Commit Graph

79220 Commits

Author SHA1 Message Date
Dylan Smith c6f5f10434 d3dx9: Implement D3DXLoadMeshFromX and D3DXLoadMeshFromXResource. 2011-06-08 17:08:24 +02:00
Dylan Smith fe8615f889 d3dx9: Support optional parameters for D3DXLoadMeshFromXInMemory. 2011-06-08 17:08:03 +02:00
Dylan Smith 85307b6b49 d3dx9: Implement D3DXLoadMeshFromXInMemory. 2011-06-08 17:07:58 +02:00
Aric Stewart 3cc6129681 usp10: Refine Ralf reordering location for Devanagari and Gujarati. 2011-06-08 17:07:19 +02:00
Alexandre Julliard 81183c1e20 kernel32: Fix the handling of CAL_ITWODIGITYEARMAX in GetCalendarInfo. 2011-06-08 16:18:26 +02:00
André Hentschel 53218eb50b mscoree/tests: Mark a weird w2k3 result as broken. 2011-06-08 14:12:41 +02:00
André Hentschel b70aeabcc8 include: Add ATA ioctls. 2011-06-08 14:12:41 +02:00
André Hentschel fa9cacdb58 include: Add more storage ioctls. 2011-06-08 14:12:41 +02:00
André Hentschel f4f89bf39a include: Fix IOCTL_STORAGE_SET_HOTPLUG_INFO. 2011-06-08 14:12:41 +02:00
Piotr Caban 34ed6b0dbc msvcrt: Fix broken exports in spec file. 2011-06-08 14:12:41 +02:00
Vincent Povirk b0beeaffc6 user32/tests: Do not check the last error on succeeding hotkey calls. 2011-06-08 14:12:41 +02:00
Vincent Povirk a5719990b5 user32/tests: Test registering the same hotkey hwnd/id pair twice. 2011-06-08 14:12:41 +02:00
Vincent Povirk 58ae3a7fcc user32/tests: Add test showing hotkeys change the async key state. 2011-06-08 14:12:41 +02:00
Vincent Povirk 03fbf37fe8 user32/tests: Ignore paint messages in hotkey tests. 2011-06-08 14:12:40 +02:00
Vincent Povirk ad3e0b78ad user32/tests: Add test for flags on keyboard messages. 2011-06-08 14:12:40 +02:00
Henri Verbeet 5173f9f05f wined3d: Rename IWineD3DDeviceImpl_LoadLogo() to device_load_logo(). 2011-06-08 14:12:40 +02:00
Henri Verbeet da125e6bca wined3d: cfg can never be NULL in wined3d_check_pixel_format_color(). 2011-06-08 14:12:40 +02:00
Henri Verbeet c24c2d1eac wined3d: Rename IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt() to wined3d_check_pixel_format_color(). 2011-06-08 14:12:40 +02:00
Henri Verbeet 90d673e961 usp10: Store the GDEF table in the script cache.
To avoid reloading it all the time.
