Matteo Bruni
b5affa6d3c
wined3d: Set spotlight direction .w component to 0.0f.
...
It's a direction so we don't want to get translations applied to it.
The variable is only used internally.
2015-04-28 20:02:12 +09:00
Alexandre Julliard
50009c4a95
riched20: Update rectangle on WM_WINDOWPOSCHANGED instead of WM_SIZE.
...
Some applications don't forward WM_SIZE to the window proc.
2015-04-28 19:57:37 +09:00
Nikolay Sivov
b3d1b1f239
dmime: Don't expose IDirectMusicAudioPath impl details.
2015-04-28 19:07:35 +09:00
Michael Müller
7567db85be
ntdll: Add support for Dynamic DST (daylight saving time) information in registry.
2015-04-28 15:37:54 +09:00
Sebastian Lackner
78e7eac8f6
wine.inf: Fix timezone for America/Tijuana.
...
The dates were changed some time ago. DST starts now on the second
Sunday in March and ends on the first Sunday in November.
2015-04-28 15:37:47 +09:00
Sebastian Lackner
39431ecedf
wine.inf: Fix timezone for America/St_Johns.
...
Clocks are changed at 02:00 and not 00:01.
2015-04-28 15:37:44 +09:00
Sebastian Lackner
ca0ad57f34
wine.inf: Fix timezone for Africa/Windhoek.
...
According to the publicly available information, DST should
start on the first Sunday in September, not the second.
2015-04-28 15:37:42 +09:00
Sebastian Lackner
5184155dfa
wine.inf: Remove deprecated daylight saving time information for various timezones.
...
The following timezones do not have daylight saving time anymore.
Asia/Baghdad - last DST in 2007
Asia/Yerevan - last DST in 2011
Europe/Minsk - last DST in 2011
Asia/Yekaterinburg - last DST in 2011
Asia/Novosibirsk - last DST in 2011
Asia/Irkutsk - last DST in 2011
Asia/Krasnoyarsk - last DST in 2011
Europe/Moscow - last DST in 2011, changed in 2014
Asia/Vladivostok - last DST in 2011
Australia/Perth - last DST in 2009
Asia/Yakutsk - last DST in 2011
2015-04-28 15:37:33 +09:00
Sebastian Lackner
cf9c3fed18
d3d9/tests: Fix compile error with gcc 4.9.
2015-04-28 15:36:21 +09:00
Michael Stefaniuc
26623d30f4
dmscript: Get rid of the extra pointer to a DMUS_OBJECTDESC.
2015-04-28 15:35:54 +09:00
Michael Stefaniuc
71b28e2e1c
dmscript: Use the generic DirectMusicObject implementation for DMScript.
2015-04-28 15:35:49 +09:00
Michael Stefaniuc
149859b002
dmloader: Remove superfluous "IDirectMusicContainer" from method names.
2015-04-28 15:35:38 +09:00
Michael Stefaniuc
8c6c7f6b49
dmloader: Add and use a generic IPersistStream_GetClassID.
2015-04-28 15:35:23 +09:00
Michael Stefaniuc
d9e0c9fb82
dmloader/tests: Add more DirectMusicCollection tests.
2015-04-28 15:35:16 +09:00
Michael Stefaniuc
ade8d0c158
dmloader: Use the generic DirectMusicObject implementation for DMContainer.
2015-04-28 15:35:06 +09:00
Mark Harmstone
f9fe32939f
uxtheme: Stub out buffered painting functions.
2015-04-28 15:34:38 +09:00
Henri Verbeet
f09288cfc4
wined3d: Cleanup the sampler map in shader_cleanup() (Valgrind).
2015-04-28 15:34:12 +09:00
Henri Verbeet
abc84588d2
d2d1: Implement d2d_bitmap_brush_GetExtendModeY().
2015-04-28 15:34:10 +09:00
Henri Verbeet
0a02f346f6
d2d1: Implement d2d_bitmap_brush_SetExtendModeY().
2015-04-28 15:34:08 +09:00
Henri Verbeet
b940f2fd9e
d2d1: Implement d2d_bitmap_brush_GetExtendModeX().
2015-04-28 15:34:06 +09:00
Henri Verbeet
21a4a10879
d2d1: Implement d2d_bitmap_brush_SetExtendModeX().
2015-04-28 15:34:03 +09:00
Jacek Caban
edb780e87f
ws2_32: Use get_rcvsnd_timeo helper in getsockopt.
