H. Verbeet
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3c609c11e7
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wined3d: UBYTE4 data shouldn't be normalized.
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2007-08-20 22:24:48 +02:00 |
Roderick Colenbrander
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9ca3a22487
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wined3d: Dynamically load WGL functions.
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2007-08-17 12:03:13 +02:00 |
Stefan Dösinger
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06cc0fa95f
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wined3d: GL_SRC_ALPHA_SATURATE is supported as src blend param only.
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2007-08-17 12:01:38 +02:00 |
Stefan Dösinger
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581664c006
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wined3d: Catch transformed position data that appears at offset 0.
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2007-08-17 12:01:38 +02:00 |
Stefan Dösinger
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86b991c851
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wined3d: Fix R32F and R16F.
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2007-08-17 12:01:38 +02:00 |
Stefan Dösinger
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b728ff0f55
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wined3d: Simplify IWineD3DBaseTextureImpl_ApplyStateChanges.
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2007-08-17 12:01:38 +02:00 |
Stefan Dösinger
|
6746554099
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wined3d: Enable WINED3DSAMP_BORDERCOLOR.
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2007-08-17 12:01:38 +02:00 |
Stefan Dösinger
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028729d102
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wined3d: Fix WINED3DFMT_A4L4.
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2007-08-16 11:35:06 +02:00 |
Stefan Dösinger
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b220905e4a
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wined3d: Reinstall the internal reference on the current index buffer.
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2007-08-16 11:35:06 +02:00 |
Stefan Dösinger
|
7ebf3d92b5
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wined3d: Release the stateblock before destroying the swapchain.
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2007-08-16 11:35:06 +02:00 |
Stefan Dösinger
|
18936a1b89
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wined3d: Do not advertize A8R3R3B2 support.
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2007-08-16 11:35:06 +02:00 |
Stefan Dösinger
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56a7486235
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wined3d: Fix WINED3DFMT_R3G3B2.
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2007-08-16 11:35:06 +02:00 |
Stefan Dösinger
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76195d9a49
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wined3d: Reorganize stateblock::capture a bit.
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2007-08-15 09:41:49 +02:00 |
Stefan Dösinger
|
f5e6313cf6
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wined3d: Restructure Stateblock::apply a bit.
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2007-08-15 09:41:43 +02:00 |
Stefan Dösinger
|
b21c785482
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wined3d: Optimize float constants in stateblocks.
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2007-08-15 09:36:07 +02:00 |
Stefan Dösinger
|
59fb2928b8
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wined3d: Optimize sampler states in stateblocks.
|
2007-08-15 09:35:49 +02:00 |
Stefan Dösinger
|
6e7a10f550
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wined3d: Fix a field in the wined3d header.
|
2007-08-15 09:35:39 +02:00 |
Roderick Colenbrander
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3d58a065df
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wined3d: Load wglGetProcAddress from opengl32.dll instead of gdi32.dll when USE_WIN32_OPENGL is defined.
|
2007-08-14 20:29:21 +02:00 |
Roderick Colenbrander
|
4ad17c0c38
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wined3d: Dynamically load OpenGL.
|
2007-08-14 13:32:08 +02:00 |
Roderick Colenbrander
|
b78923d015
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wined3d: Don't use ENTER_GL/LEAVE_GL on systems without winex11.drv.
|
2007-08-14 12:47:15 +02:00 |
Stefan Dösinger
|
03ffb73450
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wined3d: Optimize texture stage state applying.
|
2007-08-14 12:29:04 +02:00 |
Stefan Dösinger
|
865b82af2c
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wined3d: Optimize bool and int pixel shader constants.
|
2007-08-14 12:28:59 +02:00 |
Stefan Dösinger
|
4673b1c68e
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wined3d: Optimize bool and int vs constants.
|
2007-08-14 12:28:52 +02:00 |
Stefan Dösinger
|
274f77d497
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wined3d: Do not copy the saved states structure into the primary stateblock.
|
2007-08-14 12:28:45 +02:00 |
Stefan Dösinger
|
92ce028a0b
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wined3d: Optimize transform state in stateblocks.
|
2007-08-14 12:28:40 +02:00 |
Vitaliy Margolen
|
b56afd0cff
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wined3d: Activate context before applying fbo state.
