Commit Graph

6346 Commits

Author SHA1 Message Date
Roy Shea a63f3e6a11 include: Added IDL file for BITS. 2007-12-06 14:49:32 +01:00
Roy Shea 68b55594a0 include: Added bitsmsg.h header. 2007-12-06 14:48:22 +01:00
Alexandre Julliard a5e38b332d server: Partial implementation of NtQueryDirectoryObject. 2007-12-05 16:57:41 +01:00
Alexandre Julliard d30b5742ed server: Implemented EnumWindowStations and EnumDesktops. 2007-12-05 16:45:32 +01:00
Luis C. Busquets Pérez 07cb7c6626 d3dx8: Implementation of D3DXAssembleShaderFromFileA. 2007-12-05 13:48:05 +01:00
Dmitry Timoshkov eee2c4a4ab include: Add an initial version of oleacc.idl. 2007-12-05 12:35:29 +01:00
Stefan Dösinger 7ba04e6132 wined3d: Detect the Intel GPU in macbooks. 2007-12-03 13:44:31 +01:00
Rob Shearman 49a5f7cb12 include: Fix the HRESULT_FROM_WIN32 macro to not change the HRESULT if the error is already an HRESULT. 2007-12-03 11:55:48 +01:00
Rob Shearman 9f8d379fb3 include: Move Wine-specific EH_* defines from winnt.h to include/wine/exception.h. 2007-12-03 11:54:10 +01:00
Jacek Caban ce81e30f53 mshtml.idl: Added IHTMLTable declaration. 2007-11-30 14:20:57 +01:00
Marco Schuster 15e1c57141 wined3d: Added a card ID for a 8600 Mobile GT. 2007-11-29 15:31:54 +01:00
Stefan Dösinger 0cfa7f99e6 wined3d: Add GL_ARB_texture_rectangles to our opengl extensions. 2007-11-29 13:36:16 +01:00
Juan Lang f6705c67eb wincrypt.h: Add values for KP_PADDING key param. 2007-11-29 13:34:43 +01:00
Stefan Dösinger a0127f2e1f wined3d: Allow using a different internal format for fbos.
OpenGL drivers do not support some low precision internal formats
like GL_RGB5 for fbo color targets. Direct3D application depend on them,
so provide a fallback format for render targets if the requested format
itself is not supported.
2007-11-28 13:40:29 +01:00
Stefan Dösinger 28170c1440 wined3d: Report some more geforce 7 cards as geforce 7. 2007-11-28 13:40:29 +01:00
Stefan Leichter d12793a2b5 d3dx8: Add WINAPI to the prototypes of D3DXMatrixTransformation. 2007-11-28 11:16:25 +01:00
David Adam 9b34a2d21b include: Header files for d3dx9_xx. 2007-11-27 16:05:02 +01:00
Vijay Kiran Kamuju c2f0697763 include: Add missing definitions for DSS in wincrypt.h. 2007-11-26 14:43:28 +01:00
David Adam cf443380ba d3dx8: Implement D3DXMatrixTransformation. 2007-11-26 12:53:34 +01:00
David Adam f1bc484947 d3dx8: Implement D3DXQuaternionExp. 2007-11-26 12:53:26 +01:00
David Adam 41029cc88c d3dx8: Implement D3DXQuaternionLn. 2007-11-26 12:53:17 +01:00
David Adam 16a8efa410 d3dx8: Implement D3DXQuaternionRotationYawPitchRoll. 2007-11-26 12:52:58 +01:00
David Adam eee8dd17d8 d3dx8: Implement D3DXQuaternionRotationMatrix. 2007-11-26 12:52:49 +01:00
David Adam 345994fbce d3dx8: Implement D3DXQuaternionRotationAxis. 2007-11-26 12:52:39 +01:00
David Adam 7a4490c062 d3dx8: Implement D3DXQuaternionToAxisAngle. 2007-11-26 12:52:27 +01:00
David Adam e8edc51d34 d3dx8: Implement D3DXQuaternionBaryCentric. 2007-11-20 16:43:58 +01:00
David Adam 8ec01f62b0 d3dx8: Implement D3DXQuaternionSquad. 2007-11-20 16:43:32 +01:00
David Adam cb954ca6b4 d3dx8: Implement D3DXQuaternionSlerp. 2007-11-20 16:43:22 +01:00
David Adam 54e8d08e45 d3dx8: Implement D3DXQuaternionInverse. 2007-11-20 16:43:10 +01:00
David Adam 45b13a6cab d3dx8: Implement D3DXQuaternionMultiply. 2007-11-20 16:43:01 +01:00
David Adam 375dcaa82e d3dx8: Implement D3DXColorAdjustContrast. 2007-11-20 16:42:51 +01:00
David Adam 8389eab6b7 d3dx8: Implement D3DXColorAdjustSaturation. 2007-11-20 16:42:41 +01:00
David Adam 4a28945505 d3dx8: Implement D3DXPlaneTransform. 2007-11-20 16:41:21 +01:00
David Adam 54d3bb28fd d3dx8: Implement D3DXPlaneFromPoints. 2007-11-20 16:41:12 +01:00
David Adam 3d30866133 d3dx8: Implement D3DXPlaneFromPointNormal. 2007-11-20 16:41:03 +01:00
Rob Shearman bf2a35b78d server: Change the get_dll_info server request to allow retrieving the image file name of a process.
