatrixTransformation2D(ptr ptr float ptr ptr float ptr) d3dx10_43.D3DXMatrixTransformation2D
|
||||
@ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXMatrixTransformation
|
||||
@ stdcall D3DXMatrixTranslation(ptr long long long) d3dx10_43.D3DXMatrixTranslation
|
||||
@ stdcall D3DXMatrixTranslation(ptr float float float) d3dx10_43.D3DXMatrixTranslation
|
||||
@ stdcall D3DXMatrixTranspose(ptr ptr) d3dx10_43.D3DXMatrixTranspose
|
||||
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) d3dx10_43.D3DXPlaneFromPointNormal
|
||||
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) d3dx10_43.D3DXPlaneFromPoints
|
||||
|
@ -119,17 +119,17 @@
|
|||
@ stdcall D3DXPlaneNormalize(ptr ptr) d3dx10_43.D3DXPlaneNormalize
|
||||
@ stdcall D3DXPlaneTransform(ptr ptr ptr) d3dx10_43.D3DXPlaneTransform
|
||||
@ stdcall D3DXPlaneTransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXPlaneTransformArray
|
||||
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXQuaternionBaryCentric
|
||||
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXQuaternionBaryCentric
|
||||
@ stdcall D3DXQuaternionExp(ptr ptr) d3dx10_43.D3DXQuaternionExp
|
||||
@ stdcall D3DXQuaternionInverse(ptr ptr) d3dx10_43.D3DXQuaternionInverse
|
||||
@ stdcall D3DXQuaternionLn(ptr ptr) d3dx10_43.D3DXQuaternionLn
|
||||
@ stdcall D3DXQuaternionMultiply(ptr ptr ptr) d3dx10_43.D3DXQuaternionMultiply
|
||||
@ stdcall D3DXQuaternionNormalize(ptr ptr) d3dx10_43.D3DXQuaternionNormalize
|
||||
@ stdcall D3DXQuaternionRotationAxis(ptr ptr long) d3dx10_43.D3DXQuaternionRotationAxis
|
||||
@ stdcall D3DXQuaternionRotationAxis(ptr ptr float) d3dx10_43.D3DXQuaternionRotationAxis
|
||||
@ stdcall D3DXQuaternionRotationMatrix(ptr ptr) d3dx10_43.D3DXQuaternionRotationMatrix
|
||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long) d3dx10_43.D3DXQuaternionRotationYawPitchRoll
|
||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr long) d3dx10_43.D3DXQuaternionSlerp
|
||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXQuaternionSquad
|
||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr float float float) d3dx10_43.D3DXQuaternionRotationYawPitchRoll
|
||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr float) d3dx10_43.D3DXQuaternionSlerp
|
||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXQuaternionSquad
|
||||
@ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXQuaternionSquadSetup
|
||||
@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx10_43.D3DXQuaternionToAxisAngle
|
||||
@ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx10_43.D3DXSHAdd
|
||||
|
@ -147,10 +147,10 @@
|
|||
@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx10_43.D3DXSHRotate
|
||||
@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx10_43.D3DXSHRotateZ
|
||||
@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx10_43.D3DXSHScale
|
||||
@ stdcall D3DXSphereBoundProbe(ptr long ptr ptr) d3dx10_43.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec2Hermite
|
||||
@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx10_43.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2Hermite
|
||||
@ stdcall D3DXVec2Normalize(ptr ptr) d3dx10_43.D3DXVec2Normalize
|
||||
@ stdcall D3DXVec2Transform(ptr ptr ptr) d3dx10_43.D3DXVec2Transform
|
||||
@ stdcall D3DXVec2TransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformArray
|
||||
|
@ -158,9 +158,9 @@
|
|||
@ stdcall D3DXVec2TransformCoordArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformCoordArray
|
||||
@ stdcall D3DXVec2TransformNormal(ptr ptr ptr) d3dx10_43.D3DXVec2TransformNormal
|
||||
@ stdcall D3DXVec2TransformNormalArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformNormalArray
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3Normalize(ptr ptr) d3dx10_43.D3DXVec3Normalize
|
||||
@ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXVec3Project
|
||||
@ stdcall D3DXVec3ProjectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx10_43.D3DXVec3ProjectArray
|
||||
|
@ -172,10 +172,10 @@
|
|||
@ stdcall D3DXVec3TransformNormalArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec3TransformNormalArray
|
||||
@ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXVec3Unproject
|
||||
@ stdcall D3DXVec3UnprojectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx10_43.D3DXVec3UnprojectArray
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4Cross(ptr ptr ptr ptr) d3dx10_43.D3DXVec4Cross
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Normalize(ptr ptr) d3dx10_43.D3DXVec4Normalize
|
||||
@ stdcall D3DXVec4Transform(ptr ptr ptr) d3dx10_43.D3DXVec4Transform
|
||||
@ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec4TransformArray
|
||||
|
|
|
@ -70,18 +70,18 @@
|
|||
@ stdcall D3DX10SaveTextureToMemory(ptr ptr ptr long) d3dx10_43.D3DX10SaveTextureToMemory
|
||||
@ stdcall D3DX10UnsetAllDeviceObjects(ptr) d3dx10_43.D3DX10UnsetAllDeviceObjects
|
||||
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx10_43.D3DXBoxBoundProbe
|
||||
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx10_43.D3DXColorAdjustContrast
|
||||
@ stdcall D3DXColorAdjustSaturation(ptr ptr long) d3dx10_43.D3DXColorAdjustSaturation
|
||||
@ stdcall D3DXColorAdjustContrast(ptr ptr float) d3dx10_43.D3DXColorAdjustContrast
|
||||
@ stdcall D3DXColorAdjustSaturation(ptr ptr float) d3dx10_43.D3DXColorAdjustSaturation
|
||||
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) d3dx10_43.D3DXComputeBoundingBox
|
||||
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) d3dx10_43.D3DXComputeBoundingSphere
|
||||
@ stdcall D3DXCpuOptimizations(long) d3dx10_43.D3DXCpuOptimizations
|
||||
@ stdcall D3DXCreateMatrixStack(long ptr) d3dx10_43.D3DXCreateMatrixStack
|
||||
@ stdcall D3DXFloat16To32Array(ptr ptr long) d3dx10_43.D3DXFloat16To32Array
|
||||
@ stdcall D3DXFloat32To16Array(ptr ptr long) d3dx10_43.D3DXFloat32To16Array
|
||||
@ stdcall D3DXFresnelTerm(long long) d3dx10_43.D3DXFresnelTerm
|
||||
@ stdcall D3DXFresnelTerm(float float) d3dx10_43.D3DXFresnelTerm
|
||||
@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXIntersectTri
|
||||
@ stdcall D3DXMatrixAffineTransformation2D(ptr long ptr long ptr) d3dx10_43.D3DXMatrixAffineTransformation2D
|
||||
@ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr) d3dx10_43.D3DXMatrixAffineTransformation
|
||||
@ stdcall D3DXMatrixAffineTransformation2D(ptr float ptr float ptr) d3dx10_43.D3DXMatrixAffineTransformation2D
|
||||
@ stdcall D3DXMatrixAffineTransformation(ptr float ptr ptr ptr) d3dx10_43.D3DXMatrixAffineTransformation
|
||||
@ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr) d3dx10_43.D3DXMatrixDecompose
|
||||
@ stdcall D3DXMatrixDeterminant(ptr) d3dx10_43.D3DXMatrixDeterminant
|
||||
@ stdcall D3DXMatrixInverse(ptr ptr ptr) d3dx10_43.D3DXMatrixInverse
|
||||
|
@ -89,28 +89,28 @@
|
|||
@ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) d3dx10_43.D3DXMatrixLookAtRH
|
||||
@ stdcall D3DXMatrixMultiply(ptr ptr ptr) d3dx10_43.D3DXMatrixMultiply
|
||||
@ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) d3dx10_43.D3DXMatrixMultiplyTranspose
|
||||
@ stdcall D3DXMatrixOrthoLH(ptr long long long long) d3dx10_43.D3DXMatrixOrthoLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterLH(ptr long long long long long long) d3dx10_43.D3DXMatrixOrthoOffCenterLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterRH(ptr long long long long long long) d3dx10_43.D3DXMatrixOrthoOffCenterRH
|
||||
@ stdcall D3DXMatrixOrthoRH(ptr long long long long) d3dx10_43.D3DXMatrixOrthoRH
|
||||
@ stdcall D3DXMatrixPerspectiveFovLH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveFovLH
|
||||
@ stdcall D3DXMatrixPerspectiveFovRH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveFovRH
|
||||
@ stdcall D3DXMatrixPerspectiveLH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr long long long long long long) d3dx10_43.D3DXMatrixPerspectiveOffCenterLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr long long long long long long) d3dx10_43.D3DXMatrixPerspectiveOffCenterRH
|
||||
@ stdcall D3DXMatrixPerspectiveRH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveRH
|
||||
@ stdcall D3DXMatrixOrthoLH(ptr float float float float) d3dx10_43.D3DXMatrixOrthoLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterLH(ptr float float float float float float) d3dx10_43.D3DXMatrixOrthoOffCenterLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterRH(ptr float float float float float float) d3dx10_43.D3DXMatrixOrthoOffCenterRH
|
||||
@ stdcall D3DXMatrixOrthoRH(ptr float float float float) d3dx10_43.D3DXMatrixOrthoRH
|
||||
@ stdcall D3DXMatrixPerspectiveFovLH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveFovLH
|
||||
