gdi32: Implement rectangular gradients in the DIB engine.

This commit is contained in:
Alexandre Julliard 2011-11-28 13:21:52 +01:00
parent 699da40d1b
commit e19a362407
4 changed files with 407 additions and 1 deletions

View File

@ -601,6 +601,30 @@ static DWORD blend_rect( dib_info *dst, const RECT *dst_rect, const dib_info *sr
return ERROR_SUCCESS;
}
static void gradient_rect( dib_info *dib, TRIVERTEX *v, int mode, HRGN clip )
{
int i;
RECT rect, clipped_rect;
rect.left = max( v[0].x, 0 );
rect.top = max( v[0].y, 0 );
rect.right = min( v[1].x, dib->width );
rect.bottom = min( v[1].y, dib->height );
if (clip)
{
const WINEREGION *clip_data = get_wine_region( clip );
for (i = 0; i < clip_data->numRects; i++)
{
if (intersect_rect( &clipped_rect, &rect, clip_data->rects + i ))
dib->funcs->gradient_rect( dib, &clipped_rect, v, mode );
}
release_wine_region( clip );
}
else dib->funcs->gradient_rect( dib, &rect, v, mode );
}
static DWORD copy_src_bits( dib_info *src, RECT *src_rect )
{
int y, stride = get_dib_stride( src->width, src->bit_count );
@ -1251,3 +1275,56 @@ BOOL dibdrv_AlphaBlend( PHYSDEV dst_dev, struct bitblt_coords *dst,
release_dc_ptr( dc_dst );
return ret;
}
/***********************************************************************
* dibdrv_GradientFill
*/
BOOL dibdrv_GradientFill( PHYSDEV dev, TRIVERTEX *vert_array, ULONG nvert,
void *grad_array, ULONG ngrad, ULONG mode )
{
dibdrv_physdev *pdev = get_dibdrv_pdev( dev );
unsigned int i;
if (mode == GRADIENT_FILL_RECT_H || mode == GRADIENT_FILL_RECT_V)
{
const GRADIENT_RECT *rect = grad_array;
TRIVERTEX v[2];
POINT pt[2];
for (i = 0; i < ngrad; i++, rect++)
{
v[0] = vert_array[rect->UpperLeft];
v[1] = vert_array[rect->LowerRight];
pt[0].x = v[0].x;
pt[0].y = v[0].y;
pt[1].x = v[1].x;
pt[1].y = v[1].y;
LPtoDP( dev->hdc, pt, 2 );
if (mode == GRADIENT_FILL_RECT_H)
{
if (pt[1].x < pt[0].x) /* swap the colors */
{
v[0] = vert_array[rect->LowerRight];
v[1] = vert_array[rect->UpperLeft];
}
}
else
{
if (pt[1].y < pt[0].y) /* swap the colors */
{
v[0] = vert_array[rect->LowerRight];
v[1] = vert_array[rect->UpperLeft];
}
}
v[0].x = min( pt[0].x, pt[1].x );
v[0].y = min( pt[0].y, pt[1].y );
v[1].x = max( pt[0].x, pt[1].x );
v[1].y = max( pt[0].y, pt[1].y );
gradient_rect( &pdev->dib, v, mode, pdev->clip );
}
return TRUE;
}
dev = GET_NEXT_PHYSDEV( dev, pGradientFill );
return dev->funcs->pGradientFill( dev, vert_array, nvert, grad_array, ngrad, mode );
}

View File

@ -597,7 +597,7 @@ const struct gdi_dc_funcs dib_driver =
NULL, /* pGetTextExtentExPointI */
NULL, /* pGetTextFace */
NULL, /* pGetTextMetrics */
NULL, /* pGradientFill */
dibdrv_GradientFill, /* pGradientFill */
NULL, /* pIntersectClipRect */
NULL, /* pInvertRgn */
dibdrv_LineTo, /* pLineTo */

