Bruno Jesus
|
ec49a574de
|
server: Add a request to get socket information.
|
2013-09-02 19:51:16 +02:00 |
Henri Verbeet
|
43ecaf29c3
|
wined3d: Get rid of the DDRAW_PITCH_ALIGNMENT and D3D8_PITCH_ALIGNMENT constants.
|
2013-08-29 19:56:17 +02:00 |
Alexandre Julliard
|
93fbb12e65
|
server: Implement waiting on keyed events.
|
2013-08-28 11:03:38 +02:00 |
Henri Verbeet
|
b85c2a74bb
|
wined3d: Replace the "stateBlock" wined3d_device field with a wined3d_state structure.
|
2013-08-27 11:50:53 +02:00 |
Alexandre Julliard
|
947e337480
|
server: Make signal and wait a separate select operation.
|
2013-08-26 20:34:28 +02:00 |
Alexandre Julliard
|
042e0046d4
|
server: Make select on all handles a separate operation.
|
2013-08-26 20:32:52 +02:00 |
Alexandre Julliard
|
c2ab7a625e
|
server: Add a structure to pass the parameters of a select request.
|
2013-08-26 20:24:42 +02:00 |
Andrew Cook
|
cdfee68be1
|
ntdll: Implement NtQueryEvent.
|
2013-08-26 14:27:56 +02:00 |
Dmitry Timoshkov
|
0b4c9cb533
|
server: Store full-sized completion information on the server side.
|
2013-08-23 20:15:43 +02:00 |
Stefan Dösinger
|
ac871305f8
|
wined3d: Store the mipmap level in the volume.
|
2013-08-22 20:15:18 +02:00 |
Alexandre Julliard
|
dbf9d71ef8
|
server: Add support for keyed event objects.
|
2013-08-21 14:24:06 +02:00 |
Alexandre Julliard
|
3dc0474cfc
|
include: Android supports sigsetjmp now.
|
2013-07-30 14:43:34 +02:00 |
André Hentschel
|
bd5422406d
|
include: Check for getopt_long_only instead of getopt_long.
|
2013-06-17 13:34:40 +02:00 |
Henri Verbeet
|
4de77fa23f
|
wined3d: Allow a custom pitch to be specified in wined3d_surface_set_mem().
|
2013-06-14 11:46:20 +02:00 |
Henri Verbeet
|
d6bc4fe71a
|
wined3d: Allow surface flags to be passed to texture creation functions.
|
2013-06-06 11:47:19 +02:00 |
Henri Verbeet
|
91096dd7ad
|
wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_3d().
|
2013-06-06 11:47:07 +02:00 |
Henri Verbeet
|
b23739316c
|
wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_cube().
|
2013-06-05 17:31:39 +02:00 |
Henri Verbeet
|
9d4cbd6195
|
wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_2d().
|
2013-06-05 17:31:39 +02:00 |
Henri Verbeet
|
13a38e8d5e
|
wined3d: Pass a wined3d_resource_desc structure to device_parent_create_swapchain_surface().
|
2013-06-04 10:14:28 +02:00 |
Henri Verbeet
|
a4d2660c9b
|
wined3d: Pass a wined3d_resource_desc structure to device_parent_create_texture_surface().
|
2013-06-04 10:14:26 +02:00 |
Stefan Dösinger
|
9287bb80dc
|
d3d: d3d9ex does not do video memory accounting for D3DPOOL_DEFAULT resources.
|
2013-05-20 19:08:28 +02:00 |
Henri Verbeet
|
2e7add90c0
|
wined3d: Get rid of the unused wined3d_strided_data structure.
|
2013-04-19 10:43:42 +02:00 |
Dmitry Timoshkov
|
b632f0966d
|
kernel32: Count precise amount of child process failures.
|
2013-04-18 11:54:28 +02:00 |
Dmitry Timoshkov
|
521cf664d3
|
kernel32: Add a test for threads state when a process is being terminated.
|
2013-04-12 11:49:14 +02:00 |
Alexandre Julliard
|
43ac582d7d
|
libport: Rename spawnvp to _spawnvp to avoid the deprecated name.
|
2013-04-09 15:26:10 +02:00 |
Alexandre Julliard
|
34ff565708
|
exception.h: Android doesn't have sigsetjmp.
