Commit Graph

95040 Commits

Author SHA1 Message Date
Michael Stefaniuc 4d9882572c dplayx: Add a separate refcount for IDirectPlayLobby2A. 2013-04-18 11:41:02 +02:00
Michael Stefaniuc 2314df86df dplayx: Add a separate refcount for IDirectPlayLobbyA. 2013-04-18 11:40:56 +02:00
Michael Stefaniuc ffdeda566c dplayx: Add a separate refcount for IDirectPlayLobby. 2013-04-18 11:40:50 +02:00
Michael Stefaniuc d9d1b6ade7 dplayx: Get rid of the IDirectPlayLobbyImpl aliases. 2013-04-18 11:40:33 +02:00
Michael Stefaniuc f6e4aa7762 dplayx: Get rid of the LPDIRECTPLAYLOBBY usage. 2013-04-18 11:40:30 +02:00
Michael Stefaniuc 0870290ca6 dplayx: Assimilate the IDirectPlayLobby3 methods. 2013-04-18 11:40:28 +02:00
Michael Stefaniuc 6899279bab cmd: Print the debug string instead of the pointer value. 2013-04-17 21:29:20 +02:00
André Hentschel 741f7b6f0c gdi32: Copy gamma ramp validation from winex11 to make it driver independent. 2013-04-17 16:31:31 +02:00
Hans Leidekker 26b59bf8e5 wininet/tests: Add tests for a prematurely closed connection. 2013-04-17 16:31:09 +02:00
Hans Leidekker 27a1a9a862 msi: Fix one more occurrence of overwriting verstr in set_installer_properties. 2013-04-17 16:31:05 +02:00
Jacek Caban 930bf0016d secur32: Added support for TLS 1.1 and TLS 1.2 on Mac. 2013-04-17 14:26:30 +02:00
Huw Davies 674e2cfd24 riched20: Fix an (incorrect) compiler warning. 2013-04-17 14:26:18 +02:00
Huw Davies eb773e0dea riched20: Use PointFromCharContext now that we can specify logical ordering. 2013-04-17 14:26:14 +02:00
Huw Davies 5ddfc36cc0 riched20: Add a visual vs logical order flag to the character to position mapping routines. 2013-04-17 14:26:09 +02:00
Jacek Caban b4f8cf8ec1 mshtml: Added IHTMLDOMTextNode::data property implementation. 2013-04-17 14:26:03 +02:00
Dmitry Timoshkov 5690304c9d kernel32: Add a test to check event, thread, mutex and semaphore states during process termination. 2013-04-17 12:40:39 +02:00
Henri Verbeet 4e1bac56b5 d3drm: Avoid LPDIRECT3DRMDEVICE. 2013-04-17 11:36:28 +02:00
Henri Verbeet 9eae7aed1b d3drm: Avoid LPDIRECT3DRMOBJECT. 2013-04-17 11:36:25 +02:00
Henri Verbeet c0a84454c4 wined3d: Introduce a separate debug channel for performance warnings. 2013-04-17 11:36:22 +02:00
Henri Verbeet 42208d083c wined3d: Get rid of the unused WINED3DFMT_FLAG_FOURCC flag. 2013-04-17 11:36:19 +02:00
Henri Verbeet 84219f1964 wined3d: Immediate constants should always have a valid location in shader_glsl_load_constantsF(). 2013-04-17 11:36:17 +02:00
Nikolay Sivov 4bd7954bc6 include: Fix interface definition. 2013-04-17 11:36:14 +02:00
Nikolay Sivov d6c6a73738 oledb32: Implement DBTYPE_CY -> DBTYPE_VARIANT conversion. 2013-04-17 11:35:55 +02:00
Nikolay Sivov 726f50b506 oledb32: Implement DBTYPE_DATE -> DBTYPE_VARIANT conversion. 2013-04-17 11:35:51 +02:00
Stefan Dösinger ea69fa943f wined3d: Enable GL_ARB_texture_rectangle in GLSL ffp fragment shaders. 2013-04-16 17:49:11 +02:00