@ stdcall D3DXMatrixPerspectiveFovRH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveFovRH
|
||||
@ stdcall D3DXMatrixPerspectiveLH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr float float float float float float) d3dx10_43.D3DXMatrixPerspectiveOffCenterLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr float float float float float float) d3dx10_43.D3DXMatrixPerspectiveOffCenterRH
|
||||
@ stdcall D3DXMatrixPerspectiveRH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveRH
|
||||
@ stdcall D3DXMatrixReflect(ptr ptr) d3dx10_43.D3DXMatrixReflect
|
||||
@ stdcall D3DXMatrixRotationAxis(ptr ptr long) d3dx10_43.D3DXMatrixRotationAxis
|
||||
@ stdcall D3DXMatrixRotationAxis(ptr ptr float) d3dx10_43.D3DXMatrixRotationAxis
|
||||
@ stdcall D3DXMatrixRotationQuaternion(ptr ptr) d3dx10_43.D3DXMatrixRotationQuaternion
|
||||
@ stdcall D3DXMatrixRotationX(ptr long) d3dx10_43.D3DXMatrixRotationX
|
||||
@ stdcall D3DXMatrixRotationY(ptr long) d3dx10_43.D3DXMatrixRotationY
|
||||
@ stdcall D3DXMatrixRotationYawPitchRoll(ptr long long long) d3dx10_43.D3DXMatrixRotationYawPitchRoll
|
||||
@ stdcall D3DXMatrixRotationZ(ptr long) d3dx10_43.D3DXMatrixRotationZ
|
||||
@ stdcall D3DXMatrixScaling(ptr long long long) d3dx10_43.D3DXMatrixScaling
|
||||
@ stdcall D3DXMatrixRotationX(ptr float) d3dx10_43.D3DXMatrixRotationX
|
||||
@ stdcall D3DXMatrixRotationY(ptr float) d3dx10_43.D3DXMatrixRotationY
|
||||
@ stdcall D3DXMatrixRotationYawPitchRoll(ptr float float float) d3dx10_43.D3DXMatrixRotationYawPitchRoll
|
||||
@ stdcall D3DXMatrixRotationZ(ptr float) d3dx10_43.D3DXMatrixRotationZ
|
||||
@ stdcall D3DXMatrixScaling(ptr float float float) d3dx10_43.D3DXMatrixScaling
|
||||
@ stdcall D3DXMatrixShadow(ptr ptr ptr) d3dx10_43.D3DXMatrixShadow
|
||||
@ stdcall D3DXMatrixTransformation2D(ptr ptr long ptr ptr long ptr) d3dx10_43.D3DXMatrixTransformation2D
|
||||
@ stdcall D3DXMatrixTransformation2D(ptr ptr float ptr ptr float ptr) d3dx10_43.D3DXMatrixTransformation2D
|
||||
@ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXMatrixTransformation
|
||||
@ stdcall D3DXMatrixTranslation(ptr long long long) d3dx10_43.D3DXMatrixTranslation
|
||||
@ stdcall D3DXMatrixTranslation(ptr float float float) d3dx10_43.D3DXMatrixTranslation
|
||||
@ stdcall D3DXMatrixTranspose(ptr ptr) d3dx10_43.D3DXMatrixTranspose
|
||||
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) d3dx10_43.D3DXPlaneFromPointNormal
|
||||
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) d3dx10_43.D3DXPlaneFromPoints
|
||||
|
@ -118,17 +118,17 @@
|
|||
@ stdcall D3DXPlaneNormalize(ptr ptr) d3dx10_43.D3DXPlaneNormalize
|
||||
@ stdcall D3DXPlaneTransform(ptr ptr ptr) d3dx10_43.D3DXPlaneTransform
|
||||
@ stdcall D3DXPlaneTransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXPlaneTransformArray
|
||||
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXQuaternionBaryCentric
|
||||
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXQuaternionBaryCentric
|
||||
@ stdcall D3DXQuaternionExp(ptr ptr) d3dx10_43.D3DXQuaternionExp
|
||||
@ stdcall D3DXQuaternionInverse(ptr ptr) d3dx10_43.D3DXQuaternionInverse
|
||||
@ stdcall D3DXQuaternionLn(ptr ptr) d3dx10_43.D3DXQuaternionLn
|
||||
@ stdcall D3DXQuaternionMultiply(ptr ptr ptr) d3dx10_43.D3DXQuaternionMultiply
|
||||
@ stdcall D3DXQuaternionNormalize(ptr ptr) d3dx10_43.D3DXQuaternionNormalize
|
||||
@ stdcall D3DXQuaternionRotationAxis(ptr ptr long) d3dx10_43.D3DXQuaternionRotationAxis
|
||||
@ stdcall D3DXQuaternionRotationAxis(ptr ptr float) d3dx10_43.D3DXQuaternionRotationAxis
|
||||
@ stdcall D3DXQuaternionRotationMatrix(ptr ptr) d3dx10_43.D3DXQuaternionRotationMatrix
|
||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long) d3dx10_43.D3DXQuaternionRotationYawPitchRoll
|
||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr long) d3dx10_43.D3DXQuaternionSlerp
|
||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXQuaternionSquad
|
||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr float float float) d3dx10_43.D3DXQuaternionRotationYawPitchRoll
|
||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr float) d3dx10_43.D3DXQuaternionSlerp
|
||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXQuaternionSquad
|
||||
@ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXQuaternionSquadSetup
|
||||
@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx10_43.D3DXQuaternionToAxisAngle
|
||||
@ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx10_43.D3DXSHAdd
|
||||
|
@ -146,10 +146,10 @@
|
|||
@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx10_43.D3DXSHRotate
|
||||
@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx10_43.D3DXSHRotateZ
|
||||
@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx10_43.D3DXSHScale
|
||||
@ stdcall D3DXSphereBoundProbe(ptr long ptr ptr) d3dx10_43.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec2Hermite
|
||||
@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx10_43.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2Hermite
|
||||
@ stdcall D3DXVec2Normalize(ptr ptr) d3dx10_43.D3DXVec2Normalize
|
||||
@ stdcall D3DXVec2Transform(ptr ptr ptr) d3dx10_43.D3DXVec2Transform
|
||||
@ stdcall D3DXVec2TransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformArray
|
||||
|
@ -157,9 +157,9 @@
|
|||
@ stdcall D3DXVec2TransformCoordArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformCoordArray
|
||||
@ stdcall D3DXVec2TransformNormal(ptr ptr ptr) d3dx10_43.D3DXVec2TransformNormal
|
||||
@ stdcall D3DXVec2TransformNormalArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformNormalArray
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3Normalize(ptr ptr) d3dx10_43.D3DXVec3Normalize
|
||||
@ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXVec3Project
|
||||
@ stdcall D3DXVec3ProjectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx10_43.D3DXVec3ProjectArray
|
||||
|
@ -171,10 +171,10 @@
|
|||
@ stdcall D3DXVec3TransformNormalArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec3TransformNormalArray
|
||||
@ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXVec3Unproject
|
||||
@ stdcall D3DXVec3UnprojectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx10_43.D3DXVec3UnprojectArray
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4Cross(ptr ptr ptr ptr) d3dx10_43.D3DXVec4Cross
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Normalize(ptr ptr) d3dx10_43.D3DXVec4Normalize
|
||||
@ stdcall D3DXVec4Transform(ptr ptr ptr) d3dx10_43.D3DXVec4Transform
|
||||
@ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec4TransformArray
|
||||
|
|
|
@ -70,18 +70,18 @@
|
|||
@ stdcall D3DX10SaveTextureToMemory(ptr ptr ptr long) d3dx10_43.D3DX10SaveTextureToMemory
|
||||
@ stdcall D3DX10UnsetAllDeviceObjects(ptr) d3dx10_43.D3DX10UnsetAllDeviceObjects
|
||||
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx10_43.D3DXBoxBoundProbe
|
||||
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx10_43.D3DXColorAdjustContrast
|
||||
@ stdcall D3DXColorAdjustSaturation(ptr ptr long) d3dx10_43.D3DXColorAdjustSaturation
|
||||
@ stdcall D3DXColorAdjustContrast(ptr ptr float) d3dx10_43.D3DXColorAdjustContrast
|
||||
@ stdcall D3DXColorAdjustSaturation(ptr ptr float) d3dx10_43.D3DXColorAdjustSaturation
|
||||
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) d3dx10_43.D3DXComputeBoundingBox
|
||||
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) d3dx10_43.D3DXComputeBoundingSphere
|
||||
@ stdcall D3DXCpuOptimizations(long) d3dx10_43.D3DXCpuOptimizations
|
||||
@ stdcall D3DXCreateMatrixStack(long ptr) d3dx10_43.D3DXCreateMatrixStack
|
||||
@ stdcall D3DXFloat16To32Array(ptr ptr long) d3dx10_43.D3DXFloat16To32Array
|
||||
@ stdcall D3DXFloat32To16Array(ptr ptr long) d3dx10_43.D3DXFloat32To16Array
|
||||
@ stdcall D3DXFresnelTerm(long long) d3dx10_43.D3DXFresnelTerm
|
||||
@ stdcall D3DXFresnelTerm(float float) d3dx10_43.D3DXFresnelTerm
|
||||
@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXIntersectTri
|
||||
@ stdcall D3DXMatrixAffineTransformation2D(ptr long ptr long ptr) d3dx10_43.D3DXMatrixAffineTransformation2D
|
||||
@ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr) d3dx10_43.D3DXMatrixAffineTransformation
|
||||
@ stdcall D3DXMatrixAffineTransformation2D(ptr float ptr float ptr) d3dx10_43.D3DXMatrixAffineTransformation2D
|
||||
@ stdcall D3DXMatrixAffineTransformation(ptr float ptr ptr ptr) d3dx10_43.D3DXMatrixAffineTransformation
|
||||
@ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr) d3dx10_43.D3DXMatrixDecompose
|
||||
@ stdcall D3DXMatrixDeterminant(ptr) d3dx10_43.D3DXMatrixDeterminant
|
||||
@ stdcall D3DXMatrixInverse(ptr ptr ptr) d3dx10_43.D3DXMatrixInverse
