Stefan Dösinger
de036ff68e
wined3d: Convert and load U8V8 surfaces as rgb.
...
GL_INDEX is definitly not the way to load U8V8 surfaces
2007-02-15 11:36:28 +01:00
Stefan Dösinger
99576ea24e
wined3d: Implement texbem in arb, improve it in glsl.
2007-02-15 11:36:14 +01:00
Stefan Dösinger
49a49fcfec
wined3d: Load one bump mapping environment matrix into pixel shaders if needed.
2007-02-15 11:36:01 +01:00
Stefan Dösinger
efbd6d6332
wined3d: Give the bump env matrices their own states.
2007-02-15 11:35:52 +01:00
Dmitry Timoshkov
37591409b2
gdi32: Revert 1440eb5a35
and add the test showing that the change was wrong.
2007-02-15 11:21:53 +01:00
Jason Green
2aa8463a94
riched20: If outside of the richedit window, return earlier.
...
Prevents a crash when selecting text outside of a richedit control box.
2007-02-15 11:21:45 +01:00
H. Verbeet
34e74ffc2a
wined3d: Use WINED3D_OK rather than D3D_OK.
2007-02-15 11:15:50 +01:00
H. Verbeet
3e77ffc563
wined3d: Use WINED3DPRESENT_BACK_BUFFER_MAX rather than D3DPRESENT_BACK_BUFFER_MAX.
2007-02-15 11:15:41 +01:00
H. Verbeet
d4d165afd8
wined3d: Use WINED3DUSAGE rather than D3DUSAGE.
2007-02-15 11:15:33 +01:00
H. Verbeet
498f9c507a
wined3d: Use WINED3DSTREAMSOURCE_INSTANCEDATA rather than D3DSTREAMSOURCE_INSTANCEDATA.
2007-02-15 11:15:25 +01:00
Detlef Riekenberg
055d8d4611
winspool: Do not access NULL when HeapAlloc failed.
2007-02-15 11:14:58 +01:00
Louis Lenders
ba7207cbc0
user32: Fix error return values in DialogBoxParam + simple test.
2007-02-15 11:14:53 +01:00
Steven Stein
ee3ac7a8fb
msi: ValidateProductID action stub.
2007-02-14 22:17:41 +01:00
Steven Stein
378928f2df
msi: Added "Default" control condition to msi_dialog_set_control_condition.
2007-02-14 22:17:36 +01:00
Ivan Sinitsin
a4ff5c550b
comdlg32: Set the right background color of the dialog window "Choose color".
2007-02-14 22:17:29 +01:00
Misha Koshelev
28b68dad8e
shell32/tests: Test creating shell links for commands on path.
2007-02-14 21:45:56 +01:00
Misha Koshelev
67cd59b892
shell32: Properly create shell links for commands on path.
2007-02-14 21:45:50 +01:00
Aric Stewart
1b6d127aee
user32: Scroll window fix.
...
Fix the case where the scrolling amount exceeds the window but still
falls within the clipping rect. This generates an additional update
region that needs to be invalidated.
2007-02-14 21:45:36 +01:00
Keith Stevens
ec57871f4f
comctl32: Add trackbar tests.
2007-02-14 21:38:32 +01:00
Francois Gouget
536e738552
Assorted spelling fixes.
2007-02-14 21:03:57 +01:00
Andrew Talbot
ce84a4381c
imaadp32.acm: Constify some variables.
2007-02-14 21:03:51 +01:00
Andrew Talbot
d517b54c43
itss: Constify a variable.
2007-02-14 21:03:44 +01:00
Andrew Talbot
7ae8d236e5
dxdiagn: Constify a variable.
2007-02-14 21:03:40 +01:00
Stefan Dösinger
388499ff28
wined3d: More fullscreen window fixes.
2007-02-14 20:46:51 +01:00
Stefan Dösinger
7f5dccb696
wined3d: Properly release the converted vertex declaration.
