Ivan Gyurdiev
ac46320f57
wined3d: TEXREG2GB is valid on pshaders 1.1.
2006-06-07 15:23:23 +02:00
Ivan Gyurdiev
83a9666f9c
wined3d: Fix NULL dereference in generator function.
2006-06-07 15:23:17 +02:00
Ivan Gyurdiev
4d66615bbb
wined3d: Fix missing light recording.
...
Write a light with the default parameters in disabled state if
capturing a missing light.
2006-06-07 15:20:00 +02:00
H. Verbeet
26978a4d2d
wined3d: Return the result of QueryInterface in GetContainer.
2006-06-07 11:48:00 +02:00
H. Verbeet
7b8bf46f3f
wined3d: Remove a redundant break.
2006-06-07 11:47:54 +02:00
H. Verbeet
85ec834f7a
wined3d: Don't hardcode type sizes for shader constants.
2006-06-07 11:47:46 +02:00
Ivan Gyurdiev
5f5969b3c5
wined3d: Remove constant type field in stateblock.
...
It is wrong to maintain a mapping from a constant index to a type
field, because different constant types do not share an index -
boolean constant 0 is supposed to co-exist with floating point
constant 0, not replace it. Drawprim and other code using the type
array to decide whether to look up a constant in bools, floats, or
ints is wrong - you can't make that decision based on the index.
2006-06-06 11:58:54 +02:00
Ivan Gyurdiev
0909df6711
wined3d: Rename vertex shader constants.
...
From const%lu to C%lu for consistency (to match pshaders).
2006-06-06 11:50:36 +02:00
Ivan Gyurdiev
79029c1099
wined3d: Add limits for ps_2_x.
2006-06-06 11:50:20 +02:00
Ivan Gyurdiev
aec2e3e46d
wined3d: Trace improvements.
2006-06-06 11:49:03 +02:00
Ivan Gyurdiev
2c232990ee
wined3d: pshader defi has 5 parameters.
2006-06-06 11:48:48 +02:00
Stefan Dösinger
2c3adec595
wined3d: Render target locking fixes.
2006-06-05 20:59:41 +02:00
Stefan Dösinger
5de8cd3bd6
wined3d: Adjust the video mem when dropping the pow2 size in GDISurface.
2006-06-01 11:44:38 +02:00
Vitaliy Margolen
93fd4c12f8
wined3d: Properly destroy texture object if we failed to create its surfaces.
2006-05-30 12:34:26 +02:00
Stefan Dösinger
ebcef4a5f6
wined3d: Do not disable GL_BLEND when alpha blending is active.
2006-05-30 12:23:18 +02:00
Stefan Dösinger
21218c8587
wined3d: Release the memory in IWineGDISurface::PrivateSetup before calling GetDC.
2006-05-30 12:23:07 +02:00
Jason Green
473ce80fa2
wined3d: Add ability to generate GLSL shader objects for vertex and pixel shaders.
2006-05-27 11:01:05 +02:00
Jason Green
0161d6b636
wined3d: Final move of the GLSL registry check (hopefully).
2006-05-27 10:57:32 +02:00
Stefan Dösinger
34a959c6eb
wined3d: Implement IWineD3DSurface::BltFast.
2006-05-26 20:29:48 +02:00
Stefan Dösinger
9d5849d9bd
wined3d: Fix IWineGDISurface::SaveSnapshot.
2006-05-26 20:15:35 +02:00
Stefan Dösinger
0ce3cb2379
wined3d: Disable the depth test in UnlockRect
2006-05-26 20:14:38 +02:00
Jason Green
c60f296b70
wined3d: Fix regression introduced by recent multitexture patch.
2006-05-26 20:14:31 +02:00
Jason Green
cef19b5769
wined3d: Move the GLSL registry check again.
2006-05-26 11:56:11 +02:00
Phil Costin
163ee76592
wined3d: Shader caps fix - code relocation.
2006-05-25 20:17:45 +02:00
Roderick Colenbrander
54e5f9c465
wined3d: Dynamicly load GL_ARB_multitexture functions.
