dsound: Add support for 24/32 bits input sound buffers.
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0bfba69c15
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@ -11,6 +11,7 @@ C_SRCS = \
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buffer.c \
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capture.c \
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dsound.c \
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dsound_convert.c \
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dsound_main.c \
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duplex.c \
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mixer.c \
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@ -0,0 +1,184 @@
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/* DirectSound format conversion and mixing routines
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*
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* Copyright 2007 Maarten Lankhorst
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/* 8 bits is unsigned, the rest is signed.
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* First I tried to reuse existing stuff from alsa-lib, after that
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* didn't work, I gave up and just went for individual hacks.
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*
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* 24 bit is expensive to do, due to unaligned access.
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* In dlls/winex11.drv/dib_convert.c convert_888_to_0888_asis there is a way
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* around it, but I'm happy current code works, maybe something for later.
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*
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* The ^ 0x80 flips the signed bit, this is the conversion from
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* signed (-128.. 0.. 127) to unsigned (0...255)
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* This is only temporary: All 8 bit data should be converted to signed.
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* then when fed to the sound card, it should be converted to unsigned again.
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*
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* Sound is LITTLE endian
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*/
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#include "config.h"
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#ifdef HAVE_STDINT_H
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#include <stdint.h>
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#endif
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#include <stdarg.h>
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#define NONAMELESSSTRUCT
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#define NONAMELESSUNION
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#include "windef.h"
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#include "winbase.h"
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#include "mmsystem.h"
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#include "winternl.h"
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#include "wine/debug.h"
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#include "dsound.h"
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#include "dsdriver.h"
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#include "dsound_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(dsound);
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typedef struct {
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uint8_t byte[3];
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} int24_struct;
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#ifdef WORDS_BIGENDIAN
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#define le16(x) RtlUshortByteSwap((x))
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#define le32(x) RtlUlongByteSwap((x))
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#else
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#define le16(x) (x)
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#define le32(x) (x)
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#endif
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static void convert_8_to_8 (const void *src, void *dst)
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{
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uint8_t *dest = dst;
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*dest = *(uint8_t*)src;
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}
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static void convert_8_to_16 (const void *src, void *dst)
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{
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uint16_t dest = *(uint8_t*)src, *dest16 = dst;
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*dest16 = le16(dest * 257 - 32768);
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}
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static void convert_8_to_24 (const void *src, void *dst)
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{
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uint8_t dest = *(uint8_t*)src;
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int24_struct *dest24 = dst;
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dest24->byte[0] = dest;
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dest24->byte[1] = dest;
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dest24->byte[2] = dest - 0x80;
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}
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static void convert_8_to_32 (const void *src, void *dst)
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{
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uint32_t dest = *(uint8_t*)src, *dest32 = dst;
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*dest32 = le32(dest * 16843009 - 2147483648U);
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}
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static void convert_16_to_8 (const void *src, void *dst)
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{
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uint8_t *dst8 = dst;
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*dst8 = (le16(*(uint16_t*)src)) / 256;
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*dst8 -= 0x80;
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}
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static void convert_16_to_16 (const void *src, void *dst)
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{
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uint16_t *dest = dst;
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*dest = *(uint16_t*)src;
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}
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static void convert_16_to_24 (const void *src, void *dst)
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{
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uint16_t dest = le16(*(uint16_t*)src);
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int24_struct *dest24 = dst;
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dest24->byte[0] = dest / 256;
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dest24->byte[1] = dest;
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dest24->byte[2] = dest / 256;
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}
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static void convert_16_to_32 (const void *src, void *dst)
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{
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uint32_t dest = *(uint16_t*)src, *dest32 = dst;
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*dest32 = dest * 65537;
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}
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static void convert_24_to_8 (const void *src, void *dst)
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{
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uint8_t *dst8 = dst;
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*dst8 = ((int24_struct*)src)->byte[2];
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}
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static void convert_24_to_16 (const void *src, void *dst)
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{
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uint16_t *dest16 = dst;
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const int24_struct *source = src;
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*dest16 = le16(source->byte[2] * 256 + source->byte[1]);
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}
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static void convert_24_to_24 (const void *src, void *dst)
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{
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int24_struct *dest24 = dst;
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const int24_struct *src24 = src;
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*dest24 = *src24;
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}
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static void convert_24_to_32 (const void *src, void *dst)
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{
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uint32_t *dest32 = dst;
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const int24_struct *source = src;
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*dest32 = le32(source->byte[2] * 16777217 + source->byte[1] * 65536 + source->byte[0] * 256);
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}
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static void convert_32_to_8 (const void *src, void *dst)
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{
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uint8_t *dst8 = dst;
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*dst8 = (le32(*(uint32_t*)src) / 16777216);
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*dst8 -= 0x80;
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}
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static void convert_32_to_16 (const void *src, void *dst)
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{
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uint16_t *dest16 = dst;
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*dest16 = le16(le32(*(uint32_t*)src) / 65536);
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}
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static void convert_32_to_24 (const void *src, void *dst)
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{
