Commit Graph

83 Commits

Author SHA1 Message Date
Marcus Meissner 0615969f2b dsound: Mark internal symbols as having hidden visibility. 2011-04-26 15:31:27 +02:00
Maarten Lankhorst 4429257358 dsound: COM cleanup property sets. 2011-04-08 16:49:51 +02:00
Owen Rudge d6f3ca9589 dsound: Add support for 32-bit IEEE float buffers. 2011-01-20 17:50:04 +01:00
Maarten Lankhorst ef0a0d8b86 Revert "dsound: Only initialize one guid for capture and renderer."
Reverts b474649e0e. Some games use
pointers to the guid rather than copying the guid even after the
enumeration function returns. Allocating on the stack breaks those
games.
2010-01-06 09:54:18 +01:00
Maarten Lankhorst b474649e0e dsound: Only initialize one guid for capture and renderer. 2009-12-10 15:41:25 +01:00
Francois Gouget ff0717766c dsound: Make DSOUND_PrimarySetFormat() static. 2009-12-02 14:19:47 +01:00
Francois Gouget 5b5f00d552 dsound: Make some capture functions static. 2009-12-02 14:19:44 +01:00
Maarten Lankhorst c9b70ddf7e dsound: Remove directsound interface in duplex. 2009-11-30 16:24:14 +01:00
Maarten Lankhorst a8f587e8de dsound: Move duplex definitions to duplex.c. 2009-11-16 14:50:30 +01:00
Jörg Höhle dc3471ca0e dsound: Enforce invariant about BlockAlign and nAvgBytesPerSec. 2009-10-06 16:13:17 +02:00
Henri Verbeet 5570a1da8e dsound: Don't convert single samples at a time.
This gives a minor performance improvement.
2009-01-15 12:43:37 +01:00
Andrew Talbot 62d6a4e9f7 dsound: Declare some variables static. 2009-01-03 15:36:08 +01:00
Maarten Lankhorst 6b6b8d9bfa dsound: 64-bit pointer fixes. 2008-11-26 14:15:50 +01:00
Maarten Lankhorst a4a9d50dd9 dsound: Fix volume and panning for primary buffer.
Fixes failing dsound tests in wine.
2008-10-06 13:08:46 +02:00
Maarten Lankhorst 021019ff8f dsound: Add an option to mix sound buffers in the mixer again. 2008-03-17 14:44:46 +01:00
Maarten Lankhorst 4d1129f785 dsound: Use a 2 stage mixing/normalization for sound. 2007-11-09 12:24:06 +01:00
Maarten Lankhorst a938f69360 dsound: Add mixing and normalization functions. 2007-11-09 12:23:54 +01:00
Maarten Lankhorst fa3663d6c7 dsound: Add support for 24/32 bits input sound buffers. 2007-11-09 12:20:20 +01:00
Maarten Lankhorst 3bafbb22b8 dsound: Use smaller buffers for wavein capture. 2007-10-01 12:42:42 +02:00
Maarten Lankhorst 5d0b1fabd3 dsound: Update DSOUND_PrimarySetFormat to follow flags and return values more precisely. 2007-08-27 19:28:03 +02:00
Maarten Lankhorst 7519326d03 dsound: Add a function to (re)open sound device to avoid code duplication. 2007-08-27 19:27:47 +02:00
Maarten Lankhorst 36e9054629 dsound: Move resampling away from mixer thread. 2007-08-02 11:53:31 +02:00
Maarten Lankhorst 575f34e548 dsound: Add SndQueueMin to have less lock contention in mixer. 2007-07-31 22:20:55 +02:00
Maarten Lankhorst 60f4db0345 dsound: Get rid of DS_HEL_FRAGS. 2007-07-31 22:20:21 +02:00
Maarten Lankhorst 7fcce036da dsound: Add a registry setting for hel buffer length. 2007-07-31 22:19:57 +02:00
Maarten Lankhorst 3b9877fa14 dsound: Constify DSOUND_CheckEvent. 2007-07-30 23:37:58 +02:00
Maarten Lankhorst bfa05bf232 dsound: Remove some more unused variables. 2007-07-30 23:37:58 +02:00
Maarten Lankhorst 237b293829 dsound: Replace buffer critical section with a rw-lock. 2007-07-30 23:37:58 +02:00
Maarten Lankhorst 976f56d6c0 dsound: Simplify IDirectSoundBufferImpl_GetCurrentPosition. 2007-07-09 12:15:58 +02:00
Maarten Lankhorst 2b8a1815e6 dsound: Remove some more unused variables. 2007-07-09 12:15:40 +02:00
Maarten Lankhorst f13f48876c dsound: Clean up some unused variables. 2007-07-06 19:28:59 +02:00
Maarten Lankhorst e28da99e4c dsound: Tune some parameters for alsa waveout. 2007-06-22 12:23:24 +02:00
Maarten Lankhorst a7d6ed8ea6 dsound: Simplify mixing by removing remixing support, and fix its waveout breakage.