Stefan Dösinger 6c031274c3 d3d9/tests: Fix a test failure on cards that don't support mipmapped cube textures. 2013-04-16 17:49:08 +02:00
Stefan Dösinger a18cffb4de d3d8/tests: Test NPOT texture creation. 2013-04-16 17:48:56 +02:00
Stefan Dösinger 39e7248d71 d3d9/tests: Test NPOT texture creation. 2013-04-16 17:48:52 +02:00
Stefan Dösinger c6ed62735d wined3d: Refuse to create NPOT textures without GL support. 2013-04-16 17:48:20 +02:00
Gurmail Bassi 37169522f6 dinput: Update existing joystick values after setting the range property. 2013-04-16 15:10:30 +02:00
Alistair Leslie-Hughes e06cdb6207 oledb32: Implement DataConvert DBTYPE_BSTR->DBTYPE_I8. 2013-04-16 15:10:09 +02:00
Alistair Leslie-Hughes 975f1dcd7a oledb32: Implement DataConvert DBTYPE_I8->DBTYPE_I8. 2013-04-16 15:09:43 +02:00
Alistair Leslie-Hughes faba70adfe oledb32: Improve fixme in GetConversionSize. 2013-04-16 15:09:03 +02:00
Alexandre Julliard bfaf23bf8f include: Use gcc atomic builtins to implement interlocked inlines on non-i386. 2013-04-16 13:42:49 +02:00
Henri Verbeet 1ce059d692 d3drm/tests: Avoid LPDIRECT3DRM3. 2013-04-16 12:14:08 +02:00
Henri Verbeet 5e3b4c8751 d3drm: Avoid LPDIRECT3DRM. 2013-04-16 12:14:06 +02:00
Henri Verbeet 1a551fe5f9 wined3d: Immediate constants should always have a valid location in shader_glsl_load_constantsB(). 2013-04-16 12:14:03 +02:00
Henri Verbeet 302ad29742 wined3d: Constants in constants_set should always have a valid location in shader_glsl_load_constantsB(). 2013-04-16 12:14:01 +02:00
Henri Verbeet 00cc81dc69 wined3d: Simplify DISCARD / READONLY handling in wined3d_buffer_map() a bit. 2013-04-16 12:13:59 +02:00
Jacek Caban e5147a5161 ieframe: Added DISPID_WINDOWCLOSING tests. 2013-04-16 12:10:40 +02:00
Ken Thomases e7d5f329e5 winemac: Refactor WineApplication class to separate most logic into a controller class. 2013-04-16 12:10:36 +02:00
Ken Thomases 304463b4e1 libwine: Add libwine's directory (@loader_path) to rpath. 2013-04-16 12:10:24 +02:00
Ken Thomases cf73350d9f loader: On Mac, if Wine is already on secondary thread, don't reserve it for the system frameworks. 2013-04-16 12:05:22 +02:00
Jacek Caban b93e61acf1 ieframe: Return document as IHTMLDocument2 iface from get_document. 2013-04-15 17:47:41 +02:00
Jacek Caban e8efc1e630 ieframe: Added IConnectionPoint::EnumConnections implementation. 2013-04-15 17:47:39 +02:00
Jacek Caban 9f62d217c3 mshtml: Added IHTMLWindow2::close tests. 2013-04-15 17:47:37 +02:00
Jacek Caban e13cf82e61 mshtml: Added IHTMLWindow2::close partial implementation. 2013-04-15 17:47:35 +02:00
Jacek Caban 8f323e9b91 mshtml: Store IWebBrowserApp reference in HTMLDocumentObj. 2013-04-15 17:47:32 +02:00
Stefan Dösinger 76234750a5 wined3d: Don't hardcode the ps_1_3 sampler limit in find_ps_compile_args. 2013-04-15 17:46:00 +02:00
Stefan Dösinger 0680b1758d wined3d: Store ps 1.4 texture types in ps_compile_args. 2013-04-15 17:45:58 +02:00