Francois Gouget
|
b1c9966828
|
cfgmgr32: Flesh out cfgmgr32.h a bit more and fix the corresponding functions.
|
2007-11-13 13:37:27 +01:00 |
Francois Gouget
|
df17f1ead2
|
d3dx8: Make d3dx8math.h C++ compatible.
|
2007-11-13 13:37:20 +01:00 |
Francois Gouget
|
b38b2d6dad
|
acledit: Add wfext.h.
|
2007-11-13 13:36:51 +01:00 |
David Adam
|
6840049f2f
|
d3dx8: Implement D3DXMatrixAffine Transformation.
|
2007-11-13 13:34:56 +01:00 |
Rob Shearman
|
8296548bb5
|
kernel32: Implement GetThreadId.
|
2007-11-13 13:29:27 +01:00 |
Stefan Dösinger
|
894a705cc7
|
wined3d: Load GL_EXT_texture3D from gl 1.2 if the extension is not there.
|
2007-11-12 14:29:52 +01:00 |
Stefan Dösinger
|
07bbf1899d
|
wined3d: Extend the gl extension function loading table with ext info.
|
2007-11-12 14:26:49 +01:00 |
Stefan Dösinger
|
44a592bc74
|
wined3d: Align the gl function table.
|
2007-11-12 14:25:18 +01:00 |
David Adam
|
147600b671
|
d3dx8: Implement D3DXVec3Unproject.
|
2007-11-12 13:00:08 +01:00 |
David Adam
|
6c902b42d5
|
d3dx8: Implement D3XMatrixVec3Project.
|
2007-11-12 13:00:01 +01:00 |
David Adam
|
3231c01c42
|
d3dx8: Implement D3XMatrixMultiplyTranspose.
|
2007-11-12 12:59:53 +01:00 |
David Adam
|
43643072da
|
d3dx8: Implement D3XMatrixInverse.
|
2007-11-12 12:59:44 +01:00 |
Detlef Riekenberg
|
cb113b23c4
|
shell32: Some undocumented defines and functions are now in the PSDK.
|
2007-11-12 12:56:38 +01:00 |
Tony Wasserka
|
f40955bf54
|
d3dx8: Implement the C++ stuff of the D3DXCOLOR structure.
|
2007-11-12 12:41:40 +01:00 |
Tony Wasserka
|
94ccd3f014
|
d3dx8: Implement the C++ stuff of the D3DXPLANE structure.
|
2007-11-12 12:41:33 +01:00 |
Tony Wasserka
|
00bcbe254f
|
d3dx8: Implement the C++ stuff of the D3DXQUATERNION structure.
|
2007-11-12 12:41:27 +01:00 |
Tony Wasserka
|
f422aead30
|
d3dx8: Implement the C++ stuff of the D3DXMATRIX structure.
|
2007-11-12 12:41:20 +01:00 |
Tony Wasserka
|
dca53f1890
|
d3dx8: Implement the C++ stuff of the D3DXVECTOR4 structure.
|
2007-11-12 12:40:47 +01:00 |
Tony Wasserka
|
d320460765
|
d3dx8: Implement the C++ stuff of the D3DXVECTOR3 structure.
|
2007-11-12 12:40:36 +01:00 |
Tony Wasserka
|
74750c3c64
|
d3dx8: Implement the C++ stuff of the D3DXVECTOR2 structure.
|
2007-11-12 12:40:14 +01:00 |
Jacek Caban
|
cc253a2c5e
|
hlink.idl: Added Hlink[Get|Set]SpecialReference declaration.
|
2007-11-12 12:07:08 +01:00 |
EA Durbin
|
eb6a1fc9d0
|
ntoskrnl.exe: Add stub Implementation of IoAllocateWorkItem.
|
2007-11-09 12:58:26 +01:00 |
Stefan Dösinger
|
f79ca75d08
|
wined3d: Implement a detection for the MacOS OpenGL implementation.
|
2007-11-09 12:29:55 +01:00 |
Vijay Kiran Kamuju
|
f00def503b
|
include: Add missing defines for RC5, SHA and AES in wincrypt.h.