View File

@ -118,6 +118,8 @@ extern BOOL dibdrv_AlphaBlend( PHYSDEV dst_dev, struct bitblt_coords *dst,
PHYSDEV src_dev, struct bitblt_coords *src, BLENDFUNCTION blend ) DECLSPEC_HIDDEN;
extern DWORD dibdrv_BlendImage( PHYSDEV dev, BITMAPINFO *info, const struct gdi_image_bits *bits,
struct bitblt_coords *src, struct bitblt_coords *dst, BLENDFUNCTION func ) DECLSPEC_HIDDEN;
extern BOOL dibdrv_GradientFill( PHYSDEV dev, TRIVERTEX *vert_array, ULONG nvert,
void *grad_array, ULONG ngrad, ULONG mode ) DECLSPEC_HIDDEN;
extern BOOL dibdrv_ExtTextOut( PHYSDEV dev, INT x, INT y, UINT flags,
const RECT *rect, LPCWSTR str, UINT count, const INT *dx ) DECLSPEC_HIDDEN;
extern DWORD dibdrv_GetImage( PHYSDEV dev, HBITMAP hbitmap, BITMAPINFO *info,
@ -173,6 +175,7 @@ typedef struct primitive_funcs
const POINT *origin, int rop2, int overlap);
void (* blend_rect)(const dib_info *dst, const RECT *rc, const dib_info *src,
const POINT *origin, BLENDFUNCTION blend);
void (* gradient_rect)(const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode);
void (* draw_glyph)(const dib_info *dst, const RECT *rc, const dib_info *glyph,
const POINT *origin, DWORD text_pixel, const struct intensity_range *ranges);
DWORD (* get_pixel)(const dib_info *dib, const POINT *pt);

