gdi32: Implement rectangular gradients in the DIB engine.
This commit is contained in:
parent
699da40d1b
commit
e19a362407
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@ -601,6 +601,30 @@ static DWORD blend_rect( dib_info *dst, const RECT *dst_rect, const dib_info *sr
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return ERROR_SUCCESS;
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}
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static void gradient_rect( dib_info *dib, TRIVERTEX *v, int mode, HRGN clip )
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{
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int i;
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RECT rect, clipped_rect;
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rect.left = max( v[0].x, 0 );
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rect.top = max( v[0].y, 0 );
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rect.right = min( v[1].x, dib->width );
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rect.bottom = min( v[1].y, dib->height );
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if (clip)
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{
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const WINEREGION *clip_data = get_wine_region( clip );
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for (i = 0; i < clip_data->numRects; i++)
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{
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if (intersect_rect( &clipped_rect, &rect, clip_data->rects + i ))
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dib->funcs->gradient_rect( dib, &clipped_rect, v, mode );
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}
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release_wine_region( clip );
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}
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else dib->funcs->gradient_rect( dib, &rect, v, mode );
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}
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static DWORD copy_src_bits( dib_info *src, RECT *src_rect )
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{
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int y, stride = get_dib_stride( src->width, src->bit_count );
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@ -1251,3 +1275,56 @@ BOOL dibdrv_AlphaBlend( PHYSDEV dst_dev, struct bitblt_coords *dst,
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release_dc_ptr( dc_dst );
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return ret;
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}
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/***********************************************************************
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* dibdrv_GradientFill
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*/
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BOOL dibdrv_GradientFill( PHYSDEV dev, TRIVERTEX *vert_array, ULONG nvert,
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void *grad_array, ULONG ngrad, ULONG mode )
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{
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dibdrv_physdev *pdev = get_dibdrv_pdev( dev );
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unsigned int i;
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if (mode == GRADIENT_FILL_RECT_H || mode == GRADIENT_FILL_RECT_V)
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{
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const GRADIENT_RECT *rect = grad_array;
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TRIVERTEX v[2];
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POINT pt[2];
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for (i = 0; i < ngrad; i++, rect++)
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{
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v[0] = vert_array[rect->UpperLeft];
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v[1] = vert_array[rect->LowerRight];
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pt[0].x = v[0].x;
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pt[0].y = v[0].y;
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pt[1].x = v[1].x;
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pt[1].y = v[1].y;
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LPtoDP( dev->hdc, pt, 2 );
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if (mode == GRADIENT_FILL_RECT_H)
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{
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if (pt[1].x < pt[0].x) /* swap the colors */
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{
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v[0] = vert_array[rect->LowerRight];
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v[1] = vert_array[rect->UpperLeft];
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}
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}
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else
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{
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if (pt[1].y < pt[0].y) /* swap the colors */
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{
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v[0] = vert_array[rect->LowerRight];
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v[1] = vert_array[rect->UpperLeft];
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}
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}
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v[0].x = min( pt[0].x, pt[1].x );
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v[0].y = min( pt[0].y, pt[1].y );
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v[1].x = max( pt[0].x, pt[1].x );
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v[1].y = max( pt[0].y, pt[1].y );
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gradient_rect( &pdev->dib, v, mode, pdev->clip );
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}
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return TRUE;
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}
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dev = GET_NEXT_PHYSDEV( dev, pGradientFill );
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return dev->funcs->pGradientFill( dev, vert_array, nvert, grad_array, ngrad, mode );
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}
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@ -597,7 +597,7 @@ const struct gdi_dc_funcs dib_driver =
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NULL, /* pGetTextExtentExPointI */
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NULL, /* pGetTextFace */