|
2007-11-09 12:26:35 +01:00 |
Hans Leidekker
|
032dbfe474
|
wldap32: Fix build against latest OpenLDAP release.
|
2007-11-08 12:52:48 +01:00 |
Stefan Dösinger
|
5ffea6e591
|
wined3d: Honor the driver's min point size.
|
2007-11-08 12:05:19 +01:00 |
Stefan Dösinger
|
fb0dde7b27
|
wined3d: Relative addressing offsets are limited to [-64; 63] in arb.
|
2007-11-08 11:54:43 +01:00 |
Alexandre Julliard
|
c57b5057db
|
user32: Make all internal user32 functions and variables hidden.
|
2007-11-07 19:46:29 +01:00 |
Alexandre Julliard
|
95c728551d
|
include: Mark imported functions with hidden visibility.
|
2007-11-07 12:31:16 +01:00 |
Alexandre Julliard
|
6678c07f57
|
include: Only use DECLSPEC_IMPORT for Windows compilers in unicode.h.
|
2007-11-07 12:30:51 +01:00 |
Alexandre Julliard
|
6cf2df5a0c
|
include: Add NTSYSAPI to the exported ntdll functions.
|
2007-11-07 12:30:08 +01:00 |
Alexandre Julliard
|
16d85e2d30
|
include: Add WINBASEAPI to the exported kernel32 functions.
|
2007-11-07 12:27:51 +01:00 |
Alexandre Julliard
|
2d1da3430c
|
include: Add WINADVAPI to the exported advapi32 functions.
|
2007-11-07 12:27:27 +01:00 |
Alexandre Julliard
|
caf56765d5
|
include: Add WINGDIAPI to the exported gdi32 functions.
|
2007-11-07 12:26:49 +01:00 |
Alexandre Julliard
|
919e32c034
|
include: Add WINUSERAPI to the exported user32 functions.
|
2007-11-07 12:26:29 +01:00 |
Maarten Lankhorst
|
15eb4c6fc9
|
include: Add a few speaker defines to ksmedia.h.
|
2007-11-07 11:48:50 +01:00 |
Alexandre Julliard
|
113e40c28f
|
include: Moved AttachThreadInput prototype to winuser.h where it belongs.
|
2007-11-06 19:57:18 +01:00 |
Stefan Dösinger
|
654571f2fc
|
wined3d: Add a max varyings member to the gl info structure.
|
2007-11-06 13:34:47 +01:00 |
David Adam
|
951ca73ff7
|
d3dx8: Implement D3DXMatrixOrthoOffCenterLH.
|
2007-11-06 13:01:41 +01:00 |
David Adam
|
9fc132d02f
|
d3dx8: Implement D3DXMatrixOrthoOffCenterRH.
|
2007-11-06 13:01:31 +01:00 |
Rob Shearman
|
b8af667739
|
include: Fix a typo in midles.h.
|
2007-11-05 15:06:02 +01:00 |
David Adam
|
4bbe41bb5e
|
d3dx8: Implement D3DXMatrixPerspectiveOrthoLH.
|
2007-11-05 14:58:45 +01:00 |
David Adam
|
23d9da1eb9
|
d3dx8: Implement D3DXMatrixPerspectiveOrthoRH.
|
2007-11-05 14:58:38 +01:00 |
David Adam
|
515d7101ce
|
d3dx8: Implement D3DXMatrixPerspectiveOffCenterLH.
|
2007-11-05 14:58:31 +01:00 |
David Adam
|
110fcb4926
|
d3dx8: Implement D3DXMatrixPerspectiveOffCenterRH.
|
2007-11-05 14:58:24 +01:00 |
David Adam
|
bc386fd753
|
d3dx8: Implement D3DXMatrixPerspectiveFovLH.
|
2007-11-05 14:58:16 +01:00 |
David Adam
|
f45e991c78
|
d3dx8: Implement D3DXMatrixPerspectiveFovRH.
|
2007-11-05 14:58:09 +01:00 |
David Adam
|
bde962f0ff
|
d3dx8: Implement D3DXMatrixPerspectiveLH.
|
2007-11-05 14:58:02 +01:00 |
David Adam
|
5154b203b0
|
d3dx8: Implement D3DXMatrixPerspectiveRH.
