d2d1: Implement d2d_bitmap_GetSize().
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@ -79,10 +79,12 @@ static void STDMETHODCALLTYPE d2d_bitmap_GetFactory(ID2D1Bitmap *iface, ID2D1Fac
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static D2D1_SIZE_F * STDMETHODCALLTYPE d2d_bitmap_GetSize(ID2D1Bitmap *iface, D2D1_SIZE_F *size)
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{
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FIXME("iface %p, size %p stub!\n", iface, size);
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struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap(iface);
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size->width = 0.0f;
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size->height = 0.0f;
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TRACE("iface %p, size %p.\n", iface, size);
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size->width = bitmap->pixel_size.width / (bitmap->dpi_x / 96.0f);
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size->height = bitmap->pixel_size.height / (bitmap->dpi_y / 96.0f);
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return size;
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}
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