2015-04-28 15:33:37 +09:00
Jacek Caban
6a80fe9e6b
ws2_32: Call get_rcvsnd_timeo directly.
2015-04-28 15:33:35 +09:00
Jacek Caban
9e3a3f46fa
ws2_32: Avoid overflows in get_rcvsnd_timeo.
2015-04-28 15:33:32 +09:00
Alistair Leslie-Hughes
d15ca4edb9
packager: Mark DllCanUnloadNow, DllGetClassObject, DllRegisterServer, DllUnregisterServer as private.
2015-04-27 21:01:48 +09:00
Aric Stewart
aba3b131bc
comctl32: TTM_SETTOOLINFO does not change subclassing flags.
2015-04-27 19:33:28 +09:00
Henri Verbeet
4b86f13ade
wined3d: Also free the input signature in shader_cleanup() (Valgrind).
2015-04-27 18:05:24 +09:00
Henri Verbeet
79f4ca9ec4
wined3d: Release the context before potentially destroying the swapchain in wined3d_device_uninit_3d() (Valgrind).
2015-04-27 18:05:22 +09:00
Henri Verbeet
61a40b0d9c
d2d1/tests: Add a test for bitmap brushes.
2015-04-27 18:05:20 +09:00
Henri Verbeet
719dfff5bd
d2d1: Implement d2d_bitmap_brush_GetInterpolationMode().
2015-04-27 18:05:17 +09:00
Henri Verbeet
1014d9a105
d2d1: Implement d2d_bitmap_brush_SetInterpolationMode().
2015-04-27 18:05:15 +09:00
Alexandre Julliard
247275aec3
server: Return a valid position also in posted messages.
2015-04-27 18:04:59 +09:00
Nikolay Sivov
b508c85c66
dmime: No need to allocate description separately for IDirectMusicGraph.
2015-04-27 15:10:42 +09:00
Nikolay Sivov
494c674028
dmime/tests: Fix some failures on Win2k VMs.
2015-04-27 15:10:38 +09:00
Nikolay Sivov
c6bc5f1a1c
dmime: Implement GetClassID() for IDirectMusicGraph.
2015-04-27 15:10:35 +09:00
Nikolay Sivov
2d77891fab
dmime: Fix a couple of trace messages.
2015-04-27 15:10:32 +09:00
Nikolay Sivov
14158a71db
dwrite: Implement ApplyCharacterSpacing().
2015-04-27 15:10:29 +09:00
Mark Harmstone
4a1ebd7369
include: Add buffered animation functions to uxtheme.h.
2015-04-27 15:10:17 +09:00
Mark Harmstone
85d6a5b9c9
include: Add buffered paint functions to uxtheme.h.
2015-04-27 15:10:15 +09:00
Gerald Pfeifer
2cfdaaef55
urlmon: Simplify a (redundant) expression in parse_canonicalize.
2015-04-27 15:10:04 +09:00
Francois Gouget
ad2c07888e
kernel32/tests: Make test_StartupNoConsole() static.
2015-04-27 15:08:50 +09:00
Francois Gouget
7703852627
ole32; Fix some storage32 comments and standardize some virtual table names.
2015-04-27 15:08:46 +09:00
Francois Gouget
7929155e55
ddraw/tests: Fix compilation on systems that don't support nameless unions.
2015-04-27 15:08:18 +09:00
Stefan Dösinger
0152b0dad3
wined3d: Move the ARB_texture_rectangle check to init_format_texture_info.
2015-04-27 15:07:48 +09:00
Stefan Dösinger
0d6d64b358
wined3d: Move the ARB_texture_cube_map check to init_format_texture_info.
2015-04-27 15:07:46 +09:00
Stefan Dösinger
7109bebd02
wined3d: Move volume DXTn handling to apply_format_fixups.
2015-04-27 15:07:42 +09:00
Matteo Bruni
978fe23218
wined3d: Don't use the builtin FFP uniforms for the material.
2015-04-27 15:07:11 +09:00
Matteo Bruni
6984ca7f46
wined3d: Don't use the builtin FFP uniforms for texture transformation matrices.
2015-04-27 15:07:06 +09:00
Matteo Bruni
84ca0203bf
wined3d: Introduce a scratch string buffers framework.
2015-04-27 15:07:03 +09:00
Matteo Bruni
54b4df6731
wined3d: Reduce initial wined3d_string_buffer buffer size to 32.
...
Also try to avoid unnecessary HeapReAlloc() + vsnprintf() loops when we
know the required size of the buffer.
2015-04-27 15:06:58 +09:00