Commit Graph

32727 Commits

Author SHA1 Message Date
Alexandre Julliard ce25156e48 Make.rules: Be more specific in make clean, only clean targets that we have created. 2006-12-29 12:49:43 +01:00
Alexandre Julliard 7d1f36aa1c d3d9/tests: Avoid sizeof in traces. 2006-12-29 12:49:43 +01:00
Alexandre Julliard 005efa740b d3d8/tests: Avoid sizeof in traces. 2006-12-29 12:49:43 +01:00
Ken Thomases 0e52c42aa6 winecoreaudio: Report actual supported input wave formats.
Also, added some output formats that Core Audio ought to be able to handle.
2006-12-29 12:49:43 +01:00
Ken Thomases fa84451647 winecoreaudio: Implement CoreAudio_wiAudioUnitIOProc, the input callback. 2006-12-29 12:49:43 +01:00
Ken Thomases 959ec2aa44 winecoreaudio: Implement widStart. 2006-12-29 12:49:43 +01:00
Ken Thomases c47c82a20b winecoreaudio: Implement widStop. 2006-12-29 12:49:43 +01:00
Ken Thomases 335ab8c1a2 winecoreaudio: Changed widReset to stop the audio unit. 2006-12-29 12:49:43 +01:00
Ken Thomases cff4da8db8 winecoreaudio: Add mechanism for cross-thread call of widHelper_NotifyCompletions.
wodSendNotifyInputCompletionsMessage sends the kWaveInNotifyCompletionsMessage
to the message thread, which calls widHelper_NotifyCompletions.
2006-12-29 12:49:43 +01:00
Ken Thomases 9ef54e4ebe winecoreaudio: Add widHelper_NotifyCompletions.
It scans for completed input wavehdrs, removes them from the queue,
and notifies the application that they're done.
2006-12-29 12:49:42 +01:00
Ken Thomases 19c75a4ec6 winecoreaudio: Store the device ID in the WINE_WAVEOUT structure. 2006-12-29 12:49:42 +01:00
Ken Thomases 127523d7a2 winecoreaudio: Allocate/deallocate audio buffers in widOpen/widClose. 2006-12-29 12:49:42 +01:00
Ken Thomases 4b904bbf13 winecoreaudio: Do additional setup in AudioUnit_CreateInputUnit.
It now returns in an output parameter the frame count that the AU will use.
Also, initialize the Audio Unit.
2006-12-29 12:49:42 +01:00
Ken Thomases 5c489283c9 winecoreaudio: Implement widDevInterfaceSize and widDevInterface. 2006-12-29 12:49:42 +01:00
Ken Thomases 503f9be161 winecoreaudio: Implement widReset. 2006-12-29 12:49:42 +01:00
Ken Thomases 58ea6abe72 winecoreaudio: Implement widAddBuffer. 2006-12-29 12:49:42 +01:00
Ken Thomases 5432adaaac winecoreaudio: Implement widOpen and widClose. 2006-12-29 12:49:42 +01:00
Ken Thomases 30a1b29351 winecoreaudio: Add AudioUnit_CreateInputUnit to create an input audio unit. 2006-12-29 12:49:42 +01:00
Ken Thomases 8ba3daaf5c winecoreaudio: Add stub implementation of CoreAudio_wiAudioUnitIOProc.
It will serve as the input callback called when our Audio Unit has sound
data available.
2006-12-29 12:49:41 +01:00
Ken Thomases 5319b64b39 winecoreaudio: Initial implementation of widGetDevCaps. 2006-12-29 12:49:41 +01:00
Ken Thomases eccfe6e8a3 winecoreaudio: Initial stub implementation of audio input support. 2006-12-29 12:49:41 +01:00
Chris Robinson b66a52856c d3d8: Don't report Shader Model 2.0 or higher. 2006-12-29 12:49:41 +01:00
Stefan Dösinger b58715e8ab wined3d: Add empty transform states to the state table. 2006-12-29 12:49:41 +01:00
Stefan Dösinger 603038a07a wined3d: Do not setup states for unlocking if unlocking is disabled. 2006-12-29 12:49:41 +01:00
Andrew Talbot ea93e5fb24 sane.ds: Qualify use of WINE_DEFAULT_DEBUG_CHANNEL.
With grateful acknowledgement to Marcus Meissner.
