Józef Kucia
46cf12318b
wined3d: Keep track of enabled clip distances.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:52:12 +01:00
Józef Kucia
2fdec9a898
wined3d: Limit number of supported user clip planes to 8.
...
We never supported, and we should never need to support more than 8 user
clip planes in wined3d.
OpenGL drivers do not expose more than 8 clip distances. Similarly,
other APIs, D3D10, D3D11 and D3D12 provide exactly 8 clip distances.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-04 11:52:05 +01:00
Józef Kucia
7f8e30bd1a
wined3d: Use ARRAY_SIZE().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-10-19 16:53:49 +02:00
Henri Verbeet
3821dcf996
wined3d: Only warn about 0 compare functions in wined3d_gl_compare_func().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-31 20:51:44 +02:00
Józef Kucia
229d4aa7bc
wined3d: Trace color fixup checks in apply_format_fixups().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-30 11:03:58 +02:00
Henri Verbeet
0597842218
wined3d: Only warn about 0 stencil ops in gl_stencil_op().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-25 20:47:46 +02:00
Henri Verbeet
6e4e3d8117
wined3d: Only warn about 0 blend ops in gl_blend_op().
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-24 15:30:23 +02:00
Henri Verbeet
af767551fe
wined3d: Only warn about 0 blend factors in gl_blend_factor().
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Some applications reset state by setting all render states to 0. That's
questionable on behalf of the application, but not an issue as far as wined3d
is concerned.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-24 15:30:23 +02:00
Józef Kucia
e14e7e3237
wined3d: Implement floating-point viewports.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-05-11 10:17:47 -05:00
Józef Kucia
8afc0e631c
wined3d: Add parent for rasterizer state objects.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-27 19:00:25 +02:00
Józef Kucia
5b0fe9cee5
wined3d: Add parent ops for sampler objects.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-26 15:54:46 +02:00
Józef Kucia
a6cf4322dc
wined3d: Introduce wined3d_device_set_ds_cb().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-25 20:53:04 +02:00
Józef Kucia
bfca7dad7c
wined3d: Introduce wined3d_device_set_hs_cb().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-25 20:53:04 +02:00
Józef Kucia
69d771618c
wined3d: Introduce wined3d_device_set_domain_shader().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-20 18:58:44 +02:00
Józef Kucia
94c11d23d1
wined3d: Introduce wined3d_device_set_hull_shader().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-20 18:58:44 +02:00
Matteo Bruni
28bd66dabb
wined3d: Split line antialiasing to a separate state handler.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-04-10 09:51:28 +02:00
Józef Kucia
3ca84a348e
wined3d: Pause transform feedback between draw calls.
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In order to avoid recording vertices generated by other operations, e.g.
blits.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-30 22:06:31 +02:00
Józef Kucia
2e3300fa59
wined3d: Enable transform feedback if geometry shader with stream output is active.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-30 22:06:31 +02:00
Józef Kucia
96570c5216
wined3d: Bind transform feedback buffers.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-29 20:54:05 +02:00
Józef Kucia
2c7381e329
wined3d: Remove irrelevant comment.
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The transform_texture() function calls context_active_texture().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-20 19:21:24 +01:00
Józef Kucia
de0a88538c
wined3d: Abort state application when there is problem with newly created sampler object.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-20 19:21:23 +01:00
Józef Kucia
ec1da699d9
wined3d: Make wined3d samplers responsible for setting texture base level.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-20 19:21:21 +01:00
Józef Kucia
591a3b1be8
wined3d: Use wined3d samplers unconditionally for applying legacy sampler states.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-20 19:21:18 +01:00
Józef Kucia
09fa9fbcf1
wined3d: Store GL sampler limits as array.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-15 17:32:58 +01:00
Józef Kucia
806479e432
wined3d: Get rid of incorrect usage of "tex_unit_map".
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-03-13 19:28:41 +01:00
Józef Kucia
b3a7d3adaa
wined3d: Allocate texture binding set for compute pipeline.
