d3d8/tests: Avoid sizeof in traces.
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@ -420,7 +420,7 @@ static void test_refcount(void)
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hr = IDirect3DDevice8_GetStreamSource(pDevice, 0, &pVBuf, &stride);
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ok(SUCCEEDED(hr), "GetStreamSource did not succeed with NULL stream!\n");
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ok(pVBuf==NULL, "pVBuf not NULL (%p)!\n", pVBuf);
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ok(stride==3*sizeof(float), "stride not %u (got %u)!\n", 3*sizeof(float), stride);
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ok(stride==3*sizeof(float), "stride not 3 floats (got %u)!\n", stride);
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}
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/* Shaders */
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