|
||||
|
@ -89,28 +89,28 @@
|
|||
@ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) d3dx10_43.D3DXMatrixLookAtRH
|
||||
@ stdcall D3DXMatrixMultiply(ptr ptr ptr) d3dx10_43.D3DXMatrixMultiply
|
||||
@ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) d3dx10_43.D3DXMatrixMultiplyTranspose
|
||||
@ stdcall D3DXMatrixOrthoLH(ptr long long long long) d3dx10_43.D3DXMatrixOrthoLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterLH(ptr long long long long long long) d3dx10_43.D3DXMatrixOrthoOffCenterLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterRH(ptr long long long long long long) d3dx10_43.D3DXMatrixOrthoOffCenterRH
|
||||
@ stdcall D3DXMatrixOrthoRH(ptr long long long long) d3dx10_43.D3DXMatrixOrthoRH
|
||||
@ stdcall D3DXMatrixPerspectiveFovLH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveFovLH
|
||||
@ stdcall D3DXMatrixPerspectiveFovRH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveFovRH
|
||||
@ stdcall D3DXMatrixPerspectiveLH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr long long long long long long) d3dx10_43.D3DXMatrixPerspectiveOffCenterLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr long long long long long long) d3dx10_43.D3DXMatrixPerspectiveOffCenterRH
|
||||
@ stdcall D3DXMatrixPerspectiveRH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveRH
|
||||
@ stdcall D3DXMatrixOrthoLH(ptr float float float float) d3dx10_43.D3DXMatrixOrthoLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterLH(ptr float float float float float float) d3dx10_43.D3DXMatrixOrthoOffCenterLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterRH(ptr float float float float float float) d3dx10_43.D3DXMatrixOrthoOffCenterRH
|
||||
@ stdcall D3DXMatrixOrthoRH(ptr float float float float) d3dx10_43.D3DXMatrixOrthoRH
|
||||
@ stdcall D3DXMatrixPerspectiveFovLH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveFovLH
|
||||
@ stdcall D3DXMatrixPerspectiveFovRH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveFovRH
|
||||
@ stdcall D3DXMatrixPerspectiveLH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr float float float float float float) d3dx10_43.D3DXMatrixPerspectiveOffCenterLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr float float float float float float) d3dx10_43.D3DXMatrixPerspectiveOffCenterRH
|
||||
@ stdcall D3DXMatrixPerspectiveRH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveRH
|
||||
@ stdcall D3DXMatrixReflect(ptr ptr) d3dx10_43.D3DXMatrixReflect
|
||||
@ stdcall D3DXMatrixRotationAxis(ptr ptr long) d3dx10_43.D3DXMatrixRotationAxis
|
||||
@ stdcall D3DXMatrixRotationAxis(ptr ptr float) d3dx10_43.D3DXMatrixRotationAxis
|
||||
@ stdcall D3DXMatrixRotationQuaternion(ptr ptr) d3dx10_43.D3DXMatrixRotationQuaternion
|
||||
@ stdcall D3DXMatrixRotationX(ptr long) d3dx10_43.D3DXMatrixRotationX
|
||||
@ stdcall D3DXMatrixRotationY(ptr long) d3dx10_43.D3DXMatrixRotationY
|
||||
@ stdcall D3DXMatrixRotationYawPitchRoll(ptr long long long) d3dx10_43.D3DXMatrixRotationYawPitchRoll
|
||||
@ stdcall D3DXMatrixRotationZ(ptr long) d3dx10_43.D3DXMatrixRotationZ
|
||||
@ stdcall D3DXMatrixScaling(ptr long long long) d3dx10_43.D3DXMatrixScaling
|
||||
@ stdcall D3DXMatrixRotationX(ptr float) d3dx10_43.D3DXMatrixRotationX
|
||||
@ stdcall D3DXMatrixRotationY(ptr float) d3dx10_43.D3DXMatrixRotationY
|
||||
@ stdcall D3DXMatrixRotationYawPitchRoll(ptr float float float) d3dx10_43.D3DXMatrixRotationYawPitchRoll
|
||||
@ stdcall D3DXMatrixRotationZ(ptr float) d3dx10_43.D3DXMatrixRotationZ
|
||||
@ stdcall D3DXMatrixScaling(ptr float float float) d3dx10_43.D3DXMatrixScaling
|
||||
@ stdcall D3DXMatrixShadow(ptr ptr ptr) d3dx10_43.D3DXMatrixShadow
|
||||
@ stdcall D3DXMatrixTransformation2D(ptr ptr long ptr ptr long ptr) d3dx10_43.D3DXMatrixTransformation2D
|
||||
@ stdcall D3DXMatrixTransformation2D(ptr ptr float ptr ptr float ptr) d3dx10_43.D3DXMatrixTransformation2D
|
||||
@ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXMatrixTransformation
|
||||
@ stdcall D3DXMatrixTranslation(ptr long long long) d3dx10_43.D3DXMatrixTranslation
|
||||
@ stdcall D3DXMatrixTranslation(ptr float float float) d3dx10_43.D3DXMatrixTranslation
|
||||
@ stdcall D3DXMatrixTranspose(ptr ptr) d3dx10_43.D3DXMatrixTranspose
|
||||
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) d3dx10_43.D3DXPlaneFromPointNormal
|
||||
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) d3dx10_43.D3DXPlaneFromPoints
|
||||
|
@ -118,17 +118,17 @@
|
|||
@ stdcall D3DXPlaneNormalize(ptr ptr) d3dx10_43.D3DXPlaneNormalize
|
||||
@ stdcall D3DXPlaneTransform(ptr ptr ptr) d3dx10_43.D3DXPlaneTransform
|
||||
@ stdcall D3DXPlaneTransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXPlaneTransformArray
|
||||
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXQuaternionBaryCentric
|
||||
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXQuaternionBaryCentric
|
||||
@ stdcall D3DXQuaternionExp(ptr ptr) d3dx10_43.D3DXQuaternionExp
|
||||
@ stdcall D3DXQuaternionInverse(ptr ptr) d3dx10_43.D3DXQuaternionInverse
|
||||
@ stdcall D3DXQuaternionLn(ptr ptr) d3dx10_43.D3DXQuaternionLn
|
||||
@ stdcall D3DXQuaternionMultiply(ptr ptr ptr) d3dx10_43.D3DXQuaternionMultiply
|
||||
@ stdcall D3DXQuaternionNormalize(ptr ptr) d3dx10_43.D3DXQuaternionNormalize
|
||||
@ stdcall D3DXQuaternionRotationAxis(ptr ptr long) d3dx10_43.D3DXQuaternionRotationAxis
|
||||
@ stdcall D3DXQuaternionRotationAxis(ptr ptr float) d3dx10_43.D3DXQuaternionRotationAxis
|
||||
@ stdcall D3DXQuaternionRotationMatrix(ptr ptr) d3dx10_43.D3DXQuaternionRotationMatrix
|
||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long) d3dx10_43.D3DXQuaternionRotationYawPitchRoll
|
||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr long) d3dx10_43.D3DXQuaternionSlerp
|
||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXQuaternionSquad
|
||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr float float float) d3dx10_43.D3DXQuaternionRotationYawPitchRoll
|
||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr float) d3dx10_43.D3DXQuaternionSlerp
|
||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXQuaternionSquad
|
||||
@ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXQuaternionSquadSetup
|
||||
@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx10_43.D3DXQuaternionToAxisAngle
|
||||
@ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx10_43.D3DXSHAdd
|
||||
|
@ -146,10 +146,10 @@
|
|||
@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx10_43.D3DXSHRotate
|
||||
@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx10_43.D3DXSHRotateZ
|
||||
@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx10_43.D3DXSHScale
|
||||
@ stdcall D3DXSphereBoundProbe(ptr long ptr ptr) d3dx10_43.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec2Hermite
|
||||
@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx10_43.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2Hermite
|
||||
@ stdcall D3DXVec2Normalize(ptr ptr) d3dx10_43.D3DXVec2Normalize
|
||||
@ stdcall D3DXVec2Transform(ptr ptr ptr) d3dx10_43.D3DXVec2Transform
|
||||
@ stdcall D3DXVec2TransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformArray
|
||||
|
@ -157,9 +157,9 @@
|
|||
@ stdcall D3DXVec2TransformCoordArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformCoordArray
|
||||
@ stdcall D3DXVec2TransformNormal(ptr ptr ptr) d3dx10_43.D3DXVec2TransformNormal
|
||||
@ stdcall D3DXVec2TransformNormalArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformNormalArray
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3Normalize(ptr ptr) d3dx10_43.D3DXVec3Normalize
|
||||
@ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXVec3Project
|
||||
@ stdcall D3DXVec3ProjectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx10_43.D3DXVec3ProjectArray
|
||||
|
@ -171,10 +171,10 @@
|
|||
@ stdcall D3DXVec3TransformNormalArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec3TransformNormalArray
|
||||
@ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXVec3Unproject
|
||||
@ stdcall D3DXVec3UnprojectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx10_43.D3DXVec3UnprojectArray
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4Cross(ptr ptr ptr ptr) d3dx10_43.D3DXVec4Cross
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Normalize(ptr ptr) d3dx10_43.D3DXVec4Normalize
|
||||
@ stdcall D3DXVec4Transform(ptr ptr ptr) d3dx10_43.D3DXVec4Transform
|
||||
@ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec4TransformArray
|
||||
|
|
|
@ -66,18 +66,18 @@
|
|||
@ stdcall D3DX10SaveTextureToMemory(ptr ptr ptr long) d3dx10_43.D3DX10SaveTextureToMemory
|
||||
@ stdcall D3DX10UnsetAllDeviceObjects(ptr) d3dx10_43.D3DX10UnsetAllDeviceObjects
