wined3d: Only warn about 0 stencil ops in gl_stencil_op().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -827,7 +827,10 @@ static GLenum gl_stencil_op(enum wined3d_stencil_op op)
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case WINED3D_STENCIL_OP_DECR:
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return GL_DECR_WRAP;
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default:
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FIXME("Unrecognized stencil op %#x.\n", op);
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if (!op)
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WARN("Unrecognized stencil op %#x.\n", op);
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else
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FIXME("Unrecognized stencil op %#x.\n", op);
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return GL_KEEP;
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}
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}
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