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NULL, /* pGetTextMetrics */
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NULL, /* pGradientFill */
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dibdrv_GradientFill, /* pGradientFill */
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NULL, /* pIntersectClipRect */
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NULL, /* pInvertRgn */
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dibdrv_LineTo, /* pLineTo */
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@ -118,6 +118,8 @@ extern BOOL dibdrv_AlphaBlend( PHYSDEV dst_dev, struct bitblt_coords *dst,
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PHYSDEV src_dev, struct bitblt_coords *src, BLENDFUNCTION blend ) DECLSPEC_HIDDEN;
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extern DWORD dibdrv_BlendImage( PHYSDEV dev, BITMAPINFO *info, const struct gdi_image_bits *bits,
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struct bitblt_coords *src, struct bitblt_coords *dst, BLENDFUNCTION func ) DECLSPEC_HIDDEN;
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extern BOOL dibdrv_GradientFill( PHYSDEV dev, TRIVERTEX *vert_array, ULONG nvert,
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void *grad_array, ULONG ngrad, ULONG mode ) DECLSPEC_HIDDEN;
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extern BOOL dibdrv_ExtTextOut( PHYSDEV dev, INT x, INT y, UINT flags,
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const RECT *rect, LPCWSTR str, UINT count, const INT *dx ) DECLSPEC_HIDDEN;
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extern DWORD dibdrv_GetImage( PHYSDEV dev, HBITMAP hbitmap, BITMAPINFO *info,
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@ -173,6 +175,7 @@ typedef struct primitive_funcs
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const POINT *origin, int rop2, int overlap);
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void (* blend_rect)(const dib_info *dst, const RECT *rc, const dib_info *src,
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const POINT *origin, BLENDFUNCTION blend);
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void (* gradient_rect)(const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode);
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void (* draw_glyph)(const dib_info *dst, const RECT *rc, const dib_info *glyph,
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const POINT *origin, DWORD text_pixel, const struct intensity_range *ranges);
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DWORD (* get_pixel)(const dib_info *dib, const POINT *pt);
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@ -3977,6 +3977,323 @@ static void blend_rect_null(const dib_info *dst, const RECT *rc,
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{
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}
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static inline DWORD gradient_rgb_8888( const TRIVERTEX *v, unsigned int pos, unsigned int len )
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{
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BYTE r, g, b, a;
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r = (v[0].Red * (len - pos) + v[1].Red * pos) / len / 256;
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g = (v[0].Green * (len - pos) + v[1].Green * pos) / len / 256;
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b = (v[0].Blue * (len - pos) + v[1].Blue * pos) / len / 256;
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a = (v[0].Alpha * (len - pos) + v[1].Alpha * pos) / len / 256;
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return a << 24 | r << 16 | g << 8 | b;
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}
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static inline DWORD gradient_rgb_24( const TRIVERTEX *v, unsigned int pos, unsigned int len )
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{
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BYTE r, g, b;
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r = (v[0].Red * (len - pos) + v[1].Red * pos) / len / 256;
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g = (v[0].Green * (len - pos) + v[1].Green * pos) / len / 256;
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b = (v[0].Blue * (len - pos) + v[1].Blue * pos) / len / 256;
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return r << 16 | g << 8 | b;
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}
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static void gradient_rect_8888( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
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{
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DWORD *ptr = get_pixel_ptr_32( dib, rc->left, rc->top );
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int x, y;
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switch (mode)
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{
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case GRADIENT_FILL_RECT_H:
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for (x = 0; x < rc->right - rc->left; x++)
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ptr[x] = gradient_rgb_8888( v, x + rc->left - v[0].x, v[1].x - v[0].x );
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for (y = rc->top + 1; y < rc->bottom; y++, ptr += dib->stride / 4)
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memcpy( ptr + dib->stride / 4, ptr, (rc->right - rc->left) * 4 );
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break;
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case GRADIENT_FILL_RECT_V:
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for (y = rc->top; y < rc->bottom; y++)
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{
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DWORD val = gradient_rgb_8888( v, y - v[0].y, v[1].y - v[0].y );
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for (x = 0; x < rc->right - rc->left; x++) ptr[x] = val;
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ptr += dib->stride / 4;
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}
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break;
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}
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}
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static void gradient_rect_32( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
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{
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DWORD *ptr = get_pixel_ptr_32( dib, rc->left, rc->top );
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int x, y;
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switch (mode)
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{