|
2013-03-13 16:27:50 +01:00 |
André Hentschel
|
0effd926b6
|
server: Remove SPARC support.
|
2013-03-05 11:04:07 +01:00 |
Alessandro Pignotti
|
f53fa4f05b
|
strmbase: Remove code duplicated by every user of ISeekingPassThruImpl.
|
2013-03-05 09:50:02 +01:00 |
Jörg Höhle
|
5155e8011d
|
mmsystem: Use SEGPTR when the .spec says so.
|
2013-02-27 19:23:39 +01:00 |
Matteo Bruni
|
5e28b0c974
|
wined3d: Add RESZ support.
|
2013-02-19 10:39:47 +01:00 |
Alexandre Julliard
|
bc602c3060
|
server: Return the window paint flags in the get_visible_region request.
|
2013-02-11 17:14:17 +01:00 |
Stefan Dösinger
|
1a3f741643
|
wined3d: Remove draw_primitive_strided.
|
2013-01-25 11:30:33 +01:00 |
Stefan Dösinger
|
149a85c2e7
|
d3d: Remove high level patch support.
No Windows driver ever exposed this, and no game uses this. The
only application that used this feature is a DirectX 8 SDK sample.
|
2013-01-25 11:29:41 +01:00 |
André Hentschel
|
cf195437c6
|
include: Make sure interlocked_cmpxchg128 is defined on ARM64.
|
2013-01-21 12:50:58 +01:00 |
André Hentschel
|
0066f31ef7
|
include: Fix __int64 definition for ARM64.
|
2013-01-21 12:14:43 +01:00 |
Henri Verbeet
|
1249976eb6
|
wined3d: Get rid of the surface_type parameter to wined3d_check_device_format().
|
2013-01-17 12:22:01 +01:00 |
Henri Verbeet
|
ce912d5149
|
wined3d: Get rid of the surface_type parameter to wined3d_surface_create().
|
2013-01-17 12:21:55 +01:00 |
André Hentschel
|
d11e72f925
|
server: Add ARM64 support.
|
2013-01-16 12:49:20 +01:00 |
Henri Verbeet
|
31e8976910
|
wined3d: Get rid of the surface_type parameter to wined3d_swapchain_create().
|
2013-01-16 12:22:57 +01:00 |
Damjan Jovanovic
|
7f767bb195
|
strmbase: Store and use the chosen IMemAllocator instead of getting it from the input pin.
|
2013-01-15 12:18:04 +01:00 |
Henri Verbeet
|
7595a58085
|
ddraw: Explicitly create a wined3d object without 3D capabilities when creating a normal wined3d object fails.
|
2013-01-14 11:01:53 +01:00 |
Alexandre Julliard
|
61768c0775
|
configure: Get rid of the check for getpagesize.
|
2013-01-09 12:23:02 +01:00 |
Alexandre Julliard
|
63a89f9be2
|
Update copyright info for 2013.
|
2013-01-02 13:35:54 +01:00 |
Stefan Dösinger
|
8cf55497cc
|
wined3d: Remove draw_*_primitive_up.
Note that I can't remove the state->user_stream mess yet, because of
draw_*_primitive_strided. Another patchset will deal with that.
|
2012-12-19 12:53:28 +01:00 |
Alexandre Julliard
|
bbf3e8621a
|
gdi32: Remove from the GetTextExtentExPoint entry points parameters that can't be handled by the driver.
|
2012-12-18 19:26:25 +01:00 |
Amine Khaldi
|
9b4e92a6f1
|
include: Define LIST_ENTRY using the standard offsetof.
|
2012-12-11 15:48:59 +01:00 |
Amine Khaldi
|
d6617e1ec5
|
include: Define WINE_RB_ENTRY_VALUE using the standard offsetof.
|
2012-12-11 15:48:59 +01:00 |
Henri Verbeet
|
9fbd3bbed6
|
d3d10core: Implement d3d10_device_PSGetSamplers().
|
2012-12-10 11:25:49 +01:00 |
Henri Verbeet
|
4c4131cd78
|
d3d10core: Implement d3d10_device_PSSetSamplers().
|
2012-12-10 11:25:46 +01:00 |
Henri Verbeet
|
2c01e11eca
|
d3d10core: Implement d3d10_device_GSGetSamplers().
|
2012-12-07 10:35:51 +01:00 |