View File

@ -3977,6 +3977,323 @@ static void blend_rect_null(const dib_info *dst, const RECT *rc,
{
}
static inline DWORD gradient_rgb_8888( const TRIVERTEX *v, unsigned int pos, unsigned int len )
{
BYTE r, g, b, a;
r = (v[0].Red * (len - pos) + v[1].Red * pos) / len / 256;
g = (v[0].Green * (len - pos) + v[1].Green * pos) / len / 256;
b = (v[0].Blue * (len - pos) + v[1].Blue * pos) / len / 256;
a = (v[0].Alpha * (len - pos) + v[1].Alpha * pos) / len / 256;
return a << 24 | r << 16 | g << 8 | b;
}
static inline DWORD gradient_rgb_24( const TRIVERTEX *v, unsigned int pos, unsigned int len )
{
BYTE r, g, b;
r = (v[0].Red * (len - pos) + v[1].Red * pos) / len / 256;
g = (v[0].Green * (len - pos) + v[1].Green * pos) / len / 256;
b = (v[0].Blue * (len - pos) + v[1].Blue * pos) / len / 256;
return r << 16 | g << 8 | b;
}
static void gradient_rect_8888( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
{
DWORD *ptr = get_pixel_ptr_32( dib, rc->left, rc->top );
int x, y;
switch (mode)
{
case GRADIENT_FILL_RECT_H:
for (x = 0; x < rc->right - rc->left; x++)
ptr[x] = gradient_rgb_8888( v, x + rc->left - v[0].x, v[1].x - v[0].x );
for (y = rc->top + 1; y < rc->bottom; y++, ptr += dib->stride / 4)
memcpy( ptr + dib->stride / 4, ptr, (rc->right - rc->left) * 4 );
break;
case GRADIENT_FILL_RECT_V:
for (y = rc->top; y < rc->bottom; y++)
{
DWORD val = gradient_rgb_8888( v, y - v[0].y, v[1].y - v[0].y );
for (x = 0; x < rc->right - rc->left; x++) ptr[x] = val;
ptr += dib->stride / 4;
}
break;
}
}
static void gradient_rect_32( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
{
DWORD *ptr = get_pixel_ptr_32( dib, rc->left, rc->top );
int x, y;
switch (mode)
{
case GRADIENT_FILL_RECT_H:
if (dib->red_len == 8 && dib->green_len == 8 && dib->blue_len == 8)
{
for (x = 0; x < rc->right - rc->left; x++)
{
DWORD val = gradient_rgb_24( v, x + rc->left - v[0].x, v[1].x - v[0].x );
ptr[x] = ((( val & 0xff) << dib->blue_shift) |
(((val >> 8) & 0xff) << dib->green_shift) |
(((val >> 16) & 0xff) << dib->red_shift));
}
}
else
{
for (x = 0; x < rc->right - rc->left; x++)
{
DWORD val = gradient_rgb_24( v, x + rc->left - v[0].x, v[1].x - v[0].x );
ptr[x] = (put_field( val >> 16, dib->red_shift, dib->red_len ) |
put_field( val >> 8, dib->green_shift, dib->green_len ) |
put_field( val, dib->blue_shift, dib->blue_len ));
}
}
for (y = rc->top + 1; y < rc->bottom; y++, ptr += dib->stride / 4)
memcpy( ptr + dib->stride / 4, ptr, (rc->right - rc->left) * 4 );
break;
case GRADIENT_FILL_RECT_V:
for (y = rc->top; y < rc->bottom; y++)
{
DWORD val = gradient_rgb_24( v, y - v[0].y, v[1].y - v[0].y );
if (dib->red_len == 8 && dib->green_len == 8 && dib->blue_len == 8)
val = ((( val & 0xff) << dib->blue_shift) |
(((val >> 8) & 0xff) << dib->green_shift) |
(((val >> 16) & 0xff) << dib->red_shift));
else
val = (put_field( val >> 16, dib->red_shift, dib->red_len ) |
put_field( val >> 8, dib->green_shift, dib->green_len ) |
put_field( val, dib->blue_shift, dib->blue_len ));
for (x = 0; x < rc->right - rc->left; x++) ptr[x] = val;
ptr += dib->stride / 4;
}
break;
}
}
static void gradient_rect_24( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
{
BYTE *ptr = get_pixel_ptr_24( dib, rc->left, rc->top );
int x, y;
switch (mode)
{
case GRADIENT_FILL_RECT_H:
for (x = 0; x < rc->right - rc->left; x++)
{
DWORD val = gradient_rgb_24( v, x + rc->left - v[0].x, v[1].x - v[0].x );
ptr[x * 3] = val;
ptr[x * 3 + 1] = val >> 8;
ptr[x * 3 + 2] = val >> 16;
}
for (y = rc->top + 1; y < rc->bottom; y++, ptr += dib->stride)