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case GRADIENT_FILL_RECT_H:
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if (dib->red_len == 8 && dib->green_len == 8 && dib->blue_len == 8)
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{
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for (x = 0; x < rc->right - rc->left; x++)
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{
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DWORD val = gradient_rgb_24( v, x + rc->left - v[0].x, v[1].x - v[0].x );
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ptr[x] = ((( val & 0xff) << dib->blue_shift) |
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(((val >> 8) & 0xff) << dib->green_shift) |
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(((val >> 16) & 0xff) << dib->red_shift));
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}
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}
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else
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{
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for (x = 0; x < rc->right - rc->left; x++)
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{
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DWORD val = gradient_rgb_24( v, x + rc->left - v[0].x, v[1].x - v[0].x );
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ptr[x] = (put_field( val >> 16, dib->red_shift, dib->red_len ) |
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put_field( val >> 8, dib->green_shift, dib->green_len ) |
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put_field( val, dib->blue_shift, dib->blue_len ));
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}
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}
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for (y = rc->top + 1; y < rc->bottom; y++, ptr += dib->stride / 4)
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memcpy( ptr + dib->stride / 4, ptr, (rc->right - rc->left) * 4 );
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break;
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case GRADIENT_FILL_RECT_V:
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for (y = rc->top; y < rc->bottom; y++)
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{
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DWORD val = gradient_rgb_24( v, y - v[0].y, v[1].y - v[0].y );
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if (dib->red_len == 8 && dib->green_len == 8 && dib->blue_len == 8)
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val = ((( val & 0xff) << dib->blue_shift) |
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(((val >> 8) & 0xff) << dib->green_shift) |
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(((val >> 16) & 0xff) << dib->red_shift));
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else
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val = (put_field( val >> 16, dib->red_shift, dib->red_len ) |
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put_field( val >> 8, dib->green_shift, dib->green_len ) |
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put_field( val, dib->blue_shift, dib->blue_len ));
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for (x = 0; x < rc->right - rc->left; x++) ptr[x] = val;
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ptr += dib->stride / 4;
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}
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break;
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}
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}
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static void gradient_rect_24( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
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{
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BYTE *ptr = get_pixel_ptr_24( dib, rc->left, rc->top );
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int x, y;
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switch (mode)
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{
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case GRADIENT_FILL_RECT_H:
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for (x = 0; x < rc->right - rc->left; x++)
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{
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DWORD val = gradient_rgb_24( v, x + rc->left - v[0].x, v[1].x - v[0].x );
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ptr[x * 3] = val;
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ptr[x * 3 + 1] = val >> 8;
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ptr[x * 3 + 2] = val >> 16;
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}
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for (y = rc->top + 1; y < rc->bottom; y++, ptr += dib->stride)
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memcpy( ptr + dib->stride, ptr, (rc->right - rc->left) * 3 );
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break;
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case GRADIENT_FILL_RECT_V:
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for (y = rc->top; y < rc->bottom; y++)
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{
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DWORD val = gradient_rgb_24( v, y - v[0].y, v[1].y - v[0].y );
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for (x = 0; x < rc->right - rc->left; x++)
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{
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ptr[x * 3] = val;
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ptr[x * 3 + 1] = val >> 8;
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ptr[x * 3 + 2] = val >> 16;
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}
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ptr += dib->stride;
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}
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break;
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}
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}
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static void gradient_rect_555( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
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{
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WORD *ptr = get_pixel_ptr_16( dib, rc->left, rc->top );
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int x, y;
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switch (mode)
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{
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case GRADIENT_FILL_RECT_H:
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for (x = 0; x < rc->right - rc->left; x++)
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{