...
It seems that a majority of OpenGL implementations allow to statically
partition texture bindings. For other implementations we are going to
invalidate graphics pipeline texture bindings when appplying compute
pipeline texture bindings, and vice versa.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:25:19 +01:00
Józef Kucia
a16a4931b6
wined3d: Introduce wined3d_device_set_cs_resource_view().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-22 17:25:02 +01:00
Józef Kucia
3f3b3e1772
wined3d: Store actual GL_MAX_TEXTURE_IMAGE_UNITS in "fragment_samplers".
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-21 17:23:10 +01:00
Henri Verbeet
9e2498f25e
wined3d: Send sampler GL initialisation through the command stream.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-16 08:30:56 +01:00
Józef Kucia
572aa0e0ea
wined3d: Merge WINED3D_CS_OP_SET_UNORDERED_ACCESS_VIEW and WINED3D_CS_OP_SET_COMPUTE_UAV.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-09 13:17:57 +01:00
Józef Kucia
6cc1335adc
wined3d: Implement compute pipeline UAV binding.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-09 13:17:40 +01:00
Józef Kucia
5a093509d0
wined3d: Group compute states together.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-07 14:45:45 +01:00
Guillaume Charifi
8bb7b94986
wined3d: Add dual-source blend factors.
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Signed-off-by: Guillaume Charifi <guillaume.charifi@sfr.fr>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-07 14:45:20 +01:00
Józef Kucia
00074ba8a0
wined3d: Introduce wined3d_device_set_cs_cb().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-01 16:26:50 +01:00
Józef Kucia
f24dee797c
wined3d: Introduce wined3d_device_set_compute_shader().
...
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-01-25 15:54:29 +01:00
Józef Kucia
4972cc89ce
wined3d: Rename WINED3D_RS_CCW_STENCIL* render states to WINED3D_RS_BACK_STENCIL*.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-12-08 13:54:19 +01:00
Józef Kucia
794d59259b
wined3d: Introduce wined3d_device_set_unordered_access_view().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-24 14:30:56 +01:00
Józef Kucia
5cdb8f2486
wined3d: Introduce wined3d_rendertarget_view_get_drawable_size() as replacement for surface_get_drawable_size().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-07 16:59:46 +01:00
Józef Kucia
fc866d88f3
wined3d: Rename buffer_get_sysmem() to wined3d_buffer_load_sysmem().
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-19 08:09:48 -07:00
Matteo Bruni
a599109247
wined3d: Cleanup user clip distances defines and fields a bit.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-13 16:14:26 +02:00
Józef Kucia
9f85ec5082
wined3d: Get wined3d creation flags from d3d_info.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-10 21:10:47 +02:00
Matteo Bruni
1bed10abee
wined3d: Slightly offset the viewport in the ARB_clip_control case.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-07 13:11:38 +02:00
Józef Kucia
79787263cc
wined3d: Store pointer to device in wined3d_context.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-06 14:22:08 +02:00
Matteo Bruni
a5d2b3622b
wined3d: Use ARB_clip_control to avoid vertex position fixups.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-10-04 13:55:47 +02:00
Matteo Bruni
d1bc192b29
wined3d: Fix a bunch of typos.
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Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-23 20:48:24 +09:00
Józef Kucia
eaa20836d2
wined3d: Do not enable blending for edge/line antialiasing.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-10 23:56:50 +09:00
Józef Kucia
db5211d36f
wined3d: Introduce gl_blend_from_d3d() helper function.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-09 22:00:01 +09:00
Józef Kucia
7acf39c430
wined3d: Rename wined3d_cull enum values.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-28 21:38:07 +09:00
Józef Kucia
3861b4bb37
wined3d: Introduce rasterizer state object.
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Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-28 21:38:05 +09:00
Andrey Gusev
cf69c12c54
wined3d: Fix a typo in state_zwriteenable() function name.
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Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-27 22:21:14 +09:00