Commit Graph

65207 Commits

Author SHA1 Message Date
Ken Thomases d977044e76 secur32: Eliminate broken clean-up "cheat". 2011-11-30 11:45:26 +01:00
Ken Thomases f4ac641af5 secur32: Clean up the helper in all cases where it was allocated. 2011-11-30 11:45:21 +01:00
Ken Thomases e39e67ec3d secur32: Eliminate a dead store. 2011-11-30 11:45:18 +01:00
André Hentschel 3f90cb8c9e ntdll: Move a return out of a #ifdef. 2011-11-30 11:45:14 +01:00
Frédéric Delanoy 5a04819709 gameux: Remove duplicate "if" condition. 2011-11-30 11:44:20 +01:00
Alexandre Julliard 0f3e60747f ole32: Process all pending messages in CoWaitForMultipleHandles before waiting again, otherwise we may not wake up. 2011-11-29 21:22:40 +01:00
Alexandre Julliard f2ec760a80 gdi32/tests: Add tests for rectangular gradients in DIBs. 2011-11-29 15:12:31 +01:00
Alexandre Julliard a135e47167 gdi32: Don't set gradient alpha channel for 8888 bitmaps created with bitfields. 2011-11-29 15:12:28 +01:00
Alexandre Julliard a869fc47bd gdi32: Implement 8-bpp and 4-bpp gradient dithering. 2011-11-29 15:12:26 +01:00
Alexandre Julliard ce2f542267 gdi32: Implement 16-bpp gradient dithering. 2011-11-29 15:12:23 +01:00
Alexandre Julliard e19a362407 gdi32: Implement rectangular gradients in the DIB engine. 2011-11-29 15:12:20 +01:00
Vitaliy Margolen 699da40d1b dinput: Add more error checking to IDirectInput_GetDeviceStatus. 2011-11-29 14:04:25 +01:00
Vitaliy Margolen 310859db67 dinput: Add more parameter checking to enum devices. 2011-11-29 14:04:20 +01:00
Vitaliy Margolen a84d2fe20e dinput: Stub IDirectInputJoyConfig8 interface. 2011-11-29 14:04:01 +01:00
Rico Schüller 84f158025b d3dx9: Implement ID3DXBaseEffect::SetMatrixArray(). 2011-11-29 13:55:40 +01:00
Rico Schüller cebdbb34ac d3dx9: Implement ID3DXBaseEffect::SetMatrix(). 2011-11-29 13:55:35 +01:00
Rico Schüller 0ca1efc578 d3dx9: Implement ID3DXBaseEffect::SetBoolArray(). 2011-11-29 13:55:28 +01:00
Rico Schüller 4b42b11303 d3dx9: Implement ID3DXBaseEffect::SetBool(). 2011-11-29 13:55:16 +01:00
Jacek Caban 0505e03b57 jscript: Use bytecode for binary xor expressions. 2011-11-29 13:26:29 +01:00
Jacek Caban 96b13314eb jscript: Use bytecode for binary or implementation. 2011-11-29 13:26:26 +01:00
Jacek Caban 7a20965bd2 jscript: Use bytecode for modulo expression implementation. 2011-11-29 13:26:22 +01:00
Jacek Caban 09306e434e jscript: Use bytecode for '/' expression implementation. 2011-11-29 13:26:18 +01:00
Jacek Caban cf68237c80 jscript: Use bytecode for '*' expression implementation. 2011-11-29 13:26:15 +01:00
Eric Pouech d7bc2eff2f msvcrt: Implemented _ultow_s. 2011-11-29 13:23:47 +01:00
Henri Verbeet ab73f20e38 wined3d: Use proper texcoord masks for GLSL texm3x3spec / texm3x3vspec. 2011-11-29 13:23:04 +01:00
Henri Verbeet 22d41e2c3f ddraw: Rename the wineD3D field in IDirectDrawImpl to wined3d. 2011-11-29 13:23:00 +01:00
Henri Verbeet 0f10ac9358 ddraw: Create the wined3d swapchain when setting the cooperative level. 2011-11-29 13:22:54 +01:00
Ulrich Czekalla 392785965f winex11: Avoid grabbing user_section while holding X11DRV_CritSection. 2011-11-28 20:15:18 +01:00
Rico Schüller bb6f22d10e d3dx9: Implement ID3DXBaseEffect::SetIntArray(). 2011-11-28 16:40:51 +01:00
Rico Schüller 7998195f1c d3dx9: Implement ID3DXBaseEffect::SetInt(). 2011-11-28 16:40:51 +01:00
Rico Schüller d3ed67434e d3dx9: Implement ID3DXBaseEffect::SetFloatArray(). 2011-11-28 16:40:51 +01:00
Rico Schüller db6cf95a24 d3dx9: Implement ID3DXBaseEffect::SetFloat(). 2011-11-28 16:40:51 +01:00
Rico Schüller aaa593c094 d3dx9: Handle a special case in ID3DXBaseEffect::GetInt(). 2011-11-28 16:40:51 +01:00
Bruno Jesus fc09bc4533 ws2_32: Remove duplicated code. 2011-11-28 16:40:50 +01:00
Bruno Jesus 743929e4f4 ws2_32: Fix function GetAcceptExSockaddrs. 2011-11-28 16:40:50 +01:00
Piotr Caban c253bab26a msxml3: Change parser position computation. 2011-11-28 16:40:50 +01:00
Francois Gouget 51a256e65f Assorted spelling fixes and wording tweaks. 2011-11-28 16:40:50 +01:00
Jacek Caban bd80daff96 jscript: Added bytecode-based version of identifier expression. 2011-11-28 16:40:50 +01:00
Jacek Caban 518f4c4983 jscript: Use bytecode for new expression implementation. 2011-11-28 16:40:49 +01:00
Jacek Caban 25e58de596 jscript: Use bytecode for conditional expressions. 2011-11-28 16:40:49 +01:00
Jacek Caban 88dc54a7f7 jscript: Use bytecode for logical and expression. 2011-11-28 16:40:49 +01:00
Jacek Caban 28375af386 jscript: Use bytecode for logical or expression. 2011-11-28 16:40:49 +01:00
Gerald Pfeifer ef6f8a58c5 winex11.drv: Move a conditionally used label into the condition in X11DRV_XRender_Init. 2011-11-28 16:40:48 +01:00
Nikolay Sivov 2508025bcd msxml3: Fix get_namespaceURI() for document nodes. 2011-11-28 16:40:48 +01:00
Nikolay Sivov 852bde49cb msxml3: Place nodeValue() test data in a table. 2011-11-28 16:40:47 +01:00
Nikolay Sivov a1d9fa11d3 msxml3: Use common helper for IXMLDOMText_get_nodeValue(). 2011-11-28 16:40:47 +01:00
Nikolay Sivov 5afb829fdc msxml3: Some refcount tests to show details of internal DOM representation. 2011-11-28 16:40:47 +01:00
Henri Verbeet f5a2670689 wined3d: Store the device type only once. 2011-11-28 16:40:47 +01:00
Henri Verbeet d1327bbefe wined3d: Get rid of the WINED3DDEVICE_CREATION_PARAMETERS typedef. 2011-11-28 16:40:47 +01:00
Henri Verbeet f41ea4fefe ddraw/tests: Add tests for primary dimensions to test_coop_level_mode_set(). 2011-11-28 16:40:47 +01:00