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DWORD val = gradient_rgb_24( v, x + rc->left - v[0].x, v[1].x - v[0].x );
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ptr[x] = ((val >> 9) & 0x7c00) | ((val >> 6) & 0x03e0) | ((val >> 3) & 0x001f);
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}
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for (y = rc->top + 1; y < rc->bottom; y++, ptr += dib->stride / 2)
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memcpy( ptr + dib->stride / 2, ptr, (rc->right - rc->left) * 2 );
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break;
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case GRADIENT_FILL_RECT_V:
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for (y = rc->top; y < rc->bottom; y++)
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{
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DWORD val = gradient_rgb_24( v, y - v[0].y, v[1].y - v[0].y );
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val = ((val >> 9) & 0x7c00) | ((val >> 6) & 0x03e0) | ((val >> 3) & 0x001f);
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for (x = 0; x < rc->right - rc->left; x++) ptr[x] = val;
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ptr += dib->stride / 2;
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}
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break;
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}
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}
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static void gradient_rect_16( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
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{
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WORD *ptr = get_pixel_ptr_16( dib, rc->left, rc->top );
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int x, y;
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switch (mode)
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{
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case GRADIENT_FILL_RECT_H:
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for (x = 0; x < rc->right - rc->left; x++)
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{
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DWORD val = gradient_rgb_24( v, x + rc->left - v[0].x, v[1].x - v[0].x );
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ptr[x] = (put_field((val >> 16), dib->red_shift, dib->red_len) |
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put_field((val >> 8), dib->green_shift, dib->green_len) |
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put_field( val, dib->blue_shift, dib->blue_len));
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}
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for (y = rc->top + 1; y < rc->bottom; y++, ptr += dib->stride / 2)
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memcpy( ptr + dib->stride / 2, ptr, (rc->right - rc->left) * 2 );
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break;
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case GRADIENT_FILL_RECT_V:
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for (y = rc->top; y < rc->bottom; y++)
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{
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DWORD val = gradient_rgb_24( v, y - v[0].y, v[1].y - v[0].y );
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val = (put_field((val >> 16), dib->red_shift, dib->red_len) |
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put_field((val >> 8), dib->green_shift, dib->green_len) |
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put_field( val, dib->blue_shift, dib->blue_len));
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for (x = 0; x < rc->right - rc->left; x++) ptr[x] = val;
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ptr += dib->stride / 2;
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}
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break;
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}
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}
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static void gradient_rect_8( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
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{
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BYTE *ptr = get_pixel_ptr_8( dib, rc->left, rc->top );
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int x, y;
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switch (mode)
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{
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case GRADIENT_FILL_RECT_H:
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for (x = 0; x < rc->right - rc->left; x++)
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{
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DWORD val = gradient_rgb_24( v, x + rc->left - v[0].x, v[1].x - v[0].x );
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ptr[x] = rgb_lookup_colortable( dib, val >> 16, val >> 8, val );
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}
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for (y = rc->top + 1; y < rc->bottom; y++, ptr += dib->stride)
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memcpy( ptr + dib->stride, ptr, rc->right - rc->left );
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break;
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case GRADIENT_FILL_RECT_V:
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for (y = rc->top; y < rc->bottom; y++)
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{
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DWORD val = gradient_rgb_24( v, y - v[0].y, v[1].y - v[0].y );
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val = rgb_lookup_colortable( dib, val >> 16, val >> 8, val );
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for (x = 0; x < rc->right - rc->left; x++) ptr[x] = val;
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ptr += dib->stride;
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}
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break;
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}
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}
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static void gradient_rect_4( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
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{
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BYTE *ptr = get_pixel_ptr_4( dib, 0, rc->top );
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int x, y;
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switch (mode)
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{
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case GRADIENT_FILL_RECT_H:
