Commit Graph

1268 Commits

Author SHA1 Message Date
Henri Verbeet 92e439b0f0 wined3d: Pass an IWineD3DResourceImpl pointer to resource_get_private_data(). 2011-01-06 11:33:33 +01:00
Henri Verbeet a97ae0db6a wined3d: Pass an IWineD3DResourceImpl pointer to resource_free_private_data(). 2011-01-06 11:33:29 +01:00
Henri Verbeet 134137cdb4 wined3d: Pass an IWineD3DResourceImpl pointer to resource_cleanup(). 2011-01-06 11:33:24 +01:00
Henri Verbeet 7080922e0e wined3d: Pass an IWineD3DResourceImpl pointer to resource_init(). 2011-01-06 11:33:19 +01:00
Henri Verbeet d72520b5cc wined3d: Remove IWineD3DBaseTexture::BindTexture() from the public interface. 2011-01-05 17:22:01 +01:00
Henri Verbeet 3a59137b09 wined3d: Pass an IWineD3DBaseTextureImpl pointer to internal_preload(). 2011-01-04 11:09:52 +01:00
Henri Verbeet a2c81adae1 wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_apply_state_changes(). 2011-01-04 11:09:49 +01:00
Henri Verbeet 32779a2232 wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_bind(). 2011-01-04 11:09:47 +01:00
Henri Verbeet bf108ac872 wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_generate_mipmaps(). 2011-01-04 11:09:45 +01:00
Henri Verbeet 9de4433dbe wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_autogen_filter_type(). 2011-01-03 11:54:05 +01:00
Henri Verbeet 568f9ecb22 wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_set_autogen_filter_type(). 2011-01-03 11:54:04 +01:00
Henri Verbeet 54e1aeeb62 wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_lod(). 2011-01-03 11:54:04 +01:00
Henri Verbeet 482a5fd030 wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_set_lod(). 2011-01-03 11:54:04 +01:00
Henri Verbeet f5d96d1701 wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_level_count(). 2010-12-16 11:50:09 +01:00
Henri Verbeet 2438968c34 wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_cleanup(). 2010-12-16 11:50:09 +01:00
Henri Verbeet 47fcc00cce wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_unload(). 2010-12-16 11:50:09 +01:00
Henri Verbeet 7bc7caf423 wined3d: Pass an IWineD3DBaseTextureImpl array to pixelshader_update_samplers(). 2010-12-16 11:50:09 +01:00
Henri Verbeet bd2e7aedcf wined3d: Store an IWineD3DBaseShaderImpl pointer in wined3d_shader_context. 2010-12-15 11:55:22 +01:00
Henri Verbeet 2f36d600ef wined3d: Pass an IWineD3DBaseShaderImpl pointer to shader_generate_main(). 2010-12-15 11:55:19 +01:00
Henri Verbeet fe2ffe1e6a wined3d: Pass an IWineD3DBaseShaderImpl pointer to shader_destroy(). 2010-12-13 16:24:23 +01:00
Henri Verbeet 0e3c60786e wined3d: Explicitly pass gl_info to unset_shader(). 2010-12-10 13:02:26 +01:00
Henri Verbeet ae7a20af2f wined3d: Explicitly pass blit_priv and gl_info to set_shader(). 2010-12-10 13:02:24 +01:00
Henri Verbeet 7f09eb6a7a wined3d: Pass an IWineD3DDeviceImpl pointer to free_private(). 2010-12-09 12:14:31 +01:00
Henri Verbeet 4ba3b64c57 wined3d: Pass an IWineD3DDeviceImpl pointer to alloc_private(). 2010-12-09 12:14:25 +01:00
Henri Verbeet a3b2407824 wined3d: Remove IWineD3DBaseTexture::SetDirty() from the public interface. 2010-12-09 12:14:19 +01:00
Henri Verbeet 4dd3066ea3 wined3d: Remove the unused IWineD3DBaseTexture::GetDirty() method. 2010-12-09 12:14:11 +01:00
Henri Verbeet b5637a934e wined3d: Store an IWineD3DDeviceImpl pointer in IWineD3DBaseShaderClass. 2010-12-08 11:27:49 +01:00
Henri Verbeet 5fc53941ef wined3d: Pass a wined3d_buffer structure to buffer_get_memory(). 2010-12-08 11:27:40 +01:00
Henri Verbeet db164a990c wined3d: Rename shader_reg_maps to wined3d_shader_reg_maps.