|
||||
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx10_43.D3DXBoxBoundProbe
|
||||
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx10_43.D3DXColorAdjustContrast
|
||||
@ stdcall D3DXColorAdjustSaturation(ptr ptr long) d3dx10_43.D3DXColorAdjustSaturation
|
||||
@ stdcall D3DXColorAdjustContrast(ptr ptr float) d3dx10_43.D3DXColorAdjustContrast
|
||||
@ stdcall D3DXColorAdjustSaturation(ptr ptr float) d3dx10_43.D3DXColorAdjustSaturation
|
||||
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) d3dx10_43.D3DXComputeBoundingBox
|
||||
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) d3dx10_43.D3DXComputeBoundingSphere
|
||||
@ stdcall D3DXCpuOptimizations(long) d3dx10_43.D3DXCpuOptimizations
|
||||
@ stdcall D3DXCreateMatrixStack(long ptr) d3dx10_43.D3DXCreateMatrixStack
|
||||
@ stdcall D3DXFloat16To32Array(ptr ptr long) d3dx10_43.D3DXFloat16To32Array
|
||||
@ stdcall D3DXFloat32To16Array(ptr ptr long) d3dx10_43.D3DXFloat32To16Array
|
||||
@ stdcall D3DXFresnelTerm(long long) d3dx10_43.D3DXFresnelTerm
|
||||
@ stdcall D3DXFresnelTerm(float float) d3dx10_43.D3DXFresnelTerm
|
||||
@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXIntersectTri
|
||||
@ stdcall D3DXMatrixAffineTransformation2D(ptr long ptr long ptr) d3dx10_43.D3DXMatrixAffineTransformation2D
|
||||
@ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr) d3dx10_43.D3DXMatrixAffineTransformation
|
||||
@ stdcall D3DXMatrixAffineTransformation2D(ptr float ptr float ptr) d3dx10_43.D3DXMatrixAffineTransformation2D
|
||||
@ stdcall D3DXMatrixAffineTransformation(ptr float ptr ptr ptr) d3dx10_43.D3DXMatrixAffineTransformation
|
||||
@ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr) d3dx10_43.D3DXMatrixDecompose
|
||||
@ stdcall D3DXMatrixDeterminant(ptr) d3dx10_43.D3DXMatrixDeterminant
|
||||
@ stdcall D3DXMatrixInverse(ptr ptr ptr) d3dx10_43.D3DXMatrixInverse
|
||||
|
@ -85,28 +85,28 @@
|
|||
@ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) d3dx10_43.D3DXMatrixLookAtRH
|
||||
@ stdcall D3DXMatrixMultiply(ptr ptr ptr) d3dx10_43.D3DXMatrixMultiply
|
||||
@ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) d3dx10_43.D3DXMatrixMultiplyTranspose
|
||||
@ stdcall D3DXMatrixOrthoLH(ptr long long long long) d3dx10_43.D3DXMatrixOrthoLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterLH(ptr long long long long long long) d3dx10_43.D3DXMatrixOrthoOffCenterLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterRH(ptr long long long long long long) d3dx10_43.D3DXMatrixOrthoOffCenterRH
|
||||
@ stdcall D3DXMatrixOrthoRH(ptr long long long long) d3dx10_43.D3DXMatrixOrthoRH
|
||||
@ stdcall D3DXMatrixPerspectiveFovLH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveFovLH
|
||||
@ stdcall D3DXMatrixPerspectiveFovRH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveFovRH
|
||||
@ stdcall D3DXMatrixPerspectiveLH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr long long long long long long) d3dx10_43.D3DXMatrixPerspectiveOffCenterLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr long long long long long long) d3dx10_43.D3DXMatrixPerspectiveOffCenterRH
|
||||
@ stdcall D3DXMatrixPerspectiveRH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveRH
|
||||
@ stdcall D3DXMatrixOrthoLH(ptr float float float float) d3dx10_43.D3DXMatrixOrthoLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterLH(ptr float float float float float float) d3dx10_43.D3DXMatrixOrthoOffCenterLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterRH(ptr float float float float float float) d3dx10_43.D3DXMatrixOrthoOffCenterRH
|
||||
@ stdcall D3DXMatrixOrthoRH(ptr float float float float) d3dx10_43.D3DXMatrixOrthoRH
|
||||
@ stdcall D3DXMatrixPerspectiveFovLH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveFovLH
|
||||
@ stdcall D3DXMatrixPerspectiveFovRH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveFovRH
|
||||
@ stdcall D3DXMatrixPerspectiveLH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr float float float float float float) d3dx10_43.D3DXMatrixPerspectiveOffCenterLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr float float float float float float) d3dx10_43.D3DXMatrixPerspectiveOffCenterRH
|
||||
@ stdcall D3DXMatrixPerspectiveRH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveRH
|
||||
@ stdcall D3DXMatrixReflect(ptr ptr) d3dx10_43.D3DXMatrixReflect
|
||||
@ stdcall D3DXMatrixRotationAxis(ptr ptr long) d3dx10_43.D3DXMatrixRotationAxis
|
||||
@ stdcall D3DXMatrixRotationAxis(ptr ptr float) d3dx10_43.D3DXMatrixRotationAxis
|
||||
@ stdcall D3DXMatrixRotationQuaternion(ptr ptr) d3dx10_43.D3DXMatrixRotationQuaternion
|
||||
@ stdcall D3DXMatrixRotationX(ptr long) d3dx10_43.D3DXMatrixRotationX
|
||||
@ stdcall D3DXMatrixRotationY(ptr long) d3dx10_43.D3DXMatrixRotationY
|
||||
@ stdcall D3DXMatrixRotationYawPitchRoll(ptr long long long) d3dx10_43.D3DXMatrixRotationYawPitchRoll
|
||||
@ stdcall D3DXMatrixRotationZ(ptr long) d3dx10_43.D3DXMatrixRotationZ
|
||||
@ stdcall D3DXMatrixScaling(ptr long long long) d3dx10_43.D3DXMatrixScaling
|
||||
@ stdcall D3DXMatrixRotationX(ptr float) d3dx10_43.D3DXMatrixRotationX
|
||||
@ stdcall D3DXMatrixRotationY(ptr float) d3dx10_43.D3DXMatrixRotationY
|
||||
@ stdcall D3DXMatrixRotationYawPitchRoll(ptr float float float) d3dx10_43.D3DXMatrixRotationYawPitchRoll
|
||||
@ stdcall D3DXMatrixRotationZ(ptr float) d3dx10_43.D3DXMatrixRotationZ
|
||||
@ stdcall D3DXMatrixScaling(ptr float float float) d3dx10_43.D3DXMatrixScaling
|
||||
@ stdcall D3DXMatrixShadow(ptr ptr ptr) d3dx10_43.D3DXMatrixShadow
|
||||
@ stdcall D3DXMatrixTransformation2D(ptr ptr long ptr ptr long ptr) d3dx10_43.D3DXMatrixTransformation2D
|
||||
@ stdcall D3DXMatrixTransformation2D(ptr ptr float ptr ptr float ptr) d3dx10_43.D3DXMatrixTransformation2D
|
||||
@ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXMatrixTransformation
|
||||
@ stdcall D3DXMatrixTranslation(ptr long long long) d3dx10_43.D3DXMatrixTranslation
|
||||
@ stdcall D3DXMatrixTranslation(ptr float float float) d3dx10_43.D3DXMatrixTranslation
|
||||
@ stdcall D3DXMatrixTranspose(ptr ptr) d3dx10_43.D3DXMatrixTranspose
|
||||
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) d3dx10_43.D3DXPlaneFromPointNormal
|
||||
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) d3dx10_43.D3DXPlaneFromPoints
|
||||
|
@ -114,17 +114,17 @@
|
|||
@ stdcall D3DXPlaneNormalize(ptr ptr) d3dx10_43.D3DXPlaneNormalize
|
||||
@ stdcall D3DXPlaneTransform(ptr ptr ptr) d3dx10_43.D3DXPlaneTransform
|
||||
@ stdcall D3DXPlaneTransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXPlaneTransformArray
|
||||
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXQuaternionBaryCentric
|
||||
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXQuaternionBaryCentric
|
||||
@ stdcall D3DXQuaternionExp(ptr ptr) d3dx10_43.D3DXQuaternionExp
|
||||
@ stdcall D3DXQuaternionInverse(ptr ptr) d3dx10_43.D3DXQuaternionInverse
|
||||
@ stdcall D3DXQuaternionLn(ptr ptr) d3dx10_43.D3DXQuaternionLn
|
||||
@ stdcall D3DXQuaternionMultiply(ptr ptr ptr) d3dx10_43.D3DXQuaternionMultiply
|
||||
@ stdcall D3DXQuaternionNormalize(ptr ptr) d3dx10_43.D3DXQuaternionNormalize
|
||||
@ stdcall D3DXQuaternionRotationAxis(ptr ptr long) d3dx10_43.D3DXQuaternionRotationAxis
|
||||
@ stdcall D3DXQuaternionRotationAxis(ptr ptr float) d3dx10_43.D3DXQuaternionRotationAxis
|
||||
@ stdcall D3DXQuaternionRotationMatrix(ptr ptr) d3dx10_43.D3DXQuaternionRotationMatrix
|
||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long) d3dx10_43.D3DXQuaternionRotationYawPitchRoll
|
||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr long) d3dx10_43.D3DXQuaternionSlerp
|
||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXQuaternionSquad
|
||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr float float float) d3dx10_43.D3DXQuaternionRotationYawPitchRoll
|
||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr float) d3dx10_43.D3DXQuaternionSlerp
|
||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXQuaternionSquad
|
||||
@ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXQuaternionSquadSetup
|
||||
@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx10_43.D3DXQuaternionToAxisAngle
|
||||
@ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx10_43.D3DXSHAdd
|
||||
|
@ -142,10 +142,10 @@
|
|||
@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx10_43.D3DXSHRotate
|
||||
@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx10_43.D3DXSHRotateZ
|
||||
@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx10_43.D3DXSHScale
|
||||
@ stdcall D3DXSphereBoundProbe(ptr long ptr ptr) d3dx10_43.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec2Hermite