Based on a patch by Peter Dons Tychsen.
2007-06-22 12:23:18 +02:00
Maarten Lankhorst 6e9276e970 dsound: Primary buffer isn't an IDirectSoundBuffer8. 2007-05-14 14:29:33 +02:00
Michael Stefaniuc 0f08667c8a dsound: Fix the declaration/definition of DSOUND_timer(). 2006-11-13 12:48:27 +01:00
Robert Reif 595d6aa6fb dsound: Class factory cleanup.
Consolidate all class factories into a single implementation.
Fixes a problem discovered by oleview.
2006-08-18 12:04:49 +02:00
Alexandre Julliard 179a4e0a2e dsound: Make some functions static. 2006-08-02 13:26:14 +02:00
Alexandre Julliard bbeeea4b88 dsound: Make the virtual table functions static where possible. 2006-06-10 11:57:48 +02:00
Jonathan Ernst 360a3f9142 Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Robert Reif 44b7760e6a dsound: Set default primary buffer sample rate and bits per sample.
Programs that are written specifically for 2000 and xp don't bother to
set the primary buffer format because it's a noop.  However wine is
patterned after win9x and DirectX 7 or earlier which has a real
primary buffer and expects the program to change the primary buffer
format if necessary.
2006-04-08 15:48:59 +02:00
Robert Reif 27e591959f dsound: Add full duplex support. 2006-01-17 16:13:58 +01:00
Robert Reif 3a4e11cd24 dsound: Convert IDirectSoundImpl from a COM class to a regular class
and move most of the COM functions to the DirectSoundDevice class.
2006-01-17 16:10:15 +01:00
Robert Reif eb919b5263 dsound: Make dumpCooperativeLevel global.
Remove extern from some function prototypes.
2006-01-16 20:39:52 +01:00
Robert Reif 34ec3a633a dsound: Make some capture functions global. 2006-01-16 20:39:14 +01:00
Robert Reif 52e384f9fb dsound: Rename some functions, make some functions global, and move
some code around.
2006-01-14 17:06:52 +01:00
Robert Reif 2d82fc42f0 dsound: Add DSOUND_PrimarySetFormat and use it to set primary format. 2006-01-14 17:06:22 +01:00
Robert Reif e49a5c22fb dsound: Refactor playback.
Replace references of IDirectSoundImpl with DirectSoundDevice to
remove one level of indirection and remove the problem of a three
object circular reference.
2006-01-06 12:35:20 +01:00
Robert Reif 5070268711 dsound: Capture refactoring.
Move initialization code from DirectSoundCapture to
DirectSoundCaptureDevice.
Make DirectSoundCaptureBuffer directly reference
DirectSoundCaptureDevice rather than DirectSoundCapture to eliminate
one level of indirection.
Rename DSOUND_CreateDirectSoundCaptureBuffer to
IDirectSoundCaptureBufferImpl_Create to be consistent.
2006-01-05 13:37:15 +01:00
Robert Reif 7643df49d7 dsound: Capture cleanup.
Move code and function prototypes around to eliminate forward
declarations.  No code is changed.
2006-01-04 14:49:34 +01:00
Robert Reif 0265676a27 dsound: Remove WINAPI from internal functions. 2006-01-03 17:32:50 +01:00