Implement NtQueryInformationProcess(ProcessImageFileName).
2007-11-20 14:29:09 +01:00
Jacek Caban 7fdcc87def include: Added isguids.h. 2007-11-19 13:06:14 +01:00
Rob Shearman 3c8663b7e9 include: Add definitions used for AllowSetForegroundWindow and LockSetForegroundWindow. 2007-11-19 13:00:06 +01:00
Stefan Dösinger f13bb40671 wined3d: Do not call PreLoad in surface_download_data. 2007-11-16 13:23:02 +01:00
David Adam 5cc527d30d d3dx8: Implement D3DXMatrixReflect. 2007-11-16 12:34:39 +01:00
David Adam a1010e6c94 d3dx8: Implement D3DXMatrixShadow. 2007-11-16 12:34:29 +01:00
David Adam c432b48a51 d3dx8: Implement D3DXPlaneIntersectLine. 2007-11-16 12:33:47 +01:00
David Adam 8abfaa04cc d3dx8: Implement D3DXPlaneNormalize. 2007-11-16 12:33:32 +01:00
Andrey Turkin 7a9210fa85 server: Pass Information field from async I/O APCs. 2007-11-15 14:24:50 +01:00
Andrey Turkin 27cb7c7274 ws2_32: Make certain winsock functions generate i/o completion messages. 2007-11-15 14:23:23 +01:00
Andrey Turkin c702a91a3c server: Allow async i/o operations to send completion messages. 2007-11-15 14:20:29 +01:00
Francois Gouget 4fddc5e726 rpcrt4: Add some missing prototypes and better match the PSDK types. 2007-11-13 23:28:06 +01:00
Alexandre Julliard 74572e43be include: Added definition for SEE_MASK_NOASYNC. 2007-11-13 21:33:37 +01:00
Francois Gouget b1c9966828 cfgmgr32: Flesh out cfgmgr32.h a bit more and fix the corresponding functions. 2007-11-13 13:37:27 +01:00
Francois Gouget df17f1ead2 d3dx8: Make d3dx8math.h C++ compatible. 2007-11-13 13:37:20 +01:00
Francois Gouget b38b2d6dad acledit: Add wfext.h. 2007-11-13 13:36:51 +01:00
David Adam 6840049f2f d3dx8: Implement D3DXMatrixAffine Transformation. 2007-11-13 13:34:56 +01:00
Rob Shearman 8296548bb5 kernel32: Implement GetThreadId. 2007-11-13 13:29:27 +01:00
Stefan Dösinger 894a705cc7 wined3d: Load GL_EXT_texture3D from gl 1.2 if the extension is not there. 2007-11-12 14:29:52 +01:00
Stefan Dösinger 07bbf1899d wined3d: Extend the gl extension function loading table with ext info. 2007-11-12 14:26:49 +01:00
Stefan Dösinger 44a592bc74 wined3d: Align the gl function table. 2007-11-12 14:25:18 +01:00
David Adam 147600b671 d3dx8: Implement D3DXVec3Unproject. 2007-11-12 13:00:08 +01:00
David Adam 6c902b42d5 d3dx8: Implement D3XMatrixVec3Project. 2007-11-12 13:00:01 +01:00
David Adam 3231c01c42 d3dx8: Implement D3XMatrixMultiplyTranspose. 2007-11-12 12:59:53 +01:00
David Adam 43643072da d3dx8: Implement D3XMatrixInverse. 2007-11-12 12:59:44 +01:00
Detlef Riekenberg cb113b23c4 shell32: Some undocumented defines and functions are now in the PSDK. 2007-11-12 12:56:38 +01:00
Tony Wasserka f40955bf54 d3dx8: Implement the C++ stuff of the D3DXCOLOR structure. 2007-11-12 12:41:40 +01:00
Tony Wasserka 94ccd3f014 d3dx8: Implement the C++ stuff of the D3DXPLANE structure. 2007-11-12 12:41:33 +01:00
Tony Wasserka 00bcbe254f d3dx8: Implement the C++ stuff of the D3DXQUATERNION structure. 2007-11-12 12:41:27 +01:00
Tony Wasserka f422aead30 d3dx8: Implement the C++ stuff of the D3DXMATRIX structure. 2007-11-12 12:41:20 +01:00
Tony Wasserka dca53f1890 d3dx8: Implement the C++ stuff of the D3DXVECTOR4 structure. 2007-11-12 12:40:47 +01:00
Tony Wasserka d320460765 d3dx8: Implement the C++ stuff of the D3DXVECTOR3 structure. 2007-11-12 12:40:36 +01:00
Tony Wasserka 74750c3c64 d3dx8: Implement the C++ stuff of the D3DXVECTOR2 structure. 2007-11-12 12:40:14 +01:00