|
||||
@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx10_43.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2Hermite
|
||||
@ stdcall D3DXVec2Normalize(ptr ptr) d3dx10_43.D3DXVec2Normalize
|
||||
@ stdcall D3DXVec2Transform(ptr ptr ptr) d3dx10_43.D3DXVec2Transform
|
||||
@ stdcall D3DXVec2TransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformArray
|
||||
|
@ -153,9 +153,9 @@
|
|||
@ stdcall D3DXVec2TransformCoordArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformCoordArray
|
||||
@ stdcall D3DXVec2TransformNormal(ptr ptr ptr) d3dx10_43.D3DXVec2TransformNormal
|
||||
@ stdcall D3DXVec2TransformNormalArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformNormalArray
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3Normalize(ptr ptr) d3dx10_43.D3DXVec3Normalize
|
||||
@ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXVec3Project
|
||||
@ stdcall D3DXVec3ProjectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx10_43.D3DXVec3ProjectArray
|
||||
|
@ -167,10 +167,10 @@
|
|||
@ stdcall D3DXVec3TransformNormalArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec3TransformNormalArray
|
||||
@ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXVec3Unproject
|
||||
@ stdcall D3DXVec3UnprojectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx10_43.D3DXVec3UnprojectArray
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4Cross(ptr ptr ptr ptr) d3dx10_43.D3DXVec4Cross
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Normalize(ptr ptr) d3dx10_43.D3DXVec4Normalize
|
||||
@ stdcall D3DXVec4Transform(ptr ptr ptr) d3dx10_43.D3DXVec4Transform
|
||||
@ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec4TransformArray
|
||||
|
|
|
@ -66,18 +66,18 @@
|
|||
@ stdcall D3DX10SaveTextureToMemory(ptr ptr ptr long) d3dx10_43.D3DX10SaveTextureToMemory
|
||||
@ stdcall D3DX10UnsetAllDeviceObjects(ptr) d3dx10_43.D3DX10UnsetAllDeviceObjects
|
||||
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx10_43.D3DXBoxBoundProbe
|
||||
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx10_43.D3DXColorAdjustContrast
|
||||
@ stdcall D3DXColorAdjustSaturation(ptr ptr long) d3dx10_43.D3DXColorAdjustSaturation
|
||||
@ stdcall D3DXColorAdjustContrast(ptr ptr float) d3dx10_43.D3DXColorAdjustContrast
|
||||
@ stdcall D3DXColorAdjustSaturation(ptr ptr float) d3dx10_43.D3DXColorAdjustSaturation
|
||||
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) d3dx10_43.D3DXComputeBoundingBox
|
||||
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) d3dx10_43.D3DXComputeBoundingSphere
|
||||
@ stdcall D3DXCpuOptimizations(long) d3dx10_43.D3DXCpuOptimizations
|
||||
@ stdcall D3DXCreateMatrixStack(long ptr) d3dx10_43.D3DXCreateMatrixStack
|
||||
@ stdcall D3DXFloat16To32Array(ptr ptr long) d3dx10_43.D3DXFloat16To32Array
|
||||
@ stdcall D3DXFloat32To16Array(ptr ptr long) d3dx10_43.D3DXFloat32To16Array
|
||||
@ stdcall D3DXFresnelTerm(long long) d3dx10_43.D3DXFresnelTerm
|
||||
@ stdcall D3DXFresnelTerm(float float) d3dx10_43.D3DXFresnelTerm
|
||||
@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXIntersectTri
|
||||
@ stdcall D3DXMatrixAffineTransformation2D(ptr long ptr long ptr) d3dx10_43.D3DXMatrixAffineTransformation2D
|
||||
@ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr) d3dx10_43.D3DXMatrixAffineTransformation
|
||||
@ stdcall D3DXMatrixAffineTransformation2D(ptr float ptr float ptr) d3dx10_43.D3DXMatrixAffineTransformation2D
|
||||
@ stdcall D3DXMatrixAffineTransformation(ptr float ptr ptr ptr) d3dx10_43.D3DXMatrixAffineTransformation
|
||||
@ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr) d3dx10_43.D3DXMatrixDecompose
|
||||
@ stdcall D3DXMatrixDeterminant(ptr) d3dx10_43.D3DXMatrixDeterminant
|
||||
@ stdcall D3DXMatrixInverse(ptr ptr ptr) d3dx10_43.D3DXMatrixInverse
|
||||
|
@ -85,28 +85,28 @@
|
|||
@ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) d3dx10_43.D3DXMatrixLookAtRH
|
||||
@ stdcall D3DXMatrixMultiply(ptr ptr ptr) d3dx10_43.D3DXMatrixMultiply
|
||||
@ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) d3dx10_43.D3DXMatrixMultiplyTranspose
|
||||
@ stdcall D3DXMatrixOrthoLH(ptr long long long long) d3dx10_43.D3DXMatrixOrthoLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterLH(ptr long long long long long long) d3dx10_43.D3DXMatrixOrthoOffCenterLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterRH(ptr long long long long long long) d3dx10_43.D3DXMatrixOrthoOffCenterRH
|
||||
@ stdcall D3DXMatrixOrthoRH(ptr long long long long) d3dx10_43.D3DXMatrixOrthoRH
|
||||
@ stdcall D3DXMatrixPerspectiveFovLH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveFovLH
|
||||
@ stdcall D3DXMatrixPerspectiveFovRH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveFovRH
|
||||
@ stdcall D3DXMatrixPerspectiveLH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr long long long long long long) d3dx10_43.D3DXMatrixPerspectiveOffCenterLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr long long long long long long) d3dx10_43.D3DXMatrixPerspectiveOffCenterRH
|
||||
@ stdcall D3DXMatrixPerspectiveRH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveRH
|
||||
@ stdcall D3DXMatrixOrthoLH(ptr float float float float) d3dx10_43.D3DXMatrixOrthoLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterLH(ptr float float float float float float) d3dx10_43.D3DXMatrixOrthoOffCenterLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterRH(ptr float float float float float float) d3dx10_43.D3DXMatrixOrthoOffCenterRH
|
||||
@ stdcall D3DXMatrixOrthoRH(ptr float float float float) d3dx10_43.D3DXMatrixOrthoRH
|
||||
@ stdcall D3DXMatrixPerspectiveFovLH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveFovLH
|
||||
@ stdcall D3DXMatrixPerspectiveFovRH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveFovRH
|
||||
@ stdcall D3DXMatrixPerspectiveLH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr float float float float float float) d3dx10_43.D3DXMatrixPerspectiveOffCenterLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr float float float float float float) d3dx10_43.D3DXMatrixPerspectiveOffCenterRH
|
||||
@ stdcall D3DXMatrixPerspectiveRH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveRH
|
||||
@ stdcall D3DXMatrixReflect(ptr ptr) d3dx10_43.D3DXMatrixReflect
|
||||
@ stdcall D3DXMatrixRotationAxis(ptr ptr long) d3dx10_43.D3DXMatrixRotationAxis
|
||||
@ stdcall D3DXMatrixRotationAxis(ptr ptr float) d3dx10_43.D3DXMatrixRotationAxis
|
||||
@ stdcall D3DXMatrixRotationQuaternion(ptr ptr) d3dx10_43.D3DXMatrixRotationQuaternion
|
||||
@ stdcall D3DXMatrixRotationX(ptr long) d3dx10_43.D3DXMatrixRotationX
|
||||
@ stdcall D3DXMatrixRotationY(ptr long) d3dx10_43.D3DXMatrixRotationY
|
||||
@ stdcall D3DXMatrixRotationYawPitchRoll(ptr long long long) d3dx10_43.D3DXMatrixRotationYawPitchRoll
|
||||
@ stdcall D3DXMatrixRotationZ(ptr long) d3dx10_43.D3DXMatrixRotationZ
|
||||
@ stdcall D3DXMatrixScaling(ptr long long long) d3dx10_43.D3DXMatrixScaling
|
||||
@ stdcall D3DXMatrixRotationX(ptr float) d3dx10_43.D3DXMatrixRotationX
|
||||
@ stdcall D3DXMatrixRotationY(ptr float) d3dx10_43.D3DXMatrixRotationY
|
||||
@ stdcall D3DXMatrixRotationYawPitchRoll(ptr float float float) d3dx10_43.D3DXMatrixRotationYawPitchRoll
|
||||
@ stdcall D3DXMatrixRotationZ(ptr float) d3dx10_43.D3DXMatrixRotationZ
|
||||
@ stdcall D3DXMatrixScaling(ptr float float float) d3dx10_43.D3DXMatrixScaling
|
||||
@ stdcall D3DXMatrixShadow(ptr ptr ptr) d3dx10_43.D3DXMatrixShadow
|
||||
@ stdcall D3DXMatrixTransformation2D(ptr ptr long ptr ptr long ptr) d3dx10_43.D3DXMatrixTransformation2D
|
||||
@ stdcall D3DXMatrixTransformation2D(ptr ptr float ptr ptr float ptr) d3dx10_43.D3DXMatrixTransformation2D
|
||||
@ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXMatrixTransformation
|
||||
@ stdcall D3DXMatrixTranslation(ptr long long long) d3dx10_43.D3DXMatrixTranslation
|
||||
@ stdcall D3DXMatrixTranslation(ptr float float float) d3dx10_43.D3DXMatrixTranslation
|
||||
@ stdcall D3DXMatrixTranspose(ptr ptr) d3dx10_43.D3DXMatrixTranspose
|
||||
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) d3dx10_43.D3DXPlaneFromPointNormal
|
||||
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) d3dx10_43.D3DXPlaneFromPoints
|
||||
|
@ -114,17 +114,17 @@
|
|||
@ stdcall D3DXPlaneNormalize(ptr ptr) d3dx10_43.D3DXPlaneNormalize
|
||||
@ stdcall D3DXPlaneTransform(ptr ptr ptr) d3dx10_43.D3DXPlaneTransform
|
||||
@ stdcall D3DXPlaneTransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXPlaneTransformArray
|
||||
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXQuaternionBaryCentric
|
||||
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXQuaternionBaryCentric
|
||||
@ stdcall D3DXQuaternionExp(ptr ptr) d3dx10_43.D3DXQuaternionExp
|
||||
@ stdcall D3DXQuaternionInverse(ptr ptr) d3dx10_43.D3DXQuaternionInverse
|
||||
@ stdcall D3DXQuaternionLn(ptr ptr) d3dx10_43.D3DXQuaternionLn
|
||||
@ stdcall D3DXQuaternionMultiply(ptr ptr ptr) d3dx10_43.D3DXQuaternionMultiply
|
||||
@ stdcall D3DXQuaternionNormalize(ptr ptr) d3dx10_43.D3DXQuaternionNormalize
|
||||
@ stdcall D3DXQuaternionRotationAxis(ptr ptr long) d3dx10_43.D3DXQuaternionRotationAxis
|
||||
@ stdcall D3DXQuaternionRotationAxis(ptr ptr float) d3dx10_43.D3DXQuaternionRotationAxis
|
||||
@ stdcall D3DXQuaternionRotationMatrix(ptr ptr) d3dx10_43.D3DXQuaternionRotationMatrix
|
||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long) d3dx10_43.D3DXQuaternionRotationYawPitchRoll
|
||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr long) d3dx10_43.D3DXQuaternionSlerp
|
||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXQuaternionSquad
|
||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr float float float) d3dx10_43.D3DXQuaternionRotationYawPitchRoll
|
||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr float) d3dx10_43.D3DXQuaternionSlerp
|
||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXQuaternionSquad
|
||||
@ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXQuaternionSquadSetup
|
||||
@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx10_43.D3DXQuaternionToAxisAngle
|
||||
@ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx10_43.D3DXSHAdd
|
||||
|
@ -142,10 +142,10 @@
|
|||
@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx10_43.D3DXSHRotate
|
||||
@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx10_43.D3DXSHRotateZ
|
||||
@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx10_43.D3DXSHScale
|
||||
@ stdcall D3DXSphereBoundProbe(ptr long ptr ptr) d3dx10_43.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec2Hermite
|
||||
@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx10_43.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2Hermite
|
||||
@ stdcall D3DXVec2Normalize(ptr ptr) d3dx10_43.D3DXVec2Normalize
|
||||
@ stdcall D3DXVec2Transform(ptr ptr ptr) d3dx10_43.D3DXVec2Transform
|
||||
@ stdcall D3DXVec2TransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformArray
|
||||
|
@ -153,9 +153,9 @@
|
|||
@ stdcall D3DXVec2TransformCoordArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformCoordArray
|
||||
@ stdcall D3DXVec2TransformNormal(ptr ptr ptr) d3dx10_43.D3DXVec2TransformNormal
|
||||
@ stdcall D3DXVec2TransformNormalArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformNormalArray
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3Normalize(ptr ptr) d3dx10_43.D3DXVec3Normalize
|
||||
@ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXVec3Project
|
||||
@ stdcall D3DXVec3ProjectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx10_43.D3DXVec3ProjectArray
|
||||
|
@ -167,10 +167,10 @@
|
|||
@ stdcall D3DXVec3TransformNormalArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec3TransformNormalArray
|
||||
@ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXVec3Unproject
|
||||
@ stdcall D3DXVec3UnprojectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx10_43.D3DXVec3UnprojectArray
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4Cross(ptr ptr ptr ptr) d3dx10_43.D3DXVec4Cross
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Normalize(ptr ptr) d3dx10_43.D3DXVec4Normalize
|
||||
@ stdcall D3DXVec4Transform(ptr ptr ptr) d3dx10_43.D3DXVec4Transform
|
||||
@ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec4TransformArray
|
||||
|
|
|
@ -66,18 +66,18 @@
|
|||
@ stdcall D3DX10SaveTextureToMemory(ptr ptr ptr long) d3dx10_43.D3DX10SaveTextureToMemory
|
||||
@ stdcall D3DX10UnsetAllDeviceObjects(ptr) d3dx10_43.D3DX10UnsetAllDeviceObjects
|
||||
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx10_43.D3DXBoxBoundProbe
|
||||
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx10_43.D3DXColorAdjustContrast
|
||||
@ stdcall D3DXColorAdjustSaturation(ptr ptr long) d3dx10_43.D3DXColorAdjustSaturation
|
||||
@ stdcall D3DXColorAdjustContrast(ptr ptr float) d3dx10_43.D3DXColorAdjustContrast
|
||||
@ stdcall D3DXColorAdjustSaturation(ptr ptr float) d3dx10_43.D3DXColorAdjustSaturation
|
||||
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) d3dx10_43.D3DXComputeBoundingBox
|
||||
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) d3dx10_43.D3DXComputeBoundingSphere
|
||||
@ stdcall D3DXCpuOptimizations(long) d3dx10_43.D3DXCpuOptimizations
|
||||
@ stdcall D3DXCreateMatrixStack(long ptr) d3dx10_43.D3DXCreateMatrixStack
|
||||
@ stdcall D3DXFloat16To32Array(ptr ptr long) d3dx10_43.D3DXFloat16To32Array
|
||||
@ stdcall D3DXFloat32To16Array(ptr ptr long) d3dx10_43.D3DXFloat32To16Array
|
||||
@ stdcall D3DXFresnelTerm(long long) d3dx10_43.D3DXFresnelTerm
|
||||
@ stdcall D3DXFresnelTerm(float float) d3dx10_43.D3DXFresnelTerm
|
||||
@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXIntersectTri
|
||||
@ stdcall D3DXMatrixAffineTransformation2D(ptr long ptr long ptr) d3dx10_43.D3DXMatrixAffineTransformation2D
|
||||
@ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr) d3dx10_43.D3DXMatrixAffineTransformation
|
||||
@ stdcall D3DXMatrixAffineTransformation2D(ptr float ptr float ptr) d3dx10_43.D3DXMatrixAffineTransformation2D
|
||||
@ stdcall D3DXMatrixAffineTransformation(ptr float ptr ptr ptr) d3dx10_43.D3DXMatrixAffineTransformation
|
||||
@ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr) d3dx10_43.D3DXMatrixDecompose
|
||||
@ stdcall D3DXMatrixDeterminant(ptr) d3dx10_43.D3DXMatrixDeterminant
|
||||
@ stdcall D3DXMatrixInverse(ptr ptr ptr) d3dx10_43.D3DXMatrixInverse
|
||||
|
@ -85,28 +85,28 @@
|
|||
@ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) d3dx10_43.D3DXMatrixLookAtRH
|
||||
@ stdcall D3DXMatrixMultiply(ptr ptr ptr) d3dx10_43.D3DXMatrixMultiply
|
||||
@ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) d3dx10_43.D3DXMatrixMultiplyTranspose
|
||||
@ stdcall D3DXMatrixOrthoLH(ptr long long long long) d3dx10_43.D3DXMatrixOrthoLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterLH(ptr long long long long long long) d3dx10_43.D3DXMatrixOrthoOffCenterLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterRH(ptr long long long long long long) d3dx10_43.D3DXMatrixOrthoOffCenterRH
|
||||
@ stdcall D3DXMatrixOrthoRH(ptr long long long long) d3dx10_43.D3DXMatrixOrthoRH
|
||||
@ stdcall D3DXMatrixPerspectiveFovLH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveFovLH
|
||||
@ stdcall D3DXMatrixPerspectiveFovRH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveFovRH
|
||||
@ stdcall D3DXMatrixPerspectiveLH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr long long long long long long) d3dx10_43.D3DXMatrixPerspectiveOffCenterLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr long long long long long long) d3dx10_43.D3DXMatrixPerspectiveOffCenterRH
|
||||
@ stdcall D3DXMatrixPerspectiveRH(ptr long long long long) d3dx10_43.D3DXMatrixPerspectiveRH
|
||||
@ stdcall D3DXMatrixOrthoLH(ptr float float float float) d3dx10_43.D3DXMatrixOrthoLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterLH(ptr float float float float float float) d3dx10_43.D3DXMatrixOrthoOffCenterLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterRH(ptr float float float float float float) d3dx10_43.D3DXMatrixOrthoOffCenterRH
|
||||
@ stdcall D3DXMatrixOrthoRH(ptr float float float float) d3dx10_43.D3DXMatrixOrthoRH
|
||||
@ stdcall D3DXMatrixPerspectiveFovLH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveFovLH
|
||||
@ stdcall D3DXMatrixPerspectiveFovRH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveFovRH
|
||||
@ stdcall D3DXMatrixPerspectiveLH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr float float float float float float) d3dx10_43.D3DXMatrixPerspectiveOffCenterLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr float float float float float float) d3dx10_43.D3DXMatrixPerspectiveOffCenterRH
|
||||
@ stdcall D3DXMatrixPerspectiveRH(ptr float float float float) d3dx10_43.D3DXMatrixPerspectiveRH
|
||||
@ stdcall D3DXMatrixReflect(ptr ptr) d3dx10_43.D3DXMatrixReflect
|
||||
@ stdcall D3DXMatrixRotationAxis(ptr ptr long) d3dx10_43.D3DXMatrixRotationAxis
|
||||
@ stdcall D3DXMatrixRotationAxis(ptr ptr float) d3dx10_43.D3DXMatrixRotationAxis
|
||||
@ stdcall D3DXMatrixRotationQuaternion(ptr ptr) d3dx10_43.D3DXMatrixRotationQuaternion
|
||||
@ stdcall D3DXMatrixRotationX(ptr long) d3dx10_43.D3DXMatrixRotationX
|
||||
@ stdcall D3DXMatrixRotationY(ptr long) d3dx10_43.D3DXMatrixRotationY
|
||||