2007-02-14 20:46:39 +01:00
Stefan Dösinger
0feddccfe3
wined3d: Instancing emulation.
2007-02-14 20:46:25 +01:00
Stefan Dösinger
93cd7ef7ff
wined3d: Correctly load vertex attributes with a stride of 0.
2007-02-14 20:46:02 +01:00
Stefan Dösinger
aec06f60e7
wined3d: Do not leave SetStreamSource early.
2007-02-14 20:45:54 +01:00
Stefan Dösinger
e6fedfca7a
wined3d: Do not release the local vertex buffer copy.
2007-02-14 20:45:44 +01:00
Stefan Dösinger
40c85a60b7
wined3d: SetStreamSource does not modify stream flags.
2007-02-14 20:45:32 +01:00
Stefan Dösinger
174b6321eb
wined3d: Move lights to the state table.
2007-02-14 20:45:15 +01:00
Stefan Dösinger
acadf3f241
wined3d: Replace the light chain with a hashmap.
2007-02-14 20:44:58 +01:00
Alexandre Julliard
5fce682f41
winex11.drv: Added a check for the ATI driver corrupting %fs.
...
Based on a patch by Lei Zhang.
2007-02-14 18:18:07 +01:00
Alexandre Julliard
9d2d5eae2d
shell32: Don't wrap SHELL_ConfirmIDs in an assert. Fixed return value.
2007-02-14 14:43:50 +01:00
Alexandre Julliard
a43cb2807a
d3d8: Avoid a size_t printf format warning.
2007-02-14 14:43:14 +01:00
Shanren Zhou
613998d4f6
comctl32: Add header tests.
2007-02-14 14:42:40 +01:00
Jacek Caban
bdf2bf93a8
mshtml: Make load_gecko thread safe.
2007-02-14 14:42:34 +01:00
Hwang YunSong(황윤성)
92f675749f
shell32: Updated Korean resource.
2007-02-14 14:42:24 +01:00
Andrew Talbot
908903b7f1
version: Constify a formal parameter of VerQueryValue{A|W}().
2007-02-14 14:42:09 +01:00
Mike McCormack
d50c62884a
msi: Find pending custom actions by GUID.
2007-02-14 14:42:02 +01:00
Dmitry Timoshkov
f407e9a05d
user32: Avoid sending unwanted DM_GETDEFID/DM_SETDEFID messages.
2007-02-14 14:06:27 +01:00
H. Verbeet
157205c085
d3d8: Don't store the d3d8 declaration in the wined3d object.
2007-02-14 13:56:50 +01:00
H. Verbeet
efed9aea1f
d3d8: Move loading local d3d8 vertex shader constants from wined3d to d3d8.
2007-02-14 13:54:55 +01:00
H. Verbeet
dea795f7ac
d3d9: Don't store the d3d9 declaration in the wined3d object.
2007-02-14 13:54:42 +01:00
H. Verbeet
32e5cac2be
wined3d: Get rid of the vertexDeclaration field in IWineD3DVertexShaderImpl.
2007-02-14 13:54:29 +01:00
H. Verbeet
5ad6766c85
d3d8: Store the d3d8 vertex declaration in the d3d8 vertex shader.
2007-02-14 13:54:17 +01:00
H. Verbeet
a0b417725a
d3d8: Add an IDirect3DVertexDeclaration8 class to hold the wined3d vertex declaration.
2007-02-14 13:50:57 +01:00
H. Verbeet
8f0884066f
wined3d: Add WINED3DDECLUSAGE, use it.
2007-02-14 13:50:22 +01:00
H. Verbeet
2d9540cab7
wined3d: Don't use WINED3DSHADERDECLUSAGE_PSIZE / WINED3DSHADERDECLUSAGE_FOG.
2007-02-14 13:50:01 +01:00
Alexandre Julliard
a71a22c579
cabinet: Fixed fd leak in case of error.
2007-02-14 13:12:32 +01:00