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uint32_t dest = le32(*(uint32_t*)dst);
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int24_struct *dest24 = dst;
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dest24->byte[0] = dest / 256;
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dest24->byte[1] = dest / 65536;
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dest24->byte[2] = dest / 16777216;
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}
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static void convert_32_to_32 (const void *src, void *dst)
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{
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uint32_t *dest = dst;
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*dest = *(uint32_t*)src;
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}
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const bitsconvertfunc convertbpp[4][4] = {
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{ convert_8_to_8, convert_8_to_16, convert_8_to_24, convert_8_to_32 },
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{ convert_16_to_8, convert_16_to_16, convert_16_to_24, convert_16_to_32 },
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{ convert_24_to_8, convert_24_to_16, convert_24_to_24, convert_24_to_32 },
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{ convert_32_to_8, convert_32_to_16, convert_32_to_24, convert_32_to_32 },
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};
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@ -69,6 +69,10 @@ typedef struct SecondaryBufferImpl SecondaryBufferImpl;
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typedef struct DirectSoundDevice DirectSoundDevice;
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typedef struct DirectSoundCaptureDevice DirectSoundCaptureDevice;
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/* dsound_convert.h */
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typedef void (*bitsconvertfunc)(const void *, void *);
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extern const bitsconvertfunc convertbpp[4][4];
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/*****************************************************************************
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* IDirectSoundDevice implementation structure
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*/
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@ -188,7 +192,7 @@ struct IDirectSoundBufferImpl
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/* IKsPropertySet fields */
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IKsBufferPropertySetImpl* iks;
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bitsconvertfunc convert;
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struct list entry;
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};
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@ -29,7 +29,6 @@
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#define NONAMELESSUNION
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#include "windef.h"
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#include "winbase.h"
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#include "winuser.h"
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#include "mmsystem.h"
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#include "winternl.h"
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#include "wine/debug.h"
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@ -179,6 +178,8 @@ void DSOUND_RecalcFormat(IDirectSoundBufferImpl *dsb)
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dsb->max_buffer_len = dsb->freqAcc = dsb->freqAccNext = 0;
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dsb->freqneeded = needresample;
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dsb->convert = convertbpp[dsb->pwfx->wBitsPerSample/8 - 1][dsb->device->pwfx->wBitsPerSample/8 - 1];
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if (needremix)
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{
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if (needresample)
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@ -246,74 +247,31 @@ void DSOUND_CheckEvent(const IDirectSoundBufferImpl *dsb, DWORD playpos, int len
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}
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}
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/* WAV format info can be found at:
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*
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* http://www.cwi.nl/ftp/audio/AudioFormats.part2
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* ftp://ftp.cwi.nl/pub/audio/RIFF-format
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*
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* Import points to remember:
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* 8-bit WAV is unsigned
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* 16-bit WAV is signed
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*/
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/* Use the same formulas as pcmconverter.c */
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static inline INT16 cvtU8toS16(BYTE b)
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{
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return (short)((b+(b << 8))-32768);
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}
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static inline BYTE cvtS16toU8(INT16 s)
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{
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return (s >> 8) ^ (unsigned char)0x80;
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}
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/**
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* Copy a single frame from the given input buffer to the given output buffer.
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* Translate 8 <-> 16 bits and mono <-> stereo
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*/
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static inline void cp_fields(const IDirectSoundBufferImpl *dsb, const BYTE *ibuf, BYTE *obuf )
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{
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DirectSoundDevice * device = dsb->device;
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INT fl,fr;
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DirectSoundDevice *device = dsb->device;
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INT istep = dsb->pwfx->wBitsPerSample / 8, ostep = device->pwfx->wBitsPerSample / 8;
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if (dsb->pwfx->wBitsPerSample == 8) {
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if (device->pwfx->wBitsPerSample == 8 &&
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device->pwfx->nChannels == dsb->pwfx->nChannels) {
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/* avoid needless 8->16->8 conversion */
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*obuf=*ibuf;
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if (dsb->pwfx->nChannels==2)
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*(obuf+1)=*(ibuf+1);
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return;
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}
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fl = cvtU8toS16(*ibuf);
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fr = (dsb->pwfx->nChannels==2 ? cvtU8toS16(*(ibuf + 1)) : fl);
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} else {
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fl = *((const INT16 *)ibuf);
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fr = (dsb->pwfx->nChannels==2 ? *(((const INT16 *)ibuf) + 1) : fl);
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}
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if (device->pwfx->nChannels == dsb->pwfx->nChannels) {
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dsb->convert(ibuf, obuf);
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if (device->pwfx->nChannels == 2)
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dsb->convert(ibuf + istep, obuf + ostep);
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}
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if (device->pwfx->nChannels == 2) {
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if (device->pwfx->wBitsPerSample == 8) {
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*obuf = cvtS16toU8(fl);
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*(obuf + 1) = cvtS16toU8(fr);
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return;
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}
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if (device->pwfx->wBitsPerSample == 16) {
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*((INT16 *)obuf) = fl;
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*(((INT16 *)obuf) + 1) = fr;
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return;
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}
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}
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if (device->pwfx->nChannels == 1) {
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fl = (fl + fr) >> 1;
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if (device->pwfx->wBitsPerSample == 8) {
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*obuf = cvtS16toU8(fl);
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return;
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}
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if (device->pwfx->wBitsPerSample == 16) {
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*((INT16 *)obuf) = fl;
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return;
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}
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}
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if (device->pwfx->nChannels == 1 && dsb->pwfx->nChannels == 2)
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{
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dsb->convert(ibuf, obuf);
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}
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if (device->pwfx->nChannels == 2 && dsb->pwfx->nChannels == 1)
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{
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dsb->convert(ibuf, obuf);
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dsb->convert(ibuf, obuf + ostep);
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}
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}
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/**
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