|
2007-11-05 14:57:55 +01:00 |
David Adam
|
324aad4545
|
d3dx8: Implement D3DXMatrixLookAtLH.
|
2007-11-05 14:57:45 +01:00 |
David Adam
|
8d996a22a8
|
d3dx8: Implement D3DXMatrixLookAtRH.
|
2007-11-05 14:57:33 +01:00 |
David Adam
|
15f029a5ee
|
d3dx8: Implement D3DXMatrixRotationYawPitchRoll.
|
2007-11-05 14:57:21 +01:00 |
David Adam
|
11bd418aa2
|
d3dx8: Implement D3DXMatrixRotationQuaternion.
|
2007-11-05 14:57:09 +01:00 |
Rob Shearman
|
151f18e69c
|
include: Add a new header file: midles.h.
|
2007-11-05 13:24:36 +01:00 |
Rob Shearman
|
d1696ff5fe
|
include: Take care to not declare CtxtHandle and PCtxtHandle more than once when including both sspi.h and wincred.h.
|
2007-11-05 13:24:36 +01:00 |
Huw Davies
|
f49880c6af
|
include: Add a couple more interfaces.
|
2007-11-05 12:09:41 +01:00 |
Huw Davies
|
381e48ec13
|
inetcomm: Add two missing member functions.
|
2007-11-05 12:09:27 +01:00 |
Huw Davies
|
83efdf300c
|
include: Add a few defines and fill out IMimeMessageCallback.
|
2007-11-05 12:08:43 +01:00 |
Rob Shearman
|
fe99768dc9
|
include: Add mimeole.idl.
|
2007-11-05 12:08:15 +01:00 |
Rob Shearman
|
08050758de
|
include: Add imnact.idl and imnxport.idl.
|
2007-11-05 12:04:58 +01:00 |
Alexandre Julliard
|
a54a990b3b
|
server: Allow to specify the class name instead of the atom to find a window.
|
2007-11-02 15:26:49 +01:00 |
Alexandre Julliard
|
1fc461f98b
|
server: Allow to specify the class name instead of the atom to create a window.
|
2007-11-02 15:16:25 +01:00 |
Marcel Partap
|
91b3eac2f2
|
include: Add winddiui.h header.
|
2007-11-02 12:27:12 +01:00 |
Alexandre Julliard
|
b9b940fab9
|
server: Support using a name to destroy a window class too.
|
2007-11-01 15:28:30 +01:00 |
Alexandre Julliard
|
0762d98f7c
|
server: Allow to send a name instead of an atom when creating a window class.
|
2007-11-01 13:02:01 +01:00 |
James Hawkins
|
c3df74e24f
|
msi: Implement the MoveFiles standard action.
|
2007-11-01 12:42:50 +01:00 |
Dmitry Timoshkov
|
d43fdc5ab0
|
include: Synchronize DEVMODE layout with PSDK.
|
2007-11-01 12:41:21 +01:00 |
Alexandre Julliard
|
917f288f1b
|
server: Also return the new extended style in the set_window_pos request.
|
2007-10-31 17:51:05 +01:00 |
David Adam
|
035773b9fe
|
d3dx8: Implement D3DXMatrixRotationAxis.
|
2007-10-31 12:39:54 +01:00 |
David Adam
|
ad911054dd
|
d3dx8: Implement D3DXMatrixRotationZ.
|
2007-10-31 12:39:54 +01:00 |
David Adam
|
5098f39410
|
d3dx8: Implement D3DXMatrixRotationY.
|
2007-10-31 12:39:54 +01:00 |
David Adam
|
4ee8e89510
|
d3dx8: Implement D3DXMatrixRotationX.
|
2007-10-31 12:39:54 +01:00 |
David Adam
|
4cd47e8b64
|
d3dx8: Implement D3DXMatrixTranslation.
|
2007-10-31 12:39:54 +01:00 |
David Adam
|
716862d696
|
d3dx8: Implement D3DXMatrixScaling.
|
2007-10-31 12:39:54 +01:00 |
David Adam
|
e8f887dc18
|
d3dx8: Implement D3DXMatrixTranspose.