For consistency with other shader translation structures.
2010-12-07 11:33:23 +01:00
Henri Verbeet fe47ba8fa2 wined3d: Move the rel_offset vertex shader field to the ARB shader backend. 2010-12-03 11:04:28 +01:00
Henri Verbeet 03d7f527cf wined3d: Move min_rel_offset / max_rel_offset to the shader_reg_maps structure. 2010-12-02 11:54:20 +01:00
Henri Verbeet a4477fea4a wined3d: Pass an IWineD3DDeviceImpl pointer to free_private(). 2010-12-02 11:54:15 +01:00
Henri Verbeet 6b9118e462 wined3d: Pass an IWineD3DDeviceImpl pointer to alloc_private(). 2010-12-02 11:54:10 +01:00
Henri Verbeet 00550613e7 wined3d: Remove a redundant parameter to enable_extension(). 2010-12-02 11:54:03 +01:00
Henri Verbeet f92a0667d7 wined3d: Remove a unused parameter to shader_dirtifyable_constants(). 2010-12-02 11:53:57 +01:00
Henri Verbeet f45aeb4abe wined3d: Pass an IWineD3DDeviceImpl pointer to shader_free_private(). 2010-12-01 11:09:08 +01:00
Henri Verbeet 4a69874938 wined3d: Pass an IWineD3DDeviceImpl pointer to shader_alloc_private(). 2010-12-01 11:09:02 +01:00
Henri Verbeet 77923346da wined3d: Pass an IWineD3DDeviceImpl pointer to shader_update_float_pixel_constants(). 2010-12-01 11:08:57 +01:00
Henri Verbeet 4a6d0da207 wined3d: Pass an IWineD3DDeviceImpl pointer to shader_update_float_vertex_constants(). 2010-12-01 11:08:51 +01:00
Henri Verbeet fad461eefa wined3d: Move the PrivateData structure to resource.c. 2010-12-01 11:08:39 +01:00
Henri Verbeet 7363b0e98a wined3d: Explicitly pass data and gl_info to shader_deselect_depth_blt(). 2010-11-30 10:57:23 +01:00
Henri Verbeet 93a824d744 wined3d: Explicitly pass data and gl_info to shader_select_depth_blt(). 2010-11-30 10:57:17 +01:00
Henri Verbeet 363d8a316e wined3d: Pass an IWineD3DDeviceImpl pointer to drawPrimitive(). 2010-11-30 10:57:10 +01:00
Christian Inci 4229b1f3b6 wined3d: Add nVidia GT 320M to the table. 2010-11-26 14:58:39 +01:00
Austin English 90f428cd85 wined3d: Add detection for Nvidia GT 330. 2010-11-23 14:16:21 +01:00
Henri Verbeet 03f7a2d88e wined3d: Get rid of the remaining "Flags". 2010-11-23 13:15:36 +01:00
Henri Verbeet b459b917fb wined3d: Textures never have a resource size.
They're just containers for their subresources.
2010-11-23 13:15:32 +01:00
Henri Verbeet 60b5dc04b7 wined3d: Rename the IWineD3DPaletteImpl "Flags" field to "flags". 2010-11-15 15:04:32 +01:00
Henri Verbeet efb185dcd5 wined3d: Rename the wined3d_format "Flags" field to "flags". 2010-11-12 15:43:08 +01:00
Henri Verbeet 027fdb31c2 wined3d: Rename the IWineD3DSurfaceImpl "Flags" field to "flags". 2010-11-12 15:43:07 +01:00