memcpy( ptr + dib->stride, ptr, (rc->right - rc->left) * 3 );
break;
case GRADIENT_FILL_RECT_V:
for (y = rc->top; y < rc->bottom; y++)
{
DWORD val = gradient_rgb_24( v, y - v[0].y, v[1].y - v[0].y );
for (x = 0; x < rc->right - rc->left; x++)
{
ptr[x * 3] = val;
ptr[x * 3 + 1] = val >> 8;
ptr[x * 3 + 2] = val >> 16;
}
ptr += dib->stride;
}
break;
}
}
static void gradient_rect_555( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
{
WORD *ptr = get_pixel_ptr_16( dib, rc->left, rc->top );
int x, y;
switch (mode)
{
case GRADIENT_FILL_RECT_H:
for (x = 0; x < rc->right - rc->left; x++)
{
DWORD val = gradient_rgb_24( v, x + rc->left - v[0].x, v[1].x - v[0].x );
ptr[x] = ((val >> 9) & 0x7c00) | ((val >> 6) & 0x03e0) | ((val >> 3) & 0x001f);
}
for (y = rc->top + 1; y < rc->bottom; y++, ptr += dib->stride / 2)
memcpy( ptr + dib->stride / 2, ptr, (rc->right - rc->left) * 2 );
break;
case GRADIENT_FILL_RECT_V:
for (y = rc->top; y < rc->bottom; y++)
{
DWORD val = gradient_rgb_24( v, y - v[0].y, v[1].y - v[0].y );
val = ((val >> 9) & 0x7c00) | ((val >> 6) & 0x03e0) | ((val >> 3) & 0x001f);
for (x = 0; x < rc->right - rc->left; x++) ptr[x] = val;
ptr += dib->stride / 2;
}
break;
}
}
static void gradient_rect_16( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
{
WORD *ptr = get_pixel_ptr_16( dib, rc->left, rc->top );
int x, y;
switch (mode)
{
case GRADIENT_FILL_RECT_H:
for (x = 0; x < rc->right - rc->left; x++)
{
DWORD val = gradient_rgb_24( v, x + rc->left - v[0].x, v[1].x - v[0].x );
ptr[x] = (put_field((val >> 16), dib->red_shift, dib->red_len) |
put_field((val >> 8), dib->green_shift, dib->green_len) |
put_field( val, dib->blue_shift, dib->blue_len));
}
for (y = rc->top + 1; y < rc->bottom; y++, ptr += dib->stride / 2)
memcpy( ptr + dib->stride / 2, ptr, (rc->right - rc->left) * 2 );
break;
case GRADIENT_FILL_RECT_V:
for (y = rc->top; y < rc->bottom; y++)
{
DWORD val = gradient_rgb_24( v, y - v[0].y, v[1].y - v[0].y );
val = (put_field((val >> 16), dib->red_shift, dib->red_len) |
put_field((val >> 8), dib->green_shift, dib->green_len) |
put_field( val, dib->blue_shift, dib->blue_len));
for (x = 0; x < rc->right - rc->left; x++) ptr[x] = val;
ptr += dib->stride / 2;
}
break;
}
}
static void gradient_rect_8( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
{
BYTE *ptr = get_pixel_ptr_8( dib, rc->left, rc->top );
int x, y;
switch (mode)
{
case GRADIENT_FILL_RECT_H:
for (x = 0; x < rc->right - rc->left; x++)
{
DWORD val = gradient_rgb_24( v, x + rc->left - v[0].x, v[1].x - v[0].x );
ptr[x] = rgb_lookup_colortable( dib, val >> 16, val >> 8, val );
}
for (y = rc->top + 1; y < rc->bottom; y++, ptr += dib->stride)
memcpy( ptr + dib->stride, ptr, rc->right - rc->left );
break;
case GRADIENT_FILL_RECT_V:
for (y = rc->top; y < rc->bottom; y++)
{
DWORD val = gradient_rgb_24( v, y - v[0].y, v[1].y - v[0].y );
val = rgb_lookup_colortable( dib, val >> 16, val >> 8, val );
for (x = 0; x < rc->right - rc->left; x++) ptr[x] = val;
ptr += dib->stride;
}
break;
}
}
static void gradient_rect_4( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
{
BYTE *ptr = get_pixel_ptr_4( dib, 0, rc->top );
int x, y;
switch (mode)
{
case GRADIENT_FILL_RECT_H:
for (x = rc->left; x < rc->right; x++)
{
DWORD val = gradient_rgb_24( v, x - v[0].x, v[1].x - v[0].x );
val = rgb_lookup_colortable( dib, val >> 16, val >> 8, val );
if (x & 1)
ptr[x / 2] = val | (ptr[x / 2] & 0xf0);
else
ptr[x / 2] = (val << 4) | (ptr[x / 2] & 0x0f);
}
for (y = rc->top + 1; y < rc->bottom; y++, ptr += dib->stride)
{
x = rc->left;
