Commit Graph

64 Commits

Author SHA1 Message Date
Nozomi Kodama 965e27149a d3dx9_36: Fix the case out = in for D3DXSHRotate. 2012-11-13 19:27:04 +01:00
Józef Kucia 3e264ced0f d3dx9: Handle NULL arguments in D3DXVec3Unproject. 2012-11-08 17:21:18 +01:00
Józef Kucia a5d5650730 d3dx9: Handle NULL arguments in D3DXVec3Project. 2012-11-08 17:21:15 +01:00
Nozomi Kodama c59efbed77 d3dx9_36: Add tests for D3DXSHRotateZ. 2012-11-01 19:14:53 +01:00
Józef Kucia 7bfd634286 d3dx9: Handle NULL viewport in D3DXVec3Unproject. 2012-10-29 10:47:04 +01:00
Nozomi Kodama 80b73ffcef d3dx9_36: Remove useless casts. 2012-10-11 21:20:27 +02:00
Nozomi Kodama 46fca31c4f d3dx9_36/tests: Remove useless casts. 2012-10-03 13:10:46 +02:00
Nozomi Kodama 3d5c61cdcd d3dx9_36/tests: Relax an equality between floats. 2012-10-03 13:10:45 +02:00
Nozomi Kodama 9c823d04b6 d3dx9_36/tests: Avoid a potential out of bound access. 2012-10-03 13:10:45 +02:00
Nozomi Kodama 584c24050e d3dx9_36/tests: Speed up some tests. 2012-10-03 13:10:45 +02:00
Nozomi Kodama b8cfe42326 d3dx9_36: Implement D3DXSHMultiply4. 2012-10-03 13:10:45 +02:00
Rico Schüller ec9db0a11f d3dx9: Fix D3DXMatrixAffineTransformation() and add some tests. 2012-10-01 18:49:11 +02:00
Francois Gouget 91c7dca35f d3dx9_36/tests: Remove spaces before '\n's in ok() calls. 2012-09-26 14:40:49 +02:00
Nozomi Kodama 1f85d64b19 d3dx9: Implement D3DXSHRotate. 2012-09-25 11:39:28 +02:00
Nozomi Kodama c69a496461 d3dx9: Implement D3DXSHEvalDirectionalLight. 2012-09-25 11:38:53 +02:00
Detlef Riekenberg feea459238 d3dx9_36/tests: Fix failures on vista x64. 2012-08-14 11:57:57 +02:00
Nozomi Kodama f5714cccbd d3dx9_36: Implementation of D3DXSHRotateZ. 2012-07-19 17:02:01 +02:00
Nozomi Kodama c957f8a921 d3dx9_36: Implementation of D3DXSHEvalDirection. 2012-07-16 16:28:47 +02:00
Nozomi Kodama f757f3fb7d d3dx9: Implementation of D3DXSHMultiply2. 2012-07-16 14:33:43 +02:00
Francois Gouget 691b9b6443 d3dx9_36/tests: Add a trailing '\n' to ok() calls. 2012-07-03 12:03:42 +02:00
Nozomi Kodama e3888ec87c d3dx9_36: Implementation of D3DXSHScale. 2012-06-29 20:41:47 +02:00
Nozomi Kodama b56227cbf1 d3dx9_36: Implementation of D3DXSHDot. 2012-06-28 11:35:25 +02:00
Francois Gouget b2e3e2e943 d3dx9_36/tests: Simplify test_D3DXSHMultiply3(). 2012-06-25 10:33:30 +02:00
Nozomi Kodama 60a0fb30df d3dx9_36: Implementation of D3DXSHMultiply3. 2012-06-18 10:56:48 +02:00
Nozomi Kodama ed7c28353d d3dx9_36: Implementation of D3DXQuaternionSquadSetup. 2012-06-14 19:16:40 +02:00
Nozomi Kodama 4099eb8bbb d3dx9_36: D3DXQuaternionLn computes as if the norm of the input is 1. 2012-06-13 14:50:25 +02:00
Christian Costa a7692beb61 d3dx9_36: Make D3DXVec3Unproject support omission of world matrix + test. 2012-03-14 12:59:08 +01:00
Rico Schüller b83d322dba d3dx9: Implement D3DXSHAdd(). 2011-12-12 10:19:30 +01:00
Stefan Dösinger b97b577e9f d3dx9_36/tests: Make sure NaN and negative NaN have the correct sign bits. 2011-09-21 11:35:43 +02:00
Michael Stefaniuc 977308365d d3dx9_36: Remove casts to the type of the casted expression. 2011-09-20 16:21:43 +02:00
Misha Koshelev 14e93e79d6 d3dx9_36: Use cross-platform versions of infinity and NaN. 2011-07-12 12:31:46 +02:00
Dylan Smith d621accbea d3dx9/tests: Added tests for rounding of denormalized number for D3DXFloat32To16Array. 2011-07-04 13:39:24 +02:00
Dylan Smith cac35191b9 d3dx9: Implement D3DXFloat32To16Array.