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for (x = rc->left; x < rc->right; x++)
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{
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DWORD val = gradient_rgb_24( v, x - v[0].x, v[1].x - v[0].x );
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val = rgb_lookup_colortable( dib, val >> 16, val >> 8, val );
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if (x & 1)
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ptr[x / 2] = val | (ptr[x / 2] & 0xf0);
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else
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ptr[x / 2] = (val << 4) | (ptr[x / 2] & 0x0f);
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}
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for (y = rc->top + 1; y < rc->bottom; y++, ptr += dib->stride)
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{
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x = rc->left;
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if (x & 1)
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{
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ptr[dib->stride + x / 2] = (ptr[x / 2] & 0x0f) | (ptr[dib->stride + x / 2] & 0xf0);
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x++;
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}
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for (; x < rc->right - 1; x += 2) ptr[dib->stride + x / 2] = ptr[x / 2];
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if (x < rc->right)
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ptr[dib->stride + x / 2] = (ptr[dib->stride + x / 2] & 0x0f) | (ptr[x / 2] & 0xf0);
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}
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break;
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case GRADIENT_FILL_RECT_V:
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for (y = rc->top; y < rc->bottom; y++)
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{
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DWORD val = gradient_rgb_24( v, y - v[0].y, v[1].y - v[0].y );
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val = rgb_lookup_colortable( dib, val >> 16, val >> 8, val );
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x = rc->left;
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if (x & 1)
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{
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ptr[x / 2] = val | (ptr[x / 2] & 0xf0);
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x++;
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}
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for (; x < rc->right - 1; x += 2) ptr[x / 2] = (val << 4) | val;
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if (x < rc->right) ptr[x / 2] = (ptr[x / 2] & 0x0f) | (val << 4);
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ptr += dib->stride;
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}
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break;
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}
|
||||
}
|
||||
|
||||
static void gradient_rect_1( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
|
||||
{
|
||||
BYTE *ptr = get_pixel_ptr_1( dib, 0, rc->top );
|
||||
int x, y;
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case GRADIENT_FILL_RECT_H:
|
||||
for (x = rc->left; x < rc->right; x++)
|
||||
{
|
||||
DWORD val = gradient_rgb_24( v, x - v[0].x, v[1].x - v[0].x );
|
||||
val = rgb_to_pixel_colortable( dib, val >> 16, val >> 8, val ) ? 0xff : 0;
|
||||
ptr[x / 8] = (ptr[x / 8] & ~pixel_masks_1[x % 8]) | (val & pixel_masks_1[x % 8]);
|
||||
}
|
||||
|
||||
for (y = rc->top + 1; y < rc->bottom; y++, ptr += dib->stride)
|
||||
for (x = rc->left; x < rc->right; x++)
|
||||
ptr[dib->stride + x / 8] = (ptr[dib->stride + x / 8] & ~pixel_masks_1[x % 8]) |
|
||||
(ptr[x / 8] & pixel_masks_1[x % 8]);
|
||||
break;
|
||||
|
||||
case GRADIENT_FILL_RECT_V:
|
||||
for (y = rc->top; y < rc->bottom; y++)
|
||||
{
|
||||
DWORD val = gradient_rgb_24( v, y - v[0].y, v[1].y - v[0].y );
|
||||
val = rgb_to_pixel_colortable( dib, val >> 16, val >> 8, val ) ? 0xff : 0;
|
||||
for (x = rc->left; x < rc->right; x++)
|
||||
ptr[x / 8] = (ptr[x / 8] & ~pixel_masks_1[x % 8]) | (val & pixel_masks_1[x % 8]);
|
||||
ptr += dib->stride;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void gradient_rect_null( const dib_info *dib, const RECT *rc, const TRIVERTEX *v, int mode )
|
||||
{
|
||||
}
|
||||
|
||||
static inline BYTE aa_color( BYTE dst, BYTE text, BYTE min_comp, BYTE max_comp )
|
||||
{
|
||||
if (dst == text) return dst;
|
||||
|
@ -4854,6 +5171,7 @@ const primitive_funcs funcs_8888 =
|
|||
pattern_rects_32,
|
||||
copy_rect_32,
|
||||
blend_rect_8888,
|
||||
gradient_rect_8888,
|
||||
draw_glyph_8888,
|
||||
get_pixel_32,
|
||||
colorref_to_pixel_888,
|
||||
|
@ -4871,6 +5189,7 @@ const primitive_funcs funcs_32 =
|
|||
pattern_rects_32,
|
||||
copy_rect_32,
|
||||
blend_rect_32,
|
||||
gradient_rect_32,
|
||||
draw_glyph_32,
|
||||
get_pixel_32,
|
||||
colorref_to_pixel_masks,
|
||||
|
@ -4888,6 +5207,7 @@ const primitive_funcs funcs_24 =
|
|||
pattern_rects_24,
|
||||
copy_rect_24,
|
||||
blend_rect_24,
|
||||
gradient_rect_24,
|
||||
draw_glyph_24,
|
||||
get_pixel_24,
|
||||
colorref_to_pixel_888,
|
||||
|
@ -4905,6 +5225,7 @@ const primitive_funcs funcs_555 =
|
|||
pattern_rects_16,
|
||||
copy_rect_16,
|
||||
blend_rect_555,
|
||||
gradient_rect_555,
|
||||
draw_glyph_555,
|
||||
get_pixel_16,
|
||||
colorref_to_pixel_555,
|
||||
|
@ -4922,6 +5243,7 @@ const primitive_funcs funcs_16 =
|
|||
pattern_rects_16,
|
||||
copy_rect_16,
|
||||
blend_rect_16,
|
||||
gradient_rect_16,
|
||||
draw_glyph_16,
|
||||
get_pixel_16,
|
||||
colorref_to_pixel_masks,
|
||||
|
@ -4939,6 +5261,7 @@ const primitive_funcs funcs_8 =
|
|||
pattern_rects_8,
|
||||
copy_rect_8,
|
||||
blend_rect_8,
|
||||
gradient_rect_8,
|
||||
draw_glyph_8,
|
||||
get_pixel_8,
|
||||
colorref_to_pixel_colortable,
|
||||
|
@ -4956,6 +5279,7 @@ const primitive_funcs funcs_4 =
|
|||
pattern_rects_4,
|
||||
copy_rect_4,
|
||||
blend_rect_4,
|
||||
gradient_rect_4,
|
||||
draw_glyph_4,
|
||||
get_pixel_4,
|
||||
colorref_to_pixel_colortable,
|
||||
|
@ -4973,6 +5297,7 @@ const primitive_funcs funcs_1 =
|
|||
pattern_rects_1,
|
||||
copy_rect_1,
|
||||
blend_rect_1,
|
||||
gradient_rect_1,
|
||||
draw_glyph_1,
|
||||
get_pixel_1,
|
||||
colorref_to_pixel_colortable,
|
||||
|
@ -4990,6 +5315,7 @@ const primitive_funcs funcs_null =
|
|||
pattern_rects_null,
|
||||
copy_rect_null,
|
||||
blend_rect_null,
|
||||
gradient_rect_null,
|
||||
draw_glyph_null,
|
||||
get_pixel_null,
|
||||
colorref_to_pixel_null,
|
||||
|
|
Loading…
Reference in New Issue