d3dx10/tests: Dynamically load d3d10 and skip if it's not present.
Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
67ee1d3fd8
commit
91d72e0841
|
@ -1,5 +1,5 @@
|
|||
TESTDLL = d3dx10_43.dll
|
||||
IMPORTS = d3dx10 d3d10
|
||||
IMPORTS = d3dx10
|
||||
|
||||
C_SRCS = \
|
||||
d3dx10.c
|
||||
|
|
|
@ -41,12 +41,21 @@ static BOOL compare_float(float f, float g, unsigned int ulps)
|
|||
static ID3D10Device *create_device(void)
|
||||
{
|
||||
ID3D10Device *device;
|
||||
HMODULE d3d10_mod = LoadLibraryA("d3d10.dll");
|
||||
HRESULT (WINAPI *pD3D10CreateDevice)(IDXGIAdapter *, D3D10_DRIVER_TYPE, HMODULE, UINT, UINT, ID3D10Device **);
|
||||
|
||||
if (SUCCEEDED(D3D10CreateDevice(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0, D3D10_SDK_VERSION, &device)))
|
||||
if (!d3d10_mod)
|
||||
{
|
||||
win_skip("d3d10.dll not present\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
pD3D10CreateDevice = (void *)GetProcAddress(d3d10_mod, "D3D10CreateDevice");
|
||||
if (SUCCEEDED(pD3D10CreateDevice(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0, D3D10_SDK_VERSION, &device)))
|
||||
return device;
|
||||
if (SUCCEEDED(D3D10CreateDevice(NULL, D3D10_DRIVER_TYPE_WARP, NULL, 0, D3D10_SDK_VERSION, &device)))
|
||||
if (SUCCEEDED(pD3D10CreateDevice(NULL, D3D10_DRIVER_TYPE_WARP, NULL, 0, D3D10_SDK_VERSION, &device)))
|
||||
return device;
|
||||
if (SUCCEEDED(D3D10CreateDevice(NULL, D3D10_DRIVER_TYPE_REFERENCE, NULL, 0, D3D10_SDK_VERSION, &device)))
|
||||
if (SUCCEEDED(pD3D10CreateDevice(NULL, D3D10_DRIVER_TYPE_REFERENCE, NULL, 0, D3D10_SDK_VERSION, &device)))
|
||||
return device;
|
||||
|
||||
return NULL;
|
||||
|
|
Loading…
Reference in New Issue