|
2007-08-14 12:28:33 +02:00 |
Roderick Colenbrander
|
6b177c44e1
|
wined3d: Pass the proper DeviceName to ChangeDisplaySettings.
|
2007-08-14 12:28:28 +02:00 |
Roderick Colenbrander
|
d391c11d43
|
wined3d: Proper CheckDeviceType / CheckDepthStencilMatch support.
|
2007-08-13 13:02:46 +02:00 |
Roderick Colenbrander
|
1dc0298a55
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wined3d: Check the results of SetPixelFormat.
|
2007-08-13 12:37:34 +02:00 |
Roderick Colenbrander
|
4cd5298a57
|
wined3d: Add more pixelformats to getColorBits.
|
2007-08-13 12:37:23 +02:00 |
Roderick Colenbrander
|
5754726aeb
|
wined3d: Use the proper depth stencil format.
|
2007-08-13 12:36:55 +02:00 |
Roderick Colenbrander
|
f6260c5b20
|
wined3d: Fix WINED3DFMT D16/L16 bugs in the pixelformat table.
|
2007-08-13 12:36:37 +02:00 |
Stefan Dösinger
|
93155ea087
|
wined3d: Optimize render states in the stateblock.
|
2007-08-13 11:37:25 +02:00 |
Stefan Dösinger
|
28084c5f80
|
wined3d: Remove primary stateblock fixme.
|
2007-08-13 11:36:50 +02:00 |
Stefan Dösinger
|
e7cbb340dc
|
wined3d: Remove stateblock::set.*.
|
2007-08-13 11:36:43 +02:00 |
Stefan Dösinger
|
f41ab3be9b
|
wined3d: Remove ugly code from stateblock init.
|
2007-08-13 11:36:14 +02:00 |
Stefan Dösinger
|
55192882f3
|
wined3d: Remove outdated TODO in D3DDevice::SetTextureStageState.
|
2007-08-13 11:35:56 +02:00 |
Hernan Rajchert
|
6aead911fb
|
wined3d: Fixed error message when glDrawElement fails.
|
2007-08-13 11:32:07 +02:00 |
Chris Robinson
|
c8b6b2b1d8
|
wined3d: Use a safer, more compliant method to parse extension strings.
|
2007-08-10 12:58:17 +02:00 |
Roderick Colenbrander
|
7818cbda4a
|
wined3d: Add better pixelformat selection code for pbuffers.
|
2007-08-10 12:58:17 +02:00 |
Francois Gouget
|
a80903e54b
|
wined3d: '0x' is redundant with the '#' format modifier.
|
2007-08-10 11:56:20 +02:00 |
Francois Gouget
|
93b5a0e934
|
wined3d: Add a '\n' to a Wine trace.
|
2007-08-10 11:56:03 +02:00 |
Roderick Colenbrander
|
4647cbb625
|
wined3d: Better pixelformat selection code.
|
2007-08-09 14:11:19 +02:00 |
Roderick Colenbrander
|
ac3927a73e
|
wined3d: Move over to WGL.
|
2007-08-08 15:32:01 +02:00 |
Roderick Colenbrander
|
58275065a1
|
wined3d: Prepare pbuffer code for WGL transition.
|
2007-08-08 15:32:01 +02:00 |
Roderick Colenbrander
|
107ff2057d
|
wined3d: Move fake context code over to WGL.
|
2007-08-08 15:32:01 +02:00 |
Stefan Dösinger
|
b8dd5839ef
|
wined3d: Store the position_transformed flag in the vdecl.
|
2007-08-08 15:32:00 +02:00 |
Stefan Dösinger
|
06e51c21e1
|
wined3d: Determine used streams at vdecl creation.
|
2007-08-08 15:32:00 +02:00 |
Stefan Dösinger
|
ca0d92f3bc
|
wined3d: Remove link collection from vertexdeclaration.c.
|
2007-08-08 15:32:00 +02:00 |
Stefan Dösinger
|
89dccc7c7c
|
ddraw: Implement IDirect3DDevice7::DrawIndexedPrimitiveStrided.
|
2007-08-08 15:32:00 +02:00 |