d3dx10: Add D3DX10UnsetAllDeviceObjects stub.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -64,7 +64,7 @@
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@ stub D3DX10SaveTextureToFileA(ptr ptr str)
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@ stub D3DX10SaveTextureToFileW(ptr ptr wstr)
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@ stub D3DX10SaveTextureToMemory(ptr ptr ptr long)
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@ stub D3DX10UnsetAllDeviceObjects(ptr)
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@ stdcall D3DX10UnsetAllDeviceObjects(ptr)
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@ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx9_36.D3DXBoxBoundProbe
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@ stdcall D3DXColorAdjustContrast(ptr ptr float) d3dx9_36.D3DXColorAdjustContrast
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@ stdcall D3DXColorAdjustSaturation(ptr ptr float) d3dx9_36.D3DXColorAdjustSaturation
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@ -116,3 +116,10 @@ HRESULT WINAPI D3DX10CreateEffectPoolFromMemory(const void *data, SIZE_T datasiz
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return E_NOTIMPL;
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}
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HRESULT WINAPI D3DX10UnsetAllDeviceObjects(ID3D10Device *device)
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{
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FIXME("device %p stub.\n", device);
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return E_NOTIMPL;
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}
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@ -64,3 +64,5 @@ interface ID3DX10ThreadPump : IUnknown
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HRESULT PurgeAllItems();
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HRESULT GetQueueStatus([in] UINT *queue, [in] UINT *processqueue, [in] UINT *devicequeue);
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};
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cpp_quote("HRESULT WINAPI D3DX10UnsetAllDeviceObjects(ID3D10Device *device);")
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