Jacek Caban cc253a2c5e hlink.idl: Added Hlink[Get|Set]SpecialReference declaration. 2007-11-12 12:07:08 +01:00
EA Durbin eb6a1fc9d0 ntoskrnl.exe: Add stub Implementation of IoAllocateWorkItem. 2007-11-09 12:58:26 +01:00
Stefan Dösinger f79ca75d08 wined3d: Implement a detection for the MacOS OpenGL implementation. 2007-11-09 12:29:55 +01:00
Vijay Kiran Kamuju f00def503b include: Add missing defines for RC5, SHA and AES in wincrypt.h. 2007-11-09 12:26:35 +01:00
Hans Leidekker 032dbfe474 wldap32: Fix build against latest OpenLDAP release. 2007-11-08 12:52:48 +01:00
Stefan Dösinger 5ffea6e591 wined3d: Honor the driver's min point size. 2007-11-08 12:05:19 +01:00
Stefan Dösinger fb0dde7b27 wined3d: Relative addressing offsets are limited to [-64; 63] in arb. 2007-11-08 11:54:43 +01:00
Alexandre Julliard c57b5057db user32: Make all internal user32 functions and variables hidden. 2007-11-07 19:46:29 +01:00
Alexandre Julliard 95c728551d include: Mark imported functions with hidden visibility. 2007-11-07 12:31:16 +01:00
Alexandre Julliard 6678c07f57 include: Only use DECLSPEC_IMPORT for Windows compilers in unicode.h. 2007-11-07 12:30:51 +01:00
Alexandre Julliard 6cf2df5a0c include: Add NTSYSAPI to the exported ntdll functions. 2007-11-07 12:30:08 +01:00
Alexandre Julliard 16d85e2d30 include: Add WINBASEAPI to the exported kernel32 functions. 2007-11-07 12:27:51 +01:00
Alexandre Julliard 2d1da3430c include: Add WINADVAPI to the exported advapi32 functions. 2007-11-07 12:27:27 +01:00
Alexandre Julliard caf56765d5 include: Add WINGDIAPI to the exported gdi32 functions. 2007-11-07 12:26:49 +01:00
Alexandre Julliard 919e32c034 include: Add WINUSERAPI to the exported user32 functions. 2007-11-07 12:26:29 +01:00
Maarten Lankhorst 15eb4c6fc9 include: Add a few speaker defines to ksmedia.h. 2007-11-07 11:48:50 +01:00
Alexandre Julliard 113e40c28f include: Moved AttachThreadInput prototype to winuser.h where it belongs. 2007-11-06 19:57:18 +01:00
Stefan Dösinger 654571f2fc wined3d: Add a max varyings member to the gl info structure. 2007-11-06 13:34:47 +01:00
David Adam 951ca73ff7 d3dx8: Implement D3DXMatrixOrthoOffCenterLH. 2007-11-06 13:01:41 +01:00
David Adam 9fc132d02f d3dx8: Implement D3DXMatrixOrthoOffCenterRH. 2007-11-06 13:01:31 +01:00
Rob Shearman b8af667739 include: Fix a typo in midles.h. 2007-11-05 15:06:02 +01:00
David Adam 4bbe41bb5e d3dx8: Implement D3DXMatrixPerspectiveOrthoLH. 2007-11-05 14:58:45 +01:00
David Adam 23d9da1eb9 d3dx8: Implement D3DXMatrixPerspectiveOrthoRH. 2007-11-05 14:58:38 +01:00
David Adam 515d7101ce d3dx8: Implement D3DXMatrixPerspectiveOffCenterLH. 2007-11-05 14:58:31 +01:00
David Adam 110fcb4926 d3dx8: Implement D3DXMatrixPerspectiveOffCenterRH. 2007-11-05 14:58:24 +01:00
David Adam bc386fd753 d3dx8: Implement D3DXMatrixPerspectiveFovLH. 2007-11-05 14:58:16 +01:00
David Adam f45e991c78 d3dx8: Implement D3DXMatrixPerspectiveFovRH. 2007-11-05 14:58:09 +01:00
David Adam bde962f0ff d3dx8: Implement D3DXMatrixPerspectiveLH. 2007-11-05 14:58:02 +01:00
David Adam 5154b203b0 d3dx8: Implement D3DXMatrixPerspectiveRH. 2007-11-05 14:57:55 +01:00
David Adam 324aad4545 d3dx8: Implement D3DXMatrixLookAtLH. 2007-11-05 14:57:45 +01:00
David Adam 8d996a22a8 d3dx8: Implement D3DXMatrixLookAtRH. 2007-11-05 14:57:33 +01:00
David Adam 15f029a5ee d3dx8: Implement D3DXMatrixRotationYawPitchRoll. 2007-11-05 14:57:21 +01:00