Commit Graph

39 Commits

Author SHA1 Message Date
Alexandre Julliard f0cd33c69e include: Add support for defining Win32 types as 'long' where possible.
Add -DWINE_NO_LONG_TYPES to modules that still have compilation
warnings with long types.

Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-27 20:38:22 +01:00
Alexandre Julliard 088a787a2c makefiles: Make -mno-cygwin the default.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-20 22:45:48 +02:00
Alexandre Julliard 64bdb9808f d3dx9: Use --prefer-native instead of DLL_WINE_PREATTACH.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-22 14:42:08 +01:00
Jacek Caban af12270ac6 makefiles: Remove no longer needed explicit ucrtbase imports.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-04-06 21:21:52 +02:00
Sven Baars e6a1116c2a d3dx9: Handle word breaks in ID3DXFont_DrawText.
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-06 17:52:11 +01:00
André Hentschel 96dab5abee d3dx9: Fix some spec file entries.
Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-01-14 19:04:26 +01:00
Matteo Bruni 376182062f d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=24983
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-26 21:04:39 +02:00
Jacek Caban c2e5f09281 d3d9x: Build with ucrtbase.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-07 00:12:25 +02:00
Alexandre Julliard 9fb5745a79 d3dx9: Build with msvcrt.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-30 20:20:09 +02:00
Nikolay Sivov 77c3761ad4 d3dx9: Use wincodecs directly without initializing COM system.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Vincent Povirk <vincent@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-28 22:22:37 +01:00
Zebediah Figura 7dbcbed704 d3dx9: Add stub for D3DXComputeNormalMap.
Based on a patch by Christian Costa.

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-03-13 20:58:08 +01:00
Alistair Leslie-Hughes 5db63eb3ca d3dx9: Stub D3DXCreateKeyframedAnimationSet().
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-31 09:58:20 +01:00
Matteo Bruni 50734ad54f d3dx9: Implement D3DXGetShader{Input|Output}Semantics().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-08 10:16:58 +01:00
Matteo Bruni 6697de156e d3dx9: Merge "main" source files.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-08 10:16:57 +01:00
Nikolay Sivov 6bae0a003e d3dx9: Implement D3DXFrameFind().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-11-08 20:38:07 +01:00
Austin English f8c5daeac6 d3dx9_43: Sort specfile.
Signed-off-by: Austin English <austinenglish@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-30 11:12:57 +02:00
André Hentschel de9c3f7d03 d3dx9: Fix some spec file entries.
Signed-off-by: André Hentschel <nerv@dawncrow.de>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-28 20:39:26 +01:00
Matteo Bruni 2cd9db009a d3dx9: Add stubs for D3DXFill*TextureTX().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-05 14:49:10 -05:00
Christian Costa 8e80ee6837 d3dx9: Implement D3DXCreateTextureShader with stubbed ID3DXTextureShader interface.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-26 10:52:24 +09:00
Alistair Leslie-Hughes dfe3f26b6d d3dx9_43: Share the source with d3dx9_36.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-03 10:16:50 +09:00
Matteo Bruni 3054c0fd1b d3dx9: Fix a couple of stub signatures in the spec files.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-17 00:09:19 +09:00
Alistair Leslie-Hughes 0bd896f0f8 d3dx9_36: Add D3DXTessellateNPatches stub ( try 2). 2015-07-31 12:04:44 +02:00
Christian Costa 05390ccc65 d3dx9_36: Add stub for D3DXComputeTangentFrameEx. 2015-07-21 16:33:23 +02:00
Austin English c19876ed4e d3dx9_36: Add D3DXDisassembleShader stub. 2015-02-16 23:22:04 +09:00
Sebastian Lackner 0cde50d223 d3dx9_36: Implement D3DXCreatePolygon.
Based on a patch by David Adam.
2014-11-11 16:19:44 +09:00
Andrey Gusev 4ec773a099 d3dx9_xx: Correct filename string. 2014-01-07 10:43:33 +01:00
Alexandre Julliard 5e7416e5c8 makefiles: Get rid of the MAKE_DLL_RULES variable. 2014-01-02 12:08:18 +01:00
Alexandre Julliard f02cdd877f Remove empty DLL_PROCESS_DETACH case statements. 2013-04-15 16:45:35 +02:00
Nozomi Kodama 6d6603b495 d3dx9: Implement D3DXSHEvalHemisphereLight. 2013-04-04 19:27:52 +02:00
Nozomi Kodama 6247dae2ac d3dx9: Implement D3DXSHEvalSphericalLight. 2013-04-04 19:27:23 +02:00
Nozomi Kodama 9085f1d27f d3dx9: Implement D3DXSHEvalConeLight. 2013-03-07 17:33:13 +01:00
Nozomi Kodama c69a496461 d3dx9: Implement D3DXSHEvalDirectionalLight. 2012-09-25 11:38:53 +02:00
Nozomi Kodama f5714cccbd d3dx9_36: Implementation of D3DXSHRotateZ. 2012-07-19 17:02:01 +02:00
Nozomi Kodama e3888ec87c d3dx9_36: Implementation of D3DXSHScale. 2012-06-29 20:41:47 +02:00
Alexandre Julliard c1a712afe0 d3dx9: Update the spec files. 2011-06-22 16:13:51 +02:00
Alexandre Julliard 1ac7000a88 d3dx9: Synchronize entry point declarations across spec files. 2011-05-03 19:34:25 +02:00
Alexandre Julliard 81b8ee863e makefiles: Add a standard header for all makefiles to replace the common variable initializations. 2010-09-19 12:36:48 +02:00
Alexandre Julliard f161990eef d3dx9: Use float instead of long in the spec files for 32-bit floating point values. 2010-08-31 14:23:49 +02:00
Matteo Bruni 90c615aa61 d3dx9_43: Add d3dx9_43.dll, forwarding to d3dx9_36.dll. 2010-08-27 12:26:19 +02:00