Derived from patch submitted by Misha Koshelev.
Corrected rounding of denormalized numbers.
2011-07-04 13:39:15 +02:00
Misha Koshelev a6b40624db d3dx9_36: Implement and add tests for D3DXFloat16To32Array. 2011-07-01 14:39:22 +02:00
Matteo Bruni ffe65c2721 d3dx9/tests: Remove spurious assignment (LLVM/Clang). 2011-02-21 12:44:36 +01:00
Matteo Bruni 8c0a8ac514 d3dx9/tests: Remove a D3DXPlaneNormalize test. 2010-11-23 14:16:22 +01:00
Gerald Pfeifer c45c226de4 d3dx9_36/tests: Remove variable scaling which is not really used from D3DXMatrixTest. 2010-05-10 10:17:14 +02:00
Gerald Pfeifer d30629ff74 d3dx9_36: Remove variable nul which is not really used from D3DXVector4Test. 2010-04-26 07:02:11 -05:00
David Adam 202f826d02 d3dx9/tests: 1 must be a float. 2009-12-22 14:12:43 +01:00
David Adam 3ff4d07c40 d3dx9/tests: Check a relative error instead of an absolute error. 2009-12-15 11:45:09 +01:00
David Adam 9ec5d4388d d3dx9: Add forgotten copyrights. 2009-07-21 10:46:32 +02:00
David Adam 94c7ab72f5 d3dx9: Fix D3DXMatrixStack_RotateAxisLocal to make tests pass in Windows. 2009-07-20 12:18:26 +02:00
David Adam 02758ea8f8 d3dx9: Fix D3DXMatrixStack_RotateAxis to make tests pass in Windows. 2009-07-20 12:18:21 +02:00
David Adam 0729e91e21 d3dx9: Fix D3DXMatrixStack_MultMatrixLocal to make tests pass in Windows. 2009-07-20 12:18:15 +02:00
David Adam 3b6cbaeb03 d3dx9: Fix D3DXMatrixStack_MultMatrix to make tests pass in Windows. 2009-07-20 12:18:09 +02:00
David Adam c88860a221 d3dx9: Fix D3DXMatrixStack_LoadMatrix to make tests pass in Windows. 2009-07-20 12:18:02 +02:00
David Adam 8823decbd4 d3dx9: Fix D3DXVec4Normalize to make tests pass in Windows. 2009-07-20 12:17:53 +02:00
David Adam 878bcb519c d3dx9: Fix D3DXVec3TransformCoord to make tests pass in Windows. 2009-07-20 12:17:47 +02:00
David Adam e37aff31b4 d3dx9: Fix D3DXVec2TransformCoord to make tests pass in Windows. 2009-07-20 12:17:39 +02:00
David Adam 0788ac38ab d3dx9: Fix D3DXQuaternionNormalize to make tests pass in Windows. 2009-07-17 12:37:43 +02:00