Matteo Bruni
30f4d91906
d3d9/tests: Add a test for POSITIONi shader input/outputs.
2015-02-09 22:05:53 +09:00
Matteo Bruni
1612dc4dc9
wined3d: Refuse pixel shaders declaring POSITION0 inputs.
2015-02-09 22:05:43 +09:00
Matteo Bruni
74b4516bfa
wined3d: Only consider POSITION0 PS inputs as vpos.
2015-02-09 22:05:41 +09:00
Matteo Bruni
96b48191c0
wined3d: Only copy POSITION0 output semantics into gl_Position.
2015-02-09 22:05:35 +09:00
Matteo Bruni
1aa5015467
wined3d: Directly use the core version of glTex[Sub]Image3D.
2015-02-09 22:05:32 +09:00
Alex Henrie
6bcf9e4bd8
kernel32: Support UTF-7 in MultiByteToWideChar.
...
Portions of utf7_mbstowcs were written by Sebastian Lackner.
2015-02-09 20:41:42 +09:00
Alex Henrie
054fa77de0
kernel32: Support UTF-7 in WideCharToMultiByte.
...
Portions of utf7_wcstombs were written by Sebastian Lackner.
2015-02-09 20:37:27 +09:00
Mark Harmstone
26896f1bd5
comctl32: Fix clipping error with themed groupboxes.
2015-02-09 19:02:03 +09:00
Pierre Schweitzer
fe41140664
setupapi: Fix string conversion in SetupGetInfInformationA().
2015-02-09 17:44:06 +09:00
Jacek Caban
90aab41ce2
d3dcompiler.h: Added a few missing D3DCOMPILE_* flags.
2015-02-09 17:43:30 +09:00
Andrey Gusev
e8efa05bb4
po: Update Ukrainian translation.
2015-02-09 17:43:19 +09:00
Marcus Meissner
e5a653a594
mshtml: Initialize use_new_window (Coverity).
2015-02-09 17:42:23 +09:00
Piotr Caban
03f645a76b
server: Filter WM_QUIT message in PeekMessage call if PM_QS_POSTMESSAGE was not specified.
2015-02-09 17:40:40 +09:00
Alexandre Julliard
21d470d11a
Release 1.7.36.
2015-02-07 17:14:10 +09:00
Austin English
b39efd9ed7
ntoskrnl.exe: Add ExfInterlockedRemoveHeadList stub.
2015-02-06 23:37:06 +09:00
Austin English
3f9a4ac10c
apphelp: Add a stub for SdbCloseDatabase.
2015-02-06 23:36:51 +09:00
Austin English
c997367911
apphelp: Add a stub for SdbGetFirstChild.
2015-02-06 23:36:45 +09:00
Austin English
5e8b613397
ktmw32: Add a stub for RollbackTransaction.
2015-02-06 23:35:40 +09:00
Charles Davis
b3232e7c9d
dbghelp: Support 64-bit dyld_all_image_infos structures, too.
2015-02-06 22:35:23 +09:00
Charles Davis
97bda9a05f
ntdll: Support 64-bit Mac OS.
2015-02-06 22:35:17 +09:00
Lauri Kenttä
4dd4d0b30a
po: Update Finnish translation.
2015-02-06 22:21:28 +09:00
Julian Rüger
31e588b73e
po: Update German translation.
2015-02-06 22:21:02 +09:00
Austin English
5ed719d590
cryptui: Add CryptUIDlgSelectCertificateFromStore stub.
2015-02-06 22:20:44 +09:00
Jacek Caban
a1543a3f7b
jscript: Fixed handling VT_VARIANT|VY_BYREF types.
2015-02-06 22:20:39 +09:00
Jacek Caban
1316403770
jscript: Pass 'this' as jsdisp_t to setters.
2015-02-06 22:20:36 +09:00
Jacek Caban
d541b525e4
jscript: Pass 'this' as jsdisp_t to getters.
2015-02-06 22:20:34 +09:00
Stefan Dösinger
da5041eb4b
wined3d: Check the d3d buffer to find converted attributes.
...
