Commit Graph

105475 Commits

Author SHA1 Message Date
Henri Verbeet cfd280fd66 wined3d: Get rid of the tracing code in shader_vaddline(). 2015-04-24 14:29:39 +09:00
Henri Verbeet dd2398297c wined3d: Simplify shader_arb_dump_program_source(). 2015-04-24 14:29:32 +09:00
Huw Davies 9f2c668c99 rpcrt4/tests: Fix some tests on Win 8. 2015-04-24 14:29:28 +09:00
Stefan Dösinger 4fbaab2020 wined3d: Shadow format flags in wined3d_rendertarget_view. 2015-04-23 20:43:20 +09:00
Nikolay Sivov a457b5e069 dwrite: Trace text strings up to specified length. 2015-04-23 20:43:20 +09:00
Nikolay Sivov d7a40fd298 dwrite: Track a run this cluster came from. 2015-04-23 20:43:20 +09:00
Nikolay Sivov 68edc995c5 dwrite: Set some more cluster properties. 2015-04-23 20:43:20 +09:00
Jianqiu Zhang 4c41f2bb52 ntdll/tests: Add test for FileFsFullSizeInformation. 2015-04-23 20:43:19 +09:00
Francois Gouget 6f6dfe91d6 wined3d: Make glsl_vertex_pipe_view() static. 2015-04-23 20:43:19 +09:00
Francois Gouget 9561037fe0 ws2_32/tests: Add a trailing '\n' to an ok() call. 2015-04-23 19:43:28 +09:00
Aric Stewart bed7e69a14 server: Do not replace focus and active windows with NULL on thread_attach_input. 2015-04-23 17:48:33 +09:00
Nikolay Sivov 3f7c47118a msdmo: Next() method should use CoTaskMemAlloc() for returned names. 2015-04-23 15:49:14 +09:00
Nikolay Sivov 65bf359d6f msdmo: Remove a helper only used once. 2015-04-23 15:49:11 +09:00
Matteo Bruni e7548fc421 ddraw: Cleanup d3d_light_SetLight() a bit. 2015-04-23 15:14:03 +09:00
Matteo Bruni 969e72396d ddraw/tests: Fix ddraw2 test_lighting() cleanup code. 2015-04-23 15:13:59 +09:00
Erich E. Hoover 4b559f02dd kernel32: Invalid console handles for new processes are 0, not INVALID_HANDLE_VALUE. 2015-04-23 15:06:36 +09:00
Stefan Leichter 0c525e79c4 wtsapi32: Add stub for WTSEnableChildSessions. 2015-04-23 15:02:18 +09:00
Piotr Caban a406abbec8 msvcp120: Add _Getcvt tests. 2015-04-22 23:29:04 +09:00
Piotr Caban d7f6eac058 msvcp110: Fix _Getcvt implementation. 2015-04-22 23:28:42 +09:00
Jacek Caban bdf8c7a148 inseng: Added IInstallEngine2 stub. 2015-04-22 23:27:09 +09:00
Jacek Caban c61d9981e8 inseng.idl: Added more declarations. 2015-04-22 23:26:46 +09:00
Jacek Caban 4d7b7b71e1 inseng.idl: Added new IDL. 2015-04-22 23:26:38 +09:00
Nikolay Sivov 6238adc817 msdmo: Fix DMOGetName() error handling and error values. 2015-04-22 23:25:57 +09:00
Michael Stefaniuc c954d50b16 d3dxof: Don't ERR on alloc failures for small compile time known sizes. 2015-04-22 23:25:41 +09:00
Nikolay Sivov 84a8ae79d2 wbemprox: Fix BSTR leaks caused by incorrect use of SafeArrayPutElement() (Valgrind). 2015-04-22 23:25:20 +09:00
Nikolay Sivov f068eb9acd wbemprox/tests: Fix interface instance leak (Valgrind). 2015-04-22 23:25:04 +09:00
Stefan Dösinger 9076612e2d wined3d: Shadow format flags in the resource. 2015-04-22 23:24:41 +09:00
Matteo Bruni b6717dc2e3 ddraw/tests: Port the lighting test to the previous d3d versions. 2015-04-22 23:24:18 +09:00
Matteo Bruni 319e7fb201 ddraw/tests: Add more d3d7 lighting tests. 2015-04-22 23:24:12 +09:00
Matteo Bruni 589f1072df d3d8/tests: Add a lighting test with non-affine worldview matrix. 2015-04-22 23:24:06 +09:00
Matteo Bruni 92cb56a2f8 d3d9/tests: Add a lighting test with non-affine worldview matrix. 2015-04-22 23:23:57 +09:00
Matteo Bruni 6c6f92ee42 opengl32: Update to the current OpenGL spec. 2015-04-22 14:07:53 +09:00
Stefan Leichter a9ae8dbf14 ntdll: Add stub for WinSqmIsOptedIn. 2015-04-22 14:02:21 +09:00
Stefan Leichter 11af7fda4f netapi: Add stub for NetGroupAddUser. 2015-04-22 14:01:07 +09:00
Thomas Faber bb781b4468 ntdll/tests: Ensure 4-byte alignment for ATOM_BASIC_INFORMATION. 2015-04-22 14:00:48 +09:00
Nikolay Sivov 0c27e5cd66 dwrite: Fix script position reported with SetScriptAnalysis(). 2015-04-21 23:45:00 +09:00
Nikolay Sivov e0403efc21 dwrite: Added a helper to get source text pointer. 2015-04-21 23:44:59 +09:00
Henri Verbeet 6e4ad78ff4 wined3d: Slightly simplify get_info_log_line(). 2015-04-21 23:44:59 +09:00
Henri Verbeet de1450788b wined3d: Completely initialize "correction_params" in shader_glsl_load_constants() (Valgrind).
Leaving the last two elements uninitialized is mostly harmless since the
shader doesn't actually use them, but the driver might try to do some kind of
analysis on them.
2015-04-21 22:22:00 +09:00
Henri Verbeet c7780791ea wined3d: Introduce a function to compile ARB vertex/fragment programs. 2015-04-21 22:21:56 +09:00
Henri Verbeet 8063d4cfcc wined3d: Initialize "type.padding" in arbfp_blit_set() (Valgrind). 2015-04-21 22:21:52 +09:00
Henri Verbeet ca00d72da3 d3d9/tests: Release "d3d9ex" after we're done with it in test_wndproc() (Valgrind). 2015-04-21 22:21:48 +09:00
Hans Leidekker 1c5e704af6 winhttp: Fix a memory leak (valgrind). 2015-04-21 22:21:43 +09:00
Hans Leidekker d36f8d52cf winhttp: Initialize some variables (valgrind). 2015-04-21 22:21:40 +09:00
Hans Leidekker 4710e973f8 msi: Initialize a variable (valgrind). 2015-04-21 22:21:36 +09:00
Hans Leidekker e6ce4de393 msi: Fix an invalid memory access (valgrind). 2015-04-21 22:21:31 +09:00
Hans Leidekker 55b678e186 msi: Initialize a variable (valgrind). 2015-04-21 22:21:27 +09:00
Hans Leidekker 6ef2d26a53 msi: Fix a trace.
Reported by Marcus Meissner.
2015-04-21 22:21:24 +09:00
Hans Leidekker ae84730e34 iexplore: Update version to 9.0.8112.16421. 2015-04-21 22:21:20 +09:00
Michael Stefaniuc 0a8427dc15 rpcrt4: Don't open code CONTAINING_RECORD(). 2015-04-21 17:45:14 +09:00