2011-06-08 14:12:40 +02:00
Henri Verbeet 90cf60c796 usp10: Fix a memory leak in GDEF_UpdateGlyphProps(). 2011-06-08 14:12:40 +02:00
Alexandre Julliard 350c93a164 widl: Don't require inline stubs for functions that are never generated. 2011-06-08 14:12:16 +02:00
Alexandre Julliard 3147545541 widl: Don't allow floating point parameters for interpreted functions. 2011-06-08 14:06:22 +02:00
Alexandre Julliard 36ee028f49 widl: Don't generate old-style interpreted stubs on 64-bit. 2011-06-08 12:14:47 +02:00
Alexandre Julliard e4a0483529 widl: Set a correct fpu parameter mask on 64-bit. 2011-06-08 11:51:27 +02:00
Alexandre Julliard d9cd0d8cac widl: In 64-bit mode, pass all arguments to NdrClientCall instead of a pointer to the first one. 2011-06-08 11:34:46 +02:00
Aric Stewart 5bf7622fc3 usp10: Correct matra type for Oriya 0x0B57. 2011-06-07 18:54:10 +02:00
Aric Stewart ab36da264b usp10: Gurmukhi has Ras but no Ralf. So do not treat them as a lex_Ra for reordering. 2011-06-07 18:12:13 +02:00
Aric Stewart 6657bf2d69 usp10: Do not over increment glyph index in Chaining Contextual Substitution. 2011-06-07 18:12:08 +02:00
Matteo Bruni c23a5443c1 wined3d: Simplify context_apply_draw_buffers() a bit. 2011-06-07 18:12:03 +02:00
Matteo Bruni 002674e49d wined3d: Fix glDrawBuffers() optimization. 2011-06-07 18:12:01 +02:00
Jacek Caban 76eba12e1c iphlpapi: Added PfCreateInterface stub implementation. 2011-06-07 18:11:06 +02:00
Jacek Caban 39503fdf9c include: Added fltdefs.h from mingw-w64 project. 2011-06-07 18:10:56 +02:00
André Hentschel 38fcf687c2 c2man: Better detect that the file is in use. 2011-06-07 18:09:35 +02:00
Dylan Smith 66693a6e80 d3dx9: Implement D3DXLoadMeshHierarchyFromX. 2011-06-07 18:09:02 +02:00
Dylan Smith bbc009f452 d3dx9/tests: Add texture coordinates and vertex colors in X file. 2011-06-07 18:08:55 +02:00
Dylan Smith 19abc0d0fd d3dx9: Add support for loading vertex colors from X files. 2011-06-07 18:08:50 +02:00
Dylan Smith 05f09c0bf4 d3dx9: Add support for loading texture coords from X files. 2011-06-07 18:08:45 +02:00
Dylan Smith 42f9f15cd2 d3dx9/tests: Test effect generation and material loading for X files. 2011-06-07 18:07:15 +02:00
Dylan Smith f5da523aef d3dx9: Generate effect instances from materials for mesh loading. 2011-06-07 18:06:54 +02:00
Dylan Smith 0e0581834c d3dx9: Add support for loading materials from X files. 2011-06-07 18:06:13 +02:00
Dylan Smith 420947c531 d3dx9/tests: Add tests for D3DXLoadMeshHierarchyFromXInMemory. 2011-06-07 18:03:41 +02:00
Dylan Smith 39f94f3516 d3dx9: Respect the options parameter for mesh loading. 2011-06-07 18:02:24 +02:00
Jacek Caban 0360aebc19 mshtml: Added VT_ERROR printing to debugstr_variant. 2011-06-07 14:18:34 +02:00
Jacek Caban 674ab49fa2 widl: Don't duplicate optarg and optind declarations in sources. 2011-06-07 14:18:34 +02:00
Henri Verbeet be180bed7c wined3d: cfg can never be NULL in wined3d_check_pixel_format_depth(). 2011-06-07 14:18:34 +02:00
Henri Verbeet fec6137de2 wined3d: Rename IWineD3DImpl_IsPixelFormatCompatibleWithDepthFmt to wined3d_check_pixel_format_depth(). 2011-06-07 14:18:34 +02:00
Henri Verbeet 01e668b007 wined3d: Use GL_DEPTH_COMPONENT as internal format for depth_blt_texture.
This also changes the texture level to always be zero while we're at it. In
practice depth/stencil textures should rarely have multiple levels, if ever,
but only 0 makes sense here.
2011-06-07 14:18:34 +02:00
Henri Verbeet 95bd0ec61c wined3d: Just enable ARB_shader_texture_lod if it's available. 2011-06-07 14:18:34 +02:00
Henri Verbeet 1fbdfd625a wined3d: Get rid of wined3d_texture_get_type(). 2011-06-07 14:18:34 +02:00
Hans Leidekker 1ae309f981 msi: Get rid of some more forward declarations. 2011-06-07 14:18:34 +02:00