2006-05-25 20:17:32 +02:00
Stefan Dösinger
5b8b776431
wined3d: Small rhw vertex fix.
...
Fix the one pixel displacement and move the glOrtho code in a common
function.
2006-05-25 20:09:57 +02:00
Alexandre Julliard
e8d4c2e674
wined3d: Fixed a compiler warning.
2006-05-25 11:09:46 +02:00
Stefan Dösinger
d5f95961f1
wined3d: Fog fixes.
2006-05-25 10:36:40 +02:00
Stefan Dösinger
40d3cc5ee4
wined3d: Turn around the image in LockRect.
2006-05-25 10:35:58 +02:00
Stefan Dösinger
e18c89b3f4
wined3d: Silence the offscreen surface creation fixme.
2006-05-25 10:35:10 +02:00
Stefan Dösinger
93db443319
wined3d: Color keying emulation.
2006-05-25 10:34:53 +02:00
Stefan Dösinger
e902cd119f
wined3d: Swapchain and back buffer corrections + tests.
2006-05-24 13:56:55 +02:00
Roderick Colenbrander
9c018fd877
wined3d: Fix ARB_imaging abuse.
2006-05-24 10:52:28 +02:00
Alexandre Julliard
63199ca022
wined3d: Fixed a couple of boolean comparisons against TRUE.
2006-05-24 10:46:06 +02:00
Jason Green
d204540d1f
wined3d: Replaced USING_GLSL define with a new wined3d_settings option based on the registry.
2006-05-24 10:40:35 +02:00
Jason Green
a67488a26e
wined3d: Add function to print the infolog of a GLSL shader on errors.
...
With assistance from H. Verbeet.
2006-05-24 10:37:33 +02:00
Stefan Dösinger
29a8dd47a8
wined3d: Remove a double cap flag.
2006-05-24 10:03:34 +02:00
Stefan Dösinger
89ca7fffd4
wined3d: Remove an unnecessary NULL check.
2006-05-24 10:03:28 +02:00
Stefan Dösinger
a55da88d0b
wined3d: Do not addref a NULL backbuffer in IWineD3DSwapChain::GetBackBuffer.
2006-05-23 17:52:06 +02:00
Jonathan Ernst
360a3f9142
Update the address of the Free Software Foundation.
2006-05-23 14:11:13 +02:00
Stefan Dösinger
158691ea3b
wined3d: OpengGL accelerated blits.
...
Implement some basic opengl accelerated blts from and to render
targets. It's not perfect yet, but enought to make some D3D apps
happy. For now the only supported operations are:
- Full screen back -> Front buffer: Just call present
- Offscreen surface -> render target
- Render target -> offscreen surface(slow)
- render target colorfill
2006-05-23 12:41:31 +02:00
Stefan Dösinger
9d75802a21
wined3d: Surface pixel format conversion code.
2006-05-23 12:37:27 +02:00
Ivan Gyurdiev
7b861b3c03
wined3d: Simplify input/output modifier line handling.
2006-05-22 11:41:23 +02:00
Ivan Gyurdiev
cb973648ab
wined3d: Clean up register use maps.
2006-05-22 11:40:38 +02:00
Ivan Gyurdiev
d59eeb3ee5
wined3d: Allow use of pixel shaders with drawStridedSlow.
2006-05-22 11:40:00 +02:00
Ivan Gyurdiev
438d88e1e8
wined3d: Only run parse_decl_usage on vshader INPUT registers.
2006-05-22 11:38:55 +02:00
Jason Green
4a1375bdd6
wined3d: Simplify generate_base_shader() when checking for USING_GLSL usage.
2006-05-20 17:38:09 +02:00
Jason Green
683e5bfc55
wined3d: Move PARAM C[] program.env[] into baseshader and out of vertex shaders.
2006-05-20 17:37:48 +02:00
Stefan Dösinger
cfcdb6515b
wined3d: Sort of oversized surface support.
2006-05-20 14:06:09 +02:00
Stefan Dösinger
672fa65334
wined3d: Add more device caps.
2006-05-20 14:05:38 +02:00