if (x & 1)
{
ptr[dib->stride + x / 2] = (ptr[x / 2] & 0x0f) | (ptr[dib->stride + x / 2] & 0xf0);
x++;
}
for (; x < rc->right - 1; x += 2) ptr[dib->stride + x / 2] = ptr[x / 2];
if (x < rc->right)
ptr[dib->stride + x / 2] = (ptr[dib->stride + x / 2] & 0x0f) | (ptr[x / 2] & 0xf0);
}
break;
case GRADIENT_FILL_RECT_V:
for (y = rc->top; y < rc->bottom; y++)
{
DWORD val = gradient_rgb_24( v, y - v[0].y, v[1].y - v[0].y );
val = rgb_lookup_colortable( dib, val >> 16, val >> 8, val );
x = rc->left;
if (x & 1)
{
ptr[x / 2] = val | (ptr[x / 2] & 0xf0);
x++;
}
for (; x < rc->right - 1; x += 2) ptr[x / 2] = (val << 4) | val;
if (x < rc->right) ptr[x / 2] = (ptr[x / 2] & 0x0f) | (val << 4);
ptr += dib->stride;
}
break;
}
}
static void gradient_rect_1( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
{
BYTE *ptr = get_pixel_ptr_1( dib, 0, rc->top );
int x, y;
switch (mode)
{
case GRADIENT_FILL_RECT_H:
for (x = rc->left; x < rc->right; x++)
{
DWORD val = gradient_rgb_24( v, x - v[0].x, v[1].x - v[0].x );
val = rgb_to_pixel_colortable( dib, val >> 16, val >> 8, val ) ? 0xff : 0;
ptr[x / 8] = (ptr[x / 8] & ~pixel_masks_1[x % 8]) | (val & pixel_masks_1[x % 8]);
}
for (y = rc->top + 1; y < rc->bottom; y++, ptr += dib->stride)
for (x = rc->left; x < rc->right; x++)
ptr[dib->stride + x / 8] = (ptr[dib->stride + x / 8] & ~pixel_masks_1[x % 8]) |
(ptr[x / 8] & pixel_masks_1[x % 8]);
break;
case GRADIENT_FILL_RECT_V:
for (y = rc->top; y < rc->bottom; y++)
{
DWORD val = gradient_rgb_24( v, y - v[0].y, v[1].y - v[0].y );
val = rgb_to_pixel_colortable( dib, val >> 16, val >> 8, val ) ? 0xff : 0;
for (x = rc->left; x < rc->right; x++)
ptr[x / 8] = (ptr[x / 8] & ~pixel_masks_1[x % 8]) | (val & pixel_masks_1[x % 8]);
ptr += dib->stride;
}
break;
}
}
static void gradient_rect_null( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
{
}
static inline BYTE aa_color( BYTE dst, BYTE text, BYTE min_comp, BYTE max_comp )
{
if (dst == text) return dst;
@ -4854,6 +5171,7 @@ const primitive_funcs funcs_8888 =
pattern_rects_32,
copy_rect_32,
blend_rect_8888,
gradient_rect_8888,
draw_glyph_8888,
get_pixel_32,
colorref_to_pixel_888,
@ -4871,6 +5189,7 @@ const primitive_funcs funcs_32 =
pattern_rects_32,
copy_rect_32,
blend_rect_32,
gradient_rect_32,
draw_glyph_32,
get_pixel_32,
colorref_to_pixel_masks,
@ -4888,6 +5207,7 @@ const primitive_funcs funcs_24 =
pattern_rects_24,
copy_rect_24,
blend_rect_24,
gradient_rect_24,
draw_glyph_24,
get_pixel_24,
colorref_to_pixel_888,
@ -4905,6 +5225,7 @@ const primitive_funcs funcs_555 =
pattern_rects_16,
copy_rect_16,
blend_rect_555,
gradient_rect_555,
draw_glyph_555,
get_pixel_16,
colorref_to_pixel_555,
@ -4922,6 +5243,7 @@ const primitive_funcs funcs_16 =
pattern_rects_16,
copy_rect_16,
blend_rect_16,
gradient_rect_16,
draw_glyph_16,
get_pixel_16,
colorref_to_pixel_masks,
@ -4939,6 +5261,7 @@ const primitive_funcs funcs_8 =
pattern_rects_8,
copy_rect_8,
blend_rect_8,
gradient_rect_8,
draw_glyph_8,
get_pixel_8,
colorref_to_pixel_colortable,
@ -4956,6 +5279,7 @@ const primitive_funcs funcs_4 =
pattern_rects_4,
copy_rect_4,
blend_rect_4,
gradient_rect_4,
draw_glyph_4,
get_pixel_4,
colorref_to_pixel_colortable,
@ -4973,6 +5297,7 @@ const primitive_funcs funcs_1 =
pattern_rects_1,
copy_rect_1,
blend_rect_1,
gradient_rect_1,
draw_glyph_1,
get_pixel_1,
colorref_to_pixel_colortable,
@ -4990,6 +5315,7 @@ const primitive_funcs funcs_null =
pattern_rects_null,
copy_rect_null,
blend_rect_null,
gradient_rect_null,
draw_glyph_null,
get_pixel_null,
colorref_to_pixel_null,