This fixes some tests with ARB shaders that were broken since
1360af6adc
. When buffer_internal_preload
is called by context_update_stream_info, si->elements[i].data is not yet
set.
2015-02-06 22:20:26 +09:00
Henri Verbeet
2f2e1b98fd
d2d1: Implement d2d_d3d_render_target_DrawBitmap().
2015-02-06 22:20:24 +09:00
Henri Verbeet
287f751ae2
d2d1: Implement bitmap brush support for d2d_d3d_render_target_FillRectangle().
2015-02-06 22:20:22 +09:00
Henri Verbeet
7df055f17f
d2d1: Implement d2d_bitmap_GetSize().
2015-02-06 22:20:19 +09:00
Henri Verbeet
4b0f47cdbc
d2d1: Implement d2d_bitmap_GetDpi().
2015-02-06 22:20:17 +09:00
Henri Verbeet
b270384dfb
d2d1: Implement d2d_bitmap_GetPixelSize().
2015-02-06 22:20:13 +09:00
Jacek Caban
b7fae52964
jscript: Use separated functions for implementing builtin call, get and set operation.
2015-02-06 00:28:35 +09:00
Jacek Caban
90d3569c62
jscript: Don't use builtin property for *Error constructors.
2015-02-06 00:28:35 +09:00
Jacek Caban
b7a27333e3
jscript: Don't use builtin property for a few more constructors.
2015-02-06 00:28:34 +09:00
Piotr Caban
6c5d4cb07e
user32: Only use DIALOGINFO->hwndFocus to store last focus of inactive windows.
2015-02-06 00:28:34 +09:00
Austin English
58cbdf26c9
apphelp: Add a stub for SdbOpenDatabase.
2015-02-05 23:05:42 +09:00
Austin English
a71fb845cd
shdocvw: Add DoFileDownload stub.
2015-02-05 23:02:57 +09:00
Austin English
a2f864cac8
ntoskrnl.exe: Add a stub for ExInterlockedRemoveHeadList.
2015-02-05 23:02:02 +09:00
Austin English
08f420d2de
oleaut32: Add a stub for OleSavePictureFile.
2015-02-05 23:01:50 +09:00
Austin English
b331c4f931
kernel32: Add CreateHardLinkTransactedA/W stubs.
2015-02-05 22:42:22 +09:00
Akihiro Sagawa
0cc175c050
po: Update Japanese translation.
2015-02-05 22:41:01 +09:00
Nikolay Sivov
c949ff5d24
dwrite: Implement GetGlyphCount().
2015-02-05 22:19:06 +09:00
Stefan Dösinger
9d93af793d
d3d11: Switch to d3d-style formatting.
2015-02-05 19:59:06 +09:00
Stefan Dösinger
e25a115b72
d3d11: Print UINT sdk_version with %u.
2015-02-05 19:58:55 +09:00
Mark Harmstone
258bb91fb0
include: Add standard effect GUIDs to dsound.h.
2015-02-05 19:58:09 +09:00
Ken Thomases
71b9e02265
winemac: Raise full-screen windows in front of the status items in the Mac menu bar.
...
Status items are the things on the right end of the Mac menu bar, like the
clock and volume widget. It turns out that they are displayed at a higher
window level than everything else in the menu bar. For the case where the
displays are not captured for a full-screen window, the window ends up at the
same window level as the status items, and they would sometimes end up on top.
They would draw over the full-screen window and could be clicked.
2015-02-05 19:57:56 +09:00
Jacek Caban
6eb49669aa
jscript: Don't use builtin property for exposing Boolean constructor.
2015-02-05 00:23:14 +09:00
Stefan Dösinger
e178b7ec9a
wined3d: Don't use TXP for rectangle P8 textures.
...
This was probably taken from the YUV shaders, incorrectly and in reverse
logic. It did happen to work though because fragment.texcoord[0].w is 1.0.
2015-02-04 23:15:03 +09:00
Stefan Dösinger
3d49060fdf
wined3d: Fix the color keyed P8 alpha ref value.
2015-02-04 23:14:59 +09:00