|
2007-10-31 12:39:54 +01:00 |
David Adam
|
c392a8bc74
|
d3dx8: Implement D3DXMatrixMultiply.
|
2007-10-31 12:39:54 +01:00 |
David Adam
|
720fb79d7f
|
d3dx8: Implement D3DXMatrixfDeterminant.
|
2007-10-31 12:39:54 +01:00 |
David Adam
|
08d17fd27f
|
d3dx8: Fix the condition in D3DXMatrixIsIdentity.
|
2007-10-31 12:39:54 +01:00 |
Alexandre Julliard
|
94c976c97a
|
server: Add the generated files missing from the last commit.
|
2007-10-30 15:32:40 +01:00 |
David Adam
|
0af358b52b
|
d3dx8: Implement D3DX*Vec4Cross.
|
2007-10-29 14:03:57 +01:00 |
David Adam
|
cc22eac10e
|
d3dx8: Implement D3DXTransformNormal.
|
2007-10-29 14:03:46 +01:00 |
David Adam
|
90c4757b8d
|
d3dx8: Implement D3DX*TransformCoord.
|
2007-10-29 14:03:36 +01:00 |
David Adam
|
fa58dcee8d
|
d3dx8: Implement D3DX*Transform.
|
2007-10-29 14:03:24 +01:00 |
David Adam
|
7d0f15f964
|
d3dx8: Implement D3DX*CatmullRom.
|
2007-10-29 14:02:58 +01:00 |
David Adam
|
4ff191a7eb
|
d3dx8: Implement D3DX*Hermite.
|
2007-10-29 14:02:44 +01:00 |
David Adam
|
ea8e7ce42d
|
d3dx8: Implement D3DX*BaryCentric.
|
2007-10-29 14:02:25 +01:00 |
David Adam
|
50ae1e3623
|
d3dx8: Implement D3DX*Normalize.
|
2007-10-29 14:02:02 +01:00 |
Francois Gouget
|
97f36631b5
|
d3dx8: Make sure d3dx8math.inl compiles fine, whether nameless unions are supported or not.
|
2007-10-29 12:05:08 +01:00 |
Francois Gouget
|
55fe2b26b5
|
tapi32: Add prototypes for lineInitializeExA/W().
|
2007-10-29 12:04:55 +01:00 |
Francois Gouget
|
80911c12f4
|
crypt32: Better match the PSDK types and update win32.api to fix the winapi_check warnings.
|
2007-10-29 12:04:48 +01:00 |
Detlef Riekenberg
|
3fb513deb4
|
include/winbase: Fix a typo.
|
2007-10-29 12:02:24 +01:00 |
Stefan Dösinger
|
123744910f
|
wined3d: Add a method for surface location updates.
|
2007-10-26 15:17:30 +02:00 |
Stefan Dösinger
|
dcff7dc213
|
wined3d: Begin centralizing surface location management.
|
2007-10-26 15:17:19 +02:00 |
Mikolaj Zalewski
|
a1e0f773e0
|
advapi32: Add a well known sid.
|
2007-10-26 14:03:46 +02:00 |
Rob Shearman
|
23df453d38
|
server: Make create_mapping use struct object_attributes and set the security descriptor of file mapping objects.
|
2007-10-26 12:45:29 +02:00 |
Rob Shearman
|
1f86321964
|
server: Make create_mutex use struct object_attributes and set the security descriptor of mutex objects.
|
2007-10-26 12:44:51 +02:00 |
Rob Shearman
|
b0e5fb4384
|
server: Make create_semaphore use struct object_attributes and set the security descriptor of semaphore objects.
|
2007-10-26 12:44:26 +02:00 |
Detlef Riekenberg
|
03f5774db7
|
include/commdlg: Add more defines for PrintDlg/PrintDlgEx.
|
2007-10-25 13:47:22 +02:00 |
Rob Shearman
|
dd9e392796
|
server: Use the security descriptor passed in when creating events.
|
2007-10-25 12:47:22 +02:00 |
David Adam
|
5edd2cfaa7
|
d3dx8: Implement D3DXPlaneMatrixIsIdentity.
|
2007-10-24 14:15:25 +02:00 |