2006-12-29 12:49:41 +01:00
Roderick Colenbrander bef91cd580 opengl32: Fix wglGetProcAddress typo. 2006-12-29 12:49:41 +01:00
Vitaliy Margolen 685a3e6a6e dinput: Release critical section before warping mouse. 2006-12-29 12:49:41 +01:00
Colin Pitrat f57bf10024 msxml: nextNode and reset functions. 2006-12-29 12:49:40 +01:00
Alexandre Julliard 8990a7c73b shdocvw: IDL_TLB_SRCS should contain the source file, not the target. 2006-12-29 12:49:40 +01:00
Alexandre Julliard bbfe120036 Revert "wined3d: Where possible, avoid using D3DCOLORTOGLFLOAT4."
This reverts commit 045975b1f4.
2006-12-29 11:35:57 +01:00
Robert Reif c723ba1b47 winedump: Fix crash on delayed import section. 2006-12-29 11:35:11 +01:00
Rob Shearman 2881f919c7 ole32: Add some tests for the running object table.
The tests show the behaviour when the IROTData interface is not
available from the moniker. They also show the flags that are accepted
into IRunningObjectTable::Register.
2006-12-28 12:36:07 +01:00
Rob Shearman bf33f9410f ole32: Contrary to MSDN, IROTData doesn't need to be implemented for a moniker to be usable with the running object table.
If IROTData isn't available, fall back to a path that uses the display 
name and the clsid of the moniker to generate the comparison data.
2006-12-28 12:35:54 +01:00
Rob Shearman 341bf7a44a ole32: Only call IROTData::GetComparisonData once, like native does. 2006-12-28 12:35:17 +01:00
Rob Shearman 04498ba49a ole32: Use IMoniker::GetTimeOfLastChange to attempt to retrieve the last-modified time for the ROT entry.
However, fall back to CoFileTimeNow if it fails.
2006-12-28 12:34:54 +01:00
Rob Shearman d4b755a834 ole32: Use the reduced forms of monikers for comparison in the running object table. 2006-12-28 12:34:40 +01:00
Rob Shearman 3bcea6395f ole32: Execute Reduce using the moniker's vtable in CreateCompositeMoniker as the moniker isn't necessarily a composite moniker. 2006-12-28 12:34:20 +01:00
Rob Shearman 83da7dde2a ole32: ROTFLAGS_REGISTRATIONKEEPSALIVE and ROTFLAGS_ALLOWANYCLIENT are legal to be used together in RunningObjectTable_Register. 2006-12-28 12:34:10 +01:00
Rob Shearman 588e423bde msxml3: Add a simple test for XMLHTTP. 2006-12-28 12:23:45 +01:00
Vitaliy Margolen 0eb110f3ca dinput: Move mouse to using new EnumObjects from base class. 2006-12-28 12:23:07 +01:00
Vitaliy Margolen 42feef0c7b dinput: Implement EnumOjects[A|W] in the base device class. 2006-12-28 12:23:02 +01:00
Vitaliy Margolen 18ee811e4c dinput: mouse: Copy and modify default data format. 2006-12-28 12:22:49 +01:00
Vitaliy Margolen b22ff8018a dinput: Remove MsgWaitForMultipleObjects calls. 2006-12-28 12:22:29 +01:00
Roderick Colenbrander cb42253ff3 opengl32: Add OpenGL 2.1 support and more extensions. 2006-12-28 12:22:15 +01:00
Roderick Colenbrander 402d277765 wgl: Fix wglGetProcAddress bug. 2006-12-28 12:22:08 +01:00
Roderick Colenbrander 8da7b13343 wgl: Fix wglGetPixelFormatAttribiv bug. 2006-12-28 12:18:50 +01:00
H. Verbeet 74b85c8b38 wined3d: Create samplers for all 1.x instructions that sample. 2006-12-28 12:18:41 +01:00
H. Verbeet a22933e08e wined3d: The default debug channel for arb_program_shader.c & glsl_shader.c already is d3d_shader. 2006-12-28 12:18:09 +01:00
H. Verbeet c972351051 wined3d: Move set_glsl_shader_program() to glsl_shader.c. 2006-12-28 12:17:49 +01:00
H. Verbeet 045975b1f4 wined3d: Where possible, avoid using D3DCOLORTOGLFLOAT4. 2006-12-28 12:17:29 +01:00