wined3d: SetStreamSource does not modify stream flags.

This commit is contained in:
Stefan Dösinger 2007-02-14 17:49:53 +01:00 committed by Alexandre Julliard
parent d73c71ad8d
commit 40c85a60b7
1 changed files with 1 additions and 24 deletions

View File

@ -1984,27 +1984,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetStreamSource(IWineD3DDevice *iface,
IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
IWineD3DVertexBuffer *oldSrc;
/**TODO: instance and index data, see
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/programmingguide/advancedtopics/DrawingMultipleInstances.asp
and
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/directx/graphics/reference/d3d/interfaces/idirect3ddevice9/SetStreamSourceFreq.asp
**************/
/* D3d9 only, but shouldn't hurt d3d8 */
UINT streamFlags;
streamFlags = StreamNumber &(WINED3DSTREAMSOURCE_INDEXEDDATA | WINED3DSTREAMSOURCE_INSTANCEDATA);
if (streamFlags) {
if (streamFlags & WINED3DSTREAMSOURCE_INDEXEDDATA) {
FIXME("stream index data not supported\n");
}
if (streamFlags & WINED3DSTREAMSOURCE_INDEXEDDATA) {
FIXME("stream instance data not supported\n");
}
}
StreamNumber&= ~(WINED3DSTREAMSOURCE_INDEXEDDATA | WINED3DSTREAMSOURCE_INSTANCEDATA);
if (StreamNumber >= MAX_STREAMS) {
WARN("Stream out of range %d\n", StreamNumber);
return WINED3DERR_INVALIDCALL;
@ -2018,8 +1997,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetStreamSource(IWineD3DDevice *iface,
if(oldSrc == pStreamData &&
This->updateStateBlock->streamStride[StreamNumber] == Stride &&
This->updateStateBlock->streamOffset[StreamNumber] == OffsetInBytes &&
This->updateStateBlock->streamFlags[StreamNumber] == streamFlags) {
This->updateStateBlock->streamOffset[StreamNumber] == OffsetInBytes) {
TRACE("Application is setting the old values over, nothing to do\n");
return WINED3D_OK;
}
@ -2029,7 +2007,6 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetStreamSource(IWineD3DDevice *iface,
This->updateStateBlock->streamStride[StreamNumber] = Stride;
This->updateStateBlock->streamOffset[StreamNumber] = OffsetInBytes;
}
This->updateStateBlock->streamFlags[StreamNumber] = streamFlags;
/* Handle recording of state blocks */
if (This->isRecordingState) {