@ stdcall D3DXMatrixRotationYawPitchRoll(ptr long long long) d3dx10_43.D3DXMatrixRotationYawPitchRoll
|
||||
@ stdcall D3DXMatrixRotationZ(ptr long) d3dx10_43.D3DXMatrixRotationZ
|
||||
@ stdcall D3DXMatrixScaling(ptr long long long) d3dx10_43.D3DXMatrixScaling
|
||||
@ stdcall D3DXMatrixRotationX(ptr float) d3dx10_43.D3DXMatrixRotationX
|
||||
@ stdcall D3DXMatrixRotationY(ptr float) d3dx10_43.D3DXMatrixRotationY
|
||||
@ stdcall D3DXMatrixRotationYawPitchRoll(ptr float float float) d3dx10_43.D3DXMatrixRotationYawPitchRoll
|
||||
@ stdcall D3DXMatrixRotationZ(ptr float) d3dx10_43.D3DXMatrixRotationZ
|
||||
@ stdcall D3DXMatrixScaling(ptr float float float) d3dx10_43.D3DXMatrixScaling
|
||||
@ stdcall D3DXMatrixShadow(ptr ptr ptr) d3dx10_43.D3DXMatrixShadow
|
||||
@ stdcall D3DXMatrixTransformation2D(ptr ptr long ptr ptr long ptr) d3dx10_43.D3DXMatrixTransformation2D
|
||||
@ stdcall D3DXMatrixTransformation2D(ptr ptr float ptr ptr float ptr) d3dx10_43.D3DXMatrixTransformation2D
|
||||
@ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXMatrixTransformation
|
||||
@ stdcall D3DXMatrixTranslation(ptr long long long) d3dx10_43.D3DXMatrixTranslation
|
||||
@ stdcall D3DXMatrixTranslation(ptr float float float) d3dx10_43.D3DXMatrixTranslation
|
||||
@ stdcall D3DXMatrixTranspose(ptr ptr) d3dx10_43.D3DXMatrixTranspose
|
||||
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) d3dx10_43.D3DXPlaneFromPointNormal
|
||||
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) d3dx10_43.D3DXPlaneFromPoints
|
||||
|
@ -114,17 +114,17 @@
|
|||
@ stdcall D3DXPlaneNormalize(ptr ptr) d3dx10_43.D3DXPlaneNormalize
|
||||
@ stdcall D3DXPlaneTransform(ptr ptr ptr) d3dx10_43.D3DXPlaneTransform
|
||||
@ stdcall D3DXPlaneTransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXPlaneTransformArray
|
||||
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXQuaternionBaryCentric
|
||||
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXQuaternionBaryCentric
|
||||
@ stdcall D3DXQuaternionExp(ptr ptr) d3dx10_43.D3DXQuaternionExp
|
||||
@ stdcall D3DXQuaternionInverse(ptr ptr) d3dx10_43.D3DXQuaternionInverse
|
||||
@ stdcall D3DXQuaternionLn(ptr ptr) d3dx10_43.D3DXQuaternionLn
|
||||
@ stdcall D3DXQuaternionMultiply(ptr ptr ptr) d3dx10_43.D3DXQuaternionMultiply
|
||||
@ stdcall D3DXQuaternionNormalize(ptr ptr) d3dx10_43.D3DXQuaternionNormalize
|
||||
@ stdcall D3DXQuaternionRotationAxis(ptr ptr long) d3dx10_43.D3DXQuaternionRotationAxis
|
||||
@ stdcall D3DXQuaternionRotationAxis(ptr ptr float) d3dx10_43.D3DXQuaternionRotationAxis
|
||||
@ stdcall D3DXQuaternionRotationMatrix(ptr ptr) d3dx10_43.D3DXQuaternionRotationMatrix
|
||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long) d3dx10_43.D3DXQuaternionRotationYawPitchRoll
|
||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr long) d3dx10_43.D3DXQuaternionSlerp
|
||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXQuaternionSquad
|
||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr float float float) d3dx10_43.D3DXQuaternionRotationYawPitchRoll
|
||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr float) d3dx10_43.D3DXQuaternionSlerp
|
||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXQuaternionSquad
|
||||
@ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXQuaternionSquadSetup
|
||||
@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx10_43.D3DXQuaternionToAxisAngle
|
||||
@ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx10_43.D3DXSHAdd
|
||||
|
@ -142,10 +142,10 @@
|
|||
@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx10_43.D3DXSHRotate
|
||||
@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx10_43.D3DXSHRotateZ
|
||||
@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx10_43.D3DXSHScale
|
||||
@ stdcall D3DXSphereBoundProbe(ptr long ptr ptr) d3dx10_43.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec2Hermite
|
||||
@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx10_43.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec2Hermite
|
||||
@ stdcall D3DXVec2Normalize(ptr ptr) d3dx10_43.D3DXVec2Normalize
|
||||
@ stdcall D3DXVec2Transform(ptr ptr ptr) d3dx10_43.D3DXVec2Transform
|
||||
@ stdcall D3DXVec2TransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformArray
|
||||
|
@ -153,9 +153,9 @@
|
|||
@ stdcall D3DXVec2TransformCoordArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformCoordArray
|
||||
@ stdcall D3DXVec2TransformNormal(ptr ptr ptr) d3dx10_43.D3DXVec2TransformNormal
|
||||
@ stdcall D3DXVec2TransformNormalArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec2TransformNormalArray
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3Normalize(ptr ptr) d3dx10_43.D3DXVec3Normalize
|
||||
@ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXVec3Project
|
||||
@ stdcall D3DXVec3ProjectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx10_43.D3DXVec3ProjectArray
|
||||
|
@ -167,10 +167,10 @@
|
|||
@ stdcall D3DXVec3TransformNormalArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec3TransformNormalArray
|
||||
@ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) d3dx10_43.D3DXVec3Unproject
|
||||
@ stdcall D3DXVec3UnprojectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx10_43.D3DXVec3UnprojectArray
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long) d3dx10_43.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr float float) d3dx10_43.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4Cross(ptr ptr ptr ptr) d3dx10_43.D3DXVec4Cross
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long) d3dx10_43.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr float) d3dx10_43.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Normalize(ptr ptr) d3dx10_43.D3DXVec4Normalize
|
||||
@ stdcall D3DXVec4Transform(ptr ptr ptr) d3dx10_43.D3DXVec4Transform
|
||||
@ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long) d3dx10_43.D3DXVec4TransformArray
|
||||
|
|
|
@ -66,18 +66,18 @@
|
|||
@ stub D3DX10SaveTextureToMemory
|
||||
@ stub D3DX10UnsetAllDeviceObjects
|
||||
@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx9_36.D3DXBoxBoundProbe
|
||||
@ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx9_36.D3DXColorAdjustContrast
|
||||
@ stdcall D3DXColorAdjustSaturation(ptr ptr long) d3dx9_36.D3DXColorAdjustSaturation
|
||||
@ stdcall D3DXColorAdjustContrast(ptr ptr float) d3dx9_36.D3DXColorAdjustContrast
|
||||
@ stdcall D3DXColorAdjustSaturation(ptr ptr float) d3dx9_36.D3DXColorAdjustSaturation
|
||||
@ stdcall D3DXComputeBoundingBox(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingBox
|
||||
@ stdcall D3DXComputeBoundingSphere(ptr long long ptr ptr) d3dx9_36.D3DXComputeBoundingSphere
|
||||
@ stub D3DXCpuOptimizations
|
||||
@ stdcall D3DXCreateMatrixStack(long ptr) d3dx9_36.D3DXCreateMatrixStack
|
||||
@ stdcall D3DXFloat16To32Array(ptr ptr long) d3dx9_36.D3DXFloat16To32Array
|
||||
@ stdcall D3DXFloat32To16Array(ptr ptr long) d3dx9_36.D3DXFloat32To16Array
|
||||
@ stdcall D3DXFresnelTerm(long long) d3dx9_36.D3DXFresnelTerm
|
||||
@ stdcall D3DXFresnelTerm(float float) d3dx9_36.D3DXFresnelTerm
|
||||
@ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXIntersectTri
|
||||
@ stdcall D3DXMatrixAffineTransformation2D(ptr long ptr long ptr) d3dx9_36.D3DXMatrixAffineTransformation2D
|
||||
@ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr) d3dx9_36.D3DXMatrixAffineTransformation
|
||||
@ stdcall D3DXMatrixAffineTransformation2D(ptr float ptr float ptr) d3dx9_36.D3DXMatrixAffineTransformation2D
|
||||
@ stdcall D3DXMatrixAffineTransformation(ptr float ptr ptr ptr) d3dx9_36.D3DXMatrixAffineTransformation
|
||||
@ stdcall D3DXMatrixDecompose(ptr ptr ptr ptr) d3dx9_36.D3DXMatrixDecompose
|
||||
@ stdcall D3DXMatrixDeterminant(ptr) d3dx9_36.D3DXMatrixDeterminant
|
||||
@ stdcall D3DXMatrixInverse(ptr ptr ptr) d3dx9_36.D3DXMatrixInverse
|
||||
|
@ -85,28 +85,28 @@
|
|||
@ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) d3dx9_36.D3DXMatrixLookAtRH
|
||||
@ stdcall D3DXMatrixMultiply(ptr ptr ptr) d3dx9_36.D3DXMatrixMultiply
|
||||
@ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) d3dx9_36.D3DXMatrixMultiplyTranspose
|
||||
@ stdcall D3DXMatrixOrthoLH(ptr long long long long) d3dx9_36.D3DXMatrixOrthoLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterLH(ptr long long long long long long) d3dx9_36.D3DXMatrixOrthoOffCenterLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterRH(ptr long long long long long long) d3dx9_36.D3DXMatrixOrthoOffCenterRH
|
||||
@ stdcall D3DXMatrixOrthoRH(ptr long long long long) d3dx9_36.D3DXMatrixOrthoRH
|
||||
@ stdcall D3DXMatrixPerspectiveFovLH(ptr long long long long) d3dx9_36.D3DXMatrixPerspectiveFovLH
|
||||
@ stdcall D3DXMatrixPerspectiveFovRH(ptr long long long long) d3dx9_36.D3DXMatrixPerspectiveFovRH
|
||||
@ stdcall D3DXMatrixPerspectiveLH(ptr long long long long) d3dx9_36.D3DXMatrixPerspectiveLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr long long long long long long) d3dx9_36.D3DXMatrixPerspectiveOffCenterLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr long long long long long long) d3dx9_36.D3DXMatrixPerspectiveOffCenterRH
|
||||
@ stdcall D3DXMatrixPerspectiveRH(ptr long long long long) d3dx9_36.D3DXMatrixPerspectiveRH
|
||||
@ stdcall D3DXMatrixOrthoLH(ptr float float float float) d3dx9_36.D3DXMatrixOrthoLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterLH(ptr float float float float float float) d3dx9_36.D3DXMatrixOrthoOffCenterLH
|
||||
@ stdcall D3DXMatrixOrthoOffCenterRH(ptr float float float float float float) d3dx9_36.D3DXMatrixOrthoOffCenterRH
|
||||
@ stdcall D3DXMatrixOrthoRH(ptr float float float float) d3dx9_36.D3DXMatrixOrthoRH
|
||||
@ stdcall D3DXMatrixPerspectiveFovLH(ptr float float float float) d3dx9_36.D3DXMatrixPerspectiveFovLH
|
||||
@ stdcall D3DXMatrixPerspectiveFovRH(ptr float float float float) d3dx9_36.D3DXMatrixPerspectiveFovRH
|
||||
@ stdcall D3DXMatrixPerspectiveLH(ptr float float float float) d3dx9_36.D3DXMatrixPerspectiveLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr float float float float float float) d3dx9_36.D3DXMatrixPerspectiveOffCenterLH
|
||||
@ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr float float float float float float) d3dx9_36.D3DXMatrixPerspectiveOffCenterRH
|
||||
@ stdcall D3DXMatrixPerspectiveRH(ptr float float float float) d3dx9_36.D3DXMatrixPerspectiveRH
|
||||
@ stdcall D3DXMatrixReflect(ptr ptr) d3dx9_36.D3DXMatrixReflect
|
||||
@ stdcall D3DXMatrixRotationAxis(ptr ptr long) d3dx9_36.D3DXMatrixRotationAxis
|
||||
@ stdcall D3DXMatrixRotationAxis(ptr ptr float) d3dx9_36.D3DXMatrixRotationAxis
|
||||
@ stdcall D3DXMatrixRotationQuaternion(ptr ptr) d3dx9_36.D3DXMatrixRotationQuaternion
|
||||
@ stdcall D3DXMatrixRotationX(ptr long) d3dx9_36.D3DXMatrixRotationX
|
||||
@ stdcall D3DXMatrixRotationY(ptr long) d3dx9_36.D3DXMatrixRotationY
|
||||
@ stdcall D3DXMatrixRotationYawPitchRoll(ptr long long long) d3dx9_36.D3DXMatrixRotationYawPitchRoll
|
||||
@ stdcall D3DXMatrixRotationZ(ptr long) d3dx9_36.D3DXMatrixRotationZ
|
||||
@ stdcall D3DXMatrixScaling(ptr long long long) d3dx9_36.D3DXMatrixScaling
|
||||
@ stdcall D3DXMatrixRotationX(ptr float) d3dx9_36.D3DXMatrixRotationX
|
||||
@ stdcall D3DXMatrixRotationY(ptr float) d3dx9_36.D3DXMatrixRotationY
|
||||
@ stdcall D3DXMatrixRotationYawPitchRoll(ptr float float float) d3dx9_36.D3DXMatrixRotationYawPitchRoll
|
||||
@ stdcall D3DXMatrixRotationZ(ptr float) d3dx9_36.D3DXMatrixRotationZ
|
||||
@ stdcall D3DXMatrixScaling(ptr float float float) d3dx9_36.D3DXMatrixScaling
|
||||
@ stdcall D3DXMatrixShadow(ptr ptr ptr) d3dx9_36.D3DXMatrixShadow
|
||||
@ stdcall D3DXMatrixTransformation2D(ptr ptr long ptr ptr long ptr) d3dx9_36.D3DXMatrixTransformation2D
|
||||
@ stdcall D3DXMatrixTransformation2D(ptr ptr float ptr ptr float ptr) d3dx9_36.D3DXMatrixTransformation2D
|
||||
@ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXMatrixTransformation
|
||||
@ stdcall D3DXMatrixTranslation(ptr long long long) d3dx9_36.D3DXMatrixTranslation
|
||||
@ stdcall D3DXMatrixTranslation(ptr float float float) d3dx9_36.D3DXMatrixTranslation
|
||||
@ stdcall D3DXMatrixTranspose(ptr ptr) d3dx9_36.D3DXMatrixTranspose
|
||||
@ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) d3dx9_36.D3DXPlaneFromPointNormal
|
||||
@ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) d3dx9_36.D3DXPlaneFromPoints
|
||||
|
@ -114,17 +114,17 @@
|
|||
@ stdcall D3DXPlaneNormalize(ptr ptr) d3dx9_36.D3DXPlaneNormalize
|
||||
@ stdcall D3DXPlaneTransform(ptr ptr ptr) d3dx9_36.D3DXPlaneTransform
|
||||
@ stdcall D3DXPlaneTransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXPlaneTransformArray
|
||||
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr long long) d3dx9_36.D3DXQuaternionBaryCentric
|
||||
@ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr float float) d3dx9_36.D3DXQuaternionBaryCentric
|
||||
@ stdcall D3DXQuaternionExp(ptr ptr) d3dx9_36.D3DXQuaternionExp
|
||||
@ stdcall D3DXQuaternionInverse(ptr ptr) d3dx9_36.D3DXQuaternionInverse
|
||||
@ stdcall D3DXQuaternionLn(ptr ptr) d3dx9_36.D3DXQuaternionLn
|
||||
@ stdcall D3DXQuaternionMultiply(ptr ptr ptr) d3dx9_36.D3DXQuaternionMultiply
|
||||
@ stdcall D3DXQuaternionNormalize(ptr ptr) d3dx9_36.D3DXQuaternionNormalize
|
||||
@ stdcall D3DXQuaternionRotationAxis(ptr ptr long) d3dx9_36.D3DXQuaternionRotationAxis
|
||||
@ stdcall D3DXQuaternionRotationAxis(ptr ptr float) d3dx9_36.D3DXQuaternionRotationAxis
|
||||
@ stdcall D3DXQuaternionRotationMatrix(ptr ptr) d3dx9_36.D3DXQuaternionRotationMatrix
|
||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long) d3dx9_36.D3DXQuaternionRotationYawPitchRoll
|
||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr long) d3dx9_36.D3DXQuaternionSlerp
|
||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXQuaternionSquad
|
||||
@ stdcall D3DXQuaternionRotationYawPitchRoll(ptr float float float) d3dx9_36.D3DXQuaternionRotationYawPitchRoll
|
||||
@ stdcall D3DXQuaternionSlerp(ptr ptr ptr float) d3dx9_36.D3DXQuaternionSlerp
|
||||
@ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXQuaternionSquad
|
||||
@ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXQuaternionSquadSetup
|
||||
@ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx9_36.D3DXQuaternionToAxisAngle
|
||||
@ stdcall D3DXSHAdd(ptr long ptr ptr) d3dx9_36.D3DXSHAdd
|
||||
|
@ -142,10 +142,10 @@
|
|||
@ stdcall D3DXSHRotate(ptr long ptr ptr) d3dx9_36.D3DXSHRotate
|
||||
@ stdcall D3DXSHRotateZ(ptr long long ptr) d3dx9_36.D3DXSHRotateZ
|
||||
@ stdcall D3DXSHScale(ptr long ptr ptr) d3dx9_36.D3DXSHScale
|
||||
@ stdcall D3DXSphereBoundProbe(ptr long ptr ptr) d3dx9_36.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) d3dx9_36.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec2Hermite
|
||||
@ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) d3dx9_36.D3DXSphereBoundProbe
|
||||
@ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr float float) d3dx9_36.D3DXVec2BaryCentric
|
||||
@ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec2CatmullRom
|
||||
@ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec2Hermite
|
||||
@ stdcall D3DXVec2Normalize(ptr ptr) d3dx9_36.D3DXVec2Normalize
|
||||
@ stdcall D3DXVec2Transform(ptr ptr ptr) d3dx9_36.D3DXVec2Transform
|
||||
@ stdcall D3DXVec2TransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformArray
|
||||
|
@ -153,9 +153,9 @@
|
|||
@ stdcall D3DXVec2TransformCoordArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformCoordArray
|
||||
@ stdcall D3DXVec2TransformNormal(ptr ptr ptr) d3dx9_36.D3DXVec2TransformNormal
|
||||
@ stdcall D3DXVec2TransformNormalArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec2TransformNormalArray
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long) d3dx9_36.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr float float) d3dx9_36.D3DXVec3BaryCentric
|
||||
@ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec3CatmullRom
|
||||
@ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec3Hermite
|
||||
@ stdcall D3DXVec3Normalize(ptr ptr) d3dx9_36.D3DXVec3Normalize
|
||||
@ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXVec3Project
|
||||
@ stdcall D3DXVec3ProjectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx9_36.D3DXVec3ProjectArray
|
||||
|
@ -167,10 +167,10 @@
|
|||
@ stdcall D3DXVec3TransformNormalArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec3TransformNormalArray
|
||||
@ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) d3dx9_36.D3DXVec3Unproject
|
||||
@ stdcall D3DXVec3UnprojectArray(ptr long ptr long ptr ptr ptr ptr long) d3dx9_36.D3DXVec3UnprojectArray
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long) d3dx9_36.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr float float) d3dx9_36.D3DXVec4BaryCentric
|
||||
@ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec4CatmullRom
|
||||
@ stdcall D3DXVec4Cross(ptr ptr ptr ptr) d3dx9_36.D3DXVec4Cross
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long) d3dx9_36.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr float) d3dx9_36.D3DXVec4Hermite
|
||||
@ stdcall D3DXVec4Normalize(ptr ptr) d3dx9_36.D3DXVec4Normalize
|
||||
@ stdcall D3DXVec4Transform(ptr ptr ptr) d3dx9_36.D3DXVec4Transform
|
||||
@ stdcall D3DXVec4TransformArray(ptr long ptr long ptr long) d3dx9_36.D3DXVec4TransformArray
|
||